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Techwright

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Everything posted by Techwright

  1. Hmm maybe a costume shop option called "holiday tree", which auto-switches to the corresponding tree during holiday events, but returns to the standard tree the rest of the time?
  2. Is that yous, Dr. Seuss?
  3. Rather than all year round in a specific zone(s), perhaps take a page from Christmas celebrations, you know, those "Christmas in July" bits that some folk do, and have a 2 or 3 day period six months out at the end of April where the Halloween stuff is turned on again?
  4. A final preview window before final purchase would be good for lots of things, especially if we had the chance to move the character around more rather than just a mostly static stance. I know I've had to go back and rework costumes before because parts that looked well together in this stationary stance tended to clip badly when in full motion. Certainly the auras would be testable in such a window.
  5. Those animal travel powers that exist, that are sold for INF at the P2W vendors, those were prestige items in the original game. I'm sure someone will correct me if I'm wrong, but I believe those were created to generate a bit more real-world currency for the game owners of the original game. The same is true with the specialty flight powers at the P2W vendors, such as the disk and rocket boards. You'll notice one cannot combat with those, only fly around. We do have wings, big and small, in the costume shop that people have create bat costumes from, and those do work with combat flight powers. We just don't have a pure bat look like the wolf or big cat prestige travel power looks.
  6. Responding in orange.
  7. I've actually never tapped into AppleTV to get a sense of it. I might actually try it out with this show, but your concerns @Ghost are noted.
  8. It is, perhaps, a bit of a stretch to file this in this forum, but as Godzilla's often been called a hero, I'll make the pitch for it. New series Monarch: Legacy of Monsters Kurt Russell, Wyatt Russell (John Walker/USAgent in current MCU), Christopher Heyerdahl (a favorite of mine from several shows including Stargate: Atlantis and Sanctuary) and John Goodman footage at 1:31, so it looks like it is definitely tied to Kong: Skull Island.
  9. Not all mer-people tales have beautiful creatures. Some can be monstrous. Maybe that's an angle to consider? I'll add another vote in for water blast/mental blaster. I used that with Aquaphobia, my own (heroic) monster.
  10. Season 2, episode 2
  11. Well, if that included missing Babylon 5, you might want to look into that one (and all its TV movies in their correct order with the episodes). The pilot movie was kind of a proof-of-concept and hadn't gotten the aliens' final look yet, and the first season some don't care much for (I liked it) but they're both solid groundwork for the amazing stuff to come. Some of the characters are practically Shakespearean in nature, especially seen in the relationship dynamic between Ambassador Londo Molari and Ambassador G'Kar, who have actors that pulled off a masterclass in acting.
  12. Ah, more or less the same scenario. Watching Tom on PBS, and always having to check scheduling, 'cause PBS would move it around to all the unwanted hours of the night. I had a b&w TV in my bedroom and would turn it on to watch once I was sure my parents were asleep. I stayed with it right through Sylvester McCoy, though weirdly, they never finished his episodes, and instead went back and did a bit of the Jon Pertwee era. New Who though I knew in advance, and was on the edge of my seat premier night.
  13. Actually... It is considered canon to the 1966 series. The last canon episode ever. It is true that they never made a live action Two-Face episode, because they felt the character would be too harsh for the period in which the "Bright Knight" series was made. But as Adam West pointed out once, it was always something they wanted to do. Getting Bill Shatner to voice him was just great casting and remained true to the popular stars of the late 1960s.
  14. Second trailer is out. Hugh is going to steal every scene he's in. That said, I'm hoping he isn't playing all the Oompa-Loompas. (I get the impression from the one distant shot of multiple Oompa-Loompas that he might just be doing so.) I'd like to see others have a part at doing clever bits, especially if there are cameos of famous folk playing the roles.
  15. I assume you mean Tom Baker as there's also Colin Baker. While I have a definite soft spot for the 6th Doctor (especially given the rubbish Colin had to put up with), the 4th Doctor is the more popular of the two. The definitive Baker, you might say.
  16. Be grateful. BDW might have ended up in that schlock, and it would have been a greater tragedy.
  17. Oh, now would Christopher Lee make a superb Two-Face? That is a different question than whether he looks like the animated character and the answer would have been yes, absolutely yes, though it should have been a very dark version and not a goofball one. I've yet to see a proper live-action Two-Face (that's right, I didn't like Two-Face in The Dark Knight. I felt it broke the immersion.)
