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Everything posted by Snarky
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Dark/Dark...Defender, Corruptor, Controller, or Dominator
Snarky replied to Snarky's topic in General Discussion
Yeah, the idea of a Dark/Dark Corruptor has been percolating in my head for a while. Had a level 1 parked in Atlas. I took my alt account and farmed him to 20 last night. Will throw some basic slotting on that and a few I/Os and dance through Posi 1/2, Synapse, etc. anything Redside I can get (preferably all TFs done in level order) THis is how I start to train/learn on any new toon. Even Brutes if I have not run the powersets previously. I love TFs, and there is no better lab for learning to play a character imo. -
Dark/Dark...Defender, Corruptor, Controller, or Dominator
Snarky replied to Snarky's topic in General Discussion
Really appreciate the insight. These bits really stood out to me. Defender? Wow!!! I have decided to make attempts with Corruptor and Defender and see what I like / dislike. Really nice to know Offender is an option. A corner pull! Damn, I miss strategy lol. Thanks for the tip for solo. Cone? Fuggedaboutit. My favorite Blaster is a Dark/Mental/Soul 5 cones. Joust in for Drain Psyche and PBAoE madness. Then zip out or up to Cone the Zone. /i only switch to ST for AV Lot of good info. Thanks for rambling. -
Dark/Dark...Defender, Corruptor, Controller, or Dominator
Snarky replied to Snarky's topic in General Discussion
while i will be in leagues slightly more often than teams it is almost 50/50. Yet i was leaning to Defender...try something new. i am such a grumpy old set in my ways redsider lol. But I really have not run corruptors much...and this line of reasoning saves me an all important power pick! Ta Dah! Thank you. Now I am leaning hard toward Corruptor! Redside: Best Side. -
Dark/Dark...Defender, Corruptor, Controller, or Dominator
Snarky replied to Snarky's topic in General Discussion
Thank you for the great replies! This is helping a lot. I am heavily leaning toward Defender or Corruptor. As a Redsider I am drawn to Corruptor. But I want to make the pick that is most beneficial to Team/League. I heard Corruptor Tar Patch received an "adjustment" These are the exact same sets but reversed. Due to the Scaling and AT how different are they? -
Sizing up a character for my next big huge epic project. I am seriously considering running a squishy for a main. (thankfully e-mail can carry Rez inspirations...) I want to go Dark/Dark. I have played a Dom once in a while, and taken a Dark/Dark to 30. My first serious Corruptor was actually just a month or two ago. I may never have rolled and definitely have not played a Controller or Defender. I will want to go Dark/Dark/Dark or Dark/Dark/Soul. I want the character to be useful at level 50 TFs and Incarnate Trials. Where do I go from here oh good and gentle town folk of locker C-18?
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I use a Razer Taterus left hand setup and a mouse right hand. I am semi ambidextrous, depending on task and mood. I have a dedicated side button for tab nearest on the Tarterus. That is my go to. Since i run Brutes 90% time I rarely need anything besides tab nearest. I chest bump the next dance partner, tab nearest and wail away. Sometimes I do use mouse targeting, That is more precise....until the screen is a mish mash of enemies and special effects. Then, back to chest bump and hope for the right target. Wrong one? Hit it anyways and chest bump its neighbor. That AV is around here somewhere....I think....Cant see a damn thing
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1) it is complicated 2) the rewards are not great 3) it is not in a popular zone 4) 1&2 combine to make it even tougher. Since no one does it no one knows it so no one does it because no one knows it.
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Redside: Bestside. Most do not have what it takes to be the best. Also kidnapping civilians for live vivisections by Vahzilok leave some folks squeamish. Go figure.
