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Troo

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Everything posted by Troo

  1. https://shenanigunner.com/ UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts! ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com
  2. https://archive.paragonwiki.com/wiki/Bug_Hunter_Badge Maybe this or something similar that shouldn't be so hard to get..
  3. Last usable version here: Mids' Reborn v3.1.2.5 (Homecoming Issue 27, Page 3)
  4. It's soooo much better until it isn't
  5. @Boas I disagree
  6. Reasonable suggestion. @mistagoat makes a good point. I agree with @MTeague. Knockback is great. It is also fun. That said, I can understand the usefulness for someone that doesn't like it to be able to turn it off.
  7. Reading this again.. it sounds like one of those naughty channels hotels used to have.
  8. It's unfortunate when faith in a system is undermined. There's likely just a few bad actors out there and it's a pain-in-the-butt to show what they are doing. One isolated incident might not even look so bad. As frustrating as it is the only tool we have is report them and move on. Do some folks weaponize complaining and reporting, yes. That is up to others to recognize and deal with. This is the system we have. I support you expressing your feelings on your experience.
  9. I've figured these are suggestions, and feedback to the Homecoming team. A response from say a Dev might be wished for, but any expectation would be misplaced and unreasonable.
  10. Ah sarcasm.. You got me at least. I thought 'hey wait a second isn't that what.. ohhh" ------- -- ------- As to 'The Idea Police': It's often surprising (to me) when and where folks write 'don't tell me what to do' or 'don't tell me how to [ fill in the blank ]' and then do-that-exact-thing. I've likely done it more than once or twice. I'm not sure if Forager is a master baiter butt wow they know how to get a response. Is this a cultivated skill? They have used the internet before! 4,100 views 226 replies AND while I don't agree with much of what has been written they have provided an example of some 'Idea Police' at work. Thus solving the@GM_GooglyMoogly conundrum. "Maybe the "Idea Police" are more prevalent on older threads." Does this all put Moogl-ster in a bit of a pickle? Cave to one group and end the discussion there by potentially reinforcing the 'Idea Police' premise. Or, let this go on and on until it simply burns out consuming moderator time and effort along the way. Could there be a third option? Check back whenever. Same bat time, same bat channel.
  11. Hey! All of my suggestions have been the bestest most fantastic. Disclaimer: This should not be confused with general discussion topics I've started which range from pot-stirring to shit-show with a smattering of thoughtful introspective.
  12. This single post seems pretty reasonable.
  13. Corruptors are one of the best all-round archetypes. Blasters blast. They rotate tee shirts that say "Glass Cannon" "Death is my Bestie" "Don't Mez Me Bro" "Pew Pew" Corruptors are a great way to learn the game from a ranged perspective. A little Blaster, a little Defender, a little Controller all mixed together like your favorite cookie. Yum. Blasters, you'll know where all the hospitals are in each zone. The more practice the better they get and they can absolutely be built to be tough via 'kill em first'.
