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Everything posted by Herotu
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This. I'm amazed that so few europeans get Superhero culture, even after a gazillion Avengers films. We're way, way, way-hay-hay behind on the accepting nerds thing, though, so that's probably why.
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These are features that never made it to release but were discussed on Paragonwiki Experimentation Force of Will -Implemented in Homecoming! Gadgetry Utility Belt It also seems that something called "Wind Control" is in Mids Reborn character planner, whatever that might be. Should we be stocking up on fart jokes? Who knows anything about this stuff? Please tell us what you know!
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There seems to be a bug that was introduced last year. When I look at someone else's badges (INFO panel), hovering over them, when the badge enlarges and the name underneath it appears, there seems to be a dark box that appears over the name.
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- bug
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Does "RAISED by Wombats" fit?
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Well you could have renamed it Armed Wombat... hang on... was he even a Wombat? I don't remember that option in the character creator...
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Please allow explosive arrow to ignite oil slick
Herotu replied to kryptochan's topic in Suggestions & Feedback
Seems complicated. -
aaaaand make it a permanent item? 😉
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I'd like to make my thugs into 1960s Batman TV show-style goons!
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issue 26 Patch Notes for March 3rd, 2020
Herotu replied to The Curator's topic in Patch Notes Discussion
Thank you for your work. -
Focused Feedback: New IO Sets (Build 2)
Herotu replied to Jimmy's topic in [Open Beta] Focused Feedback
^^ sorry, doing the old necro thing for this qft. Pretty please with chocolate sprinkles a flake, raspberry sauce and a big pork pie can we have a general change to all knockback that gives damage depending on distance knocked (or mag, if it's the same thing)? -
Whatever happened to my beautiful thread?!!
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It seems they made Dominator to satisfy the Blapper crowd, then. Would it be fair to say that?
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❤️ Clue.
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Hi everybody. Please bear in mind that this is not a complaint, it's simply an observation/intrigue post. It's sad that I have to point this out, but the internet is filled with dickheads now that poor people can afford computers. haha gotcha! The price of yellow salvage used to vary between 5,000 and 20,000, on the whole. As you may or may not have noticed, the price of Yellow salvage appears to have increased considerably lately. We're now looking at 10,000-50,000. I wonder; [edit] Are Market-Bots at work, autoflipping yellows for profit, and are they permitted by the ToS/EULA or whatever we accept at login? Is the price being manipulated because yellow salvage is used in nearly all recipes? Has the auto-price been increased by the developers? Has the price increased because there are fewer players in the game, which seems odd because then supply AND demand disappear. Has the price increased because there are more people who ONLY play the market? Have the people who farmed that "Story of a Really Big Dog" mission stopped doing so? I suspect it's the latter. Why do YOU think yellows have increased in price?
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Does someone want to explain how to build a blapper and/or give example of how it works? No pressure ofc. Just wondering.
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This is the one that bothers me, too. So let's pretend we're making CoH2 and we want a more realistic mission environment... So you'd put all the elevators I one room, you'd do your thing on the floor then return to that room. As long as there is something unique to do on that level (i.e. skipping is not an option), it's perfectly feasible. Sadly, the whole twisty-turny spaghetti office/corridor design would have to go out of the non-existent window as well! How would you replace that?
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This would solve lot of issues with fan-made apps, but would such ancient code support this function? Also, please don't give up, Knight! I've seen tonnes (metric) of people show off prototypes and never get around to completing their projects. Cipher's might not go anywhere and then we're all down two projects instead of just one! Having said that, it looks very fancy, but yes viewing and building a character do seem like a hand-in-hand notion to me.
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THis is great, thanks a lot Ninja Surprise! 😄
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You may want to look at the AH at some expensive recipes. The prices vary wildly over very short periods of time, so if you can pick the bottom and top of the market for a pricey recipe, you can start flipping great numbers of them. That should get you going, later you might want to find a cheap recipe that crafts into an expensive enhancement. After that you will be a billionaire, I expect.
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I could not find an Ill/Dark thread, so here is one! Let me lay out my perspective first. I'm not a Controller player. I don't really dig the whole standing around doing clicking anchors thing - it's not my bag. The recent MIRROR option for clones (on the Clones power, you can make them look like your character instead of the default look) has me looking at the Illusion powerset and I'm going Dark for ... some reason /shrug. Anyway. I've got my Ill/Dark Controller to level 9 and I'd like advice on how I should build it. I'm completely out of my depth and am weak when it comes to builds. I have billions of inf, however, so I can do a great set of enhancements - I just don't know how to build or play - hah! I enjoy using Deceive on enemies (I've been doing solo missions very slowly :)) and am eyeing up Superior Invisibility - so maybe this gives you an idea of the type of person I am/playstyle I might enjoy. Thanks for any help you might offer :)
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issue 26 Patch Notes for February 18th, 2020
Herotu replied to The Curator's topic in Patch Notes Discussion
thx -
issue 26 Patch Notes for December 3rd, 2019
Herotu replied to The Curator's topic in Patch Notes Discussion
It's downloading most of the game again, I think? I guess it's replacing big files. -
issue 26 Patch Notes for December 3rd, 2019
Herotu replied to The Curator's topic in Patch Notes Discussion
Thanks. -
issue 26 Patch Notes for November 29th, 2019
Herotu replied to The Curator's topic in Patch Notes Discussion
Can't you add CoH as an exception in those programs? You can in Avast. -
issue 26 [ROLLED BACK] Patch Notes for November 19th, 2019
Herotu replied to The Curator's topic in Patch Notes Discussion
Did we get rolled back more than one patch? I could swear you'd fixed the "Crash when collecting multiple items from AH" bug.