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Nayeh

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Everything posted by Nayeh

  1. Is... is this your Theme song?
  2. You might be better off looking at Spines/ builds and /Ice builds separately and then join the overall consensus together. Otherwise, perhaps try asking a player named (/getglobalname Spice Merchant) on Everlasting - They're a Spines/Ice Brute I have seen around and recall them having a super cool costume and theme. Anyway, perhaps they can also provide you guidance from their Brute perspective.
  3. If the Tier 9 doesn't have an 8 minute unskippable cutscene for the entirety of Metallica - Master of Puppets to play then I'm out.
  4. Martial Assault - Shurikens - Kicks That is all.
  5. Axe/Regen Brute at Level 39 in the Mender Lazerus arc - Nosferatu down as an EB +2 without any inspirations or fancy tricks. Just a decent build and hacking him with an axe. - I don't have Instant Healing (Maybe I'll get it one day if I can drop Boxing or Spirit Ward lmao). Didn't have access to Moment of Glory at that level. - Used Dull Pain once just to raise my HP cap. - Used Reconstruction once. Admittedly, I couldn't take him on as an AV+4. Though, I wouldn't advise bothering to fight him solo because of his -ToHit Debuffs, LifeDrain, and Dull Pain. Just ain't worth the time.
  6. Just scooting in here with the Britney concepts I made for a themed costume contest awhile back. Bwahaha.
  7. Honey, sit down. I know a thing or two because I've done a thing or two.
  8. The scales pattern is one of my favorites. Thank you for using it to it's potential. 😄
  9. The rest of the player-base wouldn't be burdened if you stopped logging in over it. You know why.
  10. Well... uhm... I guess that's a build. I personally wouldn't recommend that one. A few things I can already pick out: To much focus on chasing set bonuses and Defenses - Some powers are criminally over-slotted. Defender ATO Vigilant Assault can be split 3-by-3 across 2 powers to gather 10% Recharge Bonus (x2) Deceives you with Stealth toggled on for Defense Neurotoxic Breath over Poison Traps Consume with Stamina under-slotted Rise of the Pheonix and Phase Shift... Only '1' Ranged attack for Damage. At least get Proton Volley or Cosmic Burst.
  11. Have you ever played a MOBA? Damage measurements make excellent talking points for sparking toxicity. Not to mention, there are so many other variables to consider when determining success. It would be unfair to not recognize the efforts of other players and their contributions - Healing, Damage Received, Crowd-Control, Objective completions, etc.
  12. Some of y'all are really passionate about powers that don't even get enhanced or placed on the power tray.
  13. Why should I be thankful for what abilities they don't have? I welcome any new challenges. This game is quite honestly really easy and straight-forward. I can think of dozens of powers/mechanics from other monster raiding games that would impose a real threat.
  14. I can't believe you mentioned Laziness, Pillows, and Relaxation without immediately considering Mind Control. Mind is pretty chill if between having Dominate (the Hold), Confuse, Mass Hypnosis, and Mass Confusion. If you have the Stealth ability, you can stand in the middle of a room and just slowly tickle monsters to do your bidding with confusion. Mass Hypnosis is like having a pause button on your game - Toss in a Call of the Sandman Heal Proc to fluff your pillow. Similar results whether you have Domination active or not since it just means you need to re-apply your CC while refraining from using your Damage-dealers until you're ready for some attention. I have had teams where I just waltz to the mission end and casually start a little monster mash at the end-room while the rest of the team grinds away. If you find yourself wanting to be a little more Blast-y with this Playstyle - Pick up a Widow-Fortunata. It's like a mashup of Mind Control with some of the goods of Mind Blast. As far as Gravity goes - I love the set but I think you'll want to lean in more on the Recharge and Permanent Domination so you can confirm your Wormholes on Boss monsters. Plus there are just so many unique ways to play it - Like summoning your Singularity in the middle of a group of monsters to vortex them into a tight ball and unleash Sleet and all kinds of other chaos.
  15. That might involve bind_load files. Though, I have never tried the syntax mentioned in this thread Might scope it out later. They basically assigned a +$$ to be 'press only' and then a normal (different) $$ command to execute.
