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Troo

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Everything posted by Troo

  1. while i typically would recommend /Kin (you'll always be contributing), I'd actually suggest fire/dark or ice/dark for a new Corruptor. /Dark brings a tool kit of control, heal & debuff with Tar Patch, Fearsome Stare, Twilight Grasp & Howling Twilight (debuff) If you really wanna stick with Ice/Storm here is a Corruptor blank with some options that can be adjusted as you fill in the primary and secondary
  2. ever fought these? https://hcwiki.cityofheroes.dev/wiki/Knives_of_Artemis https://hcwiki.cityofheroes.dev/wiki/Arachnos_Archvillains#Shadow_Spider
  3. dammit.. this had such popcorn potential
  4. Troo

    Emotes

    seems like an request for: https://forums.homecomingservers.com/clubs/2-unofficial-homecoming-wiki/
  5. I definitely agree with this. Don't think they need a buff. Being able to convert them does seem reasonable enough depending on level of effort.
  6. Beta for the next release should be soon, shouldn't it?
  7. PLeAsE help..
  8. if it is too easy, it is unvalued
  9. KFC commercials have been everywhere lately.. and I just can't un-see it.
  10. I feel like you've all been trolled [Edit] 'Trolled' shall hence forth be known as, KaPlow'd.. (in my brain at least) The villain Kaplow is off contriving a scheme for victims #24
  11. Yeah, but that is not quite what I would call super easy. There are plenty of people playing the game who don't know they can sell their merits as converters and think those globals are out of reach price-wise. Oh no. Highest effective defense is not 'super easy'.. except.. it is easy with only two lvl 30 per defensive power a new player can get within a Luck inspiration of 45%+. Actually a player can get there for all ranged and melee by lvl 21. the low slotting requirements open up all sorts of possibilities.
  12. An increasing number of odd '1 post' topics showing up lately.
  13. totally Titan Weapons / Shield Defense joking
  14. @Patti are you confused by the phrase "bigger fish to fry" OR do you think the costume creator is awful? EDIT. There are in-game issues affect most players that should be addressed before taking on something difficult. AKA bigger fish to fry. The costume generator is as is is not awful. Some examples: Also, Pat tags people post with confused nearly 20% of the time. So I'm curious what is confusing?
  15. !??!! Super Reflex on a brute can hit 45%+ melee, AoE, Ranged by level 30.. with single origin enhancements and two IO globals.
  16. bigger fish to fry.. and really it is not awful.
  17. I would never advocate for destroying in-game resources. While the suggestions are not incorrect, they are only really useful for some start up funding and could be at the expense of new or lower level players. Normal game play, crafting, or converting would generate similar or better cash flow. Join a group, folks are eager to help new players. Or find me in game. Happy to provide the same boost with less effort and not destroying low cost items from the market.
  18. Spending 500M to get 600M is definitely less than the expected return on packs (packs are a crummy return anyway).
  19. All we are guaranteed is today. r.i.p. Chadwick Boseman
  20. It's not okay for heavy hitting, set defining, single target attacks to be so consistently wasted on defeated targets. If the power was cancelled in situations where the target is defeated before the hit lands.. I might be okay with it. However that's not how it works.
  21. some folks using macros for packs and marketing.. we'll have the team reign that in a bit.
  22. I agree that @Tyrannical @Zepp threads mentioned had a lot of ideas related to this subject.
  23. The Pool I think this or similar have been mentioned in the past. Re-purposing the pool powers could be used to create some interesting combinations for melee, ranged, or support. Bonus - Giving credit for pool powers already taken in the primary when selecting from a pool (in the example below,Weave would now have no prerequisite) Boxing 1 Melee, Light DMG(Smashing), Foe Stun, +Fighting Synergy Kick 1 Melee, Moderate Dmg(Smash), Foe Knockback, +Fighting Synergy Jump Kick 2 Melee, Moderate Dmg(Smash), Foe Knockback Adrenal Booster 6 Self, +To Hit, +Recharge, +Damage Air Superiority 8 Melee, Moderate DMG(Smash), Foe -Fly Wall of Force 12 Ranged Cone, Moderate DMG(Psionic/Smash), Foe Knockdown Cross Punch 18 Melee (Cone), Moderate DMG (Smashing), Foe Knockdown, Stun, +Fighting Synergy Spring Attack 26 PBAoE, Moderate Dmg(Smash), Foe Knockback Burnout 32 Recharge Primary/Secondary Powers
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