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AboveTheChemist

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Everything posted by AboveTheChemist

  1. I've seen the same error for the past day or so. I was going to give it one more shot tonight then post, so thanks for getting the ball rolling!
  2. For folks that use the Mids' Reborn beta build export menu, you may have noticed that Mids' Reborn has added the option to custom name your exported menus. Unfortunately the freebies menu won't be able to open custom-named menus. The exported menu has to be named 'MRBTest' in order for the freebies menu to open it. I have made a minor correction to the export directions noting this, and have submitted the corrected freebies menu to the devs for inclusion in the beta build. I have no idea when that might happen, though, so in the meantime, if you want to be able to open your MRB exported beta build menu from within the freebies menu, be sure to name it 'MRBTest'.
  3. Ah, that explains it. You are in the wrong thread, unfortunately. This is the thread for the Badger badge tracking website. You need the thread for the City of Badgers badge tracking website, which is at this link: https://forums.homecomingservers.com/topic/15981-badges-detection-tool-and-online-tracker-leaderboard/ xeaon, who runs that site, is good people and we have worked together quite a bit sharing badge data to keep these sites up-to-date. I'm sure they can get the issue sorted out without much trouble.
  4. Thanks for the update. It is quite common for the parser to miss all but one badge. There are multiple examples of this noted over the last few pages of this thread, as recently as last Thursday, and I think it has been a different badge in each case. If that one badge was all that you were missing, then I am inclined to think that it was just coincidence that it happened to be the Proprietor badge. I'll try to remember to run a test export tonight on one of my characters, and I'll keep an eye out in case anyone else misses that particular badge.
  5. I am glad you find the manual install useful. I always recommend installation via CoH modder but I understand that is not ideal for everyone, so I do my best to provide alternate solutions. I have considered the two sewer network maps. I mentioned them briefly in a post above, and in more detail in the top post of the thread for the full release of this mod, in the 'Notes' section. I'll quote that here; The link at the end of that quote links to Jacke's post above, which, while I have not tested it specifically, looks to be as optimal as any solution I could devise given the nature of these two zones. Until someone comes forth with definitive proof that there is a better method (and I am not holding my breath waiting for that!), I recommend Jacke's method of badge collection in the Sewer Network and Abandoned Sewer Network as the most optimal.
  6. Odd, I know it was changed in the database because I submitted the pull request myself the day the patch went live (June 2), and it was merged the next day. When you say you 'ran a check', do you mean that you ran the bind file in-game to record all your badges in the chatlog, and then ran that chatlog through the parser? Or did the character in question already have the 'Shopkeeper' badge marked as 'Collected' in Badger and now it's not showing up as such? Or is there something else going on?
  7. Minor updates to a few maps, primarily to account for updates to the underlying vidiotmaps. Installation instructions and change log are available in the top post.
  8. The most recent updates are available at this link: Click here for updated maps General update details are available in the spoilered section below:
  9. This occurs in Mercy Island as well, and it dates back to CoV beta. I mentioned it on discord a while back and a dev explained the issue, which I quoted in the thread at this link.
  10. The first thing I would check is to make 100% sure that it is installing the update in the correct location. If you've recently updated from Tequila to the HC Launcher, make sure it is installing the update to the HC Launcher directory structure. I know that issue has come up in the past for other folks.
  11. You might be using outdated vidiotmaps. The latest updates can be found at this link. I've edited the wiki where appropriate with the updated coordinates. I would also recommend taking any info from City Info Tracker with a grain of salt, because as far as I know none of that information has been updated for Homecoming.
  12. Glad you were able to help them out! That mission is Dr. Kane's House of Horror, which is a trial that is only available when the Halloween event is active.
  13. Glad that you were able to put it to good use! It is definitely possible to load the settitle bind file using relative paths (as you demonstrated), BUT the relative path can differ depending on the launcher one is using. Using absolute paths should theoretically be launcher-independent (and thus simplify the instructions) but I don't know if it was tested on a Mac. I didn't write the parser or the instructions so my knowledge is a bit limited. Regardless, I am glad you were able to find a method that worked and I'll keep that in mind if there are Mac users in the future that run into a similar issue. The parser loading all badges but one is a quirk that several folks have run into. I wish I could explain it but I wasn't involved with the parser at all, so your guess is as good as mine there!
