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Herotu

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Everything posted by Herotu

  1. In my defense, the sentence after your quote dealt with your concern. I thank you for your post, though, it's very interesting. I'd also like to remind people that the ideas in the original post are just to get us thinking about ways to improve Group Fly. Eww, I hate that fourth tray - they even put it on the Force of Will power - I'm not a fan because it overlaps other UI elements that I place above my trays and I don't have keybinds for it. Having said that, I can live with the tray and I do like this idea.
  2. Let's Talk About: Group Fly As we all know, Group Fly seems cool in theory and absolutely horrible in practice. This is because it doesn't work in a way which the players imagine it should. So how do we fix Group Fly? Below, I have put a few ideas just to get us started, but I don't expect them to work/be easy to implement or anything else, they are just here to kick off the imagination of people interested in the topic. Maybe the base ability should be changed from PBAoE to map-wide effect - this way people wouldn't fall to the ground randomly. Obviously this would have to have a consent option (which I think should be OFF by default), and a pop up box with a "never show me this crap again" tick box. Alternatively it could wear off slowly, lowering players to the ground softly when they lose it. This way players don't just drop their deaths when the person with the power leaves the map. Masterminds are heartbroken the most by the disappointment of Group Fly. Perhaps it could work only on their pets, and to hell with the other classes? Just delete it from their pools or add it to masterminds only .. er.. somehow. Does Group Fly work with Afterburner? If not why not? That'll do for now, let's see what you've got.
  3. Herotu

    Bots/FF

    I've noticed that it's slow, yes. Protector bots have debuffs on them... of ... some description. I know nothing about it but you can slot debuff enhancements.
  4. Balanced? Well that would make sense for a competitive or performance-oriented game like PvP or Raids. Otherwise it doesn't matter about optimising your build. Don't forget that some sets are massively better than others, so balance is a joke anyway. Where PvP is concerned, guess what? IOs are absolutely required and non-optional already, I think. Where Raids are concerned, we don't have them. That's why I don't see IO tweaks as a problem. Balance is not really a thing in CoH.
  5. Eh.,.. what? It's PvE... who cares how other people make their builds? It's not like those stupid shitty raids that other games focus on. What page?
  6. Can we just get a new set that's just as good, or buff one of the other sets? I mean, Luck of the Gambler is infinitely better than it's second place competitor(s) - IMO it should be either; a dilemma to choose between sets or a choice between being good at one thing OR another ... instead of being so bloody obvious. I think they did a good job, but some decisions seem... hasty? We don't know the situation they were in when they made them, but I suppose a peculiar environment could cause monkeybrain.
  7. Herotu

    Bots/FF

    I played my Bots/FF for a few levels recently. It's quite fun - strong vs Halloween event mobs but much weaker vs regular mission mobs. Someone said that the Sudden Acceleration: Knockback to Knockdown is good for big robot. I've got one but I've already slotted thing wrongly, so now I'm wondering how the respec is going to go... I've picked up a Sovereign Right: Resistance bonus for 10% def bonus for bots (might be crap, I have no idea). I also picked up a defence bonus from the Sovereign Right set (half as good).
  8. As an option, they could make a database of the combinations of costume parts that make a copyrighted character, then just stop you putting that combination together... or entering the game with that combination.
  9. I believe that text-oriented missions have had their time - it'd be great to have some kind of text-to-speech to bring the mission system more up-to-date. I do realise that'd be a lot of work so I don't expect anything to happen. :)
  10. I think AE grinding has limited appeal.
  11. I feel your pain. I keep forgetting all the active defense Click powers. I recommend; Invulnerability/Willpower for melee/sentinel, Blasters. Masterminds.
  12. The evil "Copyright Law" and his minions will NEVER stop Stan the Man from stealing the identity borrowing a shitty likeness of a generic-looking old man! Boooooo!
  13. Please could someone help me out? I'm looking for a list of missions (in order) which tell the main stories. When I say, "Main", I mean the ones involving Statesman (in Primal) and Cole (in Praetoria). Other signature arcs would be a bonus, but I'm interested in the Statesman stuff primarily.
  14. That sounds like a challenge... I bet it's possible to negate these problems with enhancements (don't ask me how, but I bet it's possible).
  15. I hate active defenses. I realise that in the years since this game we've had a push towards twitchy e-sports active defense gameplay such as guild wars 2, but I think it's bullshit and am looking forward to the death of this shitty trend. Will it disappear entirely? Not on your nelly, but I believe that an ageing gamerbase will should broaden the perspectives of developers and help them to embrace older players in a way that they've refused to do for too long now.
  16. I wonder how difficult it would be to provide players with the ability to make missions that seem more integrated into the game, rather than stuck in the AE. I mean, the content is there (obviously you should have some vetting procedure - I wouldn't want to be sent to a farm map by a contact).
  17. Hello there! Back on live I had a fire/dark scrappy that I quite enjoyed playing. People always said it had endurance problems, but some prudent toggle switching could mititgate them quite handily. I'm wondering if anybody has a Fire/Dark build, please? Let's say that inf isn't a problem.
  18. Yep. Well since I slowed down the amount I play, I noticed that my niche dropped down to 1k for recipe. Madness! Opportunities exist. Also, the massive swing between US primetime and non-US primetime is VERY exploitable. Be patient and don't blink when they call your bluff.
  19. Herotu

    Bots/FF

    Ah. That makes sense.
  20. Good choice! I loved my Pets/Dark MM on live, I think it's one of very few sets that heals in that way!
  21. Okay we're off-topic here, but this is definitely a bugbear of mine. I really wonder what they're thinking... this game is ALL about the exemplaring down - why on earth would I take taunt near the end? It's not like I can just do level 50 content!
  22. This! I love the 2000s. It really hits hard when you see CRT monitors. Holy shit moly! I think they did an astonishing job of capturing the dreariness of this "real world" and "world of work", drudgery and routine that eats people's souls. The original textures make me think of boring, austere concrete eastern european soviet-era buildings. In later years you get to see how (real) architects have worked hard to make city spaces and offices seem more friendly and organic, with sweeping arcs, open spaces and wood. The development of these (in-game) art pieces reflects what happened in reality. The game gives us an amazing snap shot of changing times, that we probably won't experience anywhere else. For that reason alone the game should be archived as a reflection of how our (real) world has changed.
  23. Can you make this a ranged character?
  24. I find that I play this game underpowered most of the time and then become insanely OP once I redo my entire build at level 50. I'm interested in trying something different ... I would like to build a character from level 1 with endgame enhancements (where possible - obviously you can't slot purples as they are level 50). So the notion is that when you get 2 slots at level 3 or whatever, you put attuned enhancements in them. How feasible is this (assume I have infinite inf)? The reasons for doing this are; 1. I want to feel like I've made a natural progression and not some enormous artificial BUMP once I hit 50. 2. I want to get a taste of that level 50 OPness when I need it - i.e. while levelling,
  25. Many thanks! 😄
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