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SeraphimKensai

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Everything posted by SeraphimKensai

  1. I hosted an all rad defender ITF awhile back where we ran with no enhancements at +4. We pulled it off, but it wasn't a speed ITF like I normally like to run, but rather a group of us on discord moving as a cohesive unit spamming radiant aura, firing off AM on recharge, and stacking rad infection, enervating, and lingering while we whittled mobs away. We were typically safe as long as we stayed together and didn't try and engage 4 or so groups at a time. So if you're doing a solo flashback character be leery of no enhancements. But then again it could be a fun challenge, but I don't know about all of the Ouros content I don't have that level of patience.
  2. Have fun with the blasters, but next time....Don't sleep on */rad controllers, they are the earliest versions of AV/Monster soloers in the game. Pretty offensive to solo AVs I'd say.
  3. Folks we shouldn't be faulting a 389 year old vampire when his own kin moved him off to an Assisted Living Facility 300+ years ago, we should just do what we do with our other senior citizens and ignore that they said something while we chalk it up to dementia.
  4. With IOs...skip Quick Recovery? Or at least that's what I did with a recent Regen/Stone tanker. I haven't played Regen on a Scrapper in awhile personally. Regarding the thought about padding defense vs resistance.... personally I prefer padding resistance on a Tanker or Brute due to the 90% resistance caps. On a Scrapper or Stalker I would absolutely pad defense as you can still get to that 1/20 hit rate, which means you want all the regen and better regen debuff resistance for addressing the hits that do get through. Still want to build for Max HP regardless, as that boosts your regen ticks.
  5. I've always been of the opinion that excluding AT modifiers, a primary attack should do more damage than the same version when it's a secondary attack, and also more damage than if it's an epic/app. While there aren't any direct copies in pool powers, a pool power should likely not be exceeding the damage output of a comparable primary power. That said super strength doesn't really follow the mold so if the other three were adjusted maybe foot stomp would have to be adjusted as well to bring it more in line with other melee sets?
  6. The power recharges faster than recovery aura, it also lasts 30 seconds longer. It also buffs resistance to end drain/recovery debuffs, buffs your recharge rate by 30%, and your damage by 15%. Recovery aura has a superior end mod recovery effect but only lasts for 90 seconds. AM is the superior power. As a click based power pbaoe, it doesn't cause a residual anchor on you, it only hits the targets in range (you probably know already but the pets aren't affected by recharge buffs) which is 25 feet and affects up to 255 targets. Are you sure there aren't any other debuff effects on you while you're noticing the issue? Are you fighting live mobs, or just draining end by fighting a training dummy?
  7. I'll fund the whole project. I'm willing to front 10 million Shiba Inu. You might have to wait for that value to get to $10/token for it to be enough to pay for everything and pay back my minimum founder's fee of $5 million US.
  8. Best of luck tonight folks. I sadly have 4 public hearings tonight so I will no doubt miss the event. Hopefully you all have some fun like a +4 Eden Trial or something.
  9. The bank would need interest, loan maintenance,plus a cosigner, otherwise they're not comfortable loaning you the money. But seriously no. Someone like @Snarky will make 1,000 accounts and make the maximum loan per character and offload that magical money back to their main and delete the accounts/characters that are in default of the loan. Sorry this is a nonstarter for the good of the game's economy.
  10. Considering it's content that's over 20 years old, I think you're in the clear.
  11. Cool beans. Have fun.
  12. That's not it at all. I prefer to help people get better at understanding how to use mids to make their own builds. You're welcome to take a stab at making the build yourself and send it to me in messages and I can give you feedback to help try to steer you to more slot efficiency or how to hit various build benchmarks you're looking for. But just giving someone a build for them to copy doesn't teach them how to actually build a character themselves.
  13. To be honest obscure looks good, but Dark Regen is a 1% to Full and recharges pretty damn fast. Maybe I'm old and set in my ways. I'll have to try and alternate build on one of my 3 Dark Armor tanks. Honestly cloak of fear looks a lot better these days especially if pairing with darkest night.
