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Generator

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Everything posted by Generator

  1. Hey, So last night, I logged into my current alt-crush, a Sentinel Rogue. None of my friends were around and I wanted to run Newspaper missions. So, channeling all the times we've told newbs to "Make the team you want to be on," I went to LFG channel and said, "Lvl 20 Newspaper mission team in Sharkhead, PST for invite!" The /tells started coming in, and we were soon running a team that hovered in the 6-8 size range for most of the time we were on. We tore up mobs, got XP, chatted a bit about the game and this and that, beat the bejeezus out of Ms. Shock when she tried to stop the bank robbery in Steel Canyon, and in general just had a good time. I guess my only real point in posting this is, if you ever read one of us saying, "Go ahead and make your own team, it's not hard," and scoffed, well it really isn't. My other only real point is, if you were on Indomitable last night and were part of Ann Ionic's team in Sharkhead, thanks, you were all awesome! There was someone who missed the Steel Worker badge, a Demon MM, name was something like "Kerra Baal." Try finding me again tonight and we'll see if we can't get that for you! My other other only real point is, if you weren't on that team, maybe I'll catch you on the next one! Everyone have a great day. Generator
  2. @jubakumbi, Sure, it could well be intentional. But either way, it's incumbent on all of us to push back against it. Paragon City can be cool and groovy again! (checks self) Sorry, Toy Story 3 has been on cable a lot the past few weeks, I channeled a little o Michael Keaton's Ken there.
  3. Stuff like what OP saw, I'd figure to be holdovers from other games, that, in this environment, are freaking crazy talk. Just play, we'll make it work.
  4. Here is a quick sketch of what I want to try and do, just at the common-IO level. If anyone's got any feedback I'm all ears. Generator Hero Plan by Mids' Hero Designer 2.22 http://www.cohplanner.com/ Click this DataLink to open the build! Ann Ionic: Level 50 Mutation Sentinel Primary Power Set: Electrical Blast Secondary Power Set: Electric Armor Power Pool: Flight Power Pool: Leaping Power Pool: Concealment Power Pool: Teleportation Ancillary Pool: Electricity Mastery Hero Profile: Level 1: Charged Bolts -- Acc-I(A), EndRdx-I(3), RechRdx-I(21), Dmg-I(25), Dmg-I(37) Level 1: Charged Armor -- EndRdx-I(A), ResDam-I(3), ResDam-I(9), ResDam-I(21) Level 2: Lightning Bolt -- Acc-I(A), EndRdx-I(5), RechRdx-I(5), Dmg-I(17), Dmg-I(37), Dmg-I(50) Level 4: Fly -- Flight-I(A) Level 6: Ball Lightning -- Acc-I(A), EndRdx-I(7), RechRdx-I(7), Dmg-I(17), Dmg-I(36), Dmg-I(50) Level 8: Zapping Bolt -- Acc-I(A), EndRdx-I(9), RechRdx-I(11), Dmg-I(23), Dmg-I(36), Dmg-I(46) Level 10: Charged Shield -- EndRdx-I(A), Heal-I(11), Heal-I(42) Level 12: Tesla Cage -- Acc-I(A), EndRdx-I(13), RechRdx-I(15), Dmg-I(19), Dmg-I(31), Hold-I(43) Level 14: Energize -- RechRdx-I(A), RechRdx-I(15), Heal-I(23), Heal-I(31) Level 16: Static Shield -- EndRdx-I(A), ResDam-I(33), ResDam-I(42), ResDam-I(43) Level 18: Conductive Shield -- EndRdx-I(A), ResDam-I(25), ResDam-I(27), ResDam-I(29) Level 20: Grounded -- ResDam-I(A) Level 22: Combat Jumping -- Jump-I(A) Level 24: Aim -- RechRdx-I(A) Level 26: Short Circuit -- Acc-I(A), EndRdx-I(27), RechRdx-I(29), EndMod-I(31), EndMod-I(40), EndMod-I(45) Level 28: Lightning Reflexes -- Run-I(A) Level 30: Stealth -- EndRdx-I(A) Level 32: Thunderous Blast -- Acc-I(A), RechRdx-I(33), RechRdx-I(33), Dmg-I(34), Dmg-I(34), Dmg-I(34) Level 35: Power Sink -- RechRdx-I(A), EndRdx-I(36), EndMod-I(37) Level 38: Power Surge -- Acc-I(A), Acc-I(39), RechRdx-I(39), RechRdx-I(39), Hold-I(40), Hold-I(40) Level 41: Havoc Punch -- Acc-I(A), EndRdx-I(42), RechRdx-I(43), Dmg-I(45), Dmg-I(46), Dmg-I(48) Level 44: Paralyzing Jolt -- Acc-I(A), EndRdx-I(45), RechRdx-I(46), Empty(48) Level 47: Rehabilitating Circuit -- RechRdx-I(A), EndRdx-I(48), Heal-I(50) Level 49: Recall Friend -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Flight-I(A) Level 2: Health -- Heal-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(13), EndMod-I(19) ------------
  5. I was thinking her sister (Kat Ionic) would be like an Elec/Elec Dom or something. :) I won't lie, when I rolled Ann, I went back and forth as to whether the name was clever or stupid (I can be very hard on myself with that stuff), but I've gotten nothing but positive feedback on the name, so I'm happy. I'll keep an eye out for the ATOs, thanks for the heads up.
