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Rathulfr

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Everything posted by Rathulfr

  1. I agree with you: this happens to my Blasters far too often. Click Build-Up, click Aim, click Sniper Blast: MISS!
  2. https://asheron.fandom.com/wiki/Wi_Flag
  3. Iron Man and Superman are the templates for most of my heroes. I don't really have one for villains: just whatever feels right, concept-wise.
  4. After reading the previous pages, I'm still not seeing the problem here, aside from "L2P". If you're just running radio missions, you're not playing the whole game. If you're just running AE farms, you're not playing the whole game. And if you're playing the game with the 2XP booster on but not selling drops on the AH, you're not playing the whole game. As long as orange Salvage sells for around 400-500K each, Converters sell for around 75-90K each, certain specific Recipes sell for a minimum 1M each, and the SBB guaranteed Enhancement drops sell for around 5M each, there isn't any reason you can't have enough Inf by 50 to buy sets. Some sets might be out of reach until you get enough Inf, but not all of them. And I haven't even mentioned Merits that can be collected simply by navigating zone badges: 5 Merits from AP alone, which can then be converted to Converters, Boosters, or Catalysts. There's no "trick" to playing the market, and you don't have to be a blood-thirsty uber-capitalist pig to do it, either. Heck, I do it between missions, just enter /ah, toss a few drops up there for the going rate, and then either collect Inf immediately or wait awhile. It's not hard.
  5. LF SG on Pineapple
  6. Rathulfr

    Energy/Time

  7. Rathulfr

    Duplicate

    Gone to the Americans!
  8. The other COH server hosts are much smaller communities with different developers that have different priorities. It seems to me that the other hosts are focused on attracting attention by making more obvious, more visual, changes. The HC team seems to be focused on making changes that are more fundamental (64-bit client) or more subtle (tweaking AT/powers), which aren't as "sexy" (to borrow someone else's euphemism). The former seems to be looking for short-term gains in population, while the latter seems to be looking for long-term gains in stability.
  9. The drive should be as big as the size of the folder that contains the game client (e.g.: C:\CoH or C:\Tequila), about 4GB. I would not recommend running the game from a thumb drive, as the IO speeds would be ridiculously slow. At only around 4GB, it shouldn't take too long to copy it to the local fixed disk drive, as needed.
  10. I thought the SG member limit was increased to 300 in a previous patch? (edit) Here it is
  11. Enjoy! Let me know if/how you improve on it: I'm always willing to learn new things. Thanks!
  12. Allow me to be the first to /jranger this.
  13. Although I agree with you mostly, I don't think the decline has been slow. It happened almost immediately after his death. You can see it in the latter seasons STNG and DS9. While rogue Federation officers have been a staple of the show since TOS (never trust a Commodore), we begin to see Federation conspiracies and shadow governments almost immediately post-Roddenberry. Basically, Roddenberry held a firm position on his utopian vision for the show, even to the dismay of many writers who thought the restrictions on certain kinds of conflict (such as among the crew or intra-Federation) pre-empted certain staples and tropes of television drama. But once Roddenberry was gone, that position eroded pretty quickly under Berman, and eventually disappeared altogether by the time of STV.
  14. Well done!
  15. This has always been the case, even back in retail, and I've experienced on numerous melee characters with Hover or Fly. Follow always stops just short of melee range, which is quite frustrating.
  16. I think I dated Barb Swipe back in high school... 🤔
  17. I wouldn't mind KB having a secondary mez effect that scales with magnitude. If I knock a guy down, I wouldn't expect that to have much of an effect, but if I knock a guy across the zone, I would expect he'd be dazed for a bit more than the time it takes him to stand up again.
  18. Well, they did use an engine that's now 20 years old, so it's remarkable that it runs at all, much less on newer hardware. Not everything can be backwards compatible forever, unless you treat it like a museum piece. If we want to enjoy the game in the future, we need to embrace the future.
  19. Common sense is usually neither.
  20. That is incorrect, as the original example for the cottage rule was Build-Up, an individual power. The example was that you can't change Build-Up to build up a cottage, instead of building up damage. https://paragonwiki.com/wiki/Cottage_Rule
  21. Um, actually... The zone cap was 50 back in retail, so that's not any different for any veteran returning player. The zone cap being higher than 50 was a phenomena unique to Homecoming, when it was raised temporarily for a period of time, before being reset to its original value. So this argument is invalid. Any returning player would know to get to the zone early/on-time if they want to get into the league. Not that many of us from the old days really care that much about Hamidon in the first place. Back in the day, nobody really cared about Hamidon. Hamidon is a relic of the "early days" of CoH, prior to us getting the shiny new IOs and Incarnate stuff. Sure, there were a few that did Hamidon occasionally, but that was the exception rather than the rule. I think I did Hamidon maybe once or twice in the 8 years of retail, because it was more trouble than it was worth. But since Homecoming made Hamidon worthwhile, I've probably done Hamidon about a half a dozen times in the past 9 months.
  22. Because they suck. (edit: non-snarky) Intel graphics aren't usually designed for gaming, but for general-purpose computing. Displaying text and basic video is all it's designed to do, rather than the calculation intensive work required for rendering a dynamic 3D environment for "virtual worlds" like CoH and other immersive games. Technically, some of the newer and more advanced Intel video chipsets can run CoH at basic or even medium settings, but if you're going to spend money on a dedicated desktop, you might as well include around $100 (+/-50) in your budget for a dedicated graphics processing card (GPU) with a chipset from AMD or nVidia (I prefer the latter). Those will allow you to run CoH at high or ultra settings. I bought a used HP Z230 desktop workstation with an i5 CPU (4 cores), 8GB RAM, and a nVidia GeForce 1050Ti CPU for about $400 from MicroCenter. I was able to run CoH on High/Ultra (I tweaked a few settings to improve performance).
  23. Since nobody else has posted it yet, I will. /jranger
  24. Truth! I also play an Energy/Energy Blaster, and I keep Energize on powexec_auto.
  25. Here's my current build, if you're interested. I won't claim it's perfect, but it works for me.
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