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Six-Six

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Everything posted by Six-Six

  1. Definitely. I mostly play solo. So far, I've got the following up to incarnates: Dark/Time, Dark/Dark and Dark/Poison because I like doggies Illusion/Time and Illusion/Thermal because phantom army Got a bunch more toons all dressed up just waiting to be played: Elec/Elec, Ice/Cold, Earth/Thermal, Plant/Nature and Arse/Traps Right now, I'm playing a Plant/Poison on Hardcore Permadeath challenge. He's currently at level 30.
  2. Depends. Are you Corrupting or Defending, solo or team? Corruptors tend to have better AR (primary) values. So your attacks are more potent especially with Scourge. Fenders will have a better support system (Time) which is their primary. AR as a secondary will be down almost half of what a Corr's would have. Fenders tend to be more useful in teams, and Corrs fend better alone.
  3. I had the same problem a while back, though different Mac OS. I ended up just deleting the game + relevant files, and reinstalling it to fix the quirks. After that, even the sound mods worked fine. An alternative line of reasoning might be to take a look at your machine and the recommended Mac OS. Not all of them can handle the latest one. I myself am on an ancient machine, so the highest the machine can take is High Sierra. my other ancient macbook is on Catalina. Also, I usually give OS updates some time before I install them. Not all new ones are better.
  4. I've heard of someone's vampire boyfriend sparkling.
  5. I went with Dark/Savage dominator.
  6. Here's what I coughed up some time ago. I've included the costume file. Just drop it in CoH folder > Costumes, then load it when you're in character creation. Spartan Armour 2.costume
  7. Arachnos pets are uncontrollable. IIRC, they follow you in defensive stance. so to get them to attack, you have to run into trouble first.
  8. Willpower. But it's not your will, it's His will be done. 😃
  9. Six-Six

