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Everything posted by Snarky
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did we really start to ignore this?
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Are you at all factoring in that SS is Smash damage in a game where smash is decidedly not king? Or are you just doing a straight number to number comparison Smash = Energy = Psi = Dark all the same?
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THe two above pulled quotes bookend where Brutes are now. Brutes max damage cap is very nice, if you plsay in optimized team settings. (Big IF!) Tankers got a much needed (and deserved) buff. That Brutes will always be jealous of. Could Brutes use some tweak? Maybe. I love Brutes. i am soloing the game (every arc/contact/side mission red/blue/gold) on a Dark/Invul Brute. F-ing s l o w going. No AoE to speak of and very light damage until I am swarmed and pop a couple reds. I would love to see Brutes get something. They got a nerf hammer because they were out damaging Scrappers years ago and havent been touched since. Again, Tankers needed some love. Sentinels NEED love. Brutes.....well, being meh in some ways is not going to get you very far up a incredibly long list of to do projects for a Dev team that is woefully understaffed, unpaid, and constantly being told what players NEED RIGHT NOW! But, bon chance.
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Arguably wrong. Sleep in truck during the day, work nights, keep on the move for dietary reasons
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Super Strength is great. I love it. I love the old school concept. I have stories to tell about SS toons. But the rage crash…. I started on SS Brutes. Played them for years. Prefer 1 stack Rage due to crash mgt. would love it to be a toggle. Will not ever play it again until something changes
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I do not market flip. But i know a few characters who buy/convert/flip/whatever on the PVP and they have a target sales range in the 8+ neighborhood.
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I am very rank.
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Maybe. But since the main roadblock was “we want a toggle” bs “ we want doible with no crash”. Complicating the issue is not advised at this time 😝
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It talks of bonus damage at different values of rage, which must refer to fury. Rage has no fluctuations.
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This solution is Brute specific
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what are we ignoring?
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I started with SS/Invul on Brutes. Using SOs. Had not much idea what the Def crash meant for 6 months. That End crash was annoying though.
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Talking about running double stacked rage while asking for no crash is...... In my opinion Rage should be made into a toggle, with the End cost divided up into a regular per tick rather than once every two minutes. 1 stack, constant, no crash. I am out of this topic.
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1) it is every two minutes 2) There is a lot of very effective things you can do. Not the least of which is.....taunt Look, it is annoying. But crying about it like a kid going to the dentist is not helping. The set is balanced around RAGE and it is almost broken since it is the best build up in the game. easily.
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Can the current Devs add new costume pieces?
Snarky replied to LKN-351's topic in General Discussion
I want the freak lower leg ( legless hover platform) from one of the freaks in the doc buzzsaw arc (the new one). So jealous -
i appreciate new eyes on this. i am new to blasting really (Brute Playah) and am a second rate builder at best. Depending on your desires I might direct you to start picking speed runners thoughts on builds. They are experts at running to an objective and DESTROYING the area, getting the objective and moving on.
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I played SS/Invul Brutes for a couple years on Live. Redside. First year mostly SOs. When sidekicking meant being WAY below team level. The RAGe crash is annoying. Damned annoying. But completely dealable with, especially on Invul. Your toughest issue is actually the Endurance drop. The enemies in most content cannot scratch Invul. Once you get used to running it against most enemies then you will develop tactics for Carnies and BS like that. When the crash happens be ACTIVE. Do inspiration management (combine/use) Open your map or look at it. WTF is your team doing? Use alternate attacks. Anything that cannot be +damaged (Sands of Mu etc.) is also NOT affected by the damage drop. use stun grenades from P2W vendor. Use most of the syuff from p2W vendor. Reposition. those ten seconds are the perfect time to travel. Move your butt to somewhere useful. GL.