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I have some thoughts. A person once told me how expensive focused Accuracy is to run. I LOVE high accuracy (laced all through my build) But you are (in my opinion) giving up a ton of Ranged AoE to get Energy Pool. And Dark/Dark is a bit lacking in AoE and has no Ranged.... Don;t get me wrong, I love the over the top Energy Mastery Pool. But I have ZERO issues with Endurance, and very rare instances of Accuracy problems. Speeding out the door to work. I will look at your overall slotting for ideas to steal tonight! lol
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Need Help from a Historian: "Redside: Best Side"
Snarky replied to TemporalVileTerror's topic in General Discussion
On October 31, 2005 City of Villains was introduced. Two new villains logged into the game, fought their way from the Zig and ended up at Fort Darwin. A team formed and off the duo went to beat down Longbow and search for clues about the infected. The two teammates (the history is old, but I was told their names were Flamesy and Thiswillwork) got discussing how Back Alley Brawler was so pissed about The Rogue Isles he got drunk and killed (...err...arrested?) someone in Pocket D that night. Upon being told this Flamesy looked at Thiswillwork and said "Redside: Best Side." The two laughed and started shouting this in local, broadcast and zone. It just took off from there. I learned this from a janitor at the University in Cap au Diable. -
When I built his Tank second build I rebuilt the 'main' build and dropped Rune of Protection. Honestly I do not miss it. Will keep it on the Tank build (The team comes first when running a Tank) This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Snarky 5.0: Level 50 Magic Brute Primary Power Set: Dark Melee Secondary Power Set: Dark Armor Power Pool: Flight Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Smite -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/Rchg(3), TchofDth-Acc/Dmg/EndRdx(3), TchofDth-Dmg/EndRdx/Rchg(5), TchofDth-Dam%(5) Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(9) Level 2: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(15) Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(19) Level 6: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(21), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(23), Arm-Dmg/EndRdx(23), Arm-Dam%(25) Level 8: Fly -- BlsoftheZ-ResKB(A) Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(27), UnbGrd-Max HP%(27) Level 12: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(29), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(31), SprBrtFur-Rech/Fury%(31) Level 14: Touch of Fear -- CldSns-Acc/ToHitDeb(A), CldSns-%Dam(50) Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34) Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36) Level 20: Cloak of Darkness -- Ksm-ToHit+(A), Rct-ResDam%(36), ShlWal-ResDam/Re TP(37) Level 22: Kick -- FrcFdb-Rechg%(A) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(39) Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40) Level 28: Cloak of Fear -- CldSns-%Dam(A), CldSns-Acc/ToHitDeb(42) Level 30: Weave -- LucoftheG-Def/Rchg+(A) Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(42), Hct-Acc/Dmg/Rchg(42), Hct-Acc/Rchg(43), Hct-Dmg/EndRdx(43), Hct-Dam%(43) Level 35: Oppressive Gloom -- HO:Endo(A) Level 38: Soul Tentacles -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(45), Bmbdmt-Dam/Rech(45), Bmbdmt-Acc/Dam/Rech(45), Bmbdmt-Acc/Dam/Rech/End(46), Bmbdmt-+FireDmg(46) Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(48), Rgn-Knock%(50) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 49: Soul Transfer -- RechRdx-I(A) Level 1: Fury Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15), NmnCnv-Regen/Rcvry+(17) Level 2: Stamina -- PrfShf-End%(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Cardiac Radial Boost ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1453;670;1340;HEX;| |78DA65945B4F134114C767BB536B5B4A5B105A2E15CAA5B454D6969BF7181531519| |A9090F860D4A681111A2B6DB690C8A30F7E0613E5AEBEFA29FC183EFAE083808A46| |8DC27A76CF3F48B24DB6BF99FF9CFF9E336776B7F074A2E1DDAD67578516BC5129D| |5EBC5EBE6F292F2164AF3E5595D081198592C998F57BAC78C9C8FA6ADCE72B1A02A| |4A1913B4C2C338CB13EA915AAC63E19AF9A46A8AE074B55A31262BE5F985A5108FE| |D6179713EE0CC666A4ACD859DE1942ACD29B3BE50AEC56ED6CAB306DF73A6BA5C29| |164AF52565AEC4A982145D9FE9129AFD6749718F302085E73EF880291F8245E6CBE| |39EEFB4B5BC5F9CF801FE649EFC050E335FD916F678B506E9688110D8C86C088311| |666394B94A2E9DBDBA8E7C11E46B42BE26E4DBA128AFE03CDEF31E473B7501BCC86| |CBD045E66C6AF3083742C3ECE237C1F6C4D8A359AF991DB8FDC71E46E47EEF6DFCC| |3D8A0A628FC14DD63AB7C06DE6E9D7E01BF02D73975C21F66AA18F943B2145FE137| |39DD4B0D3704B86FF70ADDD7FC103F09099B4985F293A0A4F149E243C49787AE1E9| |856783A29BB9064FF30121416BFB5C5FDF1D9B3EE1A11EB5A0472DCFD9A79316438| |F62E8511F7AD4871EA5703EDF28AA8DEBF2B6ADF2F9A6D6C075E6C006B8096E3137| |C9D5811E75A03719F44A520D09D495B00BA4F87D9A75E13CBA527C9E990130CD1CC| |C80836096B945AE1EDCAF679CE0D3C51C6DA11FCF56FF01D774E610B440FBE9230E| |69A087A9C89B86373DCC7D1B1A619E1D05C7C07166FE1CB387F696C5BEB359C16B6| |094D60CD46938FB96629B6639EEB1C8216E521EBDB356A714F859F6D4B2C4944B99| |9608274573949DC0D11B0C65D7A5ECFD573C5A5277AA69BCAD395F8DC85DAEEECB7| |1D70B74DD953FE752F22E65C4A58CBA147F84BE1DAC58EFA3940C3DF807A289F3F5| |-------------------------------------------------------------------|
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I run a SS/FIre Brute for Farming. It does HUGE Damage. Does not need more Fire armor, see no reason to go Tank with it other than slightly more AoE. (Footstomp AoE effectively does not get larger on a Tank) Slap an incarnate Alpha Assault and a Hybrid Melee on it for MORE DAMAGE. It is plenty tanky enough. (for fire farms specifically) I use a build Hyperstrike posted on the Brute Forums. I might tweak it hard for game content but for Fire Farms? Fuggedaboutit. This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Fiery Aura Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Ancillary Pool: Pyre Mastery Villain Profile: Level 1: Punch -- BrtFur-Acc/Dmg(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(3), SprBrtFur-Rech/Fury%(3), Hct-Acc/Dmg/Rchg(5) Level 1: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(7) Level 2: Haymaker -- SprBrtFur-Dmg/Rchg(A), SprBrtFur-Acc/Dmg/Rchg(9), SprBrtFur-Dmg/EndRdx/Rchg(9), Hct-Acc/Rchg(11) Level 4: Blazing Aura -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(15), SprUnrFur-Acc/Dmg/Rchg(15), SprUnrFur-Dmg/EndRdx/Rchg(17), SprUnrFur-Acc/Dmg/EndRdx/Rchg(17), SprUnrFur-Rchg/+Regen/+End(19) Level 6: Healing Flames -- Prv-Absorb%(A), Prv-Heal/Rchg(19) Level 8: Knockout Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/EndRdx(21), SprBlsCol-Acc/Dmg/Rchg(23), SprBlsCol-Dmg/EndRdx/Acc/Rchg(23), SprBlsCol-Rchg/HoldProc(25) Level 10: Temperature Protection -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/Rchg(27), RctArm-ResDam/EndRdx/Rchg(27), StdPrt-ResDam/Def+(29), GldArm-3defTpProc(29) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31) Level 16: Plasma Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33) Level 18: Rage -- RechRdx-I(A), RechRdx-I(34) Level 20: Consume -- Arm-Acc/Rchg(A) Level 22: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), ShlWal-ResDam/Re TP(34), Rct-ResDam%(36) Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36) Level 26: Hurl -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(36), SprWntBit-Acc/Dmg/EndRdx(37), SprWntBit-Acc/Dmg/Rchg(37), SprWntBit-Dmg/EndRdx/Acc/Rchg(37), SprWntBit-Rchg/SlowProc(39) Level 28: Burn -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(39) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39) Level 32: Foot Stomp -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42) Level 35: Fiery Embrace -- RechRdx-I(A) Level 38: Hasten -- RechRdx-I(A), RechRdx-I(42) Level 41: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(43), SprEnt-End/Rchg(43), SprEnt-Acc/Hold/End(43), SprEnt-Acc/Hold/End/Rchg(45), SprEnt-Rchg/AbsorbProc(45) Level 44: Fire Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(46), Thn-Acc/Dmg/Rchg(46), Thn-Acc/Dmg/EndRdx(46), Thn-Dmg/EndRdx/Rchg(48) Level 47: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(50), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50) Level 49: Rise of the Phoenix -- RechRdx(A) Level 1: Fury Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(13) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) Level 50: Cardiac Core Paragon ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1340;636;1272;HEX;| |78DA6593C94F535118C5EFA3AF56A0A594A965E8004869050BB8531744454C84264| |D488CBBA6816B6942A0792D892C5DB857D4B891514D9C573239248EFF83FA2F18D4| |448DEEEAD7778EC58497BCFC7ACF3DDFD0EFBE9BBC34E27E7AF6F2B0326A4FCF640| |A85F4296BBEA89DC94C3637E950F2B8E46DB3C57452CF689D9898CF6B2B3D51B4F4| |6CB6381DC0D688BEA8670B3A319AD3D642FAE4BC95519ED4DCDC8C08D9E9626E36E| |BB657E33A939785F7DF624A5B85E95CBEC65E4FE4B59EF29DC9E72613A9054BCA65| |0A45C916900622F276198A4FC9A12E486F43A6AABA4BDE03CD5895CD8DB2CDA0F72| |7F77E81077E937FC06E8356F11A6BD00EAE9377C09A38F26E8ACB81BC4E87DBB4B5| |3A0F5907D67BC97AB0C1076E499413B1867317791BBE803DA2BB98D77515FEA66BE| |422D8729DBC01066E82DB1255CDD8EAF2907A652F04B685C94EB0C32F0C0A8F726E| |72BAB58855B557F01F1DA279383B0F6717E2EC429C5D88B3DB1197975E2FBD117A2| |3F446E8ED159FCF9E74C9F0F5295BEB249F0B1AB1A71A4FA00F53FA6866EEE6F28F| |B2BF891CE3D9FD005BC4EBE76CFDF476D31B13B4723EADF731B3EE07E0A187E423F| |231187D02BE90A876E66D3F86BEA2C7419FD40C722FC89A51D68C0BC2AC19BE8D5C| |BD4BE432B902C657C935F065E55B2FA92ECEA74B6AF5B0560FB538F9514610C3F7E| |B8CBD468EC36FC8B7E43BB0FF3DF901FC24B17D8CED5B42BEFE65F0C80AB94AAE81| |03EBE067894DF03F269E21DFC006B9090E6D91DBE40EF84AA20651570DFA04A6438| |D9A953B5BEA302B77BDBC2C95D4F83E256556EEAD326C65B74614E37FE5EB3EE5DB| |9E526574F2769FC7A9B9CFE1967CDFF318C62D9CB67B111C6E14B0CBBF6D0DCD00| |-------------------------------------------------------------------|
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lol, i grew up in Kentucky. use your imagination. My ex-wife was an English major. For the first year we were together I would use a word. She would say "you do not know what that word means." So i would spell it, define it, use it in a sentence. She would say. "Okay, but that is not how you say that."
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It ain't ranged. There are certain odd builds that "approach" ranged. But they are half gimped to start. Ranged is a very simple word. Two syllables. One meaning. Blasters are glass cannons, but they are not fully ranged by design. They are best described through the nickname "Blappers" They have a LOT of PB and Melee ranged attacks. If you make one fully ranged there is about a 95% chance you have completely hobbled the build. If you want to look at one outlier in the entire spectrum of Blasters and say "that one is ranged" therefore Blasters are ranged.... Just, wow. So, again. No matter how many times they say it to you, Blasters were not designed as Ranged. Yes, i know it lets you pick "Ranged" on the character creator. Isn't marketing a beautiful thing? Do you always believe what people sell you? Does that make you happy?
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Look. i only have so many more decades to get to Legendary. We inhabit a revived, back to life, iconic MMORPG that people still look at as a trailblazer and high mark in the world, So Legendary.....I would take that.
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Undaunted. We are still here.
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Is there any way to make teams less boring?
Snarky replied to RogueWolf's topic in General Discussion
That is some quality Snark right there. -
So, funny as it seems this was a topic in Help a couple days ago. A long time Brute player I tried, for like two sentences, to speak some balance to this. Only to be shot down with wild inaccuracies. Left ol' Snarky scratching my head. laughed. walked away. So, Lets discuss Brutes! How does Fury, Enhancement, Damage Cap, Resists, Health, etc all go into making the glorious battle lovin' AT that so many of us love to rock through content. Oh, and Brutes are BAAAAAAD. (in a very powerful way) M'kay?
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Have 1st level NPCs stop pushing my Brutes and Tanks out of their way. Its embarrassing. Have the Vanguard Operative stop telling me to Step over to him so he can check my clearance. Its starting to make my eye twitch. I am starting to put my character there when I am AFK and just beat the idiot with a bat. My hope is he will either die or start to remember who I am.
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Forming Teams :: is it too scary to lead/recuit?
Snarky replied to UltraAlt's topic in General Discussion
I have had good luck with Radio teams in PI on Excelsior. Usually my go to after 30s whenever there is no TF I am interested in. Team leaders I have encountered there run quite a regular pattern and do not dissolve quickly. They add as peeps leave. I would guess my avg missions are between 5-10 with each team before I need a break or something comes up -
Forming Teams :: is it too scary to lead/recuit?
Snarky replied to UltraAlt's topic in General Discussion
XP Leech. So F-ing derogatory. Look, we are almost all of us trying to get Exp, usually for an alt. Half the time on a 50 you join for a kill badge or getting inf/drops as you have fun. XP leech implies someone not trying or who has a less than toon or who doesnt know fights/mechanics and is not optimal. BS. As long as you "mostly" try to help you are not a leech. When I join a +4 kill all ITF on a 35 Brute guess what I do? Kill Surgeons. All the Surgeons, and Engineers if I get mistaken. It helps. Not leading the charge to Rom, but doing something. -
i am horrid at mods. i dont update map overlays because i cant figure them out. however... i have studied art. and the solution is as simple as your icon. Have a blue field with 1, 2, 3, or 4 on it depending on insp size. Some clever person down in the keybinds forum no doubt can tell you exactly where to paste them and how.