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PsiBug

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Everything posted by PsiBug

  1. Currently, I believe you can have a maximum of 5 tokens, and they refresh every three days. source: (a GM comment in the following thread)
  2. PsiBug

    Game Tips Thread

    Instantly change your difficulty settings! Click the little text balloon icon in the lower right corner of your chat window, and then select "change notoriety". There are four notoriety settings you can adjust. The new settings will go into effect for the next mission you select/enter. (Missions that were started before you changed notoriety will need to be reset, and a few cannot be reset or have unchangeable settings.) Having trouble locating that last hostage or named boss by endlessly pressing the Tab key? Here is a simple bit of code to help you easily target a specific friend or foe (and you can change your target quickly and easily). Copy and paste the following into the typing field of your chat window: /macro FIND beginchat /bind g targetcustomnext That code is called a macro and it will place a clickable icon, titled "FIND", in your power tray (you can move it to a power tray slot of your choice). When you click the "FIND" icon, it will populate your chat window typing field with "targetcustomnext ", then just add a name or partial name of whatever you are trying to target. For example, if you want to target Frostfire, add all or part of his name so that it says "targetcustomnext frostfire" or "targetcustomnext frostf" etc, then press the Enter key to send it to your chat window. After you do that, pressing the "g" key will target Frostfire, and ignore everyone else, if he is anywhere in your eyeline. Excellent for spotting the last hostage, a named boss, cyst crystals, or anyone in pocket D with the word "dark" in their name. Want a new target? click FIND icon again and type in your next friend or foe name. (NOTE: you can replace the letter "g" in the macro with any other keyboard key that you prefer, and there are many fancier bits of code you can add to target multiple names, only live foes, nearest, etc. Check out macro threads for much more advanced macros. any time you want to change your target to a new one, click the FIND icon and type in your search word.) Are your power icons moving when you don't want them to, or are they stuck in place? Right-click any empty power tray slot and use the lock/unlock options to set your preference. =:Psibug
  3. PsiBug

    Game Tips Thread

    Faceplanting a lot and hate heading to the hospital or begging for Rezzes? Send yourself multiple Awaken inspirations to your @global email for those (VERY RARE) occasions when you are defeated and do not have a self resurrection power or an awaken inspiration in your inventory. Always keep a supply of them in your email. That way, you can retrieve an awaken for yourself (or teammates) from your email on any of your ALTernate characters, even during missions, and trials, and task forces. Are all of your new characters broke? If you have enough INFluence/INFamy/INFormation on one character to spare, always keep some in your @global email. when you make a new ALT, collect the "INF" keep some of it and email the rest of it back to your @global using the reply email button Have trouble remembering other player's names when ALTing? If you want to send someone a /tell (a private in-game message) after you change to an ALTernate character (for example if you are changing to an ALT to join a team), perform the following steps: 1) before you change characters, click the team leader's name in the chat window and select "send <player name> Message" from the dropdown list. Selecting that option will populate the typing field of your chat window with the beginning of a /tell to that player. 2) exit to the character selection screen and select the ALT that you want to play. 3) when you return on your ALT, the "/TELL <player name> will still be waiting in your chat window, just add your message and send the /Tell. =:Psibug
  4. I miss teaming with a friend and using unlimited aggro to kite large numbers of any type of foes into dumpsters and reaping what seemed like lots of XP on fire tanks before brutes were invented. I miss the first time I, as a newb, saw a lvl 50 devouring earth Fungi emanator in a low-ish zone and was afraid to get near it because it was so far above my level. I miss the first time I entered Steel canyon and was owned by Outcasts that could fly before I had the option to fly.
  5. Would you mind providing a file path or a directory structure path within the pigg indicating one of the directories that gives you the error? I might have time to do a little testing. I've modded a few in-game textures (faces, chest emblems, billboards, mini maps...) but I have not run into any troubles with pigg viewer pro(version 0.2.5.20860) so far on Win 10. =:P
  6. After CoH shut down, I played TERA ( https://store.steampowered.com/app/212740/TERA__Action_MMORPG/ ) until CoH came back. Its gameplay felt very similar to me. =:P
  7. Duplicate post... *hoping this post will be deleted*
  8. Consider attaching a screenshot to show the problem. You could try changing your UI scale, and if you have adjusted any font settings, return them to default.
  9. Are you farming things that offer no XP /inf, such as the such as unlimited CoT portal-spawned demon minions, or the unlimited portal-spawned rikti in the "recover the container/ Hero1 mission in RWZ, or something so low that it cons grey?
  10. Lucent Legacy of Light Badge- (Gladiator) defeat 200 Legacy Chain lieutenants. There is a spot in Mercy Island at about [-2391 96 -2255] where level 5 Legacy Chain members spawn and respawn constantly in groups of 1 rune, 1 minion and 1 lieutenant. If you stand in the middle of the spawn area with a ranged power on auto fire and click minions and lieutenants, they will probably respawn fast enough that you will never run out of targets. AoEs should work as well. If you don't defeat the minions as well as the lieutenants, respawns will be delayed. Runes need not be targeted or defeated. (Note: Possibly, these spawns are not always present. Similar to the Fires in Mercy, they may need to be "unlocked" by starting or completing a specific low-level redside mission. =:Psibug
  11. Hi, I believe that if you install the newest maps to the correct location, that problem will be resolved. The post with the most recent link seems to be here. (Assuming that you are seeing a corrupted looking image at low or medium world detail settings, but other problems may also be resolved by installing the newest maps.) Hope that helps, =:Psibug
  12. Hi, doing this badge today and found the following: (hope no one minds the necro post) =:Psibug
  13. It seems that the requirement for: "Mob Specialist – Defeat 200 Prisoner Bosses and Lieutenants" has been changed to: "Mob Specialist – Defeat 100 Prisoner Bosses" (and Lieutenants no longer count). I have confirmed the change by defeating named prisoner lieutenants in Brickstown, resulting in no change in my progress bar. Afterwards, I defeated three named bosses, and those three counted on the progress bar. The prison break event spawns 3 orange-conning bosses per event with a cooldown timer, so hunting bosses in the rest of the zone may be a more efficient method of grinding this badge. Below is a map showing 11 locations at which named bosses spawn with pretty good regularity (coordinates are listed in a counter clockwise path starting with the NW location closest to the train station). You can copy and paste the following 11 links into your team chat or supergroup chat, and then click the links to mark the locations on your mini map one at a time for easier hunting: [-215 118 -553] [-556 0 2457.8] [-1548 0 2382] [-2938 2 2591] [-2982 -42 2586] [-3740 .2 490.6] [-3775 -64 -466] [-3504 -64 -935] [-2359 -15 -1155] [-1977 -96 -477] [-1487.8 69 -382.5] I collected about 3 to 5 bosses per lap on my most recent runs. The spot in the middle of the East wall is the least reliable of those shown. The spots near the SouthEast corner are two locations above and below the ground level. The named prisoner bosses have a bright or dark energy glow around their heads and/or hands, making them fairly easy to spot. Here's a list of named bosses that spawn around the zone (Prison Break event bosses have different names): Eerie Eric Fiery Robbie Cerebral Chris Adding the Sun Zapping Jessie Mental Mike Don the Brain Light Leo Ben the Burninator Electro-Ryan Raging Ross Bold Bryan Burnin' Bill Jason the Toaster Hope that helps, =:Psibug
  14. Just to kind of confirm and reiterate what has been stated in bits and pieces in the above replies, it seems that you will NOT be awarded the badge through Ouroborus, even if you have run all of the DA arcs through Ouroborus and completed the Dilemma Diabolique trial. To get the badge, it appears that you have to run Dream Doctor's full arc with him as an active contact, and not through Ouroborus. This probably means that you have to start with Heather Townsend's arc (you can just walk up to her as a lvl 50(+) incarnate) and get passed to each consecutive DA contact until you get to Dream Doctor. (Dream Doctor and some of the others can only be reached by phone and do not appear as in-zone NPCs, so in your contact list they will display "????" instead of "Dark Astoria" as their location. After his main arc, and his personal story mission, he will still be an active contact and he will provide a few extra missions involving Praetor Duncan and Diabolique. As mentioned above, when Dream Doctor finally tells you you must "Complete the Dilemma Diabolique Trial", you can autocomplete it. I think the badge awarded for me automatically at that point. =:Psibug
  15. PsiBug

