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Troo

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Everything posted by Troo

  1. Tradeoffs. It is the reality of balancing changes that are more than a small tweak. The devs have the best intentions and it is often not easy. If folks are unfamilar with sweeping changes and 'revamps', tradeoffs can often negate a perceived buff where the benefit really only works for a very specific use case that may not match common play styles.
  2. Not troo. Existing characters do not get to keep powers that have been removed. Existing characters do not get to keep previous iterations of powers. Existing characters do not get to keep previous slotting [benefits] of powers if some enhancements have been removed from what a power can use. Existing characters [do often] keep powers at previous levels if the level availability changed. [this is lost if a character ever respecs] A character may get lucky and not have powers affected in a way that requires a respec, others will be gimped. A free respec will be provided to effected power sets. @Misterthomas take note. I would LOVE to be wrong. This has been observed during testing and experienced with previous changes.
  3. But at what cost? one example: <-- That 50.84% is now an un-enhancable 25%. 20%. Enhanced here would be 39.18% (195.9 x 20) Will removal of Dull Pain at level 10 have a real impact on lower level content? What about leveling up? Was Tanker Regeneration so powerful it required reshuffling of powers? Does no changes to Willpower say more than a little bit about the preferences of those making decisions or having the most input? There is a lot going on here.
  4. If those who participated in Closed Beta could keep their white knighting to a minimum, that would be appreciated. With extensive changes, this is gonna take a bit for folks to get over the shock. Initial reactions will be all over the place.
  5. Design Notes are greatly appreciated. Let the flame wars begin.. you get a ban, you get a ban
  6. Keep the suggestions coming. Given the comments, maybe if this was something that could work for all five Origins (Science, Technology, Mutation, Magic, Natural) like an Elementalist. You can come up with it I believe in you!
  7. LOL I feel ya though. Maybe an intern would be of some assistance?
  8. Is it possible to make the torches on the walls not stop our giant super strong villains and heroes in their tracks?
  9. That was from a different thread where you said:
  10. ^^ this is yummy ^^
  11. Katana / Invulnerability Tanker
  12. Sure seems like it. and..
  13. Just something to consider: I actually use Rain of Fire as a shield between targets and my character. They come at me, hit the edge of RoF and often scurry away.
  14. The team should be able to sort you out. (maybe do a support ticket in-game if you want help sooner) I am fairly confident no one else has uncovered this travesty which should garner you one Bug Hunter badge. (that's a tough one to get!)
  15. Troo

    DDR % on Ice Armor

    Not all armours are the same. Even amongst the defensive sets there are different strengths and strategies. While you get to have your opinion, the -dmg and -recharge plus -speed Ice Armor offers can result in less attacks hitting less often for less damage. Learning how to lean into a characters strengths is part of the game.
  16. pst! hey.. I can get you some extra slots. how much infamy/influence you got?
  17. wait.. dagnabbit I thought for sure it was > ( {10+5} x2 )
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