Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Wavicle

Members
  • Posts

    4983
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Wavicle

  1. Look carefully. It may say Dwarf Bolt or something like that. I think it is stuck on the Dwarf version for some reason.
  2. Unless you’re talking about some hard mode content, which I have not done, Stealth by itself now gives full invisibility.
  3. If you have the power Stealth you don't need the IO.
  4. The suggestion I made was for the PFF to give the caster a moderate damage buff (like 30-50%) for 10-15 seconds after turning it off. The ability would have an internal cooldown of 60 seconds, so nothing else about the power would have to be changed.
  5. OSA will also get triggered by Blazing Aura, Cauterizing Aura, Dynamo, Mud Pots/Bath, etc.
  6. The 20 ft Range is for the Dwarf version. You can use it while in Dwarf form, but only at short range.
  7. I absolutely agree I want PFF made more useful. There have been many suggestions.
  8. Ok, but if we’re really being honest, even THAT use was an unnecessary novelty that only applies when everything has gone wrong already. Now you are giving your team debuffs resistance and debuffing the enemies to make fights a little faster so that catastrophic situation shouldn’t be happening to begin with.
  9. Add more def. You should be soft capped.
  10. You can still do that with Repulsion Field.
  11. If the whole point is to make it more efficient to get Accolades just ask for them to be added to P2W. Is there any other reason for this?
  12. You can use this power to absorb alpha strikes for your team. It's not tanking, but it's something. With the other powers in the set, you can use your Bubbles, put up Dispersion and Dampening, lead off with your Force Bomb, and then hit this to avoid retaliation while your teammates attack, with all your buffs still on them. Then after controls and aggro are established you drop the force field and join in the attack. But I and others have made suggestions of how to make it better, still it was left alone in the recent update. Hopefully it will get another look in the future.
  13. I'm in the mission "Defeat all Council agents" from Stephanie Peebles in Striga Isle. Sometimes when the Zenith Mech Men (the only mobs in the mission) shoot at me, their laser blast appears to come from the wrong direction, that is not from THEM but from somewhere else. I don't know if this happens in any other mission.
  14. You might have more luck on the Homecoming Discord. https://discord.gg/cityofheroes
  15. Do these proc whenever the Tornado or Lightning Storm attacks, or only on summon?
  16. Love my base. My RL buddies and I have all our toons together in our private SG. The base is perfect for sharing resources and even just hanging out sometimes.
  17. Kheldians already get an advantage with their inherent travel: IT'S INHERENT. Meaning, you don't have to spend a power pick or a pool pick, and you get the (Travel) powers earlier than otherwise available. True, the Teleport Target, Shadow Slip, Hover, etc, stuff doesn't come earlier than for others but you still get those without a pool pick.
  18. Obviously, put it wherever works well for YOU, but don't tell people Hide is a poor place to put it. It's a fine place to put it.
  19. What I’m telling you is it literally makes no difference.
  20. Nothing wrong with putting it in hide. If you’re escorting someone you ought to be turning hide back on as soon as you are attacked.
  21. On a Broadsword/Shield Stalker, using a Sheathed Barbarian Sword, I find that if I perform an Assassin's Slash (from Hidden) when I did not already have my sword drawn, that after the attack is performed my character does the draw animation a second time. It looks very awkward. In addition, the bug occurs whether the attack Hits or not. EDIT: The above was on Live. I also checked on the Cryptic server and I am getting the same bug, with both Sheathed and standard swords.
  22. Multiple builds will let you switch archetypes on one character.
  23. Battle Axe's new toy. Meteor. There are probably at least a couple others.
  24. Correct me if I’m wrong, vectored knock HAS been implemented, just not retroactively for older sets, I think.
×
×
  • Create New...