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Techwright

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Everything posted by Techwright

  1. Episode 6:
  2. Just dropping a couple of comments in the spoiler part.
  3. Right, then: Who are you? Where's Jimmy?
  4. So I have now seen it. This movie felt like it was having an identity crisis (and I'm aware of how pun-y that is in this case). At times it felt like it was trying to be Bill & Ted's Justice Adventure, sometimes it felt like The Odd Couple, and every once it in while it felt on like with Man of Steel.
  5. Just hypothetically, as I suspect the coding would be insane (and on an old engine, at that): What would a "mimic" power set look like? I'm talking something like the Peter Petrelli character in TV's Heroes, where proximity to a person of another power allowed one to mimic their powers, or maybe even X-men's Rogue, where touch permitted that. For my part, I'm imperfectly thinking along the lines of two possible scenarios: 1. Third column pool powers: let's say that rather than having a listing of specific powers, we have a listing of specific tiers. Upon acquiring these, the player can utilize a short-ranged AoE to move among other players and see a list of their powers within the tier. Pick one, and it locks. Don't like it? Release and try again. So it functions a bit like a WiFi connection. Grabbing this during leveling up will provide a random matching-tier power to start with, so the player is never without something. Note that although this would not work for duplicating one of their own powers, it would allow mimicry of another player's identical power within the same tier, so it potentially doubles up on a potent one in the right circumstances. Alternatively you get the tier, but not control of the selection process. A wider AoE range will, upon activation, grab a random power within the tier from someone nearby. Don't like it? Release and try again, losing valuable time in the process, potentially. With each of those variables, the power remains locked until you release it, even upon exiting a team or instance, and even after log-off/log-in. This way the player is never without something to aid them, even if it proves inferior. 2. Similar to Third Column pool powers but on a big scale: Either first or second power set is the mimic power set. Problems: This is just a rough-cut idea for fun, so there's bound to be problems, big problems at times, the biggest I can see is: how are enhancements handled in a set like this? It would almost necessitate a special enhancement set, unless the mimicry baseline choices are refined further such as choosing defensive or offensive as a limitation for all future mimicking, in addition to the tier. Again, this is just for kicks. I don't consider it a suggestion (though perhaps that could change if a really cool, thorough, doable idea comes forth), I merely am curious to see how others would play around at creating such a thing.
  6. Perhaps bad info was relayed to me, but I'd heard that the comics went a step further and decided Black Fury (what a great idea for a name) was actually the son (or grandson?) of White Fury, allowing the original to still cover the WWII years, while the Sam Jackson version was allowed to carve his own path.
  7. Episode 5 Great episode. Slower pace, for the latter half, which may rankle some, but I rather liked it. Not everything need be full-throttle turbo.
  8. I've claimed this. I actually had Nick O'Time back on Freedom in the Original Game, so I was very surprised to see this.
  9. I've not played the game at all yet, I don't know the intricacies of true cloning, and I didn't sleep at a Holiday Inn Express last night (old American joke) but simplistically sci-fi wise, a female clone of a male doesn't seem that crazy: just remove the Y and patch in a second copy of the X. I'm sure real world geneticists would explain why that isn't possible, and I accept that if so, but this is a game. I'd have more problems with a male clone of a female NPC. Where'd ya get the Y? " 'groan' men ranting"
  10. The problem with picking a Superman or a Batman is that these characters change over time in the comics as well. George Reeves was wonderful as an early Superman, but probably would never work in today's vicious, hard-hitting stories. Likewise Adam West dominated a generation, but would never work in any portrayal 1989 or after. I do wonder what Christopher Reeve could have done with an alt-universe villainous take on Superman, and I'm not talking about the red kryptonite wannabee of Superman III. I'm a huge fan of the Shadow, and Alec nailed the role. Unfortunately, the story direction made a few choices I disagreed with, namely portraying an origin for the Shadow, and adding some campy elements to the story. The Shadow's origins should remain confusing. Its part of the character's charm. I'd have much preferred to do away with the origins, and have a modern tag scene where Margo is in the mansion talking to Lamont Cranston and turns to answer the door chime, only to find herself looking at...Lamont Cranston, who smiles and says something like, "I bet Kent Allard here didn't let you in on our little secret." With the Shadow scowling in the background. And if you know the books and comics, you know that Kent Allard is not the end of the rabbit hole. I would add that I loved Billy Zane as The Phantom, though his movie likewise suffered from campiness in the script. Green Hornet & Kato: Van Williams & Bruce Lee
