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Everything posted by Psyonico
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There's no denying that Power Boost is awesome, but I'm wondering if I can still soft-cap my own S/L defense without Scorpion Shield.
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I'm wondering if I should fit Aid Self in there and change out Rebirth for Ageless Radial so that I get some DDR. It would mean losing Combat Jumping, but I still have plenty of places where I could put that LotG recharge IO, so I would only be losing the miniscule defense.
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There isn't a to-hit debuff in the power. It has always said that and I'm not sure if it ever has had one.
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My namesake is a Mind/FF controller. Right now I find he is severely lacking. I attribute that to the build only focusing on recharge, but not going full-bore recharge. Here is the current build: I decided today I want him to bring more to the table, and I figured the best way to do that would be to cap out his defenses, so I came up with the below build. My question: does the second build seem to be a significant improvement over the first build? Obviously I have a lot that needs to change there, but if it makes the character stronger/more playable, I'm willing to put forth the inf to do it. Thoughts?
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"The events here seem beneath your notice."
Psyonico replied to Ultimo's topic in General Discussion
Radios/Papers came first by a long shot. But to your point, if it can be done with Tips, I don't see why it can't be done with Radios. -
On live I had a tribute to wolverine named something like Platypus Monster, costume was too similar and got generic'd. I believe the Homecoming team is actually more cautious than the Live team was on these sorts of things.
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There is at least 1 TF per side that is listed as the Weekly Task Force/Strike Force. Completing these gives you double merits as well as either an XP bonus or (if you're level 50) a Notice of the Well, which is used for higher-tier Alpha slotting. Note you can only get these bonuses once per week. To find out what the current weekly TF is on your side, on the chat window, click "LFG" the one that is in purple is the weekly TF.
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If you're going to solo, Sonic/ doesn't bring a lot to the table as 5 of your powers require an ally (though Sonic Repulsion is usually skipped, so really 4). Traps/ is a really solid soloer and can team well too, you just have to modify your playstyle depending on which you are doing. Another really strong choice is Time, it's a very up-in-your-face primary for defenders. As for Secondary, might I recommend /Sonic? the -Resist brings a lot more to the table than Fire's straight damage for a defender. I have a Time/Sonic that I usually solo but I know he teams really well as well. If you want to go Poison (It's a solid set) I'd recommend going /Water Blast so that you have a self heal to help yourself solo. My main experience with poison is a Plant/Poison controller, but I'm currently working on a Poison/Water Defender now and he's solid. Storm is a ton of fun, but most of my experience is on the Controller side again. I do have a Storm/Dark that's around level 30, stacking AoE Stuns (they're only Mag 2 each) is a great option for mitigation, and Tenebrous Tentacles works well to keep things in range of Freezing Rain. Ok, I don't know if I've helped or given you more problems, but that's just my 2 cents.
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I generally skip Absorb Pain/Share Pain because of the -heal in the powers. As for AT... I can't really say, it depends on your playstyle and how early you want pain's "good" powers.
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And you were 50+1 (or higher), meaning a higher level than them, meaning Knockback was increased.
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I think it's actually based on the number of targets hit... the more hit->the louder it gets. I agree that it is pretty darn loud though.
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Playing my Ice/Ice tanker today I realized something... Frozen Aura's Sleep is pretty much useless thanks to icicles immediately waking up the targets. This got me to thinking... 6 of the 11 Tanker primaries would have this problem. Then I thought "oh, but it can still be used to sleep annoying enemies that have toggles like Dispersion Bubble" but wait... it's only mag 2. My suggestion, make the sleep Mag 3 so that LTs can be slept for toggle removal.
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Are you sure you weren't fighting enemies below your level (or incarnate shift)? KB magnitude is increased if you are.
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I really like my Time/Sonic solo. Great debuffs and buffs. Only issue is there isn't a ton of AoE in Sonic.
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Yin stance wouldn't work well with defense based sets.
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How the heck do I convince myself to make a Corruptor?