  18. Ah yes, the GM that makes everyone One Punch Man. Other than the head canon that all my characters are doing their own stories but working to their Avengers moment when they will somehow all appear simultaneously, I don't really have any overarching story going on in the City. Well, maybe scratch that. I do have several technological heroes with technological "undersuits" that empower them (thus allowing a costume over top). Those various undersuits come from the study and retro-engineering of captured Rikti technology. It's a theme you'll find elsewhere in superhero stories, even the MCU. It's what made MCU Vulture. One other head canon is on a more personal level. Jake Montoya, aka Red Tiger (retired) had the perfect description for someone who'd mentor a new generation of heroes after the Rikti War, so several of my characters got their start with him. Jake uses his contacts to help the newbies get costumes, funding, day jobs, training, their own contacts, etc. If you don't remember Jake, here's his in-game description: Retired Hero Jake Montoya was once a well-known hero who fought under the name Red Tiger. After a nearly fatal injury cost him his leg, he chose early retirement and a prosthetic limb over a cybernetic replacement. But retirement from active duty doesn't mean he's turned his back on the city. Now he's one of many retired heroes who acts as a clearing house of information. He uses his experience and contacts to keep tabs on various villain groups, then organizes active heroes to deal with the situation. He's particularly interested in the Clockwork King, largely because he lost his leg while fighting him.
  19. Respectfully, I don't see it. For one thing, I believe they chose to make their version of Harvey either a lighter-tone African-American, or someone of mixed race ancestry. If you take a look at the first pic of Two-Face in his wiki writeup here, I think you'll see what I mean. It makes sense, too, as the rest of the rogues' gallery are either Caucasian or Asian. I did wonder if they may have used a bit of voice actor Richard Moll's face in the design, but definitely not all of the face. Moll is big, but he doesn't have the substantial jaw that the animated Harvey has.
  20. WildSTAR I did play quite a bit back around 2016. I liked the goofball nature of it. I don't recall why I left the game, probably burnout. I do know every time afterwards that I thought to go back, I kind of shrugged and headed in a different direction. I've retained pics of the game, though, and I still have hopes of one day reusing my little russet-tailed Aurin's name: Sinamon Gingerthorne.
  21. We never saw the character's end, though, did we?
  22. Tried it. I tried out a melee, probably closest in comparison to a CoH street fighter/invulnerability brute. I finally gave up halfway through the first mission (due to various problems named in the "cons" section.) Pros: they got the hands right. No mittens or claws. NPC opponents do not stand around to watch you fight their comrades. They come into the fight. (NPCs at more distant spots in the room seem not to notice, though). three-color options in costuming Cons: too many to list, but they included: really bad clipping of costume elements. many costume components use only 1 or 2 colors despite the 3-color option. unexpected color changes on character Hips so wide you could drive a semi-truck between the legs (and no hip slider on the body builder) Feet constantly snaring in combat areas, even when no opponents are around. Weird targeting, where the target arrow is more likely to target your character than the opponent. Weird melee range, where the melee character has to punch often beyond his arms reach to hit target. NPC targets that won't take damage, or at least for extended periods of time. Powers/abilities clearly labeled as "Passive" yet you have to actively click them for them to operate Fighting is not fluid (though some power deliveries are much faster than CoH) Really bad load times. Crashed the first time, and I've got a system that plays 97% of all recommended settings on the "Can You Run It?" website. Optimization appears to be an afterthought. On the fence: Several Secondary Powersets feel like weird choices to pair with the primaries. I'm not sure if they truly are, or if I've just not gotten far enough into the game to see the merits of them. Voice work: Voice "acting" sounds odd. Possibly computer generated, but some of the dramatic pauses and such, I wasn't sure. Still, it's more than what CoH has, so... Thoughts: Not ready for prime-time. This is pre-alpha at very best, and that's probably stretching it. They've gotten further than I expected they ever would. Kudos for that. While calling itself a superhero game, it's actually extremely magic "top heavy". For example, the first villain group you face off against are cyborgs...created by magic (say what now?) Personal opinion: the world is overflowing with magic games. We don't really need another, especially when "magic" subverts the other "origin types". I'd much rather see another game where the types are in balance, or as close to it as reasonably possible.
  23. By the way, notice the names at the TVA, such as Mobius and Orebouros? Names that suggest looping of time, probably not their real names. It got me wondering what the mean of "Renslayer" was, since she was a major player at the TVA, and we learned through a teacher's office last year, that Renslayer was not her real last name. I cannot find a real-world name of Renslayer (there may be one), but I did find that in Chinese, "ren" is a concept of “humanity,” “humaneness,” “goodness,” “benevolence,” or “love” (quoted from Britannica online). It's merely a guess, but might the name Renslayer be a juxtaposition of the Chinese concept with the English word "slayer"? In other words a killer of humanity or goodness, which is more or less what we see of Judge Renslayer in season one: destroying humans of variant timelines in the name of maintaining a single timeline.
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