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Troo

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Everything posted by Troo

  1. i wish we had these.. foot stomp for the win!
  2. This advertorial paid for by big farma. Because farming needs justification. 😛 seriously, first and only post? lol, play how you want, i guess.
  3. You are correct. It's on the event calendar each year. Typically we shoot for April 1st and we'll have updated roll tables to include any new sets. That said, I always encourage folks to roll a alt whenever inspiration hits. "if you're not twitching, you have room for another alt" -someone Any volunteers to update the tables after the next page drops? I can do it, just opening this up for others to assist. Slot Machine's Random Challenge 01 April 2024, 11:59 PM 22 April 2024, 11:59 PM
  4. So close. A deep thank you to all participants. (it can be hard to come into beta the first time) While we may not always agree on various changes, I at least feel heard. So thank you to the devs, powers folks, staff, and anyone else who contributed. Dutch Bros for everyone!
  5. Indom, upgraded the costume on this one based on what some other folks had done. Codename: Smaug
  6. Everything? Indomitable will remain at +100% XP
  7. Troo

    omg hi

    how's it going? in your opinion is it still a thing?
  8. You too can possess the great shoulder owl of the crey. Many a foe has asked "where'd they get so many owls" just before the laser rifles open fire.
  9. a bad ass costume and some epic moves.. maybe a fun kinetic melee/ninjitsu s t a l k e r
  10. H E Y I don't only 6-slot stamana and health, I 6-Slot Brawl and 6-Slot Sprint AND still have a slot to spare on my most epic imaginary build that crushes everything the mostest.
  11. oh my which barista failed to deliver a quality product this morning?! 😛
  12. "You could make a team with a Tanker, a Brute, a Stalker, a Sentinel, and a Blaster. That's five ATs but it's not anything like five roles. It's NOT a "balanced" team, which is what they are trying to encourage." 5 different ATs alone is diverse. "And the roles aren't fuzzy at all. They're very clear. The ATs with Defense primary, as well as those with AoE Taunt and punchvoke, are Tanks. The ATs with Melee damage primary, but without (or MOSTLY without) AoE Taunt, and without punchvoke, are Melee Damage. The ATs with Ranged damage primary are Ranged damage. The ATs with Control primary, as well as those EATs with specs that heavily feature control, are Control. The ATs with Support primary, as well as those who support their pets doing most of their damage, are Support. Sure, there are individual Power Sets that break these outlines, but generally they make sense. Standard ATs counting for their primary role, and EATs counting for all roles they CAN spec for makes sense. Not everyone likes it, but it makes sense." Above is a pretty good breakdown. I don't agree with how cut and dry it is, but it is straight forward, Above, however, does not match the game descriptions. Corruptors twist the forces of the universe to do their bidding. As a corruptor, you might strike your foes down with blasts of fire, entomb them in ice, infect them with radiation, or curse them with pure darkness. As your foes are weakened, your scourge ability kicks in, increasing your damage to an enemy as their hit points drop. You can even impart a portion of your twisted power to your allies to protect them from harm, heal them, or increase the damage they deal. This wide array of abilities comes at a price. Your defenses aren't strong, and you can quickly attract the ire of your enemies if you aren't careful.
  13. I guess it makes sense, folks at least tried it once.. here's your badge. Still think the descriptions need to be consistent one way or another throughout the game and documentation. Don't let folks think they are filling one role when they create and play a character, but have to fill a different role listed on one list somewhere... just my opinion. I'll do some testing again and report back.
  14. I agree all the information should be (and is) available for players who want to check out. What CoH did with the power descriptions is add flavor and some context to basic information. (for a detailed example: see Hack at https://cod.uberguy.net/html/power.html?power=brute_melee.broad_sword.hack&at=brute) Hopefully, you are selecting based on the power description rather than the power 'icon'.. I've never heard of selecting by icon. Icons do all have meaning behind them.. 'Animation time' / 'attack speed' is shown in the same block as activation time, isn't it? Click on the You are showing your preference, I get it. However, what's important across archetypes can vary. (melee damage, ranged damage, controls, support) Note: City of Data is great for detailed numbers. Here one link for Hack: https://cod.uberguy.net/html/power.html?power=brute_melee.broad_sword.hack&at=stalker
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