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Infinitum

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Everything posted by Infinitum

  1. Take a look at these, thats as good as i can get it.. I think.. lol Star Slammer - Tanker (Invulnerability - Energy Melee).mxd Hero Plan by Mids' Reborn : Hero Designer 3.0.0.0 https://github.com/Reborn-Team/Hero-Designer Click this DataLink to open the build! Star Slammer: Level 50 Science Tanker Primary Power Set: Invulnerability Secondary Power Set: Energy Melee Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Concealment Ancillary Pool: Energy Mastery Hero Profile: Level 1: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-EndRdx/Rchg(5), UnbGrd-Rchg/ResDam(5), ImpArm-ResPsi(7) Level 1: Barrage -- Mk'Bit-Acc/Dmg/EndRdx/Rchg(A) Level 2: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Absorb%(9), Prv-Heal/Rchg(11), Prv-Heal/Rchg/EndRdx(11) Level 4: [Empty] Level 6: Combat Jumping -- Rct-ResDam%(A) Level 8: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-EndRdx/Rchg(15), UnbGrd-Rchg/ResDam(17), UnbGrd-Max HP%(17), UnbGrd-ResDam/EndRdx/Rchg(19) Level 10: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-EndRdx/Rchg(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), ImpArm-ResPsi(23) Level 12: Resist Energies -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(25), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(27), ImpArm-ResPsi(29) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29) Level 16: Bone Smasher -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg/Rchg(31), TchofDth-Dam%(31), TchofDth-Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(33) Level 18: Invincibility -- GssSynFr--Build%(A), ShlWal-Def(33), ShlWal-Def/EndRdx(34), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def/Rchg(34) Level 20: Total Focus -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Rchg/HoldProc(37) Level 22: Whirling Hands -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(40) Level 24: Boxing -- Empty(A) Level 26: Resist Physical Damage -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(40), ImpArm-ResPsi(40) Level 28: Build Up -- GssSynFr--ToHit/Rchg(A) Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(42), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(43), ImpArm-ResPsi(43) Level 32: Tough Hide -- LucoftheG-Def/Rchg+(A) Level 35: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(45), ShlWal-ResDam/Re TP(45) Level 38: Energy Transfer -- Hct-Dam%(A), Hct-Dmg(45), Hct-Dmg/Rchg(46), TchofDth-Dam%(46), TchofDth-Dmg/Rchg(46), TchofDth-Dmg/EndRdx/Rchg(47) Level 41: Power Crash -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(47), SprGntFis-Dmg/EndRdx/Rchg(48), Arm-Dam%(48), Arm-Dmg/Rchg(48), Arm-Acc/Dmg/Rchg(49) Level 44: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 47: Physical Perfection -- PrfShf-End%(A) Level 49: Stealth -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13), NmnCnv-Regen/Rcvry+(13) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Mighty Radial Final Judgement Level 50: Ageless Radial Epiphany Level 50: Melee Core Embodiment Level 50: Degenerative Core Flawless Interface Level 50: Agility Core Paragon Level 50: Longbow Core Superior Ally Level 1: Energy Focus ------------
  2. Are you not interested in power crash?
  3. Got it! that worked.
  4. I swapped the placement of Kick and Jawbreaker also but forgot to save - so yeah jawbreaker would need to come much earlier in the build.
