Okay so I may have been dumb and completely forgot about Gravity Control and how it could work as a manipulation powerset, and I already did Kinetic Manipulation so my idea of mixing Kinetic Melee and Gravity together into a powerset came kinda too late!
But I think I'll just improvise some new melee powers loosely based around that and super strength instead, and try and style them after the gravity theme.
Gravity Manipulation
Your are able to increase or decrease gravity to suspend your foes in place, slam them with powerful blows, or manipulate your own gravity to bolster your abilities.
- Crush: A simple immobilize power from Gravity Control, perfect to start the set off.
- Slam: A new melee power that uses the same animation as Air Superiority, and also has a chance to knock foes down and disable flight.... like Air Superiority. Features typical gravity FX on the arms during the animation.
- Build Up: Your average build up power.
- Gravity Distortion: Another Gravity Control power, a single target hold that's common to the newer Manipulation sets.
- Orbiting Shield: A new toggle power that grants a small amount of absorb over time, along with a boost to defense. Uses a similar FX to the 'Magnetic' aura, surrounding the player with floating objects, with the additional effect of causing nearby debris to orbit the player much like Hurricane.
- Impact: A new PBAoE melee power that uses the same animation as Atom Smasher. Deals heavy damage and can cause several foes to be knocked down and lose flight. Similar FX to Slam, but with the Crush FX added in.
- Low Gravity: A new click power that increases jump height and air control, while also granting an endurance discount. Has a slight gravity aura FX on activation.
- Wormhole: Another Gravity Control power. This to me makes for a nice high level power as it fits an unusual niche, and deals a pretty good mez.
- Collapse: A superior damage melee power that uses the same animation as Tremor or Total Focus, has a chance to immobilize the target and increase the endurance they must use for powers. Same FX as Slam, though more intense.