Jump to content
The Beta Account Center is temporarily unavailable ×
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Snarky

Members
  • Posts

    9506
  • Joined

  • Last visited

  • Days Won

    162

Everything posted by Snarky

  1. Just need one: Ooh, boy you are tied to that track and that stupid train just kept running over you now, didn’t it? Running over you.
  2. Speaking of volunteerism here is where I moved the ball to. This spreadsheet has one page for Blue and one for Red. Gold will be mixed through both and duplicated. There is no express or implied accuracy. I did my best. There are probably errors. There may be missing contacts. I took this data from my current working project. Although I used the "base" I have been working on another version for two months and cannot remember any changed I have fought through. But my version has a ton of deletions due to Bluesides penchant for duplicating contacts... Anyways, good luck! contacts CoH CoV.xlsx
  3. That list is good. For a starting point. The wiki….suffers from volunteerism I had to compile a list of Blue contacts for my solo every contact in the game ( i have bloodstained copies of redside going back years…). Starting with all Blueside contacts will get you 90% there. But it is missing things like ….Vigilante contacts! And contacts added after that list etc. then….you have to prune the list. Which are Holiday contacts, some of which will never be used again. Which are contacts that if you take one eliminates two with the exact same story arcs( and are now unavailable to that character ). Its an epic project
  4. Willpower ( one of my favorites on live) suffers from not “fitting well” into the CoH paradigm. Def>Res>Heal. Invul fits well into this. Dark sidesteps it with stealth and mezze to make up for low and/or nonexistent defense and no DDR, then great resistance and the best heal in the game. Willpower has weak defense debuff resistance so even if you pump defense (which you should, at least S/L) it can get floored. I do love the concept of a super giant health pool Brute Willpower. But….it will just not see the survival factor of other sets that align with the game better. In my opinion. Looks like great fun however!
  5. You might consider joining a fun SG (shameless plug time) The Cosmic Council on Excelsior is karge, organized and runs both high end content and “learning the lore” runs. Just did a Mender Silos TF with them tonight. 45+ Ouro TF and we did it slow while the leader read all the dialogue and we quipped about how crazy Manticore and the lore is….
  6. Here is a (not quite complete) list of stuff you can run at level 50 by contact: Name Ada Wellington Admissions Officer Lenk Agent Hassell Archmage Hellewise Belladonna Vetrano (Contact) Borea Captain James Harlan Captain Nolan Carson Crimson Daedalus Dr. Boyd Dr. Huxley Dr. Kahn Dream Doctor Ephram Sha Faathim the Kind Fireball Flashfire Gaussian General Hammond Ghost Falcon Glacia Harvey Maylor Heather Townshend Heldenjaeger Imperious Infernia James Harvan Justin Augustine Lauren Levantera Longbow Special Op Lt. Col. Flynn Lt. Volkov Luna Major Richard Flagg Marcus Valerius Maria Jenkins Max Mender Ramiel Mender Silos Midnighter Store Montague Castanella Ms. Liberty Mu'Vorkan Number Six Percy Winkley Police Radio Praetor Duncan Prometheus Provost Marchand (Primal Earth) Sara Moore Senator Decimus Aquila Serge Serpent Drummer Sister Solaris Specialist Greer Taskmaster Gabriel The Dark Watcher (Primal Earth) The Lady Grey The Pilgrim Tin Mage Mark II Trilogy Warzone Agent Goddard Wavelength Mender Ramiel Pillar of Ice and Flame Abyss Ada Wellington Arachnos Technician Arbiter Hawk Arbiter Rein Ashley McKnight Belladonna Vetrano (Contact) Borea Captain Mako Dream Doctor Efficiency Expert Pither Gaussian Ghost Widow Gorgeous Glenda Heather Townshend Imperious Inconspicuous Female 39757 Infernia Inside Information James Harvan Lastri Kayumanis Leo Poggiani Levantera Lieutenant Harriman Lord Recluse Lord Schweinzer Lovely Linda Maharaj Max Mender Silos Mr. G (Primal Earth) Mr. Rodney Mu'Vorkan Number Six Operative Grillo Praetor Duncan Prometheus Protector Z-958 Ractespriel Scirocco Serpent Drummer Shadow Spider Sister Airlia Sister Solaris Socrates Taskmaster Gabriel Tavish Bell Television The Dark Watcher (Primal Earth) The Facemaker The Pilgrim Threatening Arachnos Message Vernon von Grun Viridian Warzone Operative Braun
