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golstat2003

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Everything posted by golstat2003

  1. It’s an MMORPG first before it’s a superhero game. That’s always been the case.
  2. Now THIS I could get behind. A universal pool that anyone can take would ADD to the “end management” puzzle. Good suggestion!
  3. For the record I’ve played just about every expansion of WoW. And I’ve found every version of it inferior to City of Heroes. Getting around the puzzle of end management and primary/secondary set building with the variety that set bonuses, the incarnate system and procs give in this game is 1000% times more interesting than any of the “choices” I’ve played throughout WoW’s life time. So you’re going to have a hard time convincing me (and I bet many other players of this game) that end should be changed in this game by comparing it to that game. WoW is pretty much a game where they practically abandoned every meta system they built nearly every expansion. Again no thanks to the original suggestion.
  4. At least on Dom’s the answer is always Yes. 😝
  5. Summary ito the actual serious parts of this thread: The OP claimed there was a stealth nerf. The devs came in and clarified that there wasn’t. Not sure where the confusion still is.
  6. yeah I tried it with procced out Aura of Madness on beta and it seems pretty good. Devour being a cone I'm kind of getting used to. But yeah I would not be mad if they made it Melee AOE. EDIT: Thanks all for the responses!
  7. One other option to fix DB is to let you start the combo with ANY DB attack. Though not sure the dev team would like this one. 😛
  8. I disagree strongly. I like the "game within a game" of getting sets, to work around endurance for sets that have end issues. (And not all do). I and many others find that actually fun. Has nothing to do with being a vet. It's like PVP. Some folks enjoy, A LOT of folks don't. NEW and OLD players. Doesn't mean you get rid of the pvp zones or pvp in the game. I would say though that at this point upgrading SOs after you first slot them should probably have zero cost when you hit the upgrade button on the enhancement screen.
  9. I agreed with one or two suggestions and disagreed with the others. Going forward I'll just openly say why I disagree or agree and move on. And I won't be having a back and forth discussion on it. The devs are big boys and girls who can decide to do something or not. And can defend their decisions easily. EDIT: And this applies to all suggestions going forward not just the OP's to make it clear.
  10. Yeah also I'm sure a Kheld revamp would be something they would want to put through the paces to make it just right before anyone on the dev team even sees it on their own internal servers, let alone Closed Beta. As a Kheld fan I can wait as long as it takes for them to get it all right. 👍
  11. Missing some things in patch notes is possible in a software development project as large as this last release was. It’s just an unavoidable part of managing large projects unfortunately. And HC has been good about correcting the record after. I don’t think a missed patch notes from time to time is some cardinal sin that some folks make it out to be. But yes it can be annoying when you’re not sure if a change is intentional or not.
  12. Positron was made into parts one and two years ago no? Not saying they should do that here, but there is precedent for them making TFs not as long.
  13. I had one one live and DB was underwhelming no matter what AT I played it on.
  14. The thing is some of the other servers actually don't like some of the stuff that HC has done. So they would NEVER copy it unfortunatly.
  15. Anyone try Psi Armor on Stalkers yet? I was about to go to Beta to try it out but curious what those who have been playing it think?
  16. Interestingly this is EXACTLY what the devs said in beta about why certain things were locked behind Aethers. There are certain effects and costumes that they don't want to be common. I disagree with that reasoning, but that argument discussion was had during the closed and open beta for Aether Costume pieces . . . and well we have what we now.
  17. This rotation of it per server is really a good idea. Perhaps also grant folks some extra server transfers during that weekend so folks that want to move to another server during (like from Excelsior to Everlasting for instance) the time that can do so.
  18. and this is why I prefer the devs making powers decisions. Not players.
  19. And you have summed up my issues with this rule perfectly. Thanks
  20. one thing I liked about Champions online was the slightly easier Respec system
  21. Not enough testers on beta, and a VERY VERY large release. I myself barely had time to touch everything that was going out in beta.
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