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Everything posted by Coyotedancer
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Holy Name-Release, Batman!!! 😱
Coyotedancer replied to Captain Fabulous's topic in General Discussion
I'm now a terrible, awful name-thief. I was, after about five years, able to get my Haroeris' name (properly) on Ex. When I first moved him over from Ev back in the day, it had been taken and that "other" Harry's owner never replied to PMs. So I did the all-caps/0 for an O trick. And have hated that cheat ever since. But now? Now he's fixed. And I have no guilt about snatching someone's precious name at all. I mean, really. Original name owner had years to get their guy to 50 and never did. They didn't even log the character to bump him. So... mine now. That name was honestly the only one I was interested in trying for. -
Late to the thread as usual... But good journeys, Ver. We'll leave the porch light on for you. You know. Just in case.
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As other have said, they aren't pushing Trinity play, OP. They're all-in on Teams!Teams!Teams! Somewhere along the line, the Powers That Be pretty obviously settled on the specific type of player they wanted to attract and keep in the game, and that's been their priority. Those of us who solo? We're just NOT IT. I don't think they actively want to drive us all out of the game, but I don't think it's unfair to say that they really don't give much consideration to rather or not we want to stay. We're not their "core target demographic", so to speak. That said, I doubt they'll ever manage to alienate all of us... Some of us are just too stubborn for that... But I'd also be shocked if they paid much attention to our concerns. RE: the faction revamps... Crey was, I think, an okay set of changes. I actively like what they did with the Circle. I really do. My beloved and grumpy ghost-bois needed that variety, and it's actually fun to see all of the different flavors of magi at higher levels. Once the "doubled-up Tar Patch"-issue was dealt with, they were just fine. Having had some time now to tinker with them in-the-wild, I think they over-did it with the Council, though. Like other players have pointed out, they aren't really that much harder to deal with now... They 're just a whole lot more ANNOYING to fight. Council goons, in any substantial numbers, are just tedious. Between the rezzers and the runners (and the rezzing runners o_0) they're like the combined worst traits of the Freaks and the War Wolves. I'm not sure we needed that... I get that they wanted to make them less attractive to smash-teams, but... yeah. 'Maybe makin gthem the complete opposite of "fun" wasn't the best way to have done that. 😴
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Your Main Hero v Your Main Villain - Who’d win in a fight?
Coyotedancer replied to CaptTastic's topic in General Discussion
Both my "back-in-the-day" favorite (Grey Kestrel - DB/WP/Mu with a perma-summoned Adept partner) and my main here (Kaikara - KM/Bio/Dark) are Rogue Stalkers, so Red Side wins either way. 😄 Comparing them, I think Kestrel is still probably the real nightmare of the two. Though Kai does more damage on her own than Kes does, Kestrel has ludicrous regeneration and the floating glass cannon that is Red Cardinal. Unless Kai managed to spike him fast, I'm pretty sure she'd eventually be in trouble. Bio is tough and she's well-built, but not quite as over-engineered as Kes was. -
Focused Feedback: New Vanity Pets
Coyotedancer replied to The Curator's topic in [Open Beta] Focused Feedback
Woo! Sola can have Spot back! *does the happy-squid dance* -
A MM style class where your minions spawn confused
Coyotedancer replied to gabrilend's topic in Suggestions & Feedback
I was going to say "Oh look. It's the Troll AT." But Drama Queen works, too. -
How would your toon fit in the world?