Psyonico replied to Chompie's topic in General Discussion
*runs to make an ice/ corruptor* -
So, this is my Bio/Spines tank, with the exception of the ATO in Ripper and obviously when powers become available, it should give you a start. She solos at +3x8 no problem. Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Audrey2: Level 50 Natural Tanker Primary Power Set: Bio Armor Secondary Power Set: Spines Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Hardened Carapace -- Ags-ResDam/EndRdx(A), Ags-ResDam(5), Ags-ResDam/Rchg(13), Ags-ResDam/EndRdx/Rchg(13), GldArm-3defTpProc(46) Level 1: Barb Swipe -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(34), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40) Level 2: Inexhaustible -- EndMod-I(A), EndMod-I(7), Heal-I(23), Heal-I(43), Pnc-Heal/+End(50) Level 4: Spine Burst -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(5), OvrFrc-Acc/Dmg/End(11), OvrFrc-Dmg/End/Rech(34), OvrFrc-Acc/Dmg/End/Rech(40), Mlt-Dmg/Rchg(43) Level 6: Environmental Modification -- Ksm-Def/EndRdx(A), Ksm-Def/Rchg(7), Ksm-Def/EndRdx/Rchg(11), LucoftheG-Def/Rchg+(15) Level 8: Ablative Carapace -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(9), NmnCnv-Heal/Rchg(9), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(25), NmnCnv-Regen/Rcvry+(50) Level 10: Taunt -- RechRdx(A) Level 12: Evolving Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(15), RctArm-ResDam/Rchg(21), RctArm-ResDam/EndRdx/Rchg(21) Level 14: Adaptation Level 16: Ripper -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(17), SprMghoft-Acc/Dmg/Rchg(17), SprMghoft-Dmg/EndRdx/Rchg(37), SprMghoft-Acc/Dmg/EndRdx/Rchg(43), SprMghoft-Rchg/Res%(45) Level 18: DNA Siphon -- Acc(A), Mrc-Heal/EndRdx(19), Mrc-EndRdx/Rchg(19), Mrc-Heal/Rchg(34), Mrc-Heal/EndRdx/Rchg(45), Mrc-Heal(46) Level 20: Super Jump -- WntGif-ResSlow(A) Level 22: Combat Jumping -- ShlWal-ResDam/Re TP(A) Level 24: Boxing -- Empty(A) Level 26: Genetic Contamination -- Mlt-Acc/Dmg/EndRdx(A), Mlt-Dmg/EndRdx(27), ScrDrv-Acc/Dmg/EndRdx(27), ScrDrv-Dmg/EndRdx(46) Level 28: Impale -- MlsFur-Acc/Dmg(A), MlsFur-Dmg/EndRdx(29), MlsFur-Dmg/Rchg(29), Thn-Dmg/EndRdx/Rchg(37), Thn-Acc/Dmg(42), Thn-Acc/Dmg/Rchg(45) Level 30: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam(31), RctArm-ResDam/EndRdx/Rchg(31), StdPrt-ResDam/Def+(31) Level 32: Parasitic Aura -- Acc-I(A), RechRdx-I(33), RechRdx-I(33), Heal-I(33), Heal-I(50) Level 35: Quills -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(36), ScrDrv-Dmg/Rchg(36), ScrDrv-Acc/Rchg(36), ScrDrv-Acc/Dmg/EndRdx(37), ScrDrv-Dam%(42) Level 38: Throw Spines -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/Rchg(39), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40), SprFrzBls-Rchg/ImmobProc(42) Level 41: Focused Accuracy -- EndRdx-I(A) Level 44: Physical Perfection -- RgnTss-Regen+(A) Level 47: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(48), LucoftheG-Def/Rchg+(48), RedFrt-Def/EndRdx(48) Level 49: Build Up -- RechRdx(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(23) Level 14: Defensive Adaptation Level 14: Efficient Adaptation Level 14: Offensive Adaptation ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1473;699;1398;HEX;| |78DA65945953D35014C76F4C6A6D296B81B2165A8AA5054A0B3CEBA02C2EA028A88| |F990C86128D2DA645A93EF9A87E0667181F7DF04911DC3E86FBF6055CC61DC4A9A7| |F91F0B33C94CFBBBF79F93FCCF39F7DE4C2D8FFAEE4E5CDB2F24DF4153CBE5D4592| |D735EB7DCC7B4FC92A599822EF7C8D2594B2F0CBA69DC89DBEAA83EAF67727AE280| |91558F5B692D63CCA923D685ACE5E78029DDD4F5C4CCA291D173C2379DCD9A89495| |DA369BAD29E8C1BE9853CCD2A30334BD33A8CB3D69CAE66E7D5338669FAC7168DB9| |C45846B7D205754ACBE575ABD04479F4D0EF6B17FD49A50C8B8A48D220A2086518F| |4A5984360FFA06C73352AF8A267