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Generator

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Everything posted by Generator

  1. Lots of good advice above me. Get proactive about doing unto the mobs first. You've got good primary/secondary synergy, in that you can use Lancer Shot + Taser to stack Stuns on a Boss. Another thing to note: part of Blasters' Defiance is that you can use your T1 and T2 primary, and your T1 secondary attacks while mezzed.
  2. So I was experimenting with some combinations of the work done by both @Erratic1 and @Mjolnerd The more I looked at the Club hair, the less it felt like her, so I'm trying it in a ponytail. Erratic, no joke, I had been looking at a V-belt at almost the exact same time you posted your take on the other costume, GMTA! 😄 I kept her same face instead of the Supernatural one, but added the aura effect to her eyes as well to punch it up a little. I'm torn on the boots. I tried them in white, but then I felt they looked like go-go boots from like 1967 or something. So I'm still experimenting between the bronze or the same blue as the pants. Ditto the shoulders; I like the bands, but I'm also trying out the roman segmented pieces from Erratic's take. WIP below. For the zillionth time today, thanks to all of you that's been suggesting stuff! Generator EDIT TO ADD: I tinkered some more with this costume, adding in the Roman Pauldrons that @Erratic1used in the version they made of @Mjolnerd 's efforts. I dig it! Loving the Cyberpunk vest. Never used it before, and I can just about guarantee you that no one has been this enthused about getting a new vest since Yelena Belova. 😄 New version attached. I was also experimenting with a different top here, went to Yakuza 3. I think the pants, I need a textured option rathr than the smooth tights. But I really like where this is going. Thanks again to both of you! Hmm, my phone isn't uploading the new pic, so I'll attach it later, but thanks! 2nd EDIT: here she is, thanks to both of you for the suggestions! (Pants were changed to "Leather Armor" selection.)
  3. @Erratic1, I think it's that "Really great ones collaborate!" 😄
  4. Big thanks to both of you,@Erratic1 @Mjolnerd I'll have some fun with those next time I log in. I started working with the other two last night after Ann helped save the Faultline Dam, but didn't finish with them. Again, much appreciated, thanks to all of you! Generator
  5. @Cutter, @Biostem: You two both put some interesting ideas out there. Thanks a ton! I'll trot those into Facemaker and see how they look!
  6. Hi folks, So, this is Ann Ionic, a Rogue Elec Sentinel who I've portrayed as basically just a woman member of the Outcasts. I've got two outfits for her which I'm satisfied with. One that's "A Lead Shocker, only as a woman," and another that's the villain equivalent of "throw on an armored top for Casual Friday." I'm looking for another look or two that says something a little more "career supervillain." I'd like to stick with the dark blue and white color scheme (but I'm open to alternatives if something strikes you); when I've used a third color (like to give the shoulders or belt some contrast), it tends to be a copper/bronze tone. Anyone who comes up with an idea, I'm all ears. Thanks! EDIT TO ADD: Holy Cow those shots are like, potato-quality. I'll try to get some better ones later, but those at least convey where she's going with it.
  7. Congratulations on the Big Ding. I'm glad you found a character compelling enough to keep at her. And great costumes all around.
  8. Ah, very cool. Thanks, I'll have to track them down!
  9. Me again. 🙂 Are the EBs in the Abandoned Sewers level-less, or are they high-30s like the rest of the stuff down there? I haven't been on when I was consicous and thinking to go looking yet.
  10. Ah, makes total sense viewed in that context. Thanks for the link! 👍
  11. Is Cimerora now accessible via the Long Range Teleporter when these badges are acquired?
  12. Hell no. Hold is gold, I always say (if we generously redefine "'always" to include "stuff I just came up with"). Used it that way since my very first Elec Blaster in Apr '04.
  13. On a non-damaging slow, like Shiver, are we thinking just go ahead with the Ice Mistral set and let the +Dmg twist in the wind?
