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Snarky

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Everything posted by Snarky

  1. My only experience with Theft of Essence PROC is in Dark Melee's Siphon Life. A melee attack that heals the caster. A Theft of Essence PROC in there is gold for END hungry builds. Cauterizing Aura is a different animal...
  2. Will this proc in a damage aura like the Blaster Cauterizing Aura?
  3. I only slapped it in there for the +End set Bonus, will probably reconfigure that power a bit
  4. I do not think so lol
  5. Here is the half baked build I am currently on. This is looking for to be changed. I am new to this playstyle. I am pretty sure the Theft of Essence PROC is useless where it is. I am playing with powers to see what I like and what works. Just starting to play the sets. This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Fire Blast Secondary Power Set: Fire Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: Level 1: Fire Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7) Level 1: Ring of Fire -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(7), Dcm-Acc/EndRdx/Rchg(9), Dcm-Acc/Dmg/Rchg(9), Dcm-Build%(11) Level 2: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(15), SprFrzBls-Acc/Dmg/EndRdx(15), SprFrzBls-Acc/Dmg/Rchg(17), SprFrzBls-Dmg/EndRdx/Acc/Rchg(17), SprFrzBls-Rchg/ImmobProc(19) Level 4: Combustion -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(19) Level 6: Rain of Fire -- Rgn-Dmg(A), Rgn-Dmg/Rchg(21), Rgn-Acc/Dmg/Rchg(21), Rgn-Acc/Rchg(23), Rgn-Knock%(23) Level 8: Fire Breath -- Ann-Acc/Dmg/EndRdx(A), Ann-ResDeb%(25) Level 10: Fly -- BlsoftheZ-ResKB(A) Level 12: Aim -- RechRdx-I(A), RechRdx-I(25), GssSynFr--Build%(27) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27) Level 16: Build Up -- RechRdx-I(A), RechRdx-I(29) Level 18: Blaze -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(29), SprDfnBrr-Acc/Dmg/Rchg(31), SprDfnBrr-Acc/Dmg/EndRdx(31), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(31), SprDfnBrr-Rchg/+Status Protect(33) Level 20: Cauterizing Aura -- PrfShf-End%(A), PrfShf-EndMod(33), EndMod-I(33), ThfofEss-Heal(34), ThfofEss-Heal/Rchg(34), ThfofEss-+End%(34) Level 22: Maneuvers -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(36) Level 24: Tactics -- RctRtc-Pcptn(A) Level 26: Blazing Bolt -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(37), SprBlsWrt-Acc/Dmg/Rchg(37), SprBlsWrt-Acc/Dmg/EndRdx(37), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(39), SprBlsWrt-Rchg/Dmg%(39) Level 28: Consume -- PreOptmz-EndMod/Rech(A), PreOptmz-EndMod/Acc/Rech(36), Erd-Acc/Rchg(36), Erd-Acc/Dmg/Rchg(39), PreOptmz-EndMod/Acc/End(40), PreOptmz-EndMod/End/Rech(40) Level 30: Vengeance -- LucoftheG-Def/Rchg+(A) Level 32: Inferno -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(42), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(43) Level 35: Burn -- TN:DiaShard(A), Obl-%Dam(43), ScrDrv-Dam%(43), Erd-%Dam(45), Arm-Dam%(45), FuroftheG-ResDeb%(45) Level 38: Char -- TN:DiaShard(A), GldJvl-Dam%(46), NrnSht-Dam%(46), GhsWdwEmb-Dam%(46), UnbCns-Dam%(48), Apc-Dam%(48) Level 41: Fire Shield -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(48) Level 44: Rise of the Phoenix -- AbsAmz-ToHitDeb%(A) Level 47: Bonfire -- OvrFrc-Acc/Dmg/End(A), OvrFrc-Acc/Dmg/End/Rech(50), OvrFrc-Dam/KB(50) Level 49: Hot Feet -- Erd-Dmg(A), Erd-Acc/Dmg/EndRdx/Rchg(50) Level 1: Defiance Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(13) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 