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Snarky

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Everything posted by Snarky

  1. Anything you like. This game is built for exploration of different power and archetypes
  2. And a “rescuee” who will beeline for the biggest boss on the map. When (if ) that one goes down races through caves to find #2…repeat endlessy
  3. Could just be implied texture from joints coming together. Or…..
  4. Yes, with physics! And, as Luminara suggests, a yam bag as well. AND and aNd … sliders! But just for the yam bag.
  5. …. What the F is a ….
  6. truer words never spoken! wonderful thing to see as i pop open the coffin lol
  7. you asked for it....
  8. that sounds....hard....
  9. any mods that create a blood seeping from this side of a neck?
  10. Look up Spaghetti Betty (2nd reply) who is a top notch gamer and crazy enough to organize such things.
  11. As an old vampire I find little to like in this man Good taste in games is not going to overcome everything else I find loathsome about him. One suggestion would be to grow the hair out even more until he looked like a brown Cousin It. I might tolerate him then
  12. You have to get her off track. They used teleport (I am almost positive) It was a year ago or more lol. She looks weird on shore, she is just a neck and head after all. They really experimented with it, found out about her tracking etc. I just showed up for the lulz. As usual, lazy old me.
  13. My 2 inf. It sucks. Not in that wonderful vampiric way either. Hard Mode (and the incredible rewards) create a two tier system of people. Those who run the stuff, and those who cannot or will not. This divides player resources (people) which we are short on. Then the rewards further divide the community into haves/have nots. To anyone who would argue the "shiny new hard difficulty" keeps better players interested.... a few months after the hard mode came out the entire leadership and guild of Cosmic Council departed for other places. AFTER spanking the hard mode content into the ground AND manipulating the new economy like a room full of Warren Buffet clones.
  14. Well... This is a lot to revisit. As long as this was brought back I will share a bit of my personal psyche. I have a huge issue with death, mortality, human frailty, and the finite time we have. This is why I am fascinated by vampire lore, undeath, etc. There are other reasons as well, but my issues with death are a huge part of that. I never went back to this thread after I posted a brief message of condolence. I revisit many threads, but stuff like this is too painful. Even an unknown fellow gamer is too close. Now I have looked at the pictures, the love, the struggle, the determination, and a bit of the life of Rose. I am grateful it was shared. We are all marching towards oblivion. May we do so with a small amount of the grace and courage that Rose displayed.
  15. soon...
  16. Kill most for me....Take my Brute and wander, kill most of what I find. When the team finishes w/e objective thingys they were doing a "mission complete" will pop up...
  17. I'm willing to stick a few of you in a deep vat of sparkling water to try. We will need complete submergence for an extended time for a successful experiment. Sign this waiver. Step this way.
  18. I tend to play it by ear joining teams. I prefer most content at +0 and "at a good clip" I do not say speed. I have seen true speed runners. I absolutely can not keep up. Or if I can I am arriving as the fight as over. Keeping pace with the team and providing NO assistance. Yet I do know the content and move at a good clip. I have heard some people complain I go too fast. Perception is everything, but I know what "true" speedruns are. I cannot do them. I like ITF at +4, but I still want the team moving along. If a team cannot get through a +4 ITF kill most at a decent slip there are issues. In my opinion. I have been on many an SG team that have done the ITF (+0) at under 15 minutes, and the speedrunners in that group had posted and verified times in the single digits. I think 6-8 min? Not my record, do not remember. When I lead TF/SF teams I almost always run at +0 and advertise as "quick runs", or "as fast as we can" or maybe "speedy-ish" again, I do not consider what I do speed running. just, fast... Get in, hit the mission requirements, move on. Sightseeing is for people who have not played the game a long time. Solo it if you want to read, or make your own team. When joining other teams, unless a kill most/kill all, I will try to move things along. Stay "near" the team, but try to get the goals done. Team awareness is important. A good example is the Tarikoss. Some of those missions just need 1-2 peeps. Some you split up to find objectives. One, with Longbow, you need to have good team awareness, and good objective awareness. You only split one or two stalkerish peeps off as scouts. Stay together....it is faster. I like fast.
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