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Troo

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Everything posted by Troo

  1. I'll take this one. The whole quote is: "That said, changes are still happening and it's kinda bullshit." Power changes were still happening after open beta, after the publish; and yes I wrote that 'it's kinda bullshit'. Not innocent at all.
  2. Just fyi CapFab, it was presented as 'Nerfs - Stealth Changes - Bullshit'. Dashes in this case were meant to represent a break or pause; to differentiate them. I never wrote 'stealth nerf'. Did not write 'intentional'. Apologies if that was your take away. To be clear the power is not functionally identical, but they said they'd look into it and that's enough for me on that power. There are still many undocumented changes. Folks should be encouraged to note them. If you see something say something. There were still changes being made, supposedly this has stopped and the focus is now on bugs and dialing in the new stuff.
  3. There were two questions there. Is it a documented change or not? You've answered 'No'... Are changes still happening? Are we to guess your answer in 'No' here also? I am not making a 'stink', things are happening, folks should know about them. Folks shouldn't feel crazy or have to do detective work to figure out if they are gaslighting themselves.
  4. Hey I appreciate it. I can take a beating. This topic is not specific to any one power or change. There are lots. As others have stated they have noticed some things as well that seem off. We don't always agree, but I see the effort you put into unraveling some mysteries in this release. Thanks.
  5. Is it a documented change or not? Is it a documented change or not? Are changes still happening? Pretty simple questions @arcane. I realize you want to engage and argue minutia. Start a new specific topic and I'll participate. Maybe I already did that. Maybe I already did that a number of times and noticed a trend. Maybe this is a broader discussion since Page 2 went live and changes are still happening. Maybe for your fourth post in this topic you could expand on how you would run the forums if you were in charge. I and others are big fans of that.
  6. Oh Mary Sue, Moment of Glory on lasts but a moment. Whats the point if a player spends their time getting juggled or toggle dropped. The power also was setup as an escape power. A player could escape being immobilized, held, stunned, slept, etc. even being sapped. Moment of Glory When you activate this power, you gain Resistance and Defense to all damage types except Psionics, recover Endurance more quickly, and are highly resistant to Knockback, Repel (Stalkers only), Sleep, Disorient, Immobilization, and Hold effects. "highly resistant" isn't the same a 'some resistance'
  7. You might have some good points..
  8. Moment of Glory - 100.00 repel protection for 15.00s on self (reduced to 7.50) & 1,000.00%% resistance to repel for 15.00s on self (reduced to 100)
  9. Is it a documented change or not?
  10. Moment of Glory - 100 knock protection for 15.00s on self (reduced 90%+ to 7.50)
  11. You are. My beef here is limited to one power. Instant Healing was not part of the 'revamp'. But while we are here, let me get this straight: Are you implying that "five people that still PvP" should dictate changes to everyone else on all the servers when they don't use the zones,.. maybe one zone from time to time on one shard? Hopefully I am just misinterpreting you.
  12. PvP is wider than arena. Others do as well. I'd guess my account has hundreds of hours in PvP zones maybe over a thousand. Not many spent trying to defeat players. 4 zones lots of content: Bloody Bay, Siren's Call, Recluse's Victory and Warburg
  13. I'm not sure if it is magnitude or duration. What I am sure of is how dysfunctional it is that changes are published in a cryptic manner many don't understand.
  14. It's an off the top -200% regeneration. Tankers or Brutes may be able to spare that, a Stalker, not so much. Don't get me started on how 1v1 shouldn't dictate sweeping changes. Folks couldn't get even consideration of tweak to the revamp but all bow to 1v1? That's dumb.
  15. There are a ton of great things in Issue 28, Page 2. There are also changes that have gone without documentation. It was a big drop so I appreciate somethings can fall through the cracks. That said, changes are still happening and it's kinda bullshit.
  16. So we can expect a reversion of the Regeneration > Instant Healing nerf? Regeneration > Instant Healing [PvP only] [PvP only] Reduced unenhanceable regeneration from scale 6.00 to scale 4.00 This change isn't listed in your Beta notes above but went live according to the June 24 update. https://forums.homecomingservers.com/patch-notes/ A power that was unchanged a couple weeks ago. PvP changes don't just effect arena, they effect anyone who does PvP zone content. __________ _ __________ Treating Brutes, Sentinels, Scrappers, Stalkers, and Tankers the same simply ignores some basic differences. Ranged vs Melee, Tanking vs Stalking, etc. 45% Defense is not effected across ATs in the way Regeneration is effected by the Max HP Cap difference between ATs. Stalkers got screwed.
  17. An existing power, Instant Healing, was working one way in pvp zones a few weeks ago, and is now suddenly nerfed ~25%.
  18. Thank you all for the very good explanations. I'm thinking some folks look at the patch notes and think 20 is greater than 8 but what the f*#! does that mean.
  19. @gazellie So there is no concern in PVE? I play often solo in PvP zones as I enjoy the mini games. Should someone like myself expect a serious performance hit going from PvE to PvP zones?
  20. Is Scale explained somewhere? I've seen this: Self damage buff lowered from 1.0x to 0.875x. Here are little more confusing: will do 3 extra ticks of scale 0.4433 cold damage increased over 4.5 seconds (totaling scale 2.8) Power now applies a scale 2 -dmg debuff This power now grants scale 0.8 resistance defense lowered from scale 2 to scale 1.7 Heal per enemy increased from scale 2.2% to scale 11% lowered from scale 11% to scale 6% What does it mean? Seeds of Confusion Scale reduced from scale 20 to scale 8. Is going from scale 20 to scale 8 a 40% reduction or something more significant?
  21. solo dps/survivability (are these the same or interchangeable or at odds?) maybe take a little read:
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