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Six-Six

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Everything posted by Six-Six

  1. For Hybrid, any of the 4 will work... again, depending on your preferred play style. I tend to lean towards Support (either core or radial). I also tried Control once and quite liked it. Interface, Spectral might work for you thematically. Also, Gravitic may help your Zombies go a bit faster. I personally prefer Diamagnetic since -to hit translates to added def.
  2. Sorry, I don't understand what you meant by this I like the levelling up process... so Breakout until 45-ish. I start to lose interest around 40 when toons get a bit OP... and this is even under hardcore/ironman rules. I do see them to 50 just to get a sense of closure. I've got several pairings, except Necro and Thugs only because I can't figure out a concept yet. True, some are duds, but some are quite good. One of my 50s can take on a GM without breaking a sweat. Most of them, I've had to gimp by limiting the pets to just one tier at a time. I've got a petless one and one that doesn't train (so she's only got one slot for each of her 5 powers and no Rest)... but those are special projects. I also tend to run solo, but will join an occasional SF.
  3. I've got a petless project. I started out with a bunch of them. I made a Bots just to get the different Beam Rifle variants not available for the other ATs, but now the same BR models can be equipped by all ATs so I shelved him... might play him again one of these days. I didn't like how you can't customise Necro's Dark Blast attacks, and I wasn't really into the (Ninja's) bow and arrows. my Beasts went a different path (only wolves + hawk). I am intrigued by pistols since the animation is different from Dual Pistols' over-the-top campiness. So all I'm left with is the whips guy. Also, not really an MM, but a Psi Melee scrapper that only took the 3 psi blade powers... which kinda puts it in the same league, only its attacks do more damage.
  4. I read somewheres in youtubes that meds work better when taken. (but srsly, I want some of whatever you're smoking)
  5. I've noticed that AI targeting and firing is almost instant. Another example of this is firing from stealth (SoA Cloaking Device, Stalker Hide, etc.) they notice you and retaliate like half a second before your supposed stealth drops. So I suspect that they are getting you within that quarter of a second delay before the protection kicks in. Sounds inhuman and impossible, but AI isn't human after all.
  6. Human form can almost fly if you TP successively. For this to work, it's better to bind the TP to a key or make a macro. Also, it helps to have a destination; you can't really go up and take in the scenery.
  7. For the Build up not being available, are you sure you don't have Follow up already selected? You can only have one or the other.
  8. Poison is awesome. What other power lets you spit on your enemies.
  9. These are awesome. Thank you. +1 to Vinespeedwhirlwind. haha.
  10. While waiting for the new patch to roll out, here's what I've learned with my sentinels and opportunity: 1) Yes, your Opp bar builds up with every attack. It also recedes when you're not in battle. I, myself, prefer to fiddle with the notoriety settings so that I'm dealing with a multitude of slightly weaker enemies (+2x8) instead of a few really strong ones (+4x2). This way, the initial skirmish builds up my bar, which I can then pick a target that needs the -res for 8 seconds. So basically, jump into mob 1, kill and build up bar, use the Opp for mob 2. finish up mob 2 builds up Opp bar for use in mob 3. The closer the mobs are, the better... at least for me... unless there are sappers. I hate those buggers. 2) The -res only affects the target that has the crosshairs aura on and it will be gone when he dies. The damage buff (T1 activator) and the regen/recovery (T2 activator) does linger for you for the next few seconds. I've found T2 particularly useful in the early grind levels when you haven't sorted out your HP and Stamina yet. I sometimes respec out of it in the latter levels as its benefit becomes negligible in the higher levels. 3) There are rare instances (and from what I've observed, only applicable to certain power sets) that because of the animation times, it is possible to fire off BOTH T1 and T2 Opportunities on one or two targets. I've done it purely by chance or luck rather than skill and intent though.
  11. If you rolled a Sav Melee and felt Doog the Doomguy would rather use weapons than break a nail, then drop him and roll a claws toon. While you're at it, roll a kin and energy melee, fire blast AND pistols. Roll any AT and Power you want. you're not walking uphill in the snow. You're not walking at all. you're sitting by the door while the other guy pounds through mobs so you can get free XP. And in a few hours of not walking uphill in the snow, you have your spanking new 50 toon ready to open all makes of feeding containers. It only takes a few hours of sitting by the door coughing up (optional) senseless banter... But this isn't about power-leveller vs grinder ideology. I accept and respect that some people like what they like and not like what I like. This isn't about that. I used to work in advertising. We were the people who try to convince you to pick Brand X over (the leading) Brand Y. One way to do that is to have you try Brand X. Getting you to try Brand X is easy. We can use any gimmick (lie, cheat, and steal are givens), even give away stuff at a net loss just to get you to try Brand X. But out of 1000 trials, only about 10 will switch. There's a market term for it, but it's irrelevant and simply jargon-dropping. Notwithstanding, the trick to getting more than three quarters of the trials to switch to Brand X is to have them use Brand X for two weeks. Again, there is a scientific term for it about pathology, psychology, and physiology, but not important rn. If you use a product for 2 weeks straight, you will switch 98% of the time. Otherwise, you'll just be trying Brand X and then wham bam thank you ma'am and see ya. TL;DR It takes time for your brain and body to build affinity for something. Without that affinity, that something will just as easily be discarded as it was procured. That's why I fail to see the long term benefit of this. What may seem attractive NOW for 50, 500, 5,000 players MAY (yes, I could also be wrong) not be in the best interest of the game in the years to come.