  5. Yeah, i get gunshy when i hear the word adjustment from being an avid EM user on Live pre nerf - granted HC has completed thoroughly positive changes (even when nerfing somehow) but im still gunshy. So yeah im avoiding heavy proc use until i know what those changes will be. here is an updated build with your and a few other peoples suggestions. Mitigation stayed relatively static - but added attacks on your suggestions. Unregistered - Tanker (Shield Defense - Warmace).mxd Hero Plan by Mids' Reborn : Hero Designer 3.0.0.0 https://github.com/Reborn-Team/Hero-Designer Click this DataLink to open the build! Level 50 Science Tanker Primary Power Set: Shield Defense Secondary Power Set: War Mace Power Pool: Flight Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(5), ImpArm-ResPsi(7) Level 1: Bash -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9), SprGntFis-Dmg/EndRdx/Rchg(9), SprGntFis-Acc/Dmg/EndRdx/Rchg(11), SprGntFis-Rchg/+Absorb(11) Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(13), ShlWal-Def/Rchg(13), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(15), ShlWal-Def/EndRdx/Rchg(17) Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-ResDam/EndRdx/Rchg(21), UnbGrd-EndRdx/Rchg(23), ImpArm-ResPsi(23), GldArm-3defTpProc(25) Level 6: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(25), BlsoftheZ-Travel(27) Level 8: Active Defense -- RechRdx-I(A) Level 10: Combat Jumping -- Rct-ResDam%(A) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-Def/EndRdx(29), ShlWal-Def/EndRdx/Rchg(29), ShlWal-Def(31) Level 20: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(33), GssSynFr--Rchg/EndRdx(33) Level 22: Jawbreaker -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(36) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-EndRdx/Rchg(37), StdPrt-ResDam/Def+(37), ImpArm-ResPsi(39) Level 26: Shield Charge -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40) Level 28: Clobber -- Hct-Dmg(A), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(42), Hct-Dmg/EndRdx(43), Hct-Dam%(43) Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def(43), ShlWal-Def/Rchg(45), ShlWal-Def/EndRdx/Rchg(45) Level 32: Hover -- LucoftheG-Def/Rchg+(A) Level 35: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 38: Shatter -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(45), SprMghoft-Acc/Dmg/Rchg(46), SprMghoft-Dmg/EndRdx/Rchg(46), SprMghoft-Acc/Dmg/EndRdx/Rchg(46), SprMghoft-Rchg/Res%(47) Level 41: Physical Perfection -- PrfShf-End%(A) Level 44: Crowd Control -- SuddAcc--KB/+KD(A), ScrDrv-Acc/Dmg(47), ScrDrv-Dam%(48), ScrDrv-Acc/Dmg/EndRdx(48), ScrDrv-Dmg/Rchg(48), ScrDrv-Dmg/EndRdx(49) Level 47: Afterburner -- LucoftheG-Def/Rchg+(A) Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(17), Pnc-Heal/+End(19), Prv-Absorb%(19) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Melee Core Embodiment Level 50: Resilient Core Paragon Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Ageless Radial Epiphany Level 50: Degenerative Core Flawless Interface Level 50: Longbow Radial Superior Ally Level 50: Mighty Radial Final Judgement ------------
  6. Yeah... Its kinda scary to be too attached to cutting edge proc slotting, because its all but a certainty that those mechanics will be adjusted at some point in the future. So I keep it pretty simple with minimal proc use on my builds while still being very effective with them.
  7. Yeah, ive never ran Mace enough to prioritize the powers - not really fond of it - you could swap them in and something else out - I build tankers to be extremely tough with just enough attacks to build a reliable chain. I know shield though - that build will take on anything in the game, laugh at it, and keep on going and you will never notice you dont have a heal. Do me a favor - rank the attacks in Warmace for me and I will redo that build to something more normal for the set.
  8. If you are interested this is my take on it. Unregistered - Tanker (Shield Defense - Warmace).mxd Hero Plan by Mids' Reborn : Hero Designer 3.0.0.0 https://github.com/Reborn-Team/Hero-Designer Click this DataLink to open the build! Level 50 Science Tanker Primary Power Set: Shield Defense Secondary Power Set: War Mace Power Pool: Flight Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(21) Level 1: Bash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/Rchg(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg(23), SprBlsCol-Rchg/HoldProc(33) Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(25) Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13) Level 6: Fly -- BlsoftheZ-ResKB(A) Level 8: Active Defense -- RechRdx-I(A) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/EndRdx(37), LucoftheG-Def/Rchg+(45) Level 20: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg/EndRdx(34), GssSynFr--ToHit/Rchg(36), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(40), GssSynFr--Rchg/EndRdx(42) Level 22: Whirling Mace -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(36), SprMghoft-Acc/Dmg/Rchg(42), SprMghoft-Dmg/EndRdx/Rchg(43), SprMghoft-Acc/Dmg/EndRdx/Rchg(46), SprMghoft-Rchg/Res%(46) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34), ImpArm-ResPsi(45) Level 26: Shield Charge -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg(27), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(29), SprAvl-Acc/Dmg/EndRdx/Rchg(29), SprAvl-Rchg/KDProc(31) Level 28: Clobber -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(48), SprGntFis-Acc/Dmg/Rchg(48), SprGntFis-Dmg/EndRdx/Rchg(50), SprGntFis-Acc/Dmg/EndRdx/Rchg(50), SprGntFis-Rchg/+Absorb(50) Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(36), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), Rct-ResDam%(46) Level 32: Hover -- LucoftheG-Def/Rchg+(A) Level 35: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 38: Shatter -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(39), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Acc/Dmg/EndRdx(40), Mlt-Dmg/EndRdx/Rchg(40) Level 41: Physical Perfection -- Pnc-Heal/+End(A), PrfShf-End%(48) Level 44: One with the Shield -- ImpArm-ResPsi(A), GldArm-3defTpProc(45) Level 47: Afterburner -- LucoftheG-Def/Rchg+(A) Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34) Level 50: Melee Core Embodiment Level 50: Resilient Core Paragon Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Ageless Radial Epiphany Level 50: Degenerative Core Flawless Interface Level 50: Longbow Radial Superior Ally Level 50: Mighty Radial Final Judgement ------------ I like to make sure that energy resistance is pretty high - Fire also but especially Energy because there is so much of it late game. As far as the positionals are concerned - yeah the ranged is a bit low but melee and aoe is where you live ranged will be further mitigated by having the resistances sufficiently high like that - which is important on a Hybrid (Defense/Resistance) build. As far as damage is concerned - you can get away with going musculature - but what i usually do is keep Resilient and Run Assault for the extra damage on on difficult stuff. On normal stuff you can thoroughly get away with running musculature core and assault radial. On really really hard stuff i run Resilient - and Melee Core I have both Resilient, and Musc for the Alpha and Assault, and Melee for the Hybrid. This build is pretty much unkillable under any of those setups as long as you stay on your toes - but especially unkillable when running Resilient and Melee Core. Hope that helps. Edit: also ageless radial and the extra debuff resistance means you really dont need a heal on this because there wont be any situations that will get you into trouble because they are either missing you or your resistance is absorbing it - either way with ageless radial - no debuffer will crack your armor - combined with active defense which is usually double stacked even 1 slotted
  9. Ice is remarkably similar.
  10. Yeah, dont update just uninstall and fresh install the new version. There was a couple of glitches also I can walk you through. 1. The reactive defenses unique will not allow you to slot some Atoms 2. The Brute ATOs won't allow both at the same time.
  11. I normally use shards and run the weekly to get a notice of the well to at least build the alpha to tier 3 by the shard rout After that I run a lot of apex tin mages to get the incarnate salvage chance at the end of the TF. I have gotten a few ultra rares, and rares.
  12. On my Shield tankers I usually build both Musculature Core and Resilient Core and swap them situationally. I also get ageless radial which gives a timely end boost when needed but more importantly increased ddr.
  13. I cant get that to open, uninstall your mids and download/install the new version and I can try to help you out.
  14. Updated EM builds to the new MIDS update. Also added the finished version of the Ice Ice Tanker - very pleased with that one.
  15. Nooooooooooooooo Shhhhhhh. Don't say that too loud. LoL here's the plan, we slip in the back door tip toe to our seats and hope 2021 doesn't notice us. Merry Christmas! Take care my friends!
  16. I think thats all the EM characters, also posted data files for Mids if you wanted to open the builds. Hope that helps!
