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golstat2003

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Everything posted by golstat2003

  1. As folks pointed out it's not a very practical one the way it's presented. It's fine to suggest anything, it's also fine to say you disagree and point out why. As others have done with this suggestion. Also as others have explained teaching folks how to make inf would be better then giving it away to them.
  2. Then if you want those build you are required to put the time in. IOs/Crafting/Merits and the AH are part of the game.
  3. The OG devs have stated that they intended for the game to eventually have pvp and a crafting/marketing system, even though both did not launch with the game. The bolded is a good point, but again at that point why even bother chasing builds that can take hours to make base don IOs? Just play the game with SOs and keep it moving.
  4. Oh I like playing for FUN. Which is pricesly why I don't use this game's pvp system.
  5. The OG devs explained that getting the whip part of Demon Summoning was a grade A pain in the arse . .. which is why for the life of the game on live they didn't go further with whips. I can image HC would like to do this powerset, but with how many times whips have been suggested and it still hasn't been done . . . I'm going to assume HC has not found it any easier than Paragon Studios to make a whip powerset. But as always hope for the future.
  6. Yeah I think MANY MANY players exaggerate how long it takes and how much time you need to spend on the market. Some folks make it seems like you need to spend hours in the /ah interface to make wealth. You don't.
  7. It's also an MMO. The rules on acquisition of funds in an mmo apply. In fact COH's is pretty much the most lenient in terms of all the other systems in all other mmos for wealth acquisition. *insert tiny violin here* There is also merits, which you can use to fund yourself without ever touching the AH. I've heard folks complain about having to do TFS constantly to earn merits also sooooo. 🙈🙉🙊
  8. As an alternative, maybe a short explanation mission of the UI and where to see your hit points could be added to the game. Give it a 1 merit reward as an incentive for folks to actually complete the mission.
  9. Since I pretty much HATE this in other games that do it (or change my vision in first person or of my third person camera in anyway), a STRONG NO THANKS from me.
  10. This is great! Thread followed.
  11. Oh I know it was from the AMA. I'm saying the way those read are so overpowered that current HC leadership would probably never implement any of those. At least not in the way those read. Regardless of whether they also bring the content for those new slots. lol
  12. I mean yeah. I've heard from multiple people her and on the forums that they hate using the AH for whatever reason . . . And then in the same breath complain that they are poor inf wise and that's why they can't get into the IO system. Ummmmmm . . . lol On a serious note, the Devs have said repeatedly that they consider the AH to be part of the game. It's like refusing to use the Newspaper/Radio and refusing to team, then complaining that you have no way to gain xp further when you run out of missions.
  13. A few other mmos have this as a feature already. I'm always surprised when I come back to COH and find that they have not implemented that feature here.
  14. Yeeeeeah most of these are probably a non starter. Folks already complain about the existing OPness of the current Incarnate Slots. This would not fly under HC. LOL
  15. I'd prefer and exchange rate from threads to whatever new currency. Just a new currency that everyone will have to earn again from zero, would pretty much mean I'm done with any further incarnate slots. The absolute LAST thing this game needs is yet ANOTHER Currency that we have to farm up from 0. It's one of the reasons I have grown to hate the Aether Costume system and simply don't participate in it. It's also one of the large reasons I don't bother with Champions Online now adays except once in a blue moon.
  16. And the ones making the suggestion assume that their suggestion is 100% perfect with no room to be game breaking problems (like this suggestion) with no room for feedback or suggestions, unless it's 100% positive.
  17. See some of the suggestions that have been suggested over the years I would very much hate this. And a link giving credit is a terrible idea that can lead to problems later down the line. Also that is a realistic suggestion for a fully paid dev team. It's not for a volunteer team. I and many others have asked the question previously (and in this thread): how do you get the team the resources needed to make churning out suggestions into real development work a reality (at least at the level some expect of a PAID dev team). Still waiting for an answer that won't get the license pulled from the team.
  18. Best post on these forums I've read all year. In any part of it really, not just Suggestions forums.
  19. Just saying, fiction versus fantasy incomng? https://neuralink.com/https://neuralink.com/
  20. I found a few of them cheaper once in a blue moon. I find it cheaper (sometimes) to just catalyize those, then fight the AH for the superior. ("I want it now" syndrome lol)
  21. "She's a runner . . . she's a track star . . . "
  22. Sees the topic of the thread and walks back out again. NOPE
  23. The amount of changes needed to balance all the ATs against each other would probably result in a version of City of Heroes that a majority of players would not want to touch with a ten foot pole. That and the amount of dev and tester resource time needed to achieve it, would mean such a game would see life near the time of the heat death of our sun. lol
  24. Or the devs would lower the damage of the pool powers. This is HC we're talking about afterall. 😛
  25. Also why you cannot use /AH in an instance.
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