  12. I fail to see the long term benefit of this. I agree that there are people who (unlike me) skip through the grind and power level a spanking new toon to 50, kit it out, and take it for a run. According to you, you yourself do this on a regular basis. Power levelling takes a few hours at the most, and compared to an actual grind that sometimes takes me weeks or even months to get a toon to 50, that is a considerable speed. So if you rolled a toon with X AT and Y+Z primary and secondary, pl-ed it to 50, slapped on all the bells and whistles, took it out for a spin, and then decided that Q AT might work better for Y+Z primary, or a different power set combination, or a totally new configuration of AT + power combos might be in order... then what's stopping you from doing it your tried and tested way? It will only take you a few hours. You can strip your "old" toon of the IOs to be recycled on the new(er) ones. And life goes on. But that eats a FEW hours that you don't have. Again, the few hours represent an enormous leap compared to the regular grind. And if you don't like the grind, then I'm sorry to say that this kind of game is not for you. This is after all a hack-n-slash dungeon crawler at heart. Yes, there is instant gratification that that toon you wanted, you get it now will prove more harmful in the long run. Insta-toons become something you pick off a shelf rather than earn. the time you don't spend with a toon is a bond you fail to create with your creation. The insta-toons mean less to you, and as such can and will be easily discarded for the next yearning.
  13. I still haven't finished my rounds from the latest page 4 patch, free respecs, and tailor tokens. A lot of my 50 toons have been getting a mostly successful and much needed respec. These are to update them with what I've learned since they were last played and to try new builds that I wasn't prepared to spring inf for a respec purchase. What started it all was the name retrieval system slowly being put into place. I had to cull my lowbies and just keep the concepts, costumes and names I was really interested in. I think I may have released 50 of them back into the wild (which brought me down to 120 or so). So a few name switching amongst my alts to those that better fit their power sets. Then came a few costume changes and updates to fit the name; and an occasional build overhaul based on the new name, concept, and costume. Once page 5 drops, I will have to do another round of these for my Sentinels (I've got 10 at 50 plus 2 mid-level ones) which are getting quite an update. Having recently revisited them, I've been reminded how much I enjoyed them. Along with that will be to try some of the new Sentinel powers that are coming. Same goes for my MMs; IIRC I have 2 50s, 4 mid level ones, and 4 project toons--one of which is a petless =).
  14. I doubt it's a bug. There are a number of powers that are Auto or have no endurance cost that will allow you to put end redux enhancements. In terms of TOs, DOs, SOs or singular attribute IOs, a normal person wouldn't even consider slotting an enhancement that would add no benefit to a power. I think it's there just to prevent some catastrophic failure when you do slot IO sets == which most have a /end component to them.
  15. could I also slip in the request to add a knife blade down holding option?
  16. If you're referring to the shorter range Sentinels have, I think it makes sense. Sents were designed to be ranged tanks. So if you're a squad using ranged weapons and powers attacking a foe, the enemy (from my limited experience) will usually focus on the bigger threat or the first to get its attention. Hence, the Sentinel is forcibly put closer to the enemy with their shorter range to take the alpha and aggro while the rest of the squad does THEIR thing.
  17. Wait, I clicked on this thread thinking it was going to be about pronouns and gender bias. Ah, screw it... all of yous.
  18. I have a couple of these shapeshifters. After playing PBs, I stumbled upon this harebrained idea of mine:
  19. Not at the moment. She's in Indom with my other DC knock offs inspired toons. Wasn't too happy with the power combos as well. I might roll a new one for the SG when I'm done with all the re-costume and respecs (thanks to page 4)... so that might take a while. I might as well wait for page 5 when they revamp some powers and introduce new ones. 😃 Also, the wifi-gods won't let me near Torch for some reason. I've been swinging between (extremely low population) Indom and Reunion. Just keep my pony warm for me for the time being. 😃
  20. I've got this Sonic/Sonic Blaster bloke who might fit the bill. I've been into Sonic lately as it remains one of the few powers I haven't really played -- been trying it in different ATs. Numbskull Bonehead... the name will likely change once I cough up a better one. But as the name suggests, he's not the brightest bulb on the tanning bed. He desperately tries to roll with the big boys, but deep inside he knows he's not cut out for it. He was going for the timeless timeless skull and bones terror invoked by the Grim Reaper, but costume design is not his stronger skill set... that and the really good villain tailors charge and arm and a leg (literally). So, without much money and smarts to go around, he's decided on the seemingly lucrative business of crime. How hard could it be? P.S. The skull was really hard to pull off. So he just got an old bike helmet and some spray paint. He'll get a better one after the next job. He also started with a cape, which he thought looked classically villainous, but it kept getting caught in doorways and other furniture. And why the purple suit? Skeletor, you might assume. But you'd assume wrong. It was the last item of its kind in the store, so it was at half price. He'll get a better one after he gets a new skull thing... hopefully. His role model or as he sees it in his screw-loose head, mentor, the-person-he-wants-to-be-when he-grows-up is Bad Vibes (such a cool name). Sonic/Elec Corruptor. Who do voodoo? He do. For the record, Bad Vibes vehemently denies any knowledge or association with the gentleman above.
  21. My trollers and doms seem to be doing fine, and I play them like blappers right in the thick of things.
  22. Welp, misunderstandings happen. I feel you with the urge to organise, I'm the same way with my personal bases. OCD is not a laughing matter. 😃 Offer stands on the rare albeit dusty salvage. I'll chat with BT if I bump into him in Torch, though I've been on Indom of late (wifi-gods have steered me to them outlands for now)
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