49: Quick Form Level 10: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1370;670;1340;HEX;| |78DA4D94D94F135114C6CF4CA7222D05A1EC50A020B47683A2C6274364292E10892| |4BE92099D94494ADB946250D4C47FC1170CAB3E09B83CB9FE2F86E883311A415FDD| |329E99EF409964E63773CEF9EEFDE6DC3B33B9345AF572FCC11029BE91ACBEB0303| |3CCD79251744FEA197396ECA382CF1609CFDCD07319239D48994503A5C1C3CCF462| |A1902F96909AD473666131AB97CC7C8EBC53F97C3691CA9A99B992C7B99F2E1846B| |AC6B99D30F4B4515C98330B3E94D955662E533756306759A4CFDBA3D933DC6E6623| |413E2FD9AE14FB62B9695B234A6AA4EE087741ED99F03978E20578ABACD5688511E| |2DC23F0E4AA700DF4AC83C3B644E6535E619CEAD7C237E0A9B7C27760DD7B708955| |2EA78D96E2FAAE120538B70F8E70D42D5EDC83AA535F7F56780E6C3C2FBC008EDA0| |B028D52F1D9E5C49ABF805E5EA94ACC45951F503FC64F5EC4546F94502F6CDD414D| |37EB7C32A6EF3027BCC3A811FF35126B17A618B5D2975AC2FBB62B60872A740935B| |0CB0D2EB3CA2F5AFF0A7C743D147661FCA0CFE5F429582DAC036BD96F83F86DF847| |4EACC70EB0C6CFB926E4A86983C7F36B346E6F6099AB6515BD3ABD265C176E807D9| |BC22DF02EABDA9C0D63B9DB7EC17BCF1FE137AC639FAC6BE837E2A1BF603D7B09C8| |7A04C4DF657EEA142F9DEB52BF019ED9146E091F839127E03D56758BB6BB83E7D45| |C1421F88C2CA367B10378895D442F6343C86F337A45DB2BDA780CB9B8AE389AF83C| |3CF65F81B63F09EE705958FA1D1E84A6BF099A5D7E8C4ABFA3D751FF946309C4D4C| |41EEA931F859FC0FB9C1D903107BEC27352BE8BA076F48D5AED1AC96111B5E21D27| |CA79DEF098734A9310C7148B0FDAF71CAB8A4379703C1646EC4739A65210EE3C37D| |189AAAB8AF307F859AE5148766B95ECD66B117E13CC6C51E3D11768FD07D976BEF7| |-------------------------------------------------------------------|
  6. I did all that and have a Kismet +ACC and Leadership tactics. Then in both powers With 5 procs (char and burn i think) I have a Hami Acc/Dam 53
  7. I never went to Beta. From what i read Rage would only crash if stacked. An upfront end cost of 25 was charged. But those who do stack it crapped their diapers and threw pacifiers around the room because they would still have crash (because they insist in stacking). Maybe the Beta version was different. It was thousands of pages of people arguing over a couple small points The Devs ended up abandoning the entire thing
  8. I completely PROCd burn and one other power (at work now….graverobbing) but I forget which one. Then threw on Winters a purp set etc. It is damage focused build
  9. I started a Fire^3 Blaster. From those that know me you know how far outside my comfort zone this is I am NOT going ranged and ranged defense for one. My current MiDs build has negligible defenses and chases damage and a bit of accuracy recharge and bigger End pool The other oddness I am doing is pitting in Rain (situatonal i know) any tips are appreciated
  10. The suggestions box. Where all good ideas go to die. True in every universe. There was actually an engineering write up to put a blast shield on the exhaust port of the Death Star. The engineer was told to put it in the suggestions box.
  11. ....because it is a discussion about an AT I enjoy? ...to pump my forum numbers so I will be famous like a Rok Stah? ...to confuse the debate for no apparent reason? ...to elicit strange reactions? you decide.
  12. Thoughts…. agreed, it is better going to be another long cold winter
  13. I meant to preface my post with: “Why are you using Regen?” Regen is, in my opinion, not a synergistic pairing with Dark. Unless it is a character concept necessity I would jump over to Dark or Invul for much better performance
  14. Howard the Duck for Predident!
  15. Snarky

