After years of avid gaming, I have often found myself gravitating toward characters that fall under a Support category. The Support role shines where they can grant their team Buffs, Heals, and Debuffs necessary to secure victory. It's not about quick kills, it's about outlasting and adjusting to incoming assault. City of Heroes carries the roles of Defender, Controller, and Dominator that have the ideal Support lines I am referring to. These three archetypes all have something in common - They're all ranged roles. Where is the character that has been usually refereed to as something like a Paladin in other games?
Yes, I am referring to a Melee variant to join frontlines. Unlike the Caster perspectives playing safe in position. Unlike the Tanks, Scrappers, Brutes, and Assassins. The Bulwark role will enhance combat whilst standing in the heat of battle. The damage may be sub-par, but that is the trade-off for being the Team-oriented Melee Support.
Primary Lines:
Cold Domination
Dark Miasma
Empathy
Force Field
Kinetics
Nature Affinity
Pain Domination
Poison
Radiation Emission
Sonic Resonance
Storm Summoning
Thermal Radiation
Time Manipulation
Traps
Trick Arrow
Secondary Lines:
Battle Axe
Broad Sword
Claws
Dark Melee
Dual Blades
Electrical Melee
Energy Melee
Fiery Melee
Ice Melee
Katana
Kinetic Melee
Martial Arts
Psionic Melee
Radiation Melee
Savage Melee
Spines
Staff Fighting
Stone Melee
Street Justice
Super Strength
Titan Weapons
War Mace
As you see, the lines don't offer very much for the user of the Archetype themselves in terms of the Defense. It's not an expert in combat, nor is it an expert in tanking itself. The Bulwark could potentially provide a bridge between Supporting your team and bashing skulls in.
Let us build the Robin Hood Trick Arrow and Dual Blades Bulwark. Perhaps a thunderous Kinetic and Katana Shinobi. Let us make our Empathy and War Mace Paladins!