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Everything posted by golstat2003
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Listen to Feedback: Sonic Melee Not Ready
golstat2003 replied to Wravis's topic in Suggestions & Feedback
Software development (game or otherwise) can be an absolute . . . shit show, in keep organized. As someone who leads a team that does all aspects from end to end and has dealt with git in the past. . . . yeeeeeeeah, I will be nice and just say it can be special sometimes. -
Listen to Feedback: Sonic Melee Not Ready
golstat2003 replied to Wravis's topic in Suggestions & Feedback
To be fair he/she is responding to the response to his response to the response to his response, etc etc etc. At this point we're all just posting for funsies in my opinion. It is what it is. The set will not be seeing any major revisions. They asked to keep sending feedback. They've said further changes will be made post release. -
Listen to Feedback: Sonic Melee Not Ready
golstat2003 replied to Wravis's topic in Suggestions & Feedback
The title of this thread is: Listen to Feedback: Sonic Melee Not Ready I never said don't give feedback. Once again: At this point post your feedback and keep posting your feedback about the set. And then after thanksgiving when they get back to making further changes and releasing them to OB, test some more and give further feedback. That's the best solution here. You're not being told to shut up. What you're being told is that the set is not going to be delayed and further changes will be made after it's released. -
Listen to Feedback: Sonic Melee Not Ready
golstat2003 replied to Wravis's topic in Suggestions & Feedback
At this point post your feedback and keep posting your feedback about the set. And then after thanksgiving when they get back to making further changes and releasing them to OB, test some more and give further feedback. That's the best solution here. You're not being told to shut up. What you're being told is that the set is not going to be delayed and further changes will be made after it's released. -
Listen to Feedback: Sonic Melee Not Ready
golstat2003 replied to Wravis's topic in Suggestions & Feedback
This is NOT a realistic view in terms of game development or software development. I (and sure many others) do NOT agree that they delay the release just because one set is not perfect. Or even that all aspects of a set is not perfect. So now they have two sets of opinions about whether they delay the release or not. Which do they choose? EDIT: By the way I've read that feedback thread. There is nothing being posted in there that can't be fixed after a release. No game breaking bug, nothing that crashes the server, no missing powers on any AT that has the set. Nothing posted to me means the set can't be released. It being underpowered on some ATs DOES NOT in my opinion mean it needs to be delayed. And again both your feed back and mine being equal, I ask again, which do they choose? -
Listen to Feedback: Sonic Melee Not Ready
golstat2003 replied to Wravis's topic in Suggestions & Feedback
There have been BIG changes over the years that I've disagreed with. Sometimes coming to arguments with others in CB (less so in OB). I've learned years ago that it's best to just post your feedback and just move on. HC will do things that we agree with and disagree with eventually. That is inevitable. -
Listen to Feedback: Sonic Melee Not Ready
golstat2003 replied to Wravis's topic in Suggestions & Feedback
Yeah we'll just have to agree to disagree. We obviously are seeing different things between this thread and the Open beta feedback thread. Have a great day. -
A Minor and Potentially Silly Request
golstat2003 replied to Bill Z Bubba's topic in Suggestions & Feedback
Honestly, with how old the incarnates feature is, how trivial it is to just get on a farm for a few hours and get all you need for incarnates, and how long it takes the devs to introduce new incarnate content, and how easy it is to transfer transcendents across alts already, I'd be fine with this suggestion. Good luck trying to convince HC team though Bill. LOL -
Listen to Feedback: Sonic Melee Not Ready
golstat2003 replied to Wravis's topic in Suggestions & Feedback
Saying a power will release as is and can be worked on later, I don't think is bad stance to take. Especially when it's a timing and scheduling issue versus a freaking holiday time period. LOL Neither is saying this feature is releasing now, and will be updated later. As I mentioned I'd earlier I'd rather we NOT do the whole "feature creep, don't release anything until everything is 100% perfect" that Paragon used to do, and HC was nearly doing. We already get complaints from certain people that features take too long to release. -
Recommendations for Reworking Badges
golstat2003 replied to CoeruleumBlue's topic in Suggestions & Feedback
Incarnate content or anything newer that HC created, like the Labyrinth. Stuff I haven't done to death during the time the game was Live. -
Listen to Feedback: Sonic Melee Not Ready
golstat2003 replied to Wravis's topic in Suggestions & Feedback
For the record I'm fine with it being released and them fixing it later. -
Recommendations for Reworking Badges
golstat2003 replied to CoeruleumBlue's topic in Suggestions & Feedback
I was specifically referencing the accolades. That content has literally not changed in years. -
Most Played- Tankers and Corrupters Usually avoid - Masterminds and Defenders
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Recommendations for Reworking Badges
golstat2003 replied to CoeruleumBlue's topic in Suggestions & Feedback
if I could get all the accolades in the game on one character and never have to get them again I would. And I would avoid doing the content I’ve done a 1000 times at this point that relates to them as they mind numbingly tedious dreck at this point. I am betting most players would do the same. -
Listen to Feedback: Sonic Melee Not Ready
golstat2003 replied to Wravis's topic in Suggestions & Feedback
Not every set needs to be tweaked to the point where every player is willing to play it. I find that to be an unreasonable standard. i’m also fine with them making tweaks to things across pages over time. Waiting till a feature is a 100% perfect and feature complete is not realistic. As long as it’s not buggy it makes more logical sense to make changes after it’s released. i’d rather have more pages per year and not less. Hell we’ve had arguments in the Suggestions forum for the last 6 months that that things get released way too slowly. you can’t have it both ways. -
Get rid of minimum level on most (non 50) IO requirements
golstat2003 replied to Starhammer's topic in Suggestions & Feedback
Honestly I would not mind if they made all Attuned IOs (pvp, ATO, etc etc) slottable from level 5. -
Knockback Should it be changed?
golstat2003 replied to Spectre7878's topic in Suggestions & Feedback
No thanks -
Add Three post-50 Enhancement Slots
golstat2003 replied to cohRock's topic in Suggestions & Feedback
Or one slot each for the NEXT incarnate slots (if HC ever adds them) -
Add Three post-50 Enhancement Slots
golstat2003 replied to cohRock's topic in Suggestions & Feedback
Yep A LOT of build crafters on this forums do this in the Mids builds they post. Great suggestion! -
Conversion of salvage to Empyrian merits
golstat2003 replied to MsSmart's topic in Suggestions & Feedback
I’m not sure the devs 100 percent agree with this with the number of things that can be transferred between alts on the same account and between players/Accounts. (Some which I think HC actually built). You are welcome to your opinion, (and honestly I don’t think the devs will ever implement anything like this), but I would not be mad if they implemented this suggestion. Thus my thumbs sideways to the OP -
Thanks. I think folks need to realize it’s not a snap your fingers and every code change is instantly ready for this major change. It will take time (and probably multiple pages) for this all to be in. I’m fine with that. I prefer the new incremental approach to makeing changes HC is taking instead of waiting till everything is perfect to release everything. I would rather not wait years just because one or two things in a feature aren’t 100% working. Also this is optional. There is the option to lower one’s difficulty if the bug of 53 and 54/ 54 and 55 crops up in teaming.