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Everything posted by Lockpick
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The challenge to me is that many of the pools only have 1 power I am interested in taking. In Speed I like Hasten and often take it. I'm not really a fan of SS, but I often take it for the stealth component. In Fly I pretty much only like Fly. In Leaping I like Combat Jump, but don't like Super Jump. Fighting and Leadership have multiple powers that are good. Experimentation and Presence have 1 great power, but you have to take 2 lackluster powers to get there. I thought I was going to love the new concealment pool, but it doesn't work the way I would have liked, so no longer interested in that pool. Teleport seems like it could be interesting, but haven't tried the new pool yet. I think opening it up would allow more build diversification. The 4 pools standard has been for so long that it is not really interesting for me any longer. Opening it up would allow me to take more powers I want as opposed to taking some I don't really want, but am limited in my ability to select. We are likely going to get new pools in the future, so opening it up would prep for future use. I'm really looking forward to the Gadgets and Utility Belt pools. I will definitely be taking the utility belt pool if it comes out.
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Here is my version of a StJ / SR. Hope it helps... This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Hitman: Level 50 Natural Stalker Primary Power Set: Street Justice Secondary Power Set: Super Reflexes Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Flight Ancillary Pool: Body Mastery Hero Profile: Level 1: Heavy Blow -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Dmg/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(17) Level 1: Hide -- GifoftheA-Run+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(40), Ksm-ToHit+(50) Level 2: Sweeping Cross -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(3), Arm-Acc/Rchg(3), Arm-Dmg/EndRdx(11), Arm-Dam%(13), FuroftheG-ResDeb%(15) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/Rchg(7), SprStlGl-Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(9), SprStlGl-Rchg/Hide%(13) Level 8: Build Up -- GssSynFr--Build%(A) Level 10: Agile -- GifoftheA-Run+(A) Level 12: Focused Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(34), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-EndRdx/Rchg(42) Level 14: Focused Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-EndRdx/Rchg(43) Level 16: Practiced Brawler -- RechRdx-I(A) Level 18: Spinning Strike -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(19), Rgn-Acc/Rchg(19), Rgn-Dmg/EndRdx(21), Rgn-Knock%(21), Ann-ResDeb%(23) Level 20: Dodge -- GifoftheA-Run+(A) Level 22: Boxing -- Empty(A) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), UnbGrd-Max HP%(39), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(39), UnbGrd-ResDam/EndRdx/Rchg(40) Level 26: Shin Breaker -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(27), SprAssMar-Acc/Dmg/Rchg(27), SprAssMar-Dmg/EndRdx/Rchg(29), SprAssMar-Acc/Dmg/EndRdx/Rchg(29), SprAssMar-Rchg/Rchg Build Up(31) Level 28: Quickness -- Run-I(A) Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(37), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-EndRdx/Rchg(48) Level 32: Crushing Uppercut -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(33), Hct-Dmg/EndRdx(33), Hct-Dam%(34), TchofDth-Dam%(34) Level 35: Evasion -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-EndRdx/Rchg(43) Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 41: Superior Conditioning -- PrfShf-EndMod(A), PrfShf-End%(50) Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(45), PwrTrns-+Heal(45), PwrTrns-EndMod(46), Prv-Absorb%(46), Prv-Heal(48) Level 47: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(48) Level 49: Elude -- GifoftheA-Run+(A) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- RechRdx-I(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17), NmnCnv-Regen/Rcvry+(46) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(23), SynSck-EndMod/+RunSpeed(42), SynSck-EndMod(50) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Musculature Radial Paragon Level 50: Mighty Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Longbow Radial Superior Ally Level 50: Rebirth Radial Epiphany Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 1: Assassination ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1604;738;1476;HEX;| |78DA65945B4F135110C7CFB65B6A5B2A85D216E466B9D81BF402A8F1161244340A8| |648E21BD6851E4A6585A62D11BC3CF8157CF133F8E28B5FC4FB25C0336882907889| |3E983AEC7FE836EDA6CD6F76CE9933FF99D9DDE9F589C697579F8E09C57D59D78AC| |5F46C49D39765C17E532BAD15345DD0D5702D57BAAFADD8C9F4F3727A5AEA52C6C7| |0BDA033DB792ED3E724FC845B95294F1D9B53CDDDD928BBA5C9745E19C595DD5E3B| |37929336EC39CCC65974A14D864DC4D492D230BC5A55CDE8555FD70B9FD4A3EB710| |1F5FCD6CA4A7B5624916368EC4B5919261FA7FF40BBECA36B14848A942CD3297406| |70E3C7E0FF42C83730EA262C45A85838C902A4237ACC65AE80798FA47CB5DAAF8E4| |E7AD94473967A13587B09C675E009D17C1C64B16E41BC319BDD4362BF228D69830F| |60C323FD3B936ACD96CAFB1BFE10DF32D78EC1DF33DD8F801FC42B1766812F617C8| |79976A72E03CE1E09AEE90CF059FEAF229C6BEB65630E801FBBD60A4054C538C9B6| |3DC1CD3CD317D3531518ED128A6897337717D9BA4B199FBD63C82FEB48C324F83AD| |67986751837F07F5CDD3795E3ECF7B580BCD41A1827D5CB3AF4C97B09227C01D0C0| |4B0AB6D18279CFACBFCC9FCC5D3FD036E91BA7656D7BEAE1ABE131BCC8760E723E6| |63B0FB09B840EA3A585DC7103F71A4A58BBBD655D3B57EEE5A84BB96E0AE6D93861| |ED6D01342274E86991166140CC6D0A1605A1893CD90865ECED7CBF9FA6AA614AD99| |5233691C60DD031CA3D288C2FC84869F2147EA3968A7B518F737C6BE41DE33F81BB| |D183A60EEA1AF895DD045B9E2A84D896F2126B1094AD29EE44926F949ED542B6F33| |FD0EA73BA556DE517AB01139A356DE45A1C4D0F93D27F9789FC2D3F85EED0BC3B76| |FFA2C4A102A3DD7917DE836BA7160EEB12A5CB19F2B8EECA3D2D43770C7FCFE9477| |ABECAF55B67145EB4A4BD67952759E913ACF689DC7E1A1CF0BA79AF2922A482F672| |3A63D19209BF7787DA6FF95D7F4CF384D7BAECAD6AAECF92ABBC35452FE0FB265FD| |3D| |-------------------------------------------------------------------|
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I'm mainly building for soft-cap defense and S/L resistance. I wanted to see if anyone can suggest improvements. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! War Savage: Level 50 Natural Stalker Primary Power Set: Savage Melee Secondary Power Set: Shield Defense Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Maiming Slash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dam%(11) Level 1: Hide -- Rct-ResDam%(A), Rct-Def(48), Ksm-ToHit+(50) Level 2: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(34), RctArm-ResDam/EndRdx(40), RctArm-ResDam(43) Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15), LucoftheG-Def/EndRdx(25), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def/Rchg(40) Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(7), SprStlGl-Acc/Dmg/Rchg(7), SprStlGl-Dmg/EndRdx/Rchg(9), SprStlGl-Acc/Dmg/EndRdx/Rchg(9), SprStlGl-Rchg/Hide%(11) Level 8: Build Up -- GssSynFr--Build%(A) Level 10: True Grit -- Prv-Absorb%(A), Prv-Heal(13), NmnCnv-Regen/Rcvry+(42), NmnCnv-Heal(45), RctArm-ResDam/EndRdx(45), RctArm-ResDam(48) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 14: Boxing -- Empty(A) Level 16: Active Defense -- RechRdx-I(A) Level 18: Rending Flurry -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(19), SprAvl-Acc/Dmg/EndRdx(19), SprAvl-Acc/Dmg/Rchg(21), SprAvl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(23) Level 20: Against All Odds -- EndRdx-I(A) Level 22: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(43), UnbGrd-ResDam/EndRdx(43), UnbGrd-ResDam/EndRdx/Rchg(45), StdPrt-ResDam/Def+(48) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def/Rchg(40) Level 26: Hemorrhage -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(27), Mk'Bit-Dmg/Rchg(27), Mk'Bit-Acc/EndRdx/Rchg(29), Mk'Bit-Acc/Dmg/EndRdx/Rchg(29), Mk'Bit-Dam%(31) Level 28: Grant Cover -- ShlWal-ResDam/Re