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Wavicle

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Everything posted by Wavicle

  1. So you're saying it's remarkably realistic writing?
  2. Something I haven't seen anyone mention in this discussion that may be of relevance: Freeze Ray (not BFR) originally did NO damage. Meaning it was equivalent to Power Push. BFR WAS the t3 blast. NOW FR is the t3 blast and BFR is more equivalent to something like Life Drain.
  3. Maybe MAYBE something like: "If your target is Held or Slept, BFR will animate in 1 second." Maybe.
  4. A Snipe with a Hold? No, sorry.
  5. Is this even possible to add?
  6. Mostly in jest. If they really were playing Empathy and were playing solo or looking at personal damage on teams where they are the only buff character they could be having an issue.
  7. Yea, the games geometry is a bit of a mess and often doesn't play well with the binds.
  8. That's why my suggestion would allow you to increase the chance to 100%.
  9. Nope, unlike the rest of the effects, the Range buff does not gradually dry out. It was changed in early beta, because the frustration of trying to target something at max range and then being unable to finish the cast was too annoying.
  10. Yea, it happens. And sometimes other weird issues with the location keybinds, such as the drop appearing on a surface below where the intended target is actually standing. Those keybinds were added into the game at some point and don't always quite work properly, and it does vary by map and location.
  11. Here's an idea: Slotting Knockback Enhancements into powers that have a chance to cause knockback should increase the CHANCE instead of, or maybe in addition to, the duration. Powers that already have a 100% chance should have get damage added to them if the Knockback is enhanced.
  12. Not really, no. That could be neat too, but my suggestion is primarily for characters that have unlocked free access to various prestige items by gaining badges that unlock them, such as Assemble the Team, Return to Battle, etc. But thanks for the tip, that may help.
  13. Yes, this is what I meant. So I can go to ONE place in the vendors menu and see everything that is available for no Inf.
  14. Add a new category to the START vendor that shows all the things that you've unlocked through badges and such in one place.
  15. I'm pretty sure this perfectly explains why they aren't going to give us a much easier option, however much we might want it. In many, many cases, KB>KD is a big increase in DPS. I think the best we can expect, and we should keep asking for these things, is more access to Draw In powers, more access to -KB in AoE abilities, and possibly another set or two with KB>KD IOs (with more flexibility than Sudden Acceleration, hopefully) AND, maybe, some modifications to KB CHANCE in AoE abilities.
  16. Their powers don't have penalties to overcome. It's still balanced.
  17. I agree some of them need a tweak.
  18. You're describing Epic powers, some of which do include TK.
  19. Power Boost doesn't even work on KB anymore because it was deemed unnecessary, so why is there a whole enemy faction that basically gives themselves that effect?!?!
  20. Seems to me the devs could help a lot by simply ELIMINATING KNOCKBACK VULNERABILITY in mobs, such as Clockwork.
  21. I doubt they'd ever do it, but I'd prefer a toggle given to Energy Blast characters and Peacebringers. That way they can change it on the fly, and I don't really think anyone else needs it.
  22. Now I wonder if a power like Nova could have some kind of tricky internal mechanics so that slotting it FOR Knockback could have an outsized effect, just in case someone wanted to get back to the classic "enemies go flying", Nova. Because I understand what CP is talking about when they say KB "feels" powerful. It's true. Sending enemies flying with my Nova was definitely an early fun experience back in 2005. That should be available without too much effort, even if it was ever changed from the default.
  23. Maybe just Explosive and Nova would be enough? And if you really have a problem with Torrent, there's KB>KD.
  24. It's true that KB powers are some of the only abilities in the game that require actual player skill to use properly. That's too much for some folks, clearly, and the folks for whom it is too much are themselves too much for other folks, also clearly (and fairly, I think). Probably direct attacks with AoE KB (Peacebringer AoEs, Energy Blast AoEs, but NOT Storm Summoning powers, Bonfire, etc) should be all made KD or KU by default. Single target abilities with KB should probably be mostly left as they are.
  25. I think at the time I made the guide either RV was level locked or I just didn't know about it yet. You are absolutely right, and RV is indeed mostly how I get the portal these days. I'll be editing the guide sometime soon when I feel like making the time.
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