  14. Dark Regeneration is the best heal in the game and you're not planning on taking it? You have a lot of attacks and it looks like have more than your potential attack chain will need. DA doesn't have any DDR so don't rely too much on Defense as it will evaporate when you are faced with defense debuffs. Most Dark Armor tanks typically pad resistances high use OG to stun minions/Lts and reduce incoming DPS that way, while having Dark Regeneration to heal from any damage that does get through.. Try your build on the test server though and see how it does. Maybe it's enough for what you prefer.
  15. I don't publicly release builds but I'm willing to help you build one yourself and give you feedback.
  16. I have several traps characters, and a /devices blaster as well. I like the utility of the set, but I'm not opposed to the animation times getting sped up to help it keep up with a team. I use my traps characters primarily solo, unless I get an itch to team in which case it's either the ill/traps or dp/devices blaster that comes out. My traps MM and traps corruptor usually don't make it out for a team. That said I should probably consider rolling a traps defender again as I can't remember if I have one (I'm guessing I probably do, but just can't remember).
  17. I can second /stone melee as a good choice. I have a SD/SM, Dark/SM (from the challenge from what 6 months ago or so), and recently leveled a Regen/SM. All are great. Stone melee really is underrated. I'm still trying to decide on my pairing with Energy Aura, but debating in my head between Axe, SS (if I can make a build that compensates for the -def on rage crash, Street Justice, or maybe as a long shot Kinetic Melee (but knowing me I'd probably have to be drunk to role it knowing it's issues).
  18. I'm thinking something with plenty of knockdowns to leverage FF for things like Overload, Energize, and Energy Drain.
  19. I used too. Then I rebound all my inspiration keys to use specific inspirations regardless of what slot they are in ranked by size and made inspiration combo binds as well. So now my tray looks super disorganized, but I have the muscle memory to activate whichever one I want with a keystroke.
  20. Sounds like you did a respec while prestige power slide was toggled on. Have you tried to zone? Or toggle on rest?
  21. Mine uses Musculature currently. I'm at capped HP with Second Wind, and I rotate between: Rune, Melee Core, Barrier, and Demonic. I also have a Tier 3 Rebirth Radial and was contemplating a Spiritual or Vigor Alpha just for experimenting as well. Regen wise I feel like what I have is pretty decent, given my resistances going up with my rotation to reduce incoming. I also use stone melee with FF in fault/tremor, so I'm knocking everything down all the time and triggering FF procs fairly frequently.
  22. I may have tanked Hami in the Abyss from time to time back in i9 using an MM.
  23. Well I agree that Poison/Rads are great. I've used mine to tank Rommy in ITF, your former SG leader didn't consult with me, so I call into question the validity of the statement that they consulted with 4 of the best farmers. More likely with 4 of the best farmers that they know.
  24. I'd fathom that HOs/sHOs/DSO/etc could be added to a new IO category that is comprised solely of HOs and their like to enable them to be convertible via converters. Otherwise an NPC to trade them for others. Maybe they trade them in for a token. Which is used to buy them from the vendor at a tier range going from 1:1, 2:1, 3:1, 4:1, 5:1. What balance reasons are you referring to? Making HOs of all types more accessible for everyone seems like an equitable ideal that seems in line with the very nature of balance. But then again maybe you're referring to the existing economic stratification of the player base that makes it more difficult for newer players to be able to slot things like veteran players? Regarding your suggestion about stockpiling...Yes I have a stockpile of enhancements, as I've been here for a long time, which I assume is obvious given my 3k+ post count, have close to 300 lvl 50s, and the majority of all my toons are IOd to the gills. But hoarding the wealth doesn't reduce the economic barriers that newer players face in being able to build our their characters. So for that reason having the ability to convert a HO to a more useful type is balanced (as the effort required to get them is the same whether it's a Centriole or a Cyto, or a Amylophast vs an Ectosome).
  25. Well I agree a balance pass to the drop rate is merited, I think I'm going to list a few provocations I have in my enhancement bins and run some tribox Aeons this weekend to replenish.
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