  14. Even back when I did drink, I almost never drank while gaming because I just didn't find the experiences particularly compatible. I quit drinking a while back, though.
  15. If folks need something Homecoming-related to do during the downtime, now would be a good time to update vidiotmaps (click this link for the latest update) if you haven't done so recently.
  16. The Rosetta stone spreadsheet says it is a combo of these 4 sounds (although to my recollection the first and third sounds stand out the most):
  17. I've been checking day job locations over the last week or so and have noticed this occurring intermittently. It seems to happen more often if I am in an area with several nearby day jobs (like the area near the base portal in Mercy Island) and I go from one day job area to the next in succession. Often after doing so, I would notice that a day job icon that should be appearing, wasn't. I seemed to be able to reliably fix it by exiting all nearby day job areas for perhaps 15-20 seconds, and then returning, but I only knew to do this because I knew there should be a day job available there.
  18. The most recent updates are available at this link: Click here for updated maps General update details are available in the spoilered section below:
  19. Reserving this post for future use
  20. NOTE: This post is no longer actively maintained. I have started a new thread for vidiotmaps, available at the link below: https://forums.homecomingservers.com/topic/37216-vidiotmaps-for-homecoming/ Historic post follows: In order to make finding current and future updates easier, I am going to consolidate all updates into this post. For future updates, I will link back to this post. Please refer to the general and zone-specific update logs, located in the spoilered sections at the bottom of this post, for more specific update information. The current and most up-to-date version of VidiotMaps is available via the link above. This is the recommended installation method. For those that prefer manual installation, these maps are also available via zip file on Google Drive (link removed). The zip file available at that link contains all my updated maps to date, as detailed in the zone-specific update log below. Users that do not already have VidiotMaps installed and that prefer manual installation will need to install the Issue 23 and MoreMaps4U map packs, as detailed in the first post of this thread, before installing my updated maps from the linked zip file. Since I have begun maintaining these maps, I have removed several files from the vidiotmap package that are outdated and/or no longer necessary. All users, regardless of installation method, may wish to check for these files, and remove them if they are found. <CoH Root Folder>\data\texture_library\MAPS\city\citymap.texture <CoH Root Folder>\data\texture_library\P_MAPS\P_citymap.texture <CoH Root Folder>\data\texture_library\V_MAPS\City\V_citymap.texture <CoH Root Folder>\data\texture_library\GUI\Icons\Badges\badge_count_200.texture <CoH Root Folder>\data\texture_library\GUI\Icons\Badges\v_badge_StatureBadge7.texture General Update Log Zone-Specific Update Log Future Work
  21. There are three construction sites. One in the Royal Refinery neighborhood, one in the Aqueduct neighborhood, and one in the Industrial Avenue neighborhood. There is a map on the Paladin Construction wiki page showing the location of each of these spawn sites, and vidiotmaps has been updated to reflect this information as well. The site you note in High Park is the destination point to which the newly-constructed Paladin runs, and not a construction site. You'll need to search the three sites I mentioned above to find the active construction site.
  22. Found a small break in the geometry in St Martial, in the northern end of the bayou area in the Fortune's Wheel neighborhood. Coordinates are [-883.1 14.5 -1757.3]. (And no this isn't an old screenshot, the Everlasting TFs channel just shows a really old MOTD when on Brainstorm)
  23. The best I can offer is this set of maps and this popmenu, both of which follow the shortest path for collecting all badges/plaques in a zone.
  24. When using the bind commands (in any form, including silent) directly from the popmenu, you have to, at a minimum, change zones before they take effect. You could restart the client too, but zoning works. The only workaround I have found if zoning is not a practical option is to use 'beginchat /bind' (or 'beginchat /bind_load_file' if you are loading a bind file) followed by the bind you want to use. That will populate the chat bar with the command, and you have to press 'Enter' twice to send the command to make it work. But, the binds will start working immediately. It's not ideal, but as far as I know it's the only option if you want to avoid having to zone after changing binds.
  25. Michiyo posted at 2:15 eastern on Discord that the HC wiki would be down "for a bit" while some hardware was being installed on the server.
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