This! I love the 2000s. It really hits hard when you see CRT monitors. Holy shit moly!
I think they did an astonishing job of capturing the dreariness of this "real world" and "world of work", drudgery and routine that eats people's souls. The original textures make me think of boring, austere concrete eastern european soviet-era buildings.
In later years you get to see how (real) architects have worked hard to make city spaces and offices seem more friendly and organic, with sweeping arcs, open spaces and wood. The development of these (in-game) art pieces reflects what happened in reality. The game gives us an amazing snap shot of changing times, that we probably won't experience anywhere else. For that reason alone the game should be archived as a reflection of how our (real) world has changed.