I've done level 50 charaters with best of the best builds (800 mil + builds) found on the fourms (or made myself after playing with MIDs for an hour) and I've made level 50 builes with min maxing sets and the game plays fine either way. Agreed.
COH is not that difficult that you need to always squeeze the best performance out of EVERY build / character you make.
And again disagree. Luckily it's not up to you or me. If the devs feel like adding more power creep by adding more sets with +recharge then that's up to them. Adding more +recharge is not more options. It's the same stale options they have had on purples for a decade. I would prefer something new.
Protip - Disagree we need more of the same + recharge. If we want options then lets as for new and varied options for new purples. Not the same old same old. It's really that simple.
Also the fact that filling in those slots would need massive manpower for animation, power creation, etc. It's not just a content issue.
As you said we may see the slots filled in. But I would bet that won't be until 2030 at the earliest.
Pretty much the most perfect response to anything you don't like happening on a team or anything complained about in this entire thread.
I don't complain about teams I don't like. I just leave. Life is too short for aggravation during my COH time. I have work for aggravation.
(The other option is forming your own damn teams and running them anyway you like . . . and can get other to go along with).
If the devs want to make the change they will. If they don’t they won’t. Not sure if it’s worth pages of argument.
there is space to RP whether the npc is moved or not.
ATIOs should not determine if an AT is balanced or not. All the ATs should have good balance. The original devs just built things without thought. ATOs being good should be completely separate from AT balance. Same situation with Procs and AT balance. If I need to proc something up the waazoo for me to feel it's decent, then it isn't decent in the first place.