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Everything posted by Herotu
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	I always considered this to be the issue when Brutes appeared with CoV. Why? Because you couldn't have tanks or Scrappers on villain side (or Brute/Stalker on Hero side). We have too many archetypes that take up each others' roles because Villains needed a Tank/Scrapper equivalent. Now, the way to solve this is to give them something that is unique. THis MAY involve bringing some "Condition" into the game that Scrappers are uniquely suited to cleanse. Whatever. That's how you make games - introduce a problem AND a solution.
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	Here's an idea? Futuristic sci-fi monsters!... [art by Cory Loftis]
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	IMHO WP survives better than Inv. I'm just some random dood who doesn't do teh maths, though, so take my opinion with a pinch of salt.
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	You were warned. Enjoy/use your new knowledge before it fades! ... and you're welcome :)
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	Forever associated with one another. I love all kinds of Mooks and Goons. https://tvtropes.org/pmwiki/pmwiki.php/Main/GasMaskMooks # https://tvtropes.org/pmwiki/pmwiki.php/Main/FacelessGoons No clowns! ... Maybe Mimes? here they are in their classic "Burglar" outfits ... Let's not forget these guys! Uniforms are great! https://tvtropes.org/pmwiki/pmwiki.php/Main/HenchmenRace
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	For this character, I would concentrate on costumes, rather than powers! The game is created in a way where there is no link between the two, really, so you'd have to fudge it a bit and change power colours to those suitable for each costume. You can now change gender per costume, but I don't know how. Where powers are concerned, I'd probably go with Dominator and forget defense. Then you can vary it up between melee and ranged damage. Good luck.
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	Yes, but ... that's another trope. https://tvtropes.org/pmwiki/pmwiki.php/Main/LightIsNotGood Flipping hero colours is one I can't find but I know it's on the site somewhere. See: Stormtroopers, Harley Quinn, etc.
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	Indeed, sometimes CoH did a great job of evoking that feeling of power that SHOULD come from fantasy games! I love the visceral sensations I get from my Super Strength tank. Perhaps we need a list of these powersets (something for another thread, perhaps?).
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	The old tropes are black, red, purple and green for baddies. WARNING: This website will eat all your time: https://tvtropes.org/pmwiki/pmwiki.php/Main/EvilWearsBlack Also: https://tvtropes.org/pmwiki/pmwiki.php/Main/GoodColorsEvilColors
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	This is a bit off-topic, but I'm finding that most of the time I want to Frankenslot at lower levels to boost Recharge/Acc/Dam on all my characters. At later levels I CBA changing and at end game, your set bonuses only work for level 48, 49 and 50 anyway, so I'm starting to wonder... What's the point in set bonuses, really?
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	No. An Anchor skill is a debuff that sits on one enemy and affects enemies around them. it's the main reason I don't like Controllers in general, but I'd like to get over that hurdle.
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	As the title says, I hate the playstyle of dumping an anchor on a foe. These skills recharge SUPER SLOWLY, and I need to refresh the anchor so often because mostly the foe is dead quickly. I'm someone who values efficiency, so in my mind it is a huge waste to put this precious effect on an enemy and that enemy to die quickly. So that's why I don't like Anchor playstyle. "I don't care what you don't like", I hear you say, and that's fair enough, crack on. What I wonder, though, is, and finally I get to the point (too late); What Controllery powersets should I consider if I don't want to use Anchors? (should I just skip those powers, will I be looked down upon by my peers?)
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	It's slow, but it's old. /shrug. What's new?
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	  Mid's Reborn: Hero DesignerHerotu replied to Metalios's topic in Mids' Reborn Hero Designer's Forum I can't launch this program, I get this window: MissingMethodException Method not found '!!0[] System.Array.Empty()'. ...with an OK box. Upon clicking OK, I get this window: Hero Designer.exe - Application Error The exception unknown software exception (0xe0434352) occurred in the application at location 0xfd51be0d. I get the impression I'm doing something really super basic wrong. What is it?
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	I made this Costume (inspired by an image I found on DeviantArt), I was considering doing a Mercs/Radiation MM with it (what else would work?!). Is Mercs/Rad viable or gimped? [is this how the game should be? Maybe there should be different functional variations of the same power themes?
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	Honestly, it just feels like a logical extension to the current stuff, filling the gaps in power proliferation, you know? Like some kind of Firearms secondary for masterminds, the nearest they can get to something mundane is Traps or Trick Arrow. Gravity lacks a Blasting variant, as does Illusion (I don't know what on Earth that might be, but it might not be of ... the Earth). Of these I like the idea of Gravity's Propel being expanded to a full set of powers! There may be too many objects for the computer to handle if we're all doing that, tho...?
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	This is an interesting idea, too! I'd not thought of that, but it would maybe be treading on controllers' toes a little?
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	Not Rock music. I know, lots of disappointment. Instead, literally lobbing rocks. So I think we have all the animations we need for Hurling rocks. Would it be possible to turn them into a Blaster/Corrupter Primary?
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	Fleetwood Mac did plenty of Lines. It's well documented... but at the time it was a Rumour, I guess.
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	As I said before, "whatever",. it's my thread! 😉
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	Off-topic, but I'm the OP so ... whatever, here is ANOTHER exciting, upcoming thing, maybe.... https://massivelyop.com/2020/03/09/city-of-heroes-homecoming-introduces-asymmetrical-gloves-and-boots-options-to-the-pts/ I'm super excited because I love asymmetry.
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	This. I'm amazed that so few europeans get Superhero culture, even after a gazillion Avengers films. We're way, way, way-hay-hay behind on the accepting nerds thing, though, so that's probably why.
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	These are features that never made it to release but were discussed on Paragonwiki Experimentation Force of Will -Implemented in Homecoming! Gadgetry Utility Belt It also seems that something called "Wind Control" is in Mids Reborn character planner, whatever that might be. Should we be stocking up on fart jokes? Who knows anything about this stuff? Please tell us what you know!
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	There seems to be a bug that was introduced last year. When I look at someone else's badges (INFO panel), hovering over them, when the badge enlarges and the name underneath it appears, there seems to be a dark box that appears over the name.
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