  6. That was EXACTLY what I loved about it back then! It was called a hazard zone for a reason, now...it's just another zone to me. Yeah, well, most sane people hated when missions were placed deep in them pretty much blocking off progress because you can't reach the door... I'm with you on this. Hollows 2.0 > original recipe
  7. Hey, I'll be out of the picture for a few days, as I just moved today. It's a shame, because Ann Ionic is getting interesting to me, and I want to see if she's worth keeping on with. More in a bit. Later.
  8. That's a thing? Awesome, thanks. I'll have to add that to the tab in which I've got the LFG channel.
  9. Oh, I did that one! "Oh no, I slotted two of the same enhancement! Why the heck would I do that? I gotta fix that!"
  10. No. We are discussing mistakes. That is clearly a win. Besides, he got all of us.
  11. As @kelly Rocket said, a Defense Debuff doesn't have a capital-M-this-is-a-game-stat-Magnitude, those are usually reserved for crowd control powers.
  12. BAF: this one I don't know. :) BAF is the Behavioral Adjustment Facility, one of the Incarnate Trials. Beaucoup fun (IMO). EDiT: also, OP, welcome aboard, man!
  13. I always have an issue with my own names. Stoney McStonehands, yeah that's not how I'd do it but I can't expend energy trying to "correct" everyone into my way of doing things. My newest character, I had a name I was not 100% sold on, but I let fly and took her into the Isles. The feedback I've gotten from randoms on the street, though, has me thinking I did well. (Ann Ionic, an Elec/Elec Sentinel.)
  14. My first Tanker was an Inv/EM. At the start you couldn't run both Temp Invuln and Unyielding Stance at the same time. I looked at the two of them, saw US rooted you, thought, "Well screw that!" And proceeded to get stunned every two seconds. Oh, and I didn't grasp how important Fitness was, so I just totally did not plan around that. Long story short, to paraphrase Saruman, I had chosen the way of pain. :)
  15. I got her up to 12 last night. @graeberguinn, funny you mention the range thing, as I am feeling that a lot more than I expected I would. I have an Elec Blaster as my main, and I guess I am very subconsciously aware of his capabilities, as several times, I got into what I was expecting to be range for Ball Lightning, only to hit the button, and nothing. "Hmm, did I leave the safety on... oh right, Sentinel Range, grr!" It's enough to make me think that if she gets high enough to Incarnate, I'm very likely to use one of the two Alpha abilities that boosts range. I've been keeping track of what I've been doing in Pine's builder, but I have to start doing more forward-planning of Ann, as opposed to standing there at the Arbiter going, "Uhhh, what am I gonna do now...?"
  16. Hey, I don't know how hard it would be to implement this, but I'd love it if we could get the four chest emblems that the Outcasts use. Just wishing out loud. Later on, Generator
  17. According to the old RedTomax data, a nice zesty -22.5%.
  18. Oh, okay. Just so we're clear, I can live without Lightning Field, I was just noting that was where the set changed relative to what I'm used to (I have Electric characters across a wide range of ATs, among them a Brute from the "old days" that I've recreated here, so I was using that as my point of comparison).
  19. Hey, So I finally started an Elec/Elec Sentinel this morning, and made myself hideously late for work as I leveled her to 5 and went to Port Oakes to grab a newspaper. :) I'm away from Pines atm, but I was looking the powers over earlier. Looking at Electric Blast and I'm seeing 1) Zapp is now Zapping Bolt, I guess like Blaze or any of those other high-dmg 3rd blsts, and 2) Tesla Cage now does heavy damage wih a side of Hold, like Bitter Ice Blast. Looking at Electric Armor, and I saw Lightning Field is gone, replaced by a +Regen toggle (that, if I read right, costs more end than the rest of the set put together O_o ). With all that in mind, anyone got any advice on how to build one of these? Are all the powers worth taking? My first draft is always an SO/common IO version, apart from those "no duh" IOs you would take anywhere/everywhere. Thanks, Generator
  20. A thread elsewhere has answered this in a way. "Mids has asked that this work NOT become open source..." is the sum of it. So unless a from scratch project is what you're doing, then it's probably going to get some flack. I don't want the following to sound like I'm being a d**k, but here goes. How thoroughly are any of us bound by that? He doesn't want it that way, I get that, and for 10+ years he got things his way, but nothing lasts forever. If the code went open source, would there be any repercussions besides "Original Mids is pissed?"
  21. That's good, but didn't khy make a change in the version of Pine that he did, which invalidated older Mids files? My concern is that files I made to accommodate that will not be valid once I go back to this version of Pine.
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