Coyotedancer replied to SpookTheHerd's topic in General Discussion
Some of my magi would be contacts in and around the temple ruins in Primeva on the villain-side... Their missions would probably involve getting artifacts and books back from various heroes, the MIdnighters and the Arachnos goons who've been shamelessly looting them. The Head Librarian has been making a stink about losing bits of his collection for years. They could be introduced by Maros. Kai would have to be a Midnighter contact in Founder's Falls. Her missions would involve Old Magic, the university History department and a few misdirected boxes of mail-order Wailers.- 22 replies
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'Still waiting over here for the female model to get the rest of the Oranbegan bits that the male models got years ago... If I have to play the stupid Aether game to get them? So f-ing be it. (No. I'm not going to just "give up and shut up" about that. My lady mages need those pieces! 😅 )
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I have a whole flock of white-winged and black-winged characters... But they're neither angels nor demons. My "bird-things" are a non-canon species of Rularuu. They're Faathim's creatures. 🌞
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We all need to leave this game. It's too good
Coyotedancer replied to temnix's topic in General Discussion
I was ready to Ignore List this poster just for endlessly spamming the forum, but held off thinking that they might eventually have something interesting to say. I'm no longer going to hold on to that illusion. -
Patch Notes for March 5th, 2024
Coyotedancer replied to The Curator's topic in Patch Notes Discussion
I still have Win 8.1 on my ancient little second generation SurfacePro. And yes. I've played City on it. 'Ran just fine. -
Homecoming Provided Shard and AT Breakdowns to Massively OP
Coyotedancer replied to Lunar Ronin's topic in General Discussion
I suspect that's it, yeah. Most of the other Stalker players I run into are solos. Stalkers... The Few. The Proud. The Stabby. 😎 Stalker: 15,033 -
What would you say to trash talk each enemy group?
Coyotedancer replied to KaizenSoze's topic in General Discussion
That's just COLD, dude. So, so cold. 🤣 -
What would you say to trash talk each enemy group?
Coyotedancer replied to KaizenSoze's topic in General Discussion
<_< >_> I call Shivans "Gummy Bears". -
Hey, I didn't know this about Ninja Run!
Coyotedancer replied to temnix's topic in General Discussion
If you like bouncing around with Ninja Run, consider making a character with the Super Jump/Super Speed combo. Running those together is just great fun... once you learn how to avoid every bus stop and powerline in the city. 🤣 -
It's all over the place for me, depending on the character's AT, power sets, level and how they are (or aren't, as the case may be-) built. A leveling Stalker on SOs only? I go with higher level enemies in lower numbers... +2/x2, say. I raised my last brute the other way around, Xi had much higher numbers of goons, but only at +1. "Finished" characters also vary a lot. A good 'cruising speed' setting for my Demons/Time Mastermind is +2/x6. My favorite 'boss fight' Brute is one of those +4/x8-or-bust types. It's go all the way or go home with her. I don't have many like that, but it's fun to rampage with the ones I do have. Most of the gang are much lower key.
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Badges, what they have become, and what they could become.
Coyotedancer replied to Wavicle's topic in Suggestions & Feedback
I'll never say no to more cool titles, which is really what badges amount to for me these days. I don't chase them for their own sake anymore, but toss out one with a title that I want on some member of the crew? Yeah. I'll jump through pretty much any silly hoops I have to to get the thing. 🤣 -
[OPEN BETA] Patch Notes for February 29th, 2024
Coyotedancer replied to The Curator's topic in [Open Beta] Patch Notes
My melee characters thank you guys for that. Doubled-up Tar Patches really were a royal pain in the proverbial rump. (And head. And ribs. And spleen. And-) -
The slo-mo pursuit of escaping mobs
Coyotedancer replied to AndrewM's topic in Suggestions & Feedback
The player character movement suppression is a hold-over from the Old Days... And given just how **MANY F-ING RUNNERS** the game has amongst the goon-squad, I've been asking for it to die in a fire for literal years. Even back in the retail days. Either make them subject to the same snail-in-glue effect we are... Or set us free. (And no, Chairman. It's in no way limited to Follow. Movement speed suppression hits all of us when our characters are actively in combat. Try taking off after a fleeing Longbow Eagle or a Sky Raider Wing guy when they jet off across the map. That few seconds of moving in slow motion as you watch them run for the far corner of nowhere at top speed? That's what we're talking about.) -
Dark Watcher's War Zone Arc, if you haven't done it already. The title/objective of the last mission in the arc is "Save the World". 😎