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Without_Pause

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Everything posted by Without_Pause

  1. Accessing the data should be easy enough. It is putting it into actual forum form which would be annoying.
  2. 4090 is coming out at $1,599.
  3. Without_Pause

    Why SR?

    Because of how easy it is to cap Def, and due to the Tank ATO proc a Tank can get +20% Res. I honestly wouldn't blindly say Res is best on a Tank.
  4. Make a Blaster and a Corr. Have both of them pick the same primary. In this case, I picked Fire. Pick the same starting attack. I picked Flares. Now, after character creation, click on Powers. Right click on Flares and then click on Info. Click on the Detailed Info tab. Ignore the initial numbers as Scourge is overly factored in there. Go to the bottom where you will see three sets of data. It is the initial damage, the DoT, and AT related bonus, see Scourge. Now, do the same for the other character and look at just the initial damage and DoT damage at the bottom. I scaled the numbers for being level 50. Corr: Initial Damage is 29.62 and a DoT of 12.51. Blaster: Initial Damage is 44.42 and a DoT of 18.77. So yes, when Scourge happens a Corr can start to out damage a Blaster. More so when a Corr can add in buffs and debuffs. However, Blasters can get two ways to boost their damage via primary and secondary. They also don't need to wait for the debuffs to be in place or for Scourge to happen to get higher numbers. FYI, even with a 30% -Res debuff, a Blaster is still doing more damage. The advantage to a Corr is support and team damage.
  5. The numbers show me that the fan base at this point is rather steady. Page 4 didn't really receive a bump like Page 3 did. The market wasn't really impacted at all if anything it went down. So yay, numbers are steady, but numbers ideally would have gone up during a Page release.
  6. The lack of SBB makes the list feel incomplete. It is one of the few things which actually feels different.
  7. I don't team a lot. I prefer soloing and trying out seeing how well or not characters do. I spend far more time getting to 50 than being level 50. I probably have roughly 15 characters at 50. Only one is fully IOed out and all T4ed in terms of Incarnates. I haven't found much end game content to be genuinely fun, and speed runs could borderline die in a fire for all I care.
  8. I'm not sure I have a build in Mids if that's what you are asking, so it might take some time for me to even look that up. I took a break from the game. I haven't even looked at Mids in months, so yeah. Point is, Stone is incredibly good. You can get create Def across all types and En Resist I think is the only obvious lesser stat from a mitigation standpoint. It has a bit of everything although it doesn't excel in any one aspect. I can't recall the diff setting outside of x8, but I'm sure the level was decently high, but I stood in the middle of a pack of ranged Psy attacks and kind of just laughed. I did a LR(EB) mission at +4/x8. One death and that likely was partly due to ignorance with the mission. Ice is just so incredibly defensive as Ice Patch is outright cheat mode for mitigation. That alone pretty much let me street sweep mobs which were +4/+5 to me around level 20 for a mission. I used Ice melee twice for that mission with two different characters. The first was a Rad/ice Tank. I soloed +4/x8 Council at 48, and I honestly didn't even need Ice Patch for it. I also wouldn't recommend it either as killing was outright slow. It was more of a test to see if I could do it. By all means, GIS has terrible DPA, but you can work in a epic attack or two to fill in for attacks. Ice has some DoT attacks and Fury loves DoT. FYI, I leveled via solo 1-50 Red side, which I find much more difficult to do than Blue side. I IOed as I went along. Like I said, any build is somewhere in a stack of papers. The Mids build is somewhere in a folder, and someday I'll likely tweak it after I figure out the Incarnate side of things more. It just feels like it could be better. I might have gone too defensive. My basis for it was actually Croax's Ice/stone Stalker build. I switched the ATOs and just went from there.
  9. I have three in the like or higher category. Claws/wp, Rad/bio, and Ice/stone. Ice/stone is as close as I have seen to a perfect build although that doesn't mean the build couldn't be better, etc. Any /fire Brute really simply exists for farm reasons, as I haven't been exactly blown away with fire for general purpose content, and yes, I have a general content build on one of them. I'm working on a Claws/ea, but only level 25 so far. I see no reason for it to not join the others in the like+ category.
  10. I tend to skip on Offensive Adaptation when soloing as I'm likely to push the diff setting and will have that set for any mission including ones which can trip up Bio. On teams and certainly in the right situation, Rad/bio fills the bill as a world breaker though. So much stuff just dies and the clicks can keep you going well enough.
  11. This is the way. Pets don't crit. They also don't break Hide so there is no advantage for a Scrapper versus a Stalker.
  12. Even doing generic slotting, ST attacks are 1 acc, 1 end, 3 damage and maybe a recharge. Multi-target attacks get two acc, 1 end, 3 damage. SS has Rage so 2 acc in a ST attack is even more overkill. Toggles get 1 end at most and not two. End usage really comes from attacks. 2 Level 50 common IOs is enough recharge for Hasten.
  13. AT, powerset, and name are essentially a given before going in. I have a number of stock looks saved so odds are I might just load in one and tweak it. Actual character creation is rather quick to be honest.
  14. I don't use my old forum name. 1. HC is a chance to start over. 2. I grew fond of the character who used the name Without Pause, so that stuck with me. 3. My previous name used a female's name based on a character I used on live. Since I am a guy, something more neutral sounding worked better for me. 4. I was a bit done with the character which was my namesake on live, and I had no real desire to recreate it here. With Elec blast getting buffed, I have thought of doing maybe the Corr version, but even then I would use a different name. I knew recreating Without Pause was a given although I was done with regen. I've honestly made three variants here.
  15. Depends on if I feel like doing the tutorial or not. I mostly just hit up a couple mobs and ding 2 that way. I've given up on using 2x XP boosters as I found I felt less invested in them once they got to level 50.
  16. Ones which reach 50.
  17. Please don't sell me BS you know isn't true. Even if you give Brutes better ATOs, it still doesn't counter a Def based Tank walking around with a potential of +20% Res simply for attacking.
  18. I don't think anyone is wanting Brutes to have Tank level mitigation. I think the Tank ATO proc should be tweaked so it covers def and resist, but at lower numbers. Giving a possible +20% Res to a Tank is a bit silly, and does far less for a Res based one versus a Def based one.
  19. EA and Nature are best for doing the harder things as per discussion on the Defender forum. I would lean Controller since you are looking for being on the more support side of things. Earth is awesome regardless of what you pair it with.
  20. Data is from 2020, but Fire was #1 for primary and Rad was #2 for secondary. The combo itself was 8th.
  21. The popularity might be more based on the AT than how good the ATO procs are. You can still split the one into two sets of three and get 10% S/L Def.
  22. Doing any decent build for under 500 is on the rare side. ATOs alone can cost you about 100 mill.
  23. First Player's true super power is to get great names.
  24. "I'm not saying you guys need to git gud, but you should really git gud."
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