E685ADED4A3317C0900146CF81DFC847621FA993| |9052C46E6663048C335321F2F128628D7C64F8B8E437F056DE82DE7760E83D18FD0| |0C62DF87D273F17FC64D706A19DFC3641EF1658D580BA3628D6CD3EEE13D0F69C64| |CE804DB3CC5360EA34B84E397AF0ACF0D41214596CD2FB2AD8BB2288B8AA3058DFC| |10C813F28B612B1C547F4AE6A8C5DD5CF64BB1735CF992FC0C84B30FE0AEC7B0DFE| |A1F7D4720D36298FBA3178D48D83A109B0EF10AFE7613040C5FBB9067F2BFAD8485| |A0372110D47E1219116E0B840912EB145AECD5C69731E9D6FB9C8BC02F65F061F53| |75AD9C61EB754258116D379837C1C86DC4C66E817D2BA04CCEEDECD3CE1D0D72478| |3DCC96040B257F52FE5D4C1BBB3A3053BAAB3B744CF3623608AF984720B73E7C397| |E0D9C579772D330B6084EB8A5D059FD2B3DD5C57F73DC5F6DB7B9FB9CA7C0046D7C| |0D83AB8428DEDE12EF784D0833B9542F4B2D6BB0F3529547F82EB4FD4A0DE817A26| |EFE2012FF890F249F22A257947B629E5135BDA68B47231A57CEE8B71C7DDA443493| |994218732EC50261DCAB4C2B6A448B6E2A9299FF2E2476FF92BC1773FEF548EA0C2| |4F8EA82FDB8AF4FFEBD2C8FC553A61FCFE9F3BC6BF779CBC7F9867F2E0| |-------------------------------------------------------------------|
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Sure, and I've got plenty of defenders/controllers/corruptors that have soft capped defense meaning they can handle it as well... the issue is the game isn't balanced around IOs.
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Regen tankers would probably get me to finally be able to play a set that I want to enjoy but dont, however, I think the set is far too reactive for a tanker's "Jump in and get all the aggro" playstyle. Long and short, Resilience's minor +Resist is not enough to keep a tank alive when Reconstruction/Dull Pain are on cool down.
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Can someone please tell me how to do this? I miss having glue arrow as a targeted aoe
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Honestly, the KB->KD is a trade-off. you have to use a slot to get it, meaning you can't 6 slot. There are advantages to it, but there are also disadvantages. I don't think it's a good idea to just have a global KB->KD without some sort of trade-off.
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what "problem"?
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Ok, I opted for Plant/Icy from the comments above, here is a build I came up with should I get her far enough... any recommendations would be appreciated. Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Missle Toe: Level 50 Science Dominator Primary Power Set: Plant Control Secondary Power Set: Icy Assault Power Pool: Speed Power Pool: Leaping Power Pool: Concealment Power Pool: Leadership Ancillary Pool: Ice Mastery Villain Profile: Level 1: Strangler -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(7), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(13), SprAscoft-Rchg/+Dmg%(29) Level 1: Ice Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(5), Dcm-Dmg/Rchg(37), Dcm-Acc/EndRdx/Rchg(40), Dcm-Acc/Dmg/Rchg(42) Level 2: Roots -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(3), PstBls-Dmg/Rchg(25), PstBls-Dmg/Rng(37), PstBls-Acc/Dmg/EndRdx(43) Level 4: Ice Sword Circle -- Obl-Dmg(A), Obl-Acc/Rchg(5), Obl-Dmg/Rchg(15), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(46) Level 6: Spore Burst -- FrtHyp-Sleep/Rchg(A), FrtHyp-Sleep(7), FrtHyp-Acc/Sleep/Rchg(13), FrtHyp-Acc/Rchg(15), FrtHyp-Sleep/EndRdx(23) Level 8: Seeds of Confusion -- CrcPrs-Conf/Rchg(A), CrcPrs-Acc/Conf/Rchg(9), CrcPrs-Acc/Rchg(9), CrcPrs-Conf/EndRdx(11), CrcPrs-Conf%(23) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11) Level 12: Spirit Tree -- Heal-I(A), Heal-I(43), Heal-I(46) Level 14: Super Jump -- WntGif-ResSlow(A) Level 16: Power Up -- RechRdx-I(A) Level 18: Vines -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(19), BslGaz-Acc/Rchg(19), BslGaz-Rchg/Hold(25), Lck-Acc/EndRdx/Rchg/Hold(31), Lck-%Hold(34) Level 20: Frost Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(21), PstBls-Dmg/Rchg(21), PstBls-Dmg/Rng(40), PstBls-Acc/Dmg/EndRdx(42), Range-I(46) Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 24: Stealth -- LucoftheG-Def/Rchg+(A) Level 26: Carrion Creepers -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(27), Bmbdmt-Dam/Rech(27), Bmbdmt-Acc/Dam/Rech(29), Bmbdmt-Acc/Dam/Rech/End(31), Bmbdmt-+FireDmg(34) Level 28: Chilling Embrace -- EndRdx-I(A) Level 30: Grant Invisibility -- LucoftheG-Def/Rchg+(A) Level 32: Fly Trap -- Acc-I(A), HO:Perox(33), HO:Perox(33), HO:Perox(33) Level 35: Ice Slash -- CrsImp-Dmg/EndRdx(A), CrsImp-Dmg/Rchg(36), CrsImp-Acc/Dmg/Rchg(36), CrsImp-Acc/Dmg/EndRdx(36), CrsImp-Dmg/EndRdx/Rchg(37) Level 38: Bitter Ice Blast -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(39), Dcm-Dmg/Rchg(39), Dcm-Acc/EndRdx/Rchg(39), Dcm-Acc/Dmg/Rchg(40) Level 41: Sleet -- RechRdx-I(A), RechRdx-I(42) Level 44: Frozen Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(45), LucoftheG-Def(45), LucoftheG-Def/EndRdx/Rchg(45) Level 47: Ice Storm -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(48), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(48), PstBls-Acc/Dmg/EndRdx(50), RechRdx-I(50) Level 49: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(50) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17), NmnCnv-Regen/Rcvry+(34) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(17) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1481;679;1358;HEX;| |78DA6594DB6E12511486F7C0502CA505EC8916680BB6D0424B4BF4D618D39ADA03A| |6494D3D248A533AD149100883C65EFA0ADED4C33B78E359E35BA8F1253CDC7A28B8| |98FF2F343219F2CDFC7BFD7BEDBDD61EF20F56FCCF571F9E535A60B964D87661A57| |2D72A1BF54ACDBB5DB4CC72D1742BA57C79CBB64BE6D4E58AE995D7C9765061B952| |AED72AA5EC56C928D78FDE629DF1F3B66DDC2BD5B36BC5FDA367E5DBAA8863BB6A9| |A7B7EE771D334AA56F976C879592BDFB76C6BD72A59F5FDC0D1F09E59B3EF58D5F1| |0B55AB28739985BC61D7CDDA7E67B9615957527EABADF53A5753576FE525A72BD73| |BB0E73DE8FF00463F820DD731CF8120A52BFD3138FD044C3D05E79E8117C5AAD1A3| |BD50C8F3120CBF02A75F83E937A0723B77CBE371FF71399AFE171C3804271A60BA0| |92E28AC714DE0613ECF158CF5EC80FEAB9CE31A38721D5C178F971EEF0D68276E92| |05D0778B1E034C88A1D7D95853EBCDB4D6ED553E7243E6EBC37CAEBE69EE8D5C204| |7C5DF8F18D51F61FD05016A810CE236450BB116A14F923BA6AB935FC9CF60F80B38| |F10B6B8BFF06DDE21DA47790B51F62ED8758FB146B3FC7DA2FA4C11159DF30F6A78| |65B0FA2F58B364A6D945A5E728C31C7D8A1EE68E30DB209465B1D69F54C03E32E50| |176F84F345E2C83B203962AC418C392E49DC2434F7E438E2A6CE0A6582FFE991D80| |47B9930107B6A972C927B3C7726D8239E197A6678AE933CD7499EEB24CF758AE73A| |2C4D9985479B65AFE6C8888C65B02F7726883DCC732FF343E4201895D82CEB97658| |F16D9A345F668913DCAB14739E60949AD967806979827C73C51BDFDADCA2D974A74| |94E646BAF39CEE8A5CEA52725DCAE92EE54C97B2D9A56CE9ED7F03A5394A6FB0FDA| |D37BFF964543B3EFAA3A3B8B438BE92E0BAE67420BE839D7EEF72FDEC289AF608DF| |42F000FC074DFCEE32| |-------------------------------------------------------------------|
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Teleportation Rework Tinkering Doable?
Psyonico replied to CraterLabs's topic in Suggestions & Feedback
I'm not sure what the image is called, but here is where you can find out how to do it https://hcwiki.cityofheroes.dev/wiki/Macro_image_(Slash_Command) -
How's Mind/Dark? It turns out I have one that is 25 (probably the highest I've ever gotten a Dom) I know Mind Control pretty well from a Controller perspective, I know once I get terrify she'll be a lot stronger, but right now she just feels very "meh". Edit: Also, if I were to go Electric, what powers can I skip from there?