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Aurora_Girl

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Everything posted by Aurora_Girl

  1. Aren't there like...two hundred different enemy groups already? Sure, lots and lots are underused or underrepresented on TFs/SFs (looking at you, Council with your FOUR TFs while my beloved Carnies have ZERO), but I definitely don't think we need more. Hell, Gold side stuff added like 50 groups by itself.
  2. Evasive Maneuvers. Also keep travel suppression, or just get rid of every power animation period. πŸ˜›
  3. Please show us on the doll where the "multiplayer online" portion of MMORPG hurt you. There's social anxiety and then there's just being a jerk. If Discord (or TeamSpeak, or Ventrilo, or Skype, or whatever else has been around since Paragon first got us going; we used Vent on Pinnacle to coordinate Abandoned Sewer Trials) is offered as a team-coordination *tool* and not made mandatory, then I don't see any issues. If the leader(s) don't want to be heard, I'll read your scripts for you. I'm a 36-year-old man and I'm 15-plus years removed from anybody giving me shit about my global name. If you don't want to chat or make friends, then don't say a damn word and listen to instructions. I'm looking at it as a "use all available tools for success" thing, rather than excluding a powerful tool. It's about accessibility, like closed captioning or having someone using ASL so more folks know what's going on.
  4. And another one, on the Cerulean arc: Option two has an extra "means."
  5. From Blind Makwa in First Ward: Should be "between *an* Apparition and *its* possessed" Probably already mentioned, but figured I'd pop it in.
  6. Oh dear God the HOWLING. Friggin' Regen scrappers. Jesus. I now have two children and I would rather go back to their baby-wailing days than ever have to deal with ED moaning. πŸ˜›
  7. I sincerely wonder sometimes why people are like that. What they get out of being an entirely unnecessary douche.
  8. Can confirm. Procced Dart Burst then Spin-critting a x8 spawn produces an angelic chorus of death wails and it is GLORIOUS.
  9. So I rolled a Poison/Rad. I hate healing, I hate having to target allies, and now I'm in love with this combo after being able to hold my own going off by myself through most of a full-team Citadel (granted, it's +0 but I'm a *defender*). My main issue, though, is I have no idea how to slot it. At all. What am I building toward? Positional DEF? S/L Res? Regen somehow? I feel like I have both too many and way too few slots to use effectively. My first Defender 50 is Kin/Elec, and both of my new one's sets are ones I don't have experience with. How are the Poison powers usually slotted, focusing on -tohit or -def? As a Defender, should I be focusing more on slotting the -DEF/-Res procs in the attacks, rather than damage procs? Obviously the build isn't even complete yet, but I'll throw it up here in hopes y'all can provide some direction. I don't necessarily want a cookie cutter or to copy anyone's build, merely some bullet points about what holes I need to/can shore up to provide great utility while still enjoying the pew-pew. Y'all keep on keepin' on, hope to get some wisdom! Venym - Defender (Poison).mxd
  10. Jesus Mary cheesecake factory Christmas y'all. It doesn't have to be this complicated. If you want to be "a flier" bind fly to middle mouse button. Click on when needed, off when not. Leave hover and the combat maneuvering on like toggle armors. Shoot things. Profit.
  11. I never understood the goal of coming to these forums (here or the OG) and just whining and moaning for the sake of searching for some smidge of validation OH WAIT THERE IT IS Just play the bloody game and have fun, or don't. Β―\_(ツ)_/Β―
  12. It's been said a bunch here, and those of us who are/were long time folks know it'll never really be over, but I wholly support more and more knockback. My first 50 on live was my namesake, En/En blaster. Knockback is awesome. You feel like a freaking hero. Yes, if you're a melee you have to take a couple of steps to stab/punch/etc. Deal. If you didn't want to walk to attack you should have picked a range toon. Positioning is so inherently important to using your powers to their fullest. Hate cones? Learn their shape and how best to utilize them. Actually move around rather than just hovering in place or sitting down in a spawn. The recent massive upgrade to travel power synchronicity has made it easier than ever to do this. If you're noticing too much scatter, move around laterally and sweep the mobs back together; if you're hover-blasting, just do the same (with the added bonus of three-dimensional mobility and speed). Knockback is a *tool*. Its effectiveness or misuse is not inherent, it comes from the user.
  13. They're all listed at the P2W vendor. What specifically are you looking for, like animations and stats on them?
  14. @Oklahoman is the Excelsior leader I aspire to be.