  7. There is actual content as well. Beyond using Ouroboros flashback (for badges and fun) to exemplar (lower your level) down to do story arcs. There are many contacts that are 35-50, 40-50, and 45-50. That means you can wait until 50 and still get every mission that contact offers. Which….is a lot. That is if you like to solo. For teams there are task forces and incarnate trials and all sorts of things like TinPex and Market Crash, constant Imperious TFs running (on Excelsior anyways) and then there are the serious challenges. The new Aeon TF. Master badges. The SG i run with (Cosmic Council) has a daily calendar with about 10 events a week, including Saturday night incarnate trials kicking off with Really Hard Way Magisterium badge run. Good Luck!!!
  8. Mwah hah hah. The RNG finally got you!!!
  9. I am currently soloing Blue/Red/Gold every contact on a Dark/Invul Brute. Back on Live I soloed Redside every contact once or twice a year. When I started I was pretty Broke. I joined during Good vs Evil, when Redside dropped. I ran SS/Invul a lot. There was no inherent fitness. It was painful lol. When Willpower dropped I switched to that. My current project (now 39) used 95% SOs until after 30. I did lean heavily on P2W grenades in the lower levels. Dark does not have a great attack chain when levelled. At low levels it is missing a lot of teeth. But I did prop it up with Panacea and Miracle and Kismet Accuracy etc. My suggestion would be Willpower. Its End Bar will be always full. It will be "tanky enough" on the settings for standard play. With the current game I would go with an Energy Melee Willpower Brute on SOs. Set at +0/x1, no AVs the character will be near godmode even with SOs.
  10. I blissfully ignore all this. I craft every recipe. I hoard rare salvage but once in a while buy it iff the auction. Then i start converting. Then i sell. I ignore everything except the rewards and i tend to reserve price in the 70-85% of average selling prices. and I am happy
  11. Yeah, i have not downloaded the new MiDs yet. My gaming time is mostly 1) solo entire game project 2) SG events. As I near 50 with my Dark/Invul Brute project I plan on 3 builds. 1) Solo/Stealth 2) team/Taunt 3) master run bulletproof tanky thang I have ideas and old builds that sort of aim at these, will be tweaking and finalizing soon
  12. Oh I love it. Probably one of the strongest Brutes I have. Just not great for being the main agro controller
  13. It does not suppress ( at least all evidence in play indicates it is operating fully)
  14. I have a Dark/Dark Brute I ran as a main for about half last year. Yes, it does a GREAT job at damage mitigation through crowd control. I have penned a couple diatribes on the fact Dark gets more mileage out of mezze than it ever will out of more defense. So I chase resist and accuracy on that build. (One of the mezze auras is garbage accuracy out of the box… Having said that the Dark Armor is not perfect for team agro management. This is due to the other great protection of Dark Armor. Semi stealth. You can be eating 17 mobs 30 feet away from all their friends and no one gives a crap. No one sees you. Maybe with a taunt bot build it would be a little better. Once they are in your circle they are constantly agro’d by 3 auras. But it is not perfect for grabbing attention in large battles in my opinion
  15. I saw him in Fort Darwin when he was just Atter Boy
  16. my goal is to knock out 35-39 by end of January and I am well on that pace or better. I made some New Years resolutions that are time consuming. Then 40-44 by end of February. I am realtively sure it will be done sooner. Once I finish all content in those ranges I PL to 50. Then I start incarnate work and soloing all the 35-50 content....which will take a loooooong time lol. I do have 10 Transcendant Merits on the character and will no doubt have a couple more before I 50. So T4d in a matter of hours lol
