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Scarlet Shocker

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Everything posted by Scarlet Shocker

  1. I've mostly moved permanently to a new shard and I'm having a great time. Population is good but no queuing, friendly folks (more so than on the main two) and I feel like I'm making good progress and got some new globals. For me this has worked well and I've considered moving more characters to Indom, but that would mean relinquishing my SGs and bases and I'm crap at base building so I don't want to have to redo all of that... It's also no real hardship to let my 50s languish on other shards... that gives me some characters to play should I feel the urge in future.
  2. Make Grandville grate, again!
  3. Stuff is easy to find, if you know where to look and that's not always apparent here
  4. #fixtitforya
  5. Was there not a mod tool that allowed players to change the sounds locally? I thought it was reasonably popular on live but I may be misremembering.
  6. Do they ever?
  7. Finally! We'll get Cowpower from the Pocket D Winter Chalet! MOOOOOOOOOOOOOOOOOOOOOOOOO!
  8. I do and thanks for noticing. Damage is good for a controller, I'd say it's up there especially on single targets where Poison comes into its own but that's from my "seat of pants" expertise, I've got no empirical data. It is one of the most fun sets to play IMO. Recharge isn't an issue. Because the primary pet is a summon and forget there's no need to aim for perma- anything, so when constructing a build I make no special provision for it. As an aside, back on Live EU servers, a Thugs/Poison MM was considered to be one of the best AV killers in game given that Poison does so much debuff to single target foes and the pets (especially Gang War) allowed the Player to remain relatively unhurt
  9. I notice there's quite a lot in the upcoming Page 7 updates including new power sets. I can't help but feel that those sets will need counter balancing, so I fully expect Page 8 to contain Chelsea Masterminds, which effectively elevates the MM Thug to the level of a Player Character and perhaps even Tottenham Hotspur Blast for those who always feel like they're coming up short!
  10. Dark/Poison is a very strong combination - works well in both PVE and PVP and can take out some very tough opponents Earth/Poison is also potent, with an ability to lock down large mobs while you pick off the worst offenders relatively quickly. As @TygerDarkstorm says it does lend itself to schoolboy humour as my toon from live "Stool" will attest to. I would also imagine that Ice/Poison would work exceptionally well - but balanced by extreme end issues, but the caveat there is I've never tried it.
  11. Could you type louder? I couldn't read that!!
  12. Careful you don't get into another fine mess!
  13. One of the great things about this game is the ability to convert inventions, both within and without their set. But I've never worked out which ones to convert. Some just seem to give endless dross, others seem to come up with exactly what I was looking for. How do I tell which is which? Seems so very difficult to tell.
  14. Well she was glow-ering at me!
  15. Put it in the Bulletin Terminals dotted across the city, that are more or less redundant currently
  16. Last time I went to see her and level up she gave me a real mouthful. I mean, she's not just angry, she's positively Incandescent!
  17. Pretty certain Time is not her secondary power!
  18. just... Why?
  19. only for specators! 🤣
  20. there ain't no substitute for playing the game and finding out what works for you! Everyone's different and you've got a lot of choices!
  21. it's when he holds somebody else's breath they need to worry.
  22. If you're previewing in the costume creator, note that you can not only change the power colours, you can also darken and lighten the background to see how they look in different lighting conditions. Obviously the CC background reflects the side you've chosen to play on, so you can get a reasonable approximation of what they will look like by tweaking those combos. The Sun and Moon symbols give you background brightness adjustment
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