  11. Uphill, both ways, causing a snowstorm...and we liked it! The golden days of tanking an entire level or neighborhood, then running around the corner to literally dumpster dive while the range strikers made mincemeat of swarms of opponents. The halcyon days when one could make 10-second exposure daguerreotype pictures under Atlas because the Rikti invasions slowed everything down so drastically. Hunting the first Winter Lords by climbing the escape stairs on the side of KR buildings because we didn't even have hover yet. Running the gauntlet in The Hollows because a certain officer thought he had to always send us to the buildings in the back of the zone to do missions. Then being thankful for hover because we could go over all that. Then realizing a better, faster way was to hover up to the War Walls ledge, and run around it all. Taking 3 hours to clear one massive room of Tsoo sorcs who were ferocious back then at healing, hitting, and teleporting. Massive debt, yet not one player quit.
  12. Is that today? I'll have to pull out The Walking Red and give him some exercise, then.
  13. *Looks at the area codes* So the next time they try to pull a Galaxy City, we just watch for a fleet of trucks from NYC? That makes surprising sense. It seems a high percentage of alien invasions start in NYC.
  14. Wasn't there a comment in time past that the Homecoming Devs are working in the background at building out upgrades for the Warriors? As others have mentioned, passage of time is tricky in this game as a static existence is partially in play. That said, I've long stated that I felt the CoT were overused. One possible solution to that would be to have an event push that 'reduces" their numbers and appearances, but I think more likely there could be a civil war in the ranks, and their forces altered as two opposing disciplines arise in their ranks. This could lead to similar-but-new types as the opposing views shape their forces. In the aftermath of Frostfire, the Outcasts could do with a restructuring which possibly could create a more formidable force. I've suggested elsewhere that the restructuring result in a committee leadership, top dog of each power type (earth, lightning, ice, fire) sit on the committee and be responsible for his/her power groups training and ranking. I'll now take that idea a step further and suggest that the Outcasts, having lost their dual-powers leader, explore the possibility of dual-powers via forbidden science or tech. In other words "Rocky" may be a natural earth mover, but he'll wear tech that gives him some electrical powers as well. The best dual-wielders to gain seats on the council. And the council leadership will take turns as the head of the organization. It's harder to take down if you're not sure who is the pinnacle of the organization this month. As to solo characters: I know this won't be popular, but Back Alley Brawler needs to be dealt with. Hear me out. Multiple reports say he's old, and should be retired. Either he should be coming around to hanging up the gloves, OR he pulls a Nick Fury and drinks some longevity potion which restores his health and strength. Either way there's a progress to show for it.
  15. Did no message appear on your screen when a meteor is officially checked off? That's how I'm sure since action and mutiple interested parties sometimes lead to confusion as to whether it was done or not. I agree, the Scientist is step one. I seem to recall there was an alternate second character at the start (a second scientist?) but I don't recall who that was.
  16. How long until it becomes a Doctor Who character?
  17. Responses in orange.
  18. Perhaps, instead of tying an empowerment station to a single item, a generic disk or square could be developed that could be overlayed with any element or combination of elements in the base builder. Clicking on the vertical cylindrical or cubical field that passes through these objects would trigger access to the empowerment station. That way base builders can have maximum creativity, hopefully without forcing the development team to spend much time creating items.
  19. Responses in orange. One other note:
  20. I see you've already joined the Dark Side. How are the cookies?
  21. Episode 4. My, oh my...
  22. I just renewed Disney+ in order to watch Ahsoka, and have finally sat down to watch this series. I've completed the first 3 episodes. It's not as bad as I feared it might be, though it's not in the same league as Captain America: The Winter Soldier. Thoughts through the end of episode 3:
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