  14. oof Could give you a quick cheeky answer OR try to raise awareness on what's being asked in a game with as much varied content and situations as this one is complicated. Ima going with a third option: Trooth If cost is trooly not an issue.. Get good at stocking and using inspirations. Buy Amplifiers at the S.T.A.R.T. Vendor. You'll have Max Damage and Max Protection on demand. AND pick any quick firing Primary: Archery/Energy/Fire/Ice (Fire and Ice being most popular) If you want to fiddle with builds, no problem, we can show you. It can be time consuming. S.T.A.R.T. Vendor Amplifiers Offense Amplifier : +15% Dam, +10% ToHit, +15% Rech Defense Amplifier : +5% Def, +7% DamRes, +Mag4 StatProtect Survival Amplifier : +15% Regen, +20% Recovery, +40% HP Defense Inspirations Luck: +12.5% Defense to all attacks (except typeless) Increases your defense by 12.5% for 60 seconds. Good Luck: +25% Defense to all attacks (except typeless) Increases your defense by 25% for 60 seconds. Phenomenal Luck: +33% Defense to all attacks (except typeless) Increases your defense by 33% for 60 seconds. Amazing Luck: +50% Defense to all attacks (except typeless) Increases your defense by 50% for 60 seconds Damage Inspirations Enrage: +25% Damage Increases all your damage by 25% for 60 seconds. Focused Rage: +33% Damage Increases all your damage by 33% for 60 seconds. Righteous Rage: +50% Damage Increases all your damage by 50% for 60 seconds. Furious Rage: +100% Damage Increases all your damage by 100% for 60 seconds. You want builds:
  15. Maybe you have a point. Lets assume Tar Patch gets a tweak, what trade off would you be willing to sacrifice for the improvement? Would a reduction in Twilight Grasp be worth it? That seems unrelated and extreme but somewhere they are going to find a trade off to offset an improvement. We might be able to get away with a small tweak but even dropping the recharge 15s might need an offset. I'd like to point out on Corruptors at least, you are comparing a level 1 power to level 16 and level 28 powers. Lvl 1 : Tar Patch : Ranged (Location AoE), Target -Speed, -Res, -Fly Lvl 16 : Freezing Rain : Ranged (Location AoE), Minor DoT(Cold), Foe -Speed, -Recharge, -DEF, -Res Lvl 28 : Sleet : Ranged (Location AoE), Minor DoT(Cold), Foe -Speed, -Recharge, -DEF, -Res (All), Knockdown One aspect you didn't include is the duration of the powers. The longer duration is very nice for harder targets and extended fights. Tar Patch : Duration 45s Freezing Rain : Duration 30s Sleet : Duration 30s The relationship between Duration and Recharge allows a player to stack Tar Patches. I can stack TP for 17-20s pre-Incarnates. I think Freezing Rain doesn't stack it 'replaces the effect' while Sleet's debuffs are 'no stacking and new effect ignored'. Also: There's a chance Tar Patch is over performing as a level one and so changes might come with more offsets than expected.
  16. Hey! How does this person have no warning points?! Muthatruckingawddam double standards.. ..yep that was my take away.
  17. Well this escalated quickly. Below isn't mine but maybe there is something succinct in it's message..
  18. I agree that the Suggestions section behavior could be much better. My post above while a joke is totally unacceptable and should be removed. The linked above has tips, lays out expectations, and recourse. All suggestions should be encouraged. Homecoming has stated: "Suggestions and Feedback is one of our most important forums."
  19. just kidding
  20. That's a good rename. ------- -- ------- @Yomo Kimyata You're not wrong. Maybe disabling replies to this subforum? It is very sad to see the treatment folks get when making a suggestion. Especially new folks.
  21. Group Fly looks cool and it makes sense that it helps with pet pathing and keeping pets at range. Many use it very effectively. That said, the mastermind who is using group fly at close range and refuses requests to back up or just turn it off is a very special kind of player. Some good suggestions have been made. The one similar to powers with popup powers like Fly/Afterburner and Super Jump/Double Jump makes sense. Group Fly/Team Fly or similar. Group Fly gets the Endurance reduced and a smaller radius. It effects the player's pets but not teammates. The popup power has a larger range and can effect teammates. I love knockback and even though I'm pretty good with it, it can make a mess. I don't use multi-target knockback powers when it could potentially grief other players. They are my powers and I am in control of when and where I use them.
  22. Group Fly: Are there other powers that can Debuff teammates?
  23. @Major_Decoy Why the LotG Def/End in Combat Jumping? The endurance does little there, right? Also, in Spirit Tree you have the Preventive Medicine: Chance for +Absorb; Are you using Spirit Tree a lot? I take Spirit Tree but rarely use it.. So I do one of the globals rather than a 'chance for'. If there's a good reason I am willing to switch how I've done it.
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