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Good PuG, good game, good evening! (I dared the star tonight)
Snarky replied to Aeroprism's topic in General Discussion
I am so bad with comps I have not tried the alt tab thing. But I really hate the small monitor. I may try this. My toons come back onto the big monitor with the entire GUI pretzeled lol -
Here is the Winterized version This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Ice Blast Secondary Power Set: Ice Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Cold Mastery Hero Profile: Level 1: Ice Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Chilblain -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11) Level 2: Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(17) Level 4: Frost Breath -- Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(19), Artl-Acc/Dam/Rech(19), Artl-Acc/Rech/Rng(21), Artl-End/Rech/Rng(21) Level 6: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(23), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(27) Level 8: Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(27), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(29), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(31) Level 10: Frigid Protection -- PrfShf-End%(A), PrfShf-EndMod(31), PwrTrns-+Heal(33), PwrTrns-EndMod(33), ThfofEss-+End%(33) Level 12: Ice Storm -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(34), SprFrzBls-Acc/Dmg/EndRdx(34), SprFrzBls-Acc/Dmg/Rchg(34), SprFrzBls-Dmg/EndRdx/Acc/Rchg(36), SprFrzBls-Rchg/ImmobProc(36) Level 14: Fly -- BlsoftheZ-ResKB(A) Level 16: Build Up -- RechRdx-I(A), RechRdx-I(36) Level 18: Bitter Ice Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(37), SprWntBit-Acc/Dmg/EndRdx(37), SprWntBit-Acc/Dmg/Rchg(37), SprWntBit-Dmg/EndRdx/Acc/Rchg(39), SprWntBit-Rchg/SlowProc(39) Level 20: Ice Patch -- RechRdx-I(A) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 24: Maneuvers -- Ksm-ToHit+(A) Level 26: Bitter Freeze Ray -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(40), SprDfnBrr-Acc/Dmg/Rchg(40), SprDfnBrr-Acc/Dmg/EndRdx(40), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(42), SprDfnBrr-Rchg/+Status Protect(42) Level 28: Shiver -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(42), PcnoftheT-Acc/EndRdx(43), PcnoftheT-Rng/Slow(43), PcnoftheT-EndRdx/Rchg/Slow(43), PcnoftheT--Rchg%(45) Level 30: Assault -- EndRdx-I(A) Level 32: Blizzard -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(45), SprBlsWrt-Acc/Dmg/Rchg(46), SprBlsWrt-Acc/Dmg/EndRdx(46), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(46), SprBlsWrt-Rchg/Dmg%(48) Level 35: Snow Storm -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(48), PcnoftheT-Acc/EndRdx(48), PcnoftheT-Rng/Slow(50), PcnoftheT-EndRdx/Rchg/Slow(50), PcnoftheT--Rchg%(50) Level 38: Flash Freeze -- Bmbdmt-Dam/Rech(A), Bmbdmt-Acc/Dam/Rech(45) Level 41: Frozen Armor -- GldArm-3defTpProc(A) Level 44: Hoarfrost -- StdPrt-ResDam/Def+(A) Level 47: Tactics -- RctRtc-Pcptn(A) Level 49: Hibernate -- NmnCnv-Regen/Rcvry+(A) Level 1: Defiance Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- PrfShf-End%(A) Level 14: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1355;622;1244;HEX;| |78DA6D934B6F12611486BF819942B91401DBD20B14A8AD555A5AFC0326D64BAA50D| |1266E1B02133A8600019AE8D29D8997851B13B5AD1A2FADDA7A89D7FFE2C23FA076| |E5CE8C07DEB78485930CCF70CE79CF79BF6FE6CB5D3BEDDB3B77E3A4D2FC8B9542B| |3B97A4A7E5B66C3C815CA5651B52F97DC1186572F17AA65B3945E2A9AA88C1F2456| |D6EBF55AA3D5C9E40A55ABBE5E29B4AC5A5579F3B55A257DB66295D75A9ECEF34AD| |D344B81CE63D62C94CC4673CDAAFB51D6AEB2AAE5E099BA554C2FD62A2569D6EE7F| |3D222EE2722FA983CB36D48620A32BC726B905EA8FC92760DF53F0E67FB47DD4BAA| |97553EBA1D643ED798146AD46AD8F5A1FB503D40E507B88DA0B0227B54EA7819C0E| |860CB20F3CEC22DD60565406B5C633472736F49C7C01465E92DBE0E80E98E3DB6B6| |B5DF43C4ACFE3F43C4ECF317A8ED1F32D417F67C1B6DE7F1FFD62F7C0F81F1DDC27| |43B2BAA8AE96A5DA0B8DE1FD885CE213F999FC024E7E25BF815E31EA8757E5FF8E3| |9B7E55F00312D9082AF49F2A220C859C16DF438B243BE225F83D36FC85DF08EA8C2| |9C1566BFA4CC1FE4AC41C6A6C9A0E486314B0DFF559DB5E605239C3FA2D0F7A8463| |A4827784C270DF0AEA8C6A81DDBD590DB038FBF25DF91EFC1D90F6048BC44E93D9A| |80BF4B8209F69B78E044FD4370EE11B9416E82F35B605990A436492FF3F4324F2F1| |97AC9D04B865ED6443BC53D9BB2B1B65985EFD692DC0CF76CE60466FDF02995A2F7| |547B43651FC3B29E34EBD21BF2DEC3BABA2AE50B8C2D5CC1AC847E70006D7B5CEF9| |E63A546B107D9DED81C6279BD7B669566CBA57E7A24C2CEDA24AA7EF5C66610FBDD| |1B4BC0FD7E6F8C27420D75BF5AFB1F5AD0BEDA| |-------------------------------------------------------------------|