    AE Badges

    I muse, as I inspect the list, that it is the creating, testing, and publishing of an arc that I might have difficulties with. Do we have an AE section on these boards? lol
  16. Snarky

    AE Badges

    I thanked too early, thats not a step by step guide. thats the list lol. I have a list....
  17. slapping two half sets of 3 each of Eradication, and/or Scirocco's Dervish, and/or Multi-Strike give interesting ways to pump your Res to Energy/Neg, Smash/Lethal, Fire Cold. I use places like the Damage Auras to fill in the last bits of spackle on a big build and finish out the numbers
  18. LRSF does not require an unlock. Just Morty. But since the SF was not specified it is a 50% chance that is the hang up rather than go looking for all the other hundred possible explanations
  19. Snarky

    AE Badges

    is there a guide?
  20. I am fixated on two armor types, Dark and invulnerability. So, full disclosure up front. Dark/Dark is a Beast. I have written diatribes on the subtleties of this (what looks to be a straightforward resist set) finely nuanced set. Dark/Invulnerability is the pinnacle of "I do not give a shit" Built correctly (please do not even mention how you can fix the Psi hole, I will hunt you down) a Dark/Invulnerability can wade into anything in the game and be okay. Yes, psi is a problem. Eat an orange and fade into Scrapper tactics. You're a Brute, act like you got a criminal mind. Other than that just out of the box Dark/Invul is near God Mode. With a Hyperstrike Invul build tweaked for global Recharge (Dark/Invul tightens up so sweetly with recharge....) and you are a shining example of what real damage in a tank shell can be.
  21. A few of the Redside SFs need to be unlocked, just like KHTF.
  22. I just soloed the entire game, every contact every arc, every side mission, on a Brute. A Blaster would have been faster 99% time but a Brute can waltz through that 1% time where a Blaster is doing trigonometry to try to figure how to get something done. Always take STEALTH, real stealth, not a stealth proc. That will speed you through a good half+ of the content.
  23. I have run the Tarikoss on a Rogue so many times. Definitely some bug.
  24. Brute damage auras are gold. Keep in mind that almost all Brute attacks, and definitely attacks in primary/secondary are modified by Fury. Brute Fury turns meh attacks into steamroller damage. People constantly tell me how Scrappers do so much more damage than Brutes. Or How Tanks, with the AoE changes, do more damage than Brutes. Heh. I was there on live, when they did it. They changed Brute's Fury because Brutes were out damaging Scrappers. I only played Brutes and a few Doms back then. I watched it close. They tweaked it just enough to bring Brutes under Scrappers without Brute players having a grievance, and threw Brutes a bone in changing Fury decay to boot. As far as Tanks go, yes, jealous of the AoE. No, they do not put out more damage than Brutes. Brutes are indeed that glorious balance between Scrappers and Tanks. I can Tank Recluse on Master settings in the MLTF on a Brute, for as long as the team needs. More armor is always nice....but.... I can do nearly as much damage as a Scrapper once I build up a head of steam on a Brute. A Tank DOES NOT do as much damage as a Brute, regardless of extra AoE coverage. A Scrapper just does not have the health pool to take the inevitable RNG hate that happens in heavy combat. My Brute falls, but only when I am caught by surprise. Like jumping into a bunch of baby Snakes in a 50 Mercy mission without realizing they were all 53 bosses. Rezzed, played correctly and spent a couple minutes burning them down with no other deaths. When I know the fight I can use tactics, inspirations, buffs, etc to survive almost anything and grind through. That is way harder for a Scrapper to say. Finally, Brutes high damage cap revels in high end game type mechanics like Fulcrum Shift, team inspirations, and team buffs. In these situations (I do not run data mining tests) I am fairly sure Brutes are once again out damaging Scrappers, since they are just behind them solo. Brute 700% Blaster, Corruptor, Scrapper, Stalker, Tanker 210% at level 1 500% at level 21+ all others 200% at level 1 400% at level 21+
  25. It does way more damage as a Blapper, and is way more living on the edge. If you take a glass cannon and hide it behind a steel way 50 yards away then no, you will not get the glass cannon experience. You also will not do as much damage.
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