  14. It's been so long since I fooled with Stone Armor, so if I'm talking nonsense please go easy on me. I forget if Rooted had the same can't-jump schtick as Granite. If it did, can Rooted also be able to curb-hop now? (Haven't had a chance to check on this, been a busy weekend.)
  15. The way I've always figured it, if a given "element" is in your Primary & Secondary, it should be available as an APP.
  16. Good point, I misspoke in that regard. That said, I feel like most of what we want, it's just a matter of picking existing powers to make up said pool, then making sure the numbers are on the right scale. As a programmer myself, I will NOT use the dreaded phrase "How hard can that be?" The Standard Code Rant always seemed to put it so well. 😁
  17. And this is where I'll once again say, "Proliferate elemental APPs!"
  18. Valid points all, thanks for clarifying. I hadn't been aware of their separate nature until now.
  19. Do I just not remember the part where that's pointed out in the comics? I don't think I ever heard that mentioned before the HBO series. (To be sure, the idea that I've forgotten it is, well, ludicrously easy to believe.)
  20. The thing that jumped out at me is that Doc Buzzsaw's new arc, "The Lab of Dr Vahzilok," isn't there.
  21. I mean it's right there in the language used. "A well-regulated Wiki, being necessary to the security of a free MMO..." NGL, the fact that it's a separate login lowers the odds I will do it, but I still might. I was figuring while I run Doc Buzzsaw's new arc, I'd provide some of the missing bits. But we'll see where I go with this. Be cool everyone!
  22. Does our login to these forums enable access to edit the wiki? I've never done that but I'd be happy to pitch in on some things.
  23. I've also done Rad Melee before. Really the only reason I took Proton Sweep was because of the increase cone size for Tankers, otherwise you couldn't have paid me to take that one.
  24. Hey, Just what the subject line asks. I haven't yet tried Ninjitsu, and I'm trying to evaluate my options. Anyone tried this, and if so, did you enjoy it? Later on. Generator
  25. So this is an Ice^3 I'm working up right now. Loosely based off my old Live build, the difference is that on Live she wasn't permaDom, but I feel kind of forced to do it by the changes HC introduced to the Assault sets. Anyone got any feedback for me? Thanks, Generator This Villain build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Le Givre Fatale: Level 50 Magic Dominator Primary Power Set: Ice Control Secondary Power Set: Icy Assault Power Pool: Flight Power Pool: Concealment Power Pool: Speed Ancillary Pool: Ice Mastery Villain Profile: Level 1: Block of Ice -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(7) Level 1: Ice Bolt -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(9), Thn-Dmg/EndRdx/Rchg(9) Level 2: Chilblain -- EnfOpr-Acc/EndRdx(A) Level 4: Fly -- Frb-Fly(A), Frb-Stlth(13) Level 6: Ice Sword Circle -- Arm-Dmg(A), Arm-Dmg/Rchg(15), Arm-Acc/Dmg/Rchg(15), Arm-Acc/Rchg(17), Arm-Dmg/EndRdx(17), Arm-Dam%(19) Level 8: Shiver -- TmpRdn-Acc/Slow(A), TmpRdn-Acc/EndRdx(19), TmpRdn-EndRdx/Rchg/Slow(21) Level 10: Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(21), Thn-Dmg/Rchg(23), Thn-Acc/Dmg/Rchg(23), Thn-Acc/Dmg/EndRdx(25), Thn-Dmg/EndRdx/Rchg(25) Level 12: Ice Slick -- RechRdx-I(A), RechRdx-I(27) Level 14: Hover -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(27) Level 16: Power Up -- RechRdx-I(A), RechRdx-I(29) Level 18: Arctic Air -- EndRdx-I(A), EndRdx-I(29), Conf-I(31), Conf-I(31) Level 20: Frostbite -- TraoftheH-Acc/EndRdx(A), TraoftheH-Acc/Immob/Rchg(31) Level 22: Frost Breath -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(33), Bmbdmt-Dam/Rech(33), Bmbdmt-Acc/Dam/Rech(33), Bmbdmt-Acc/Dam/Rech/End(34), Bmbdmt-+FireDmg(34) Level 24: Stealth -- LucoftheG-Def/Rchg+(A) Level 26: Glacier -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(34), SprEnt-End/Rchg(36), SprEnt-Acc/Hold/End(36), SprEnt-Acc/Hold/End/Rchg(36), SprEnt-Rchg/AbsorbProc(37) Level 28: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(37) Level 32: Jack Frost -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(37), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(39) Level 35: Ice Slash -- Hct-Dmg(A), Hct-Dmg/Rchg(40), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(40), Hct-Dmg/EndRdx(42), Hct-Dam%(42) Level 38: Bitter Ice Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(43), SprWntBit-Acc/Dmg/Rchg(43), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Rchg/SlowProc(45) Level 41: Sleet -- ShlBrk-Acc/DefDeb(A), ShlBrk-Acc/Rchg(45), ShlBrk-DefDeb/EndRdx/Rchg(45), ShlBrk-Acc/EndRdx/Rchg(46) Level 44: Frozen Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def(46), LucoftheG-Def/Rchg+(48), Rct-ResDam%(48) Level 47: Ice Storm -- Artl-Acc/Dam(A), Artl-Dam/End(48), Artl-Dam/Rech(50), Artl-Acc/Dam/Rech(50) Level 49: Hibernate -- PreOptmz-EndMod/Rech(A), PreOptmz-EndMod/End/Rech(50) Level 1: Domination Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A), Empty(11) Level 1: Hurdle -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A) Level 1: Stamina -- EndMod-I(A), PrfShf-EndMod(11), PrfShf-End%(13) Level 4: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1392;652;1304;HEX;| |78DA6594D94E13511CC6CF6C202DB594B5400B6D65AF6C890B08C61810420209890| |F402A4E6092DA92762472E92B70A33171BD5144BD764D14F5258CAFA0A05C9900E3| |BFF37D508C4DA6BF33DF7F3F6766E66E4D56BF9ABE7D4969E1896CA6585C98CCDF7| |07219375FB0E6324BCEA2A1940ACFDA896967B56027A6326E266B578A163FF25B98| |C8E7DC423E3B30B3681FAE8F592F178B999B5957AC6B87EBC84C6ED92ED83911B90| |8CEE725C154D6595A7623FE7A26B7EA149D6B4ED671D702BE7275C5B6AF87E058F2| |73724B2D57569C45BFEE5CA6E8DA85B572F751E93121D7D9D2009A5CCAB3D46BB91| |93695FE867C0B9AEFC8F760C507F04057FC7986BAAF607B049E784C3E01CF182CA3| |3CA5AD6BBE16948D32505B33F6A055EF834AFC2DF6658DE8BE767294BC00D68C91E| |360ED457044622B514BAF7C8A7CB51B60FD26A8894F157CAC2AF65EFF006C7C4872| |96286789729651890D22560BA6A1B590555238445BE81BFA69F90EEA1217A62D4CF| |F18795E6C11CC6B4492B4916DB17F794E7CEB98A7EE2EE669BB071A626BE0BE35EC| |9BBE9638203D52593E931AA98321E9BD8967D4D4807C6392AF99F99A3F223EF9093| |CB5457E26BF801D5FC1AD3EA55A99AF95F9525223CE338F73F60E725C6AB5C3DF6C| |DFC69E75EC805DBFC8DFE42E68494C8AFDA5BAA07577933D642FD8DB47A6C10A89E| |D646CE733F4DCBB01F63D2737C917E0E9976034A2540F9FFD9ED2C1C6C5669026D8| |6F81ADE29B461D335D837DE8AF23EBC141EECFE02EDEAD98C40C30FF8081F31934C| |1618BAC009BC57788CFC3D01FF437BC07A6CCA377D48B95D7A55BCF53B3FF29F3E6| |B1F7D4577E048EBE101A7C02FEFFCFB2CED8EDE34A1273EC9435DDFFE0881658C7F| |E57DF0155A3FFBAFB3DFE05A967DB1E| |-------------------------------------------------------------------|
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