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Everything posted by golstat2003
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They released stuff that was untested. Full stop. As someone who has worked in QA for 10 years it's pretty damn obvious. Characters being made invalid multiple f%#&ing times is the first thing that should have been caught if they are giving adequate time for testing. They aren't. If I were playing on that server with any regularity I would be annoyed. Thankfully each server is allowed to run their setup how they want. And again, bottom line, their example of how they are running it, is why MANY folks prefer HC's slow and steady approach.
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The bottom line is that characters have had to wiped multiple times on We Have Cake. That's not anyone making that up. Just go on their discord and it becomes obvious to anyone paying attention or you know, reading, that they've had issues. That to me does not sound like they have been doing proper testing when characters are marked as invalid multiple times or can crash areas of the game.
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And this is why I'm good with the slower pace of Homecoming.
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Yeah no. Keep the aggro cap the way it is. EDIT: If folks miss the days of an unlimited aggro cap, there are other servers/flavors of COH that have that out there.
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Will we ever see the new things that Cake is getting?
golstat2003 replied to Soloshot360's topic in General Discussion
Stability is more important for me also. If sharing means HC's servers go to crap and we start getting invalid characters like is currently happening on one of the other servers, no thanks.- 122 replies
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Will we ever see the new things that Cake is getting?
golstat2003 replied to Soloshot360's topic in General Discussion
The "devs" (let's be real, all of them are unpaid volunteers who have real life jobs) on each server have their priorities. And they are allowed to as unpaid developers. Homecoming has it's priorities and other servers have theirs. I prefer HC, especially with the issue of 64 bit vs 32 bit rearing it's head in the immediate future. YMMV.- 122 replies
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Will we ever see the new things that Cake is getting?
golstat2003 replied to Soloshot360's topic in General Discussion
I prefer Homecoming's approach, and I like the iTrials. So population matters to me. I wish We have Cake luck, but it might be more prudent to do proper testing of things, especially with the spaghetti code that is COH.- 122 replies
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500 K is not a lot for salvage. Please read some of the guides on how to make influence on the current market, try some of the techniques and you'll see it's not a lot at all.
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Will we ever see the new things that Cake is getting?
golstat2003 replied to Soloshot360's topic in General Discussion
Well yeah, that part is kind of obvious. NCSoft never authorized anyone to run COH. So anyone running one is not legitimate. EDIT: With that said I'm glad the code got out there and if any of the servers go down (including HC) the COH bottle is out in the wild. Maybe not a version that has things like customizable PA, but definitely a version that folks can run themselves. Ultimately the best thing would be if the negotiations go well and some legitimacy happens. Which is why I like the approach that HC is taking.- 122 replies
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They already said more than once that the agrro cap isn't on the ATs, and thus tanks could not have a different aggro cap than everyone else, or did I misunderstand them the multiple times they said it?
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So you admit you're trolling. Good to know.
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No you can't buy specific IOs like that in an hour. It would take a lot more. And often times if one or more of those high level IOs is missing, you'd have to wait for them to fill or try to convert/create/craft them yourself.
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Yeah no. For me I'd never do this. That fee (profit) is absolutely abysmal for the amount of work I need to do (the amount of IOs I need to get for the person over time, based on your table). I can make 139 mil in less than 30 - 45 minutes of playing with converters and selling the resulting rares on the market. The fee (profit) would have to be waaaay more than 140 mil for me to ever consider doing this for anyone.
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Seriously, there was a errr discussion about this on the Everlasting Help/LFG channels this past weekend. Some claimed farming was faster for making inf than playing the market with converters. I actually laid out how to do it more than once and showed that you can actually make wayyyy more faster than farming. A few hours later two folks sent me a tell thanking me for showing how and that yes, they made inf faster on NEW characters than with any farming build they had, in a two hour time frame. I told them not to thank me, to go to the Market section of the forums and thank them! 😎
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I can play City of Heroes blindfolded. With my forehead.
golstat2003 replied to SmokinIndo's topic in Suggestions & Feedback
Thankfully there are other servers that have a more classic feel for those who are looking for that. My Illusion Kin controller is still one of the most loved controllers out there. Everyone's mileage may vary. -
I'll add to the NO. Also yeah, it sounds like you're looking for a more classic COH feel. There are other private servers for that.
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issue 26 Patch Notes for January 28th, 2020
golstat2003 replied to The Curator's topic in Patch Notes Discussion
For real! You breath on them wrong and they seem to take off at super speed levels. It has always been both amusing and annoying. LOL -
Effective AOE combo that isnt fire or spines?
golstat2003 replied to Damoklese's topic in General Discussion
Thanks for the reminder. I had started one of these a week before the game shut down. Needless to say I didn't get very far. LMAO! -
A Call for a little transparency, just a touch.
golstat2003 replied to DR_Mechano's topic in General Discussion
As someone who works on QA and sees this pretty much EVERY DAMN TIME they bring on new devs, QFT! -
A Call for a little transparency, just a touch.
golstat2003 replied to DR_Mechano's topic in General Discussion
I wouldn't. Especially because of the discussions happening about the game possibly going legit. If they list out any sort of roadmap, and as a point of getting NCSoft to agree to . . . well anything . . . then they have to get rid of that roadmap a lot of folks would be highly disappointed. From any angle I agree with others that the best is "wait for it to get on BETA, then you know what they're working on."