TP(A) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 32: Savage Leap -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(33), SprAssMar-Acc/Dmg/Rchg(33), SprAssMar-Dmg/EndRdx/Rchg(33), SprAssMar-Acc/Dmg/EndRdx/Rchg(34), SprAssMar-Rchg/Rchg Build Up(34) Level 35: Shield Charge -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(36), ScrDrv-Acc/Dmg/EndRdx(36), ScrDrv-Dam%(37), Arm-Dam%(37) Level 38: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(39), PwrTrns-+Heal(39) Level 41: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(42), PwrTrns-+Heal(42) Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46), LucoftheG-Def/EndRdx/Rchg(46), LucoftheG-Def/Rchg(50) Level 47: One with the Shield -- GldArm-3defTpProc(A) Level 49: Assault -- EndRdx-I(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17), SynSck-EndMod/+RunSpeed(23), SynSck-EndMod(50) Level 1: Blood Frenzy ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1366;663;1326;HEX;| |78DA75944B6F525110C7CF818B080581D242814201FBA0A5A5C5BD31D1AA8916D38| |4A80B1F782DA7702D2904B042AB0BBF821B37BEB66EFC042ED44FE0AB7E0663D2D6| |C447746170B8F3A72436DE047E9C393367FE67662EB9D6A2EBC5D9FB2784749FAAE| |88D4621DFD42B6BAA6EBFA0376FD7F58AA0C77959AFC7F3FA865E52765A86E152C8| |A98A5219DEE045ACB7B5A856D57A8336CB86AA147B4BE15CAE562B997C4DA9A2DBF| |C79C628959BC67AC965AE96945EA385A7B728AA7AA36CD442A76BC64AE664B5D82E| |E4F44653D5DB3D952324274E9F9729FA925DAD1D9B5825643561298165A66680B79| |8CE35E695A9FD588BF866356DF3BBCCEC1F32473551201F89F3E5B034F78E0C3147| |BCCC849F3915234E39C44C92799562AD1CAB59FF133BDE8BF531B7E93E36E4B3BD6| |52D87DE81EF99873F801F99CE6DE6278AB573ACB03FB798B6EBA4C181F31C3BECE7| |FADCA5434C5FE29CB317A5B99E85FE79E84F52CF0738560EA485E9E30225EDB905E| |77277E811D7289307160FBC5E91221FB2FB1E6966B6C1C7E013E6D053F019332058| |E50D3ACF6F96BE23FC093ECF4A598751D1E1DFEC37F39D6F33F38339FB8B391F946| |607358A092226882EC4D08518BA30F94F175E93EE1074873055614C551853358AA9| |1AC554C530553AE98EA00B91F3AC31401AA2B045A1E10DE518438EB116DF3DDE063| |7C12D66E22E788F79937224119BDCE0BC47EF802D709339BE051EE789D07C424C60| |EA271EB26DF201F893CFB7934F0A3E29F84CC3671A3E3EBA531A754DE34E73A8EB1| |CEA3A87BA6651D715D29DC18C648E716D06E99C05D816D0E78826F0743AA3FDDFDD| |254DDAD201CBB28617992CD2B4EC38F7DF5B58F6FA1629139CDB7BAE3BE99AD83DE| |0FDB56FB14A54C08B0A04F6B802D92F4CD5FF1FE9FC05C89DD370| |-------------------------------------------------------------------|
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I have never tried to solo Numina. I have a BS/SD Stalker who soloed all the other TFC TFs, but because Numina has a GM I was doubtful I could do it. Does the GM spawn as an AV when solo? Anyone have experience soloing Numina on a Stalker and any tips?
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I went with Scrapper mainly because I already had most of the Scrapper ATOs in storage. Already level 25, so chugging along! Thanks all!
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How would ATOs change it for you? I'm still struggling on the pick. I dropped the Stalker idea, but I have never played a Brute or Tanker to 50, so leaning to one of them. Then again the Claws/SR scrapper seems classic.
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I've finally decided to try Claws / SR mainly based on posts from Bill Z Bubba indicating his love for the combo. I'm trying to decide whether to do Brute, Scrapper, Stalker, or Tank. Anyone got suggestions or recommendations? Pros / Cons?
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I was realizing I had not seen a Redlynne build in awhile and so I checked Red's posts. Looks like almost a year since the last post. I hope Red is okay...
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Beam/Devices for me is fully ranged.
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The Black Scorpion mission people mentioned. The incarnate Sister Solaris mission when you are on the boat beating the tentacles. Sometimes the incarnate Sister Solaris mission where you are searching in the haze.