  17. I solo’d a lot if the game in a Dark/Dark Blaster. Every Blaster will play different. Dark has great to hit debuffs and if you like cones and take Soul powerset you get total 4 cones. Ut it is not a fast killing set. Just safer. A Perma dom might be able to handle +2, or x8. Maybe if you get good with it even both? But you going to be working hard lol
  18. As is First Ward and Night Ward. My current run is at 39. I have completed all Red content 1-39, Blue 1-34, and Gold 1-30. Any contacts that can be put off are 35-50 will be run at 50…. I have been grinding this since mid-October (got Halloween badges) and it has been…tough. Blueside is long, boring, and annoying. Countless missions with 12+ glowies or save people and when you do they say “now kill all”. Countless “go kill 30-40 x mob”. It’s a slog
  19. yeah, as pointed out that was a pencil sketch build. i am focused more on bringing energy resists up than i am on psi. my final build will reflect that. just showing what sets get you there
  20. All those slots wasted oof
  21. I have an Invul / Dark Tank. It is, indeed, tougher. I want to compare it as a Jagd Tiger Tank compared to a regular Tiger Tank from WW2. With the Jagd Tiger being the fixed turret self propelled gun Tank killer “Tank build” and the regular Tiger being the fully articulated regular turret “standard” King Tiger “Brute build”. The comparison breaks down quickly in that in CoH the Tank has way better AoE and arcs of fire, especially noticeable on Shadow Maul but so effective everywhere. Quite jealous in my Brute. And…the second breakdown is the Brute does the more damage. Hmmmm. I may have the example inverted lol. But the armor values are higher on the Tank. Just been a long slow journey soloing the game on the Brute. It would only have been more painful on a Tank…
  22. Invulnerability has "some" Endurance Drain Resist and Recovery Debuff resist in Resist Energies. keep in mind most Invul builds are running nice defenses. You gotta lay a glove on me before you get my end bar! But my favorite pairing is Dark/Invul. Oh! You finally got to my End bar. Hmmm.... Dark Consumption. Have a Ghetto PBAoE and thanks for a full End Bar back! Next.... It bears saying that this is another overlooked area of the “Psi hole”. Very few psi attacks are pure psi and untyped. Invulnerability tends to run high defenses. Layered mitigation. Psi still needs to hit before it applies its mostly full affect to Invul. That tends to not happen often
  23. and a third option (I do neither of the above) I build for extreme tankiness in the areas that Invulnerability already excels. Here is an example of this type of thinking. In reality I made a few errors puttering around on this last year. Including not taking smite. (!) But also not overcapping S/L to 100% (I now realize Res is it's own red def) But the build was a quick throw together to see what Rune of Prot adds. The base set placement is solid and a good example of what i strive for. The Heal/End Hami-O in Dull Pain are placeholders for the Heal/Rech that just came into the game. 9 I just tweaked this part, gained a slot!) This Villain build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Brute Mage: Level 50 Magic Brute Primary Power Set: Dark Melee Secondary Power Set: Invulnerability Power Pool: Fighting Power Pool: Sorcery Power Pool: Speed Power Pool: Leaping Ancillary Pool: Energy Mastery Villain Profile: Level 1: Shadow Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7) Level 1: Resist Physical Damage -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9) Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13) Level 4: Dull Pain -- HO:Golgi(A), HO:Golgi(13) Level 6: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(15), Arm-Acc/Dmg/Rchg(15), Arm-Acc/Rchg(17), Arm-Dmg/EndRdx(17), Arm-Dam%(19) Level 8: Siphon Life -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/Rchg(21), SprBlsCol-Dmg/EndRdx/Acc/Rchg(23) Level 10: Resist Elements -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(23), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam(25) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29) Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31), UnbGrd-EndRdx/Rchg(33), UnbGrd-Max HP%(33) Level 18: Dark Consumption -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36) Level 