  17. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Novaforge: Level 50 Science Scrapper Primary Power Set: Energy Melee Secondary Power Set: Energy Aura Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Energy Punch -- SprScrStr-Acc/Dmg(A), SprScrStr-Rchg/+Crit(13), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/Rchg(43), SprScrStr-Dmg/EndRdx/Rchg(43), SprScrStr-Acc/Dmg/EndRdx/Rchg(43) Level 1: Kinetic Shield -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(3), ShlWal-EndRdx/Rchg(3), ShlWal-Def/EndRdx/Rchg(5), ShlWal-Def(7), ShlWal-ResDam/Re TP(9) Level 2: Dampening Field -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(11), ImpArm-ResPsi(42) Level 4: Fly -- BlsoftheZ-ResKB(A) Level 6: Power Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(7), LucoftheG-EndRdx/Rchg(21), LucoftheG-Def/EndRdx/Rchg(21), LucoftheG-Def(23), LucoftheG-Def/Rchg+(23) Level 8: Combat Jumping -- Rct-ResDam%(A) Level 10: Entropic Aura -- EndRdx-I(A) Level 12: Bone Smasher -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/EndRdx/Rchg(13), SprCrtStr-Dmg/Rchg(15), SprCrtStr-Acc/Dmg/Rchg(17), SprCrtStr-Acc/Dmg/EndRdx/Rchg(19), SprCrtStr-Rchg/+50% Crit(19) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Build Up -- GssSynFr--ToHit(A), GssSynFr--Build%(17) Level 18: Whirling Hands -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36) Level 20: Energy Cloak -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(29), LucoftheG-EndRdx/Rchg(37), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(40), LucoftheG-Def/Rchg+(40) Level 22: Boxing -- Empty(A) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), ImpArm-ResPsi(25) Level 26: Total Focus -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(48) Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(40), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(50), Prv-Heal/Rchg/EndRdx(50), Prv-Absorb%(50) Level 30: Energy Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-EndRdx/Rchg(45), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(46), ImpArm-ResPsi(46) Level 32: Energy Transfer -- Hct-Dam%(A), Hct-Dmg(33), Hct-Dmg/Rchg(33), TchofDth-Dam%(33), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dmg/Rchg(34) Level 35: Energy Drain -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(36), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(39), LucoftheG-Def/Rchg+(39) Level 38: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(39), ShlWal-Def/Rchg(48), ShlWal-Def/EndRdx/Rchg(48) Level 41: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 44: Physical Perfection -- PrfShf-End%(A) Level 47: Hover -- LucoftheG-Def/Rchg+(A) Level 49: Afterburner -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Agility Core Paragon Level 50: Degenerative Core Flawless Interface Level 50: Assault Core Embodiment Level 50: Ageless Radial Epiphany Level 50: Longbow Core Superior Ally Level 50: Ion Core Final Judgement Level 1: Energy Focus ------------
  18. Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Novaflux: Level 50 Science Stalker Primary Power Set: Energy Melee Secondary Power Set: Energy Aura Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Body Mastery Villain Profile: Level 1: Energy Punch -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(5), SprAssMar-Acc/Dmg/Rchg(43), SprAssMar-Dmg/EndRdx/Rchg(43), SprAssMar-Acc/Dmg/EndRdx/Rchg(50), SprAssMar-Rchg/Rchg Build Up(50) Level 1: Hide -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(3), ShlWal-EndRdx/Rchg(3), ShlWal-Def/EndRdx/Rchg(5), ShlWal-Def(31), ShlWal-ResDam/Re TP(40) Level 2: Kinetic Shield -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(7), ShlWal-EndRdx/Rchg(9), ShlWal-Def/EndRdx/Rchg(17), ShlWal-Def(39) Level 4: Fly -- BlsoftheZ-ResKB(A) Level 6: Power Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(7), LucoftheG-Def/Rchg(9), LucoftheG-EndRdx/Rchg(42), LucoftheG-Def(42), LucoftheG-Def/EndRdx/Rchg(43) Level 8: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(11), SprStlGl-Acc/Dmg/Rchg(11), SprStlGl-Dmg/EndRdx/Rchg(13), SprStlGl-Acc/Dmg/EndRdx/Rchg(13), SprStlGl-Rchg/Hide%(15) Level 10: Entropy Shield -- EndRdx-I(A) Level 12: Combat Jumping -- Rct-ResDam%(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Kinetic Dampening -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(31), ImpArm-ResPsi(31) Level 18: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(19), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/EndRdx(21), GssSynFr--Build%(23) Level 20: Power Crash -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(23), SprAvl-Acc/Dmg/EndRdx(25), SprAvl-Acc/Dmg/Rchg(27), SprAvl-Acc/Dmg/EndRdx/Rchg(27), SprAvl-Rchg/KDProc(34) Level 