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Now that page 2 is out I want to suggest allowing more pools to be selected if possible. I could see myself wanting powers from Fighting, Concealment, Speed, Fly, Leaping, and Leadership, but I can't have all. Any reason not to increase the number of pools?
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I was testing stealth and infiltration yesterday and was surprised they were mutually exclusive. I was think I would get the benefit of both. It seems I am better off taking SS and stealth than Infiltration and Stealth, which seems odd to me.
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I just typed a post explaining I had forgotten where it was located because I haven't been on the forums for awhile. I also mentioned I was making the suggestion not just to help me easily find it, but also for new people or others that might have forgotten where it was located. I haven't been on the forums for awhile because there is always someone being an ass in these threads. Sort of like this thread. 3 replies with 1 helpful reply from @twozerofoxtrot and 2 smart ass replies providing limited value. At least @Uun provided a link while being a smart ass. You provided nothing of value to the thread at all.
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Thank you. I am aware of the LFG menu and I do know they have a thread they update. I'll just bookmark it while I'm thinking about it. I found the WST post after the suggestion I made. I just had to search around for it and it took me awhile because I have not been checking the forums much recently and I couldn't easily find it. I thought that if I was having a hard time maybe newer players would also have a hard time with it, so that is why I made the suggestion. I know it is a trivial request, but I thought it might help new players find it easily. I like to check for WST out of game for future planning, because I have certain characters that need certain TFs. I have 2 that need Numina, so just wanted to check when Numina would be the WST.
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No, not like that. Of course the thread is there, but you have to dig around for it. I would like to see a link on the home page that links directly to the thread. More like taking this: Announcements Patch Notes Finances & Donations Events & Contests Maintenance Notices And changing to this: Announcements Patch Notes Finances & Donations Events & Contests Maintenance Notices Weekly Task Forces
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I can never find the list of Weekly Task Forces on the website. Any chance you can make it easy to find? Maybe a link in the Announcements section on the main page like the Patch Notes link?
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Looking for a True Archer build (Archery/tactical arrow)
Lockpick replied to TIto Vendetta's topic in Blaster
I was one of the guys that was complaining about the changes to TA as I felt they were not needed and detrimental. I stopped playing the character after the update. -
Normal and Respec mode are both allowing additional slotting beyond the actual slots available at level.
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Couple of questions: Is there an option to do your build with the Level Up feature? I prefer building as I level, so my slots are available at the proper level. Is there a way to change the color scheme? Having a hard time reading it as is...
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I don't like seeing fixes or changes to things that I do not think are broken. I believe it leads to more contention and division as some people are happy with the change and some are unhappy. Better to just create something different yet similar and give people options. I like the current Hami raid as is. I usually play it several times a week. I like that we have gotten to the point where we know the encounter and can defeat it in a reasonable amount of time and the rewards are pretty good. I just don't see the need to change the current Hami encounters, but wouldn't mind seeing a different version in a different zone / instance. Maybe creating a Rularuu encounter in the shadow shard would be a good encounter.
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You can usually show up 5 to 10 minutes prior and get a slot and the first Hami defeat is usually done in 10 to 15 minutes.
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No. At least for the current Hami in the Hive and the Abyss. I wouldn't mind seeing another zone created with a buffed Hami, but wouldn't want to see the current Hami impacted.
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I have at 50 (in the order I leveled them): StJ/SR Psi/EA Savage/SR StJ/Invuln Stj/SD EM/EA KM/EA You can tell I am partial to StJ. Both the StJ/SR and StJ/Inv are very strong at end game with Incarnates. The /Invuln might be the toughest of all my characters. The StJ/SD adds some AoE damage and between Mighty Judgement and Shield Charge he has pretty good AoE. Currently the hardest hitting (IMO) is the EM/EA. I think EM is likely OP, but it was fun to level and leveled really quick. I may try to create an EM/SD or EM/Inv, but I've got 5 other Stalkers between 30 and 40 I need to finish. I would avoid KM. I really liked KM while leveling, but I shelved him at 40 to level the EM/EA when EM went Live. After leveling and incarnating my EM/EA and going back to the KM/EA it seemed very weak in comparison. My Elc/SD is only in the mid-20s, so not sure how well that would play at end game. I would suggest StJ, EM, and Savage are all good choices, but it looks like Savage was nerfed in the @Frosticus thread.