    Nemesis Plot Badge

    here's another thread discussing how you do not have to do damage to get the badge, but there may be a time limit for defeating Nemesis:
  16. Hiya, Captain Mako's final arc via Ouro. The mission is "Take down Lord Recluse" after talking to Technician Naylor. I think the mission text is supposed to say "He threatened to use my intestines for a fishing line if I didn't do what he told me." instead of ".. if I didn't do what I told him." =:Psibug
  17. @Jaack , my experience was the same as Zhym's in case you want to edit your list. I scoured Romero and couldn't find a single CoT, but Raimi had lots. Appreciate your excellent list! =:Psibug
  18. Without seeing a screenshot of the mission waypoint it's hard to guess, but I assume it is in the arachnos tunnels which can be entered from either side of the dam. The entrance south of the dam is easy to spot, just go through the damn then turn right (west) and look for the arachnos turrets and a hole going down into the tunnels. On this map, the tunnels are the dark paths to the left of the dam and the two entrances are green dots:
  19. I'm not sure, but I think the two "billboard_panel..." images in this folder are the ones you are looking for:
  20. Hi, In case you did not find a solution yet, or for anyone else who happens to visit this thread, here are the settings that I have used to successfully replace that billboard image: (DXT1, RGB, 4BPP, No Alpha, Generate mipmaps)
  21. If you haven't already, you could try "numpadequals" without a space, "numpad_equals", "numpad=", "=" and "equals" to see if any of those work out for you. Good luck! =:Psibug
  22. TL;DR: If you are checking all your alts for the magic bugged radio mission with incarnate cimeroran traitors, I think this is what you should look for. Good luck, badgers! Long explanation: I spent some time getting new radio missions in PI and came across one called "Get Neural scrambler from the Arachnos". The mission objective is "Get the neural scrambler" which I think is the same objective in the bugged radio mission I joined. I believe the mission entrance location is also the same, however the interior map was a different cave/mine layout than the mission I joined to farm incarnate cimerorans. The interior villains in this newly accepted radio mission were Arachnos as advertised. I THINK this is the mission that is filled with incarnate cimeroran traitors for those lucky few who accepted the mission before the last batch of badges were introduced. =:Psibug
  23. I am attempting to track them down to suggest such a thing. Possibly they may be laying low to avoid unwanted celebrity. New changes will probably be implemented soon that will render this quirk unnecessary. Additional observations, an immunes surgeon in the mission teleported, which is not typical immunes surgeon behavior. I'm not sure if that indicates the additional abilities of incarnate cimerorans, or if it suggests the foes in the mission were "reskinned" CoT or Skyraiders or some other faction with teleporting members. I'm pretty sure I read about such happy bugged missions somewhere else. or I might be thinking of the bugged (?) mission that gives Void hunters (an "odorous cloud" or something like that). Hardcore badgers may benefit from checking any blue radio, or tip or regular missions in the lvl 50 range that might be temporarily ahead of the incarnate cimeroran curve.
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