22: Boxing -- Empty(A) Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(25), ImpArm-ResPsi(40) Level 26: Total Focus -- Hct-Dmg/Rchg(A), Hct-Acc/Rchg(37), Hct-Acc/Dmg/Rchg(39), TchofDth-Dam%(39), TchofDth-Dmg/Rchg(40), TchofDth-Dmg/EndRdx/Rchg(42) Level 28: Energy Drain -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(46), LucoftheG-EndRdx/Rchg(48), LucoftheG-Def/EndRdx/Rchg(48), LucoftheG-Def(48), LucoftheG-Def/Rchg+(50) Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(45), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def/EndRdx/Rchg(45), LucoftheG-Def(46), LucoftheG-Def/Rchg+(46) Level 32: Energy Transfer -- Hct-Dam%(A), Hct-Dmg/EndRdx(33), Hct-Dmg(33), TchofDth-Dam%(33), TchofDth-Dmg/Rchg(34), TchofDth-Acc/Dmg(34) Level 35: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-EndRdx/Rchg(36), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(37) Level 38: Superior Conditioning -- PrfShf-End%(A) Level 41: Physical Perfection -- PrfShf-End%(A) Level 44: Hover -- LucoftheG-Def/Rchg+(A) Level 47: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 49: Afterburner -- LucoftheG-Def/Rchg+(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Agility Core Paragon Level 50: Assault Core Embodiment Level 50: Degenerative Core Flawless Interface Level 50: Ion Radial Final Judgement Level 50: Ageless Radial Epiphany Level 50: Longbow Core Superior Ally Level 1: Energy Focus ------------
  19. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Nova Infinitum: Level 50 Science Tanker Primary Power Set: Invulnerability Secondary Power Set: Energy Melee Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(27), ImpArm-ResPsi(43) Level 1: Barrage -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(13), SprMghoft-Acc/Dmg/Rchg(33), SprMghoft-Dmg/EndRdx/Rchg(34), SprMghoft-Acc/Dmg/EndRdx/Rchg(50), SprMghoft-Rchg/Res%(50) Level 2: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(3), Prv-EndRdx/Rchg(5), Prv-Absorb%(40), Prv-Heal/Rchg(46), Prv-Heal/Rchg/EndRdx(46) Level 4: Fly -- BlsoftheZ-ResKB(A) Level 6: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(15), ImpArm-ResPsi(42) Level 8: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-EndRdx/Rchg(9), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(11), UnbGrd-ResDam/EndRdx/Rchg(46) Level 10: Combat Jumping -- Rct-ResDam%(A) Level 12: Resist Energies -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31), ImpArm-ResPsi(34) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17) Level 16: Whirling Hands -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Rchg/KDProc(37) Level 18: Invincibility -- GssSynFr--Build%(A), ShlWal-Def(19), ShlWal-Def/EndRdx(19), ShlWal-Def/EndRdx/Rchg(25), ShlWal-Def/Rchg(48) Level 20: Total Focus -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/Rchg(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg(23), SprBlsCol-Rchg/HoldProc(36) Level 22: Boxing -- Empty(A) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(34), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(45), ImpArm-ResPsi(48) Level 26: Resist Physical Damage -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(27), ImpArm-ResPsi(29) Level 28: Build Up -- GssSynFr--ToHit/Rchg(A) Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(42), ShlWal-ResDam/Re TP(45) Level 32: Tough Hide -- LucoftheG-Def/Rchg+(A) Level 35: Power Crash -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(37), SprGntFis-Acc/Dmg/Rchg(37), SprGntFis-Dmg/EndRdx/Rchg(42), SprGntFis-Acc/Dmg/EndRdx/Rchg(48), SprGntFis-Rchg/+Absorb(50) Level 38: Energy Transfer -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(39), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(39), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Dam%(40) Level 41: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 44: Physical Perfection -- PrfShf-End%(A) Level 47: Hover -- LucoftheG-Def/Rchg+(A) Level 49: Afterburner -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(33), NmnCnv-Regen/Rcvry+(43) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Mighty Radial Final Judgement Level 50: Ageless Radial Epiphany Level 50: Melee Core Embodiment Level 50: Degenerative Core Flawless Interface Level 50: Agility Core Paragon Level 1: Energy Focus Level 50: Longbow Core Superior Ally ------------