  15. Do you know how any of these powers actually work, or are you legitimately just trolling?
  16. It *is* the test server (from what I understand, but I haven't used it and I could be WILDLY wrong), in that new or soon-to-maybe-be-released stuff is allowed to be added and tested by players at every stage of gameplay. Hence the auto-50s there, it's for a purpose helping with game development. Essentially this is the same old discussion of "it's the journey" vs. "impatient uber-gamer", which is existential and deeply ingrained in all of us. Do I miss the old days of taking weeks or months to hit 50? A little, to be honest. I had connections to those toons that only really come with time spent. Do I enjoy DXP pretty much permanently now, because we've all learned that all of this could go SCREW YOUR MEMORIES POOF tomorrow? You bet your sweet petunia I do. Do I mind folks using AE for literally anything they want/can do? Nope, fun is 245% subjective. You do you. When I first started this game, I logged AG in for the first time during a Winter Lord invasion of Atlas Park. Within 15 minutes I was level 20 and had SO MANY COOL-SOUNDING (from the descriptions only, mind you) powers to take. /morganfreeman I spent the next twenty levels debt-capped. /morganfreeman So, no. I don't think insta-50s should or would ever be implemented. We don't operate on the "standard" wavelength, which is why Homecoming even exists. If our current dozen ways of speeding up character progression don't suit you, either come up with an implementable one or try to meet us old timers in the middle somewhere.
  17. As usual, my bud Lumi has scienced out the facts. *clap clap clap*
  18. Imagine, if you will: a stealthy, silent assassin tasked with taking down a crew of convicted murderers who escaped from prison. The assassin's arsenal includes tiny, air-propelled darts which deliver a powerful (but not lethal) paralyzing agent, as well as a secondary chamber holding painkillers. The assassin enters the hideout, readies her darts, and... Waves grandly at the criminals, as if welcoming them into her home on Thanksgiving. Or, in another case... Pulls a child's learning tablet from her belt and presents it to the thugs, who are amazed at its soft, green glow. Anything wrong with this picture? I propose: change the animation for Toxic Dart completely, from the grand waving to the 100% perfect animation from an Arachnos Widow's Poison Dart power, sound effect and all. For Injection, add the aforementioned animation to the power's activation when the target is a hostile critter (if this is possible in the current engine, not 100% sure on this part.) If it's not possible to have two animations for the same power, I suggest using the Poison Dart animation exclusively. Why this particular suggestion? Other than the example above, which shows the issue with the powers' current animations, I believe it would expand the number of users of both Experimentation and Medicine as a whole, and Medicine in particular, particularly for those of us who are on the more...nefarious side of things and don't (whether for conceptual or practical reasons) wouldn't take Aid Other, or only/primarily use Injection as an attack rather than a buff. In the interests of many defense-based characters or those lacking a self-heal, Aid Self is desirable! Having one of its prerequisite powers have a silly animation is less than ideal. #FixDarts
  19. @AboveTheChemist this is INCREDIBLE work! I do have a question: I don't have that folder you've mentioned to install your file into. My root>data folder is completely empty, so I'm unsure where to put the file.
  20. Time-outs can be helpful, in that it diverts attention. I for one like status hits like Blind (especially on my kitted Savage/SR brute), that remind me I'm not 100% unaffected; a time-out may be frustrating, but it can also provide a small moment of novel challenge and a reminder of one's own digital mortality, to get a wee philosophical.
  21. Not to derail the thread, but I'm on Excelsior and still a proud PinnBadges/BSOD member! Been playing on and off since HC came back. @Aurora Girl global as always. πŸ™‚ We (Tsu, BillZ, et al) were talking on Discord last night about the 801 missions, and your name came up, so I figured I'd better hop on the forums again.
  22. Emphasis mine. Lumi's exactly right; we have to remember that in our special case, the devs aren't even being paid for the time they need to make more content (AFAIK), or at least not paid as a full-time professional software developer would be. While well-deserved criticism isn't absolutely anathema (WHY THE HELL DOES MY INSP TRAY KEEP MOVING AROUND MY UI EVERY TIME I ZONE INTO A MISSION FOR CHRIST'S SAKE), we maybe need to relax on the large-scale philosophical discussions regarding this game we all love because of the circumstances in which it exists. If that makes sense. Also, hey Lumi! Long time no forum-speak.
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