    Blaster Pets

    On Blasters, I rarely take up the pets unless it really fits the concept. When I did, I don't rely on them for anything other than an Oh Crap button. I make a keybind to summon the pet(s) to my position hoping they's take aggro while I jump out. This works well with the gun drone which you can slot taunt IOs, and the 'lings. There are ways to coax them to getting to do half of what you want, but it takes some patience to set up. If you're planning on rampaging through a mob, you're better off relying on your own powers and nukes.
  10. I know of at least 2 SGs that have regular gold-side runs in Reunion. Also, solo play in gold side is nice and challenging, and quite in theme, since you're an undercover agent.
  11. Previous comments do not apply to Darmian aka Kam. 😃 Also, to OP, the bugger upstairs is the author of several AE missions focusing on Praetorian storylines. I've only tried a few of them, but they are highly recommended.
  12. I have one Praetorian at 50 still in gold side. Went the Night/First Ward route until 40+. IIRC, the last possible contact is Fireball, which you can grind at +4 to get to 45. The last few levels were tough, but possible. Overall, aside from the novelty and bragging rights, I don't think it's worth the trouble. Plus your teaming for iTrials tends to be limited.
  13. My son informed over dinner. I was visibly affected. Afterwards, I sat there with Diary of a Madman on loop. You can't kill rock and roll.
  14. PBs have Light Form as a secondary T9. If you can get the recharge down to a useable rate, then it should be available when you need it. Alternatively, you can go to Sorcery pool to spec in Rune of Protection. There's also an accolade power Demonic Aura which can help prevent hold, but not release you from them. And of course, carry a few break frees or purple skittles. Or, just build up your ranged def through set bonuses. that's how mez gets to you. If their hold attacks don't connect, then you're good. you can also think like a blapper and kill them all before they even get the chance.
  15. My feeble brain can't micromanage pets either. I just place a button to attack my target on the tray, then a few keybinds to goto, stay while on defensive stance, and follow while passive (heel). so during a tangle, the button click acts like a regular attack. I personally like being able to exert a bit of control over pet(s) as opposed to dom and arachnos VEAT epic pets that just do what they want and end up dead or getting me in trouble.
  16. It is what it is. I personally like it and hate it depending on my mood. There are also other powers that turn me off soley because of animation or lack of customisation of animation. So I just don't play those toons until an update happens to address them. Until then, I'm perfectly happy just to be able to play the game.
  17. Whitesnake. Here I go again.
  18. For MMs, you can easily make a keybind or macro for it with petcoms, so it's just a simple click after summoning. For trollers, doms, Arachnos soldiers and other pets, the pets are not as obedient and just do what they want. From my observationI think they port in defensive mode though, then stay aggressive until you drop out of combat. Also if you travel far enough from them they enter passive until they arrive by your side. not sure, just my casual observation.
  19. A couple of years ago, when I was more active in the game my toons were part of a handful of SGs. Started out as just joining pick up groups or available LFGs and iTrials. After a while, my toons' character connected to a few tribes of like-minded people. Then, next thing I knew I was part of their SG. There was an all archer one, an all Arachnos VEAT one, a magic themed one, and an all around active SG dedicated to hosting the main TFs and iTrials. This all happened in-game, and happened quite organically and naturally. That time (not sure if it still applies today) there were several public invites to join SGs. And while one or two evolved into online friendship RL, it was fairly evident that none of us took it too seriously as it was based on a game. So, unless you have a few online friends you're comfortable with, I would leave SG recruitment solely in-game.
  20. Redneck T1: Burst (AR Blaster, Corr) T2: Summon Wolves T3: Burst (AR Blaster, Corr) T4: M30 Grenade (Blaster, Corr) T5: Heavy Burst (Arachnos Soldier) T6: M30 Grenade (Sentinel) T7: Venom Grenade (Arachnos Soldier) T8: Summon Dire Wolf T9: Umbra Beast
  21. The best solution I've found for cave runs is to team with at least 1 demon MM. The fiery demon butt in your face will take your mind off of the caves.
  22. Here's a quick tip on making inf for the IOs you need. IOs suck early in the game, so the acc/dmg or def/end you want to slot will pale in comparison to a regular SO at the same level. however, they do lose efficacy as you level. Off the top of my head, it probably costs around 2-5m just to keep upgrading the SOs. IOs overtake SOs at around level 35. I just slot the procs as early as I can if I have them. otherwise, unless it's a set bonus I'm chasing (blessing of the zephyr's 3pc set bonus is really good aoe def + kb protection) then I'm not in any rush to procure IO sets. 1) peruse the AH for cheap yellow recipes of crappy IOs such as annoyance. if you're lucky, you can buy those recipes for 1 or 10inf. Then it costs >20k to craft them. 2) as you do missions, you earn merits, trade merits for converters. You can either sell converters for like 50-60k for a quick buck. Or use the converters to randomise crappy IOs to in-demand ones. Sell those and one pop could net you 3-6m. 3) craft, convert, sell. If you have crafted level-locked IOs slotted, just do a respec to unslot them periodically for free. Then sell the level-locked IOs on the AH and then buy the exact same IO, but attuned. saves on catalysts. in no time, you'll have enough inf to fund your toon. *run the summer blockbuster. it will reward you with an Overwhelming Force IO, which you can convert to get a free KB-KD IO. Market Crash will reward you with a free purple recipe.
  23. Totally doable. I have both a WS and PB reach incarnates on the cheap. Both are human only because my feeble brain can't handle controlling tri-forms. Both are also failed Hardcore Permadeath toons, meaning they should've been deleted once they died; but they were so fun to play and they died in the high 40s (just a wee bit more) that I continued playing them. I was pretty much a hover blaster cycling through the first 3 primaries. I then built up res/def with the secondaries and pool powers. once those were in a comfortable range (do note that I'm used to playing Blasters and Doms, so a comfortable def/res for me is a rather low number) then I took the melee powers and mixed up the fighting style blinking to and from melee and ranged using combat TP. Also as a Blaster veteran, I know my way around mez. self heal, max hp and self recovery are nice. I don't team so I don't need to heal others. other powers pretty much depend on your playing style. I suggest you give each a go for a few levels. there's always a respec if you want to change your mind. Slotting, I just use SOs levelling up, only switching to IOs around 35, by which time I had made enough inf to get the ones I need. I also just loaded the attack powers with whatever procs I could fit in them, and very minimal ATOs. Of course, all of my toons slot the important PVP ones (Panacea +hp/regen, Shield Wall +res, Glad Armour +def) as well as the Miracle, Numina, Steadfast, etc. Note that if you plan to team even a little, it would be wise to slot a kb-kd where appropriate, as most teams hate kb.
  24. Also if you're really jonesing for crafting while in GV, you can head over an island near the ferry which takes you to the Vanguard Main Base
  25. There's also an abandoned lab in St. Martial. And you can TP to the Crucible.
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