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golstat2003

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Everything posted by golstat2003

  1. Alt animations for elemental weapons is great. Not sure about combining elements though.
  2. I seriously doubt the devs will prioritize this one any time soon . . . because there is already an instanced MSR. Good luck though. EDIT: Seeing as how folks have been asking for an instanced Hami, that might actually be their next priority along these types of requests.
  3. Yeah I get the logic. My problem with those missions isn't even with stealth off the AI on the NPC is still stupid as f*&^!
  4. Interestingly Blender now says they are working on versions that can work on an ipad now. So that may help. https://appleinsider.com/articles/25/07/24/blender-is-building-a-full-featured-ipad-app-but-its-not-clear-when-it-will-be-released
  5. Let's just change all escort missions so that if you get to the exit, the escort/hostage teleports to your location and the mission ends. This game's stupid escort AI is why I mainly avoid such missions, or use my auto complete on such missions where possible. For newspaper/radios, I would rather zone out and back into the zone, then do an escort mission. UGH.
  6. It's not off. Containment . . . simply is NOT that great overall. So not surprising Controllers dip into procs for more damage.
  7. The problem is the weak damage for certain sets, which procs were never ever meant to solve. The players decided that that is how we would solve that issue, by procing out (where possible) the damage weak ATs so that soloing wasn't as slow and painful as molsasses. The idea that certain ATs should be faster while teaming, yet Brutes, Tanks etc have mez prot, defensive shields and can zoom through most content with adequate damage is seemingly an archaic one for a lot of players --- hence my first two sentences. If procs are going to be changed in a way (devs have said some will be better, some will be worse and some won't change much) then that really does need to be coupled with a review of the damage potential of some pri/secondary sets and some ATs.
  8. I run two accounts on my laptop at once when farming a new toon only, when my lowbie can't get on a farm. And only on non peak times. You'd be surprised how many folks do this in Pocket D.
  9. well I would argue your first paragraph does have to do with people. Not sure how far they can move into new processes or programs (that would expand the pool of people who could volunteer) if the current engine and coding for COH won’t allow it. I assume they are limited in how modern they can make some processes.
  10. The bolded is also part of why I made this post. More Human Resources (volunteers) might move some specific things along.
  11. I’m not seeing anything here that can’t eventually be done. Eventually as in years from now now and hours of manpower. Done quickly? Not in the least. But that doesn’t matter. If they ever decide to pick this up then we just wait. Again good suggestions.
  12. I can't think of any reason why not too. Placing these on a tank (as long as they don't override Tank or Brute aggro) would be interesting.
  13. I would laugh out loud, as that would be diabolical.
  14. The solution is for them to implement a Null the gull option that ONLY limits YOUR judgement. Not everyone elses.
  15. sure, we would never throw you out a window (sharpens long butcher knife in the back room. . . For . . . Reasons. . . ) 😈
  16. Terrible idea. Let's not go back to the idiocy that was the Live Market.
  17. I agree with both suggestions.
  18. MOAR pets is always nice. lol
  19. This one sounds like a good idea.
  20. I don't think the GMs are ever going to agree to that. But good luck though.
  21. Interestingly here is a link also to the original thread discussion on this, from the COH forums archive. (Thanks to @Michiyo for keeping that archive alive) Both and interesting discussion and sad (soon after this this discussion started on the upcoming proc changes explained by Synapse, the announcement of the sunset came). https://forumarchive.cityofheroes.dev/topic/288581
  22. Thanks for taking on this project. It's a worthwhile endeavor. I unfortunately only speak english.
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