20: Resist Energies -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(27), UnbGrd-ResDam/EndRdx(36), UnbGrd-EndRdx/Rchg(36), UnbGrd-Rchg/ResDam(37), ImpArm-ResPsi(48) Level 22: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-Def(39), LucoftheG-Def/Rchg+(39) Level 24: Mystic Flight -- WntGif-ResSlow(A) Level 26: Soul Drain -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(39), SprUnrFur-Acc/Dmg/Rchg(40), SprUnrFur-Dmg/EndRdx/Rchg(40), SprUnrFur-Acc/Dmg/EndRdx/Rchg(40), SprUnrFur-Rchg/+Regen/+End(42) Level 28: Invincibility -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(42), ShlWal-Def/EndRdx/Rchg(42), ShlWal-Def(43), Rct-ResDam%(43) Level 30: Arcane Bolt -- Apc-Dam%(A) Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(43), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(46) Level 35: Tough Hide -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(46), ShlWal-Def(46), ShlWal-ResDam/Re TP(48) Level 38: Rune of Protection -- ResDam-I(A), ResDam-I(48), StdPrt-ResDam/Def+(50), GldArm-3defTpProc(50) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 44: Superior Conditioning -- PrfShf-End%(A) Level 47: Physical Perfection -- NmnCnv-Regen/Rcvry+(A) Level 49: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 1: Fury Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- PrfShf-End%(A) Level 30: Arcane Power ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1356;636;1272;HEX;| |78DA65934B4F53511485CF6D6FAD9416A848014BDF16680B051CE12B265A20284D4| |84C9C925A8FF5C6A690B618193A70AE6074E2037C4CFD09BE8D3FC6202AF81A5D77| |EF5A220924E5EB5E67ED73D63E272DDE2CF85FCEDC3AA38CF673D552A3B170B6BED| |CD49E62A96295DD4A299F53C7A5D65E29434EB950D455ADF38552FD3ABE462017F4| |555D6BE8FC6CEDC672B5A6EBA5CB56D56AAEA8C0FCE262353F6D55AE35AD5AC5EF5| |41717EB655D5FF1A158D2FA0AF4395D5A1253FFD49255CE4FC92695958562A9D114| |2FB2F5498CB87C3ECB4719AD7FB647AD4BD60953B936C8A7A0F98C7C0E1E7801BEF| |ADFEB563BA20DC9DA0FAC1DFC45FE065FB7ACF41A3BD07CF4FAE8F5D3FB465CAD5B| |13AFE19E14984AF9C94D8187793D932EC7DF719C3C01769D244F81874E835BD2E5C| |5BEA6F78E89B5BBE0E155720D0CDD03DF8ABB8DB9DBA28633632806F625C824E892| |CDDBE155EDB771A65BB400FB039CFB08E71EE0DC039CFB9DB83A395B27BD517AA3F| |446E98DFF24FF80DFA42BE85CB0ED093E44F6F82330F1987C42AE83A90DF0BD7475| |F3DCEE7F19794E8AE7A778DE51E618CB606653E6EB41AFD9334DCF0C390B0E9E275| |B46E15A5AA95EBC83EA0D63EDBB54FDCCDFEF47AEC10038D44176925D6026087E90| |AE307ACD3033649821C30C5966C86E83AB9221C2B78A4CE0ADB6A58AF11E6283D0B| |243E0C8309921B3E0680EFC285D49BE73921946996194678F5D00EFCBD969CCEF4E| |8F28AC9113BDB24944780CDEA4DCEF30F6358673F4906D41A5729C21F70039FCA2E| |5A9E52FE1BE43B2C738B571BEC1B4B9FBDBB5074CC53FBB55DAB69ADBA7CC9BB48B| |6238CAA66FF7174DE5CB3E656BAF92C0445FF76A4CFD292B436377FB2F8062D3C4| |-------------------------------------------------------------------|
  24. Heh. In the scene the quote is from the "turning on the light" reveals the vampires undead pallor under an electric light with all it's penetrating power. But no sunlight, no.
  25. This is not a troll post. Sigh. We can’t begin this way. Let me turn on the light. ( bonus points to anyone who caught the vampire reference) Psi Hole on Invulnerability CANNOT be fixed. In my opinion. Trying to do so is resource consuming and works at cross purposes to making a good build. I recently saw a couple friend’s chatting in SG chat and one was telling the other to make sure they put 5 +3 psi res globals on the build. I wisely decided not to jump in. A vampire raving about stupid mortals while the blood lust is on them will convince no one Psi is really a small portion of the game. There is an accolade power that gives a brief window of protection every ten minutes. There is Dull Pain and Oranges. Just fall into Scrapper mode during really tough Psi heavy task forces. Invulnerability Brutes are used to tanking. Once in a while you need to change gears Tiger Tank. Again, build to the strengths if your primary and secondary. Do not twist yourself in knots to get a build that can moderately handle Psi. If you desperately need to Tank Psi grab a Dark Armor. My Dark Armor Brute stands in the pink and purple patches of the Minds of Mayhem trial and laughs
×
×
  • Create New...