  16. Not necessarily. There are intentional limitations to Binds/Macros to prevent someone from say - Putting all their attacks onto 1 buttons and pressing it repeatedly. You will need to consider things like Poison Trap having a cooldown that may interfere with how you want your macro to behave whereas Mystic Flight and Translocation don't have cooldowns due to their buff-like toggle behavior. Mind, there are different rules depending on the ability type. Most notably a buff-toggle versus other abilities and ground-target abilities. There is also some logic to it - You're asking for a single macro that both Teleports and Toggles off flight. These are conflicting goals in itself and you may cycle onto shutting off Mystic Flight mid-air which would prevent Teleporting. I don't think you would be able to pull this off with 1 macro - but 2 might be doable if you add a Poison Trap extension to the shut-off command. If you're more interested in macro/bind complexity - I would suggest trying simple ones first then adding a few functions (notice how priority moves right-to-left) and checking out some guides around these forums.
  17. Heh, I just recently created a bind cycle for my Brute that only occasionally uses Mystic Flight to use Translocation briefly. Usually to get through walls ontop of an ally. Binds can be a little overwhelming at first. I would recommend making macros first to tweak and then assign them as a bind if you aren't used to making them. /macro TP "powexec_location distance:max Translocation$$powexec_location target Translocation$$powexec_toggleon Mystic Flight" /bind shift + t "powexec_location distance:max Translocation$$powexec_location target Translocation$$powexec_toggleon Mystic Flight" This bind will prioritize the following: 1. Activate Mystic Flight 2. Teleport to a Target (if selected) 3. Teleport to the maximum distance you can (if no target is selected) Note: Camera needs to face desired direction /macro XF "powexec_toggleoff Mystic Flight" /bind shift + x "powexec_toggleoff Mystic Flight" 1. Shuts off Mystic Flight
  18. Corruptor: Ice Blast/Storm Scourge synergy with Rains Fast Animations - Storm and some other pairings can be really busy with activation times. Proc-Friendly (Bitter Ice Blast & Freeze Ray) Slow-stacking Freeze-Ray holds Knock-down patches - Sleet and Blizzard Corruptors can split an ATO easily for two 10% Recharge bonuses - I like dropping 3 in Ice Storm and 3 in Freeze Ray or BIB with the rest proc'd out.
  19. Water, Ice, Darkness, Radiation, and Electricity synergize with Poison sufficiently. If you aren't completely sold with Water - you could whittle water-based concepts with Radiation or Darkness tinted with aquatic color-schemes. Dozens of my characters use Water concepts - including my Poison/Sonic Defender Whale Main 🙂 For Thematic choices: How could you not love this sea-green orbs (Radiation-Proton Volley)? OR maybe even the (Darkness-Tentacles) sea anemones strangling the baddies? I mean - if you're avoiding Venomous Gas then why bother with Poison at all? It compliments all of your debuffs and dramatically increases your survivability standing closer to targets. Water can comfortably play at a Medium-Small distance with Water Burst, Whirlpool, Steam Spray, and Geyser. Plus you've got 2 Knockups built-in there in addition to Dehydrate's healing properties to sustain yourself. Though perhaps Radiation or Trick Arrow would better suit your playstyle if you want to continue playing at range? As far as Builds go - there is always some peer-review if you want some helpful input.
  20. Controller will be more 'difficult' to solo and level since you are only working with a Control set for most of your damage with the exception of a few secondaries (that will most likely be late-bloomers for damage). That isn't to say it can't be done - content will just be slower. Dominators have access to the Secondary Assault lines which are pretty much all about damage. The ability Domination sets you up with stronger control power, an endurance-refreshment, and some crowd-control protection. It's truly an amazing tool for both group and solo content. As for picking a set.. I mean, find something that would engage you if the point was to 'not sleep'? Picking something like an Ice/Empathy Controller would probably be a major slog if you're looking for hard-mode Soloing so slowly that you will fall asleep? Are you looking for something that is 'Easy' to play? I'm a little confused as to what exactly you're asking for in this rambling post.
  21. One of the Support lines paired with Blaster or Dominator secondaries - Because I'm dying for an AT that is a Support/Melee oriented hybrid. I think it would be cool to have something like a Paladin where you could have a Warmace with like Empathy (or some form of it). Heck, imagine having Trick Arrow and Weapons to be a 'Ranger' type. I would even roll a Poison/Melee character seeing as how Poison performs so well in melee range - like a Poison/Spines character with a Beetle or Pufferfish concept. Making Support/[Blast] combinations is getting old.
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