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golstat2003

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Everything posted by golstat2003

  1. It would make it worse. Which is why folks are asking for some limits to which channels it can be in.
  2. I never even knew there existed a chat character limit. lol
  3. I've done level 50 charaters with best of the best builds (800 mil + builds) found on the fourms (or made myself after playing with MIDs for an hour) and I've made level 50 builes with min maxing sets and the game plays fine either way. Agreed. COH is not that difficult that you need to always squeeze the best performance out of EVERY build / character you make.
  4. No thanks. It's good the way it is. Obviously some folks ARE most definetly choosing the hami reward or none would be on the AH.
  5. Yeah I've had to do this with a few purples that are simply not on the market, at the times I needed them.
  6. Seeding hamis would be a good idea. I think they should also create more IOs that copy what Hammis do.
  7. We need more variety in set bonuses. Not less. I don't consider juts porting the +recharge bonus everywhere as variety. YMMV.
  8. Why we disagree was stated. You just don't like the reasons. You're entitled to to that.
  9. And again disagree. Luckily it's not up to you or me. If the devs feel like adding more power creep by adding more sets with +recharge then that's up to them. Adding more +recharge is not more options. It's the same stale options they have had on purples for a decade. I would prefer something new.
  10. Protip - Disagree we need more of the same + recharge. If we want options then lets as for new and varied options for new purples. Not the same old same old. It's really that simple.
  11. I like the suggestion with the refinements suggested. Hope this one is actually made be the devs! Kudos @Archsaint and @Rudra 😊
  12. Yeah I learned yesterday on CMD and Powershell in windows pressing up arrow also displays what you entered as commands last. And now I learn this lol
  13. TBH I'd prefer this versus just adding another GM.
  14. Also the fact that filling in those slots would need massive manpower for animation, power creation, etc. It's not just a content issue. As you said we may see the slots filled in. But I would bet that won't be until 2030 at the earliest.
  15. Pretty much the most perfect response to anything you don't like happening on a team or anything complained about in this entire thread. I don't complain about teams I don't like. I just leave. Life is too short for aggravation during my COH time. I have work for aggravation. (The other option is forming your own damn teams and running them anyway you like . . . and can get other to go along with).
  16. The Hallows trained me for how to get around without around without aggroing things. Good times back in the day lol
  17. Except it’s not your RP space. Pocket D is a public space. If we were talking about SG bases then your comment would make more sense.
  18. If the devs want to make the change they will. If they don’t they won’t. Not sure if it’s worth pages of argument. there is space to RP whether the npc is moved or not.
  19. I like the original suggestion. Better than messing with code and the database (which I think is off the table with how small our volunteer team is).
  20. ATIOs should not determine if an AT is balanced or not. All the ATs should have good balance. The original devs just built things without thought. ATOs being good should be completely separate from AT balance. Same situation with Procs and AT balance. If I need to proc something up the waazoo for me to feel it's decent, then it isn't decent in the first place.
  21. I meant nope to all of the OP. lol Also the existing penalty for incarnate powers not working below 45 is enough. EDIT: OP = Original Post
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