  20. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Lodestarr: Level 50 Magic Tanker Primary Power Set: Fiery Aura Secondary Power Set: Energy Melee Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Fire Shield -- ImpArm-ResPsi(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9) Level 1: Barrage -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/Rchg(46), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(48) Level 2: Healing Flames -- Prv-Absorb%(A), Prv-Heal(3), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(34), Prv-Heal/Rchg(34), Prv-Heal/Rchg/EndRdx(34) Level 4: Fly -- BlsoftheZ-ResKB(A) Level 6: Combat Jumping -- Rct-ResDam%(A) Level 8: Consume -- PrfShf-End%(A) Level 10: Blazing Aura -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/EndRdx/Rchg(15), SprMghoft-Dmg/Rchg(23), SprMghoft-Acc/Dmg/Rchg(27), SprMghoft-Acc/Dmg/EndRdx/Rchg(42), SprMghoft-Rchg/Res%(42) Level 12: Plasma Shield -- ImpArm-ResPsi(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-EndRdx/Rchg(13), UnbGrd-Rchg/ResDam(17), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx/Rchg(25) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Whirling Hands -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(25), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(50), SprAvl-Acc/Dmg/EndRdx/Rchg(50), SprAvl-Rchg/KDProc(50) Level 18: Burn -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37) Level 20: Total Focus -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(21), TchofDth-Dmg/Rchg(21), TchofDth-Acc/Dmg/EndRdx(23), TchofDth-Dmg/EndRdx/Rchg(36), TchofDth-Dam%(36) Level 22: Boxing -- Empty(A) Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(27), ImpArm-ResPsi(33) Level 26: Fiery Embrace -- RechRdx-I(A), RechRdx-I(29) Level 28: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(37), GssSynFr--Build%(40) Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(31), ShlWal-EndRdx/Rchg(31), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), ShlWal-ResDam/Re TP(43) Level 32: Temperature Protection -- ImpArm-ResPsi(A) Level 35: Power Crash -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(42), SprGntFis-Acc/Dmg/Rchg(45), SprGntFis-Dmg/EndRdx/Rchg(45), SprGntFis-Acc/Dmg/EndRdx/Rchg(45), SprGntFis-Rchg/+Absorb(46) Level 38: Energy Transfer -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(39), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(39), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Dam%(40) Level 41: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 44: Physical Perfection -- PrfShf-End%(A) Level 47: Hover -- BlsoftheZ-ResKB(A) Level 49: Afterburner -- BlsoftheZ-ResKB(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11), NmnCnv-Regen/Rcvry+(11) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(48) Level 50: Musculature Radial Paragon Level 50: Assault Core Embodiment Level 50: Degenerative Core Flawless Interface Level 50: Barrier Core Epiphany Level 50: Mighty Radial Final Judgement Level 50: Longbow Core Superior Ally Level 1: Energy Focus ------------
  21. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Energystar: Level 50 Science Brute Primary Power Set: Energy Melee Secondary Power Set: Invulnerability Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Barrage -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(5), SprUnrFur-Rchg/+Regen/+End(25), SprUnrFur-Acc/Dmg/Rchg(45), SprUnrFur-Dmg/EndRdx/Rchg(46), SprUnrFur-Acc/Dmg/EndRdx/Rchg(48) Level 1: Resist Physical Damage -- StdPrt-ResDam/EndRdx(A), GldArm-3defTpProc(3), ImpArm-ResPsi(3) Level 2: Temp Invulnerability -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(5), UnbGrd-ResDam(7), UnbGrd-Rchg/ResDam(9), UnbGrd-EndRdx/Rchg(13), ImpArm-ResPsi(15) Level 4: Fly -- BlsoftheZ-ResKB(A) Level 6: Dull Pain -- Prv-Absorb%(A), Prv-Heal/Rchg(7), Prv-Heal/Rchg/EndRdx(11), Prv-EndRdx/Rchg(45), Prv-Heal(46), Prv-Heal/EndRdx(46) Level 8: Whirling Hands -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(9), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(43), SprAvl-Rchg/KDProc(45) Level 10: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-EndRdx/Rchg(39), UnbGrd-Rchg/ResDam(40), ImpArm-ResPsi(42) Level 12: Combat Jumping -- Rct-ResDam%(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-EndRdx/Rchg(17), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Max HP%(25) Level 18: Total Focus -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(19), SprBrtFur-Acc/Dmg/Rchg(19), SprBrtFur-Dmg/EndRdx/Rchg(27), SprBrtFur-Acc/Dmg/EndRdx/Rchg(27), SprBrtFur-Rech/Fury(34) Level 20: Resist Energies -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(31), UnbGrd-EndRdx/Rchg(36), UnbGrd-ResDam/EndRdx/Rchg(37), ImpArm-ResPsi(42) Level 22: Boxing -- TchofDth-Acc/Dmg(A) Level 24: Build Up -- GssSynFr--ToHit/Rchg(A) Level 26: Tough -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam/EndRdx/Rchg(36), UnbGrd-ResDam(36), UnbGrd-Rchg/ResDam(37), UnbGrd-EndRdx/Rchg(40), ImpArm-ResPsi(42) Level 28: Invincibility -- ShlWal-Def/EndRdx(A), ShlWal-Def(29), ShlWal-Def/EndRdx/Rchg(29), ShlWal-Def/Rchg(31), GssSynFr--Build%(40) Level 30: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def(31), ShlWal-Def/EndRdx/Rchg(39), ShlWal-ResDam/Re TP(39) Level 32: Energy Transfer -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dam%(34) Level 35: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 38: Tough Hide -- LucoftheG-Def/Rchg+(A) Level 41: Physical Perfection -- PrfShf-End%(A) Level 44: Power Crash -- Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(50), Obl-Acc/Dmg/EndRdx/Rchg(50), Obl-%Dam(50) Level 47: Hover -- LucoftheG-Def/Rchg+(A) Level 49: Afterburner -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13), Pnc-Heal/+End(23) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Void Radial Final Judgement Level 50: Vanguard Core Superior Ally Level 50: Degenerative Core Flawless Interface Level 50: Ageless Radial Epiphany Level 50: Assault Radial Embodiment Level 1: Energy Focus Level 50: Agility Core Paragon ------------
  22. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Captain Starburst: Level 50 Science Tanker Primary Power Set: Shield Defense Secondary Power Set: Energy Melee Power Pool: Flight Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), StdPrt-ResDam/Def+(17), ImpArm-ResPsi(42) Level 1: Barrage -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(45), SprBlsCol-Dmg/EndRdx/Acc/Rchg(46), SprBlsCol-Rchg/HoldProc(48) Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(34) Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), GldArm-3defTpProc(11), ImpArm-ResPsi(13) Level 6: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(46) Level 8: Active Defense -- RechRdx-I(A) Level 10: Against All Odds -- EndRdx-I(A) Level 12: Combat Jumping -- Rct-ResDam%(A) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Whirling Hands -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(17), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Dmg/EndRdx/Rchg(21), SprMghoft-Acc/Dmg/EndRdx/Rchg(43), SprMghoft-Rchg/Res%(45) Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-Def(19), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(45), LucoftheG-Def/Rchg+(46) Level 20: Grant Cover -- LucoftheG-Def/Rchg+(A) Level 22: Total Focus -- Mk'Bit-Dam%(A), Mk'Bit-Acc/Dmg(23), Mk'Bit-Dmg/Rchg(23), Mk'Bit-Dmg/EndRdx(25), Mk'Bit-Acc/EndRdx/Rchg(25), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34) Level 24: Boxing -- KntCmb-Knock%(A) Level 26: Shield Charge -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg(27), SprAvl-Acc/Dmg/EndRdx(27), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31), SprAvl-Rchg/KDProc(33) Level 28: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(50) Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(43), ImpArm-ResPsi(50) Level 32: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(33), ShlWal-Def/Rchg(34), ShlWal-Def/EndRdx/Rchg(40) Level 35: Power Crash -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(36), SprGntFis-Acc/Dmg/Rchg(36), SprGntFis-Dmg/EndRdx/Rchg(36), SprGntFis-Acc/Dmg/EndRdx/Rchg(37), SprGntFis-Rchg/+Absorb(37) Level 38: Energy Transfer -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40), Hct-Dam%(40) Level 41: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 44: Physical Perfection -- PrfShf-End%(A) Level 47: Hover -- LucoftheG-Def/Rchg+(A) Level 49: Afterburner -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42), Mrc-Rcvry+(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Melee Core Embodiment Level 50: Resilient Core Paragon Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Ageless Radial Epiphany Level 1: Energy Focus Level 50: Mighty Radial Final Judgement Level 50: Degenerative Core Interface Level 50: Longbow Core Superior Ally ------------
  23. If you want to use my Mids files to open these builds you can unzip the I12 contents into the mids data folder and unzip the images folder and replace the Mids images folder with the zipped one. I12.zip Images.zip That should allow you to open my builds if you want to go that route.
  24. Tanker, Because its a lot more durable than the brute and still has really strong attacks. Cant really go wrong with either, but my preference is Tanker.
  25. I forgot I am running a custom mids i personalized further to make I27 builds. As soon as I can get to a computer I will post detailed level guides to the EM stuff. Did you have trouble opening Infinitum or nova infinitum? Sorry about this also I didn't think about the mids difference.
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