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Herotu

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Everything posted by Herotu

  1. This! I love the 2000s. It really hits hard when you see CRT monitors. Holy shit moly! I think they did an astonishing job of capturing the dreariness of this "real world" and "world of work", drudgery and routine that eats people's souls. The original textures make me think of boring, austere concrete eastern european soviet-era buildings. In later years you get to see how (real) architects have worked hard to make city spaces and offices seem more friendly and organic, with sweeping arcs, open spaces and wood. The development of these (in-game) art pieces reflects what happened in reality. The game gives us an amazing snap shot of changing times, that we probably won't experience anywhere else. For that reason alone the game should be archived as a reflection of how our (real) world has changed.
  2. Can you make this a ranged character?
  3. I find that I play this game underpowered most of the time and then become insanely OP once I redo my entire build at level 50. I'm interested in trying something different ... I would like to build a character from level 1 with endgame enhancements (where possible - obviously you can't slot purples as they are level 50). So the notion is that when you get 2 slots at level 3 or whatever, you put attuned enhancements in them. How feasible is this (assume I have infinite inf)? The reasons for doing this are; 1. I want to feel like I've made a natural progression and not some enormous artificial BUMP once I hit 50. 2. I want to get a taste of that level 50 OPness when I need it - i.e. while levelling,
  4. Many thanks! 😄
  5. Hasten is good enough to be top tier, rather than a starter power ... just saying.
  6. Wha?!! I really dislike these not-secret secrets -this info should be in-your-face in-game, imho. I need to go and get more hyphens....
  7. Are you using your Mental powers a lot (in other words are you a blapper)?
  8. Herotu

    Bots/FF

    Ooh a Hyperstrike build, nice! Nom nom nom.... copying it now. [edit] hmm... not sure about this one... the previous one I "borrowed" didn't use weapons at all and used the medic pool. Ye... why do you need scorpion shield? That's some strange playstyle where you're tanking for the pets and not the other way around ... I guess it's soloer style?
  9. ... or... "Hey! That drone is the most dangerous thing on the battlefield, take it out first!". It seems a neat way to add a little AI to a game in dire need of it.
  10. The best response to this would be a tonne of challenging new content but without a huge studio to produce it, we're in a quandry! A veritable pickle, right? A jar of pickles... a truckload of pickles that has spilled onto the highway/freeway/motorway/autobahn and are being sqashed by all and sundry, oh the humanity! On a note of some kind, we're supposed to be superheroes, so obliterating waves of minions SHOULD be easy peasy and commonplace, but then the BOSS should be challenging (but where do you draw the line between a bag of hitpoints and a stupid dancing raid-like fiasco?) - I've gone off topic. Oh I started off topic and then went more off topic. Amazing.
  11. You would! Pff, *rollseyes* ooh! *gets double six" Snakeyes! jk ofc
  12. Herotu

    WM/SD

    Will it be better after the tank buffs that are in beta, though hmm? HMM??? HHHHHMMMMMMMMMMMMMMMMMMMMMMM???????!!!!!
  13. Ones, at the very least!
  14. I think the mission "engine" doesn't really give the devs much choice. Look at the architect.. have players been given loads of choice in the architect? Are we so smart that we've overcome the lack of choice inherent in the engine? Perhaps the best thing they could do (could they?) is give us a choice of contact, and taking one contact, locks off one (or more) others. That would provide us with choice, I guess. Remember that in doing so you get this "redundant content" issue which would be expensive in dev terms if this game wasn't so much about rolling a zillion alts.
  15. I don't know what you're on about. Twinshot's missions are some of the best in the game. Added late in the game's development, they actually knew what they were doing when they designed them, instead of all the grindy crap that constitutes the vast majority of the missions designed early in the game's life.
  16. Is it possible to get asymetrical patterns?
  17. PvP? It's a geniune question, I don't know the answer.
  18. Thanks for your continuing efforts! \o/ woohoo!
  19. Ekz will tell you it's absolutely possible!
  20. Giant arms, you know? The idea is that you can put a huge arm on a character. So the arm would take the form of a costume piece - but there would be colour issues because skins aren't the same as costume colours... hmm... would it be possible to expand the palette? Let's be honest, who doesn't want gorilla arms?
  21. I'd like to see some of these "Must have" powers adjusted so that other powers compete with them. Player choice is fun!
  22. It would be amazing to see such a thing, but I doubt it would be possible.
  23. It would be great to have more asymetrical stuff. It really adds character to a... er... character!
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