Jump to content

Redlynne

Members
  • Posts

    3205
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by Redlynne

  1. No, it's not. I think once you get more than about 3-4 links deep it just isn't recorded in the archive ... but it's still way better than nothing.
  2. To put it mildly ... when I heard that answer, my brain went ... There are times when I HATE being proven right. That was YET ANOTHER one of them ...
  3. Well, there's always the Gravity/Time build I posted, if you want to look at a starting point ...
  4. No thanks. Grinding to pay for decorations in your house supergroup base never really worked out all that well. All it did was limit creativity to supergroups that could afford everything they put into their exquisitely sculpted bases. Prestige no longer serves a useful purpose here on Homecoming ... so it was removed.
  5. Both of those will affect the Singularity Lift power (1 of 3 attacks) and the Repel aura of Singularity. They will have no effect on use of Crush or Gravity Distortion by Singularity.
  6. Rule of Cool ... My Peacebringer's $battlecry is ... "Go TOWARDS the light...!" My Warshade's $battlecry is ... "Your soul is my chewtoy!" Similar outcomes by different means, leading to a more varied playing experience. Kheldians are ... versatile. They also are something of a mental challenge to the Player to keep up with all of the options/choices you have from moment to moment while in combat. So they're more ... complex ... and tend to have multiple strategies beyond being a One Trick Pony™. Style ... and preferences of playstyle. Peacebringers play remarkably differently from Warshades. Peacebringers are far more "self contained" in that you don't need to rely on stuff outside yourself to "fuel" your powers. To me, Warshades feel like Necromancers ... draining corpses and enslaving their essences to do your bidding (for a time).
  7. But it's not (completely) lost to us ...
  8. Depends on what you're angling for. If you're trying to stack Hold MAG beyond 54+ then the (perma) Dominator is going to be the superior choice. But if you're looking for sheer damage throughput potential, do not discount the value of Wormhole with KB>KD to enable "safe" uses of Fulcrum Shift so as to turn Impact boosted Propel into a single target "you die now, no waiting..." power on a Gravity/Kinetics Controller. Dominator can stack deeper MAG. Controller is more versatile, depending on secondary powerset (and with Kinetics can get rather brutal via buffing). So it depends on what you're (really) angling towards wanting to play.
  9. Gravity/Kinetics Controller Wormhole with KB>KD slotted for "safe" Fulcrum Shifting ...
  10. Would be so awesome to use the FlippingCoin emote for teleports. Flip the coin up and teleport before you catch it ... Could also use the Calculate emote for teleports. The math appears in the air in front of you and you teleport ...
  11. Know anyone who might be able to implement it?
  12. I'd just settle for being able to control the primary/secondary colors ON THE ARROWS(!) so that I can match the colors when drawn with the colors I used on my Tech Knight Quiver ...
  13. The reason why they fight each other is the same reason why they fight each other in the open world. The two factions are opposed to each other and are programmed to attack each other on sight. That's why you get NPCs attacking and defeating each other without PC "help" out in Croatoa.
  14. More like moving to a web page based build planner would be due ...
  15. Just because my signature colors are black and red doesn't mean you need to make this a kettle vs pot debacle.
  16. It's not much that I'm "good" at it ... I'm just persistent in my Scrapperlock on the subject of procs to be able to Smashing damage them into submission. Yeah, well ... I do try to go out of my way to explain how I do what I do so other people can learn and do it too. I'm not trying to hold onto a monopoly here.
  17. Redlynne

    Mercs

    ... you still can ... /em knowing look
  18. I would say no ... mainly because for a lot of builds, with enough recharge you don't "need" the T1H attack as a filler. You're better off slotting a Perfect Zinger proc into the Dwarf Antagonize and using that instead. Taunts cost NO ENDURANCE to use and will debuff range on your $Target, making them come to you ...
  19. And some of us will simply post anything that leaks out of our brains through our fingers ... Yes, that happens to me. A LOT ...
  20. Trash compactors are what happens when Scrappers outsource their damage potential.
  21. Mids' was originally created in a world where 800x600 resolutions were common. We no longer live in that world ... not with 4K resolutions becoming increasingly common.
  22. Ice/Ice Tanker ... plays like a "flypaper" Brute. Draw stuff in and freeze them into pulp.
  23. This sounds very much like Stalker Placate ... and kind of for the same reasons. Funny that.
  24. Illusion/Time/Primal ... done as a "No Escape" styled build.
  25. This is why it's important to ... read the label. Sometimes the label will tell you important things you need to know ...
×
×
  • Create New...