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Here is a budget version of my ice ice cold. two sets changed out from Winters. This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Ice Blast Secondary Power Set: Ice Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Cold Mastery Hero Profile: Level 1: Ice Bolt -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(3), PcnoftheT-Acc/EndRdx(3), PcnoftheT-Rng/Slow(5), PcnoftheT-EndRdx/Rchg/Slow(5), PcnoftheT--Rchg%(7) Level 1: Chilblain -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11) Level 2: Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(17) Level 4: Frost Breath -- Artl-Acc/Dam(A), Artl-Dam/End(17), Artl-Dam/Rech(19), Artl-Acc/Dam/Rech(19), Artl-Acc/Rech/Rng(21), Artl-End/Rech/Rng(21) Level 6: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(23), GssSynFr--ToHit/Rchg/EndRdx(23), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/EndRdx(25), GssSynFr--Build%(27) Level 8: Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(27), Thn-Dmg/Rchg(29), Thn-Acc/Dmg/Rchg(29), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(31) Level 10: Frigid Protection -- PrfShf-End%(A), PrfShf-EndMod(31), PwrTrns-+Heal(33), PwrTrns-EndMod(33), ThfofEss-+End%(33) Level 12: Ice Storm -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(34), Bmbdmt-Dam/Rech(34), Bmbdmt-Acc/Dam/Rech(34), Bmbdmt-Acc/Dam/Rech/End(36), Bmbdmt-+FireDmg(36) Level 14: Fly -- BlsoftheZ-ResKB(A) Level 16: Build Up -- RechRdx-I(A), RechRdx-I(36) Level 18: Bitter Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(37), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(39), Thn-Dmg/EndRdx/Rchg(39) Level 20: Ice Patch -- RechRdx-I(A) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 24: Maneuvers -- Ksm-ToHit+(A) Level 26: Bitter Freeze Ray -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(40), SprDfnBrr-Acc/Dmg/Rchg(40), SprDfnBrr-Acc/Dmg/EndRdx(40), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(42), SprDfnBrr-Rchg/+Status Protect(42) Level 28: Shiver -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(42), PcnoftheT-Acc/EndRdx(43), PcnoftheT-Rng/Slow(43), PcnoftheT-EndRdx/Rchg/Slow(43), PcnoftheT--Rchg%(45) Level 30: Assault -- EndRdx-I(A) Level 32: Blizzard -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(45), SprBlsWrt-Acc/Dmg/Rchg(46), SprBlsWrt-Acc/Dmg/EndRdx(46), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(46), SprBlsWrt-Rchg/Dmg%(48) Level 35: Snow Storm -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(48), PcnoftheT-Acc/EndRdx(48), PcnoftheT-Rng/Slow(50), PcnoftheT-EndRdx/Rchg/Slow(50), PcnoftheT--Rchg%(50) Level 38: Flash Freeze -- Bmbdmt-Dam/Rech(A), Bmbdmt-Acc/Dam/Rech(45) Level 41: Frozen Armor -- GldArm-3defTpProc(A) Level 44: Hoarfrost -- StdPrt-ResDam/Def+(A) Level 47: Tactics -- RctRtc-Pcptn(A) Level 49: Hibernate -- NmnCnv-Regen/Rcvry+(A) Level 1: Defiance Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- PrfShf-End%(A) Level 14: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1355;624;1248;HEX;| |78DA4D934B6F125114C7EFC09DD2F22802B6A51428AF2285168A5FC0C4FA48152AD| |AC46D3381098C2130019AE8D29D898F851B1395568DCF85F5F1795CF805D4AEDC55| |3C33E70F6192E1379C7BFEF7FCCF7D54EF5EF21E5FBD7F4128BEEDB6D6EFEF5FA4D| |F81DE53AB5AD3A80BEB71D11B4678FF96D669EA8DE24E5DE7CCC47860EFC034BBBD| |813D52D53A8679D0D60646B7233CB56EB75DBCD2369AAD81DBFEDE3375BDE1B73F2| |BBAD6D07BFD9661FA38CDCA323ACDC065D3A817B7BBED064D66CD7F2F4C2E12F4EE| |589614EB67A48ACFF45196C2710C7E61CAAFE037E6CC77E603317E483B143C76C89| |C3D025F31DDAFC137CC6BE3B2A455A0F542EB85761EDA7968CF407B9DE084D6E954| |794C32832A38C33CEB0267991552A9D0AA6F1D766CF11DF89E19FE007E64463E31A| |BD83D4BEB82E7083C47E1390ACF71788EC3F343C21CAFB39C7BC6F3C59F32137F25| |F3040C527731297629DB837A9E531E4BFE0347A0E0BED20AE8607AC8A88FB5C2F78| |3EB3CA27F7E8E29FE02FB4A83370801D40AA0B70C7ACBA0B70C7ACBA2B72C7A7B4C| |08A15608F3A5A8FE026A2D2096050334B6C46B21964E85DD6B8DB08C73B82CB8B77| |30AE8009DCC7509AACC27A45A81760567781D67388F339CC719CEE30C6FE00C07C9| |4B0CDE6349F67793B08AF9569F3B39FF0573F32538040F99A5236693908236052F2| |57829C14B195ECAF05286971669D7B0666BD8DF0DECAF416339AC59EE3CD7FAE915| |A200EF056B41691D43D44F1179C521ED7B488A3B94BE85D8D66DAE9594937B3F8AC| |AC93D1622C26B50998E6D72AC2627775628237AC42F374530B392E6ACDFD3B11CC7| |FE4CC792ECFE643A861B211627A776F41FC1CEBD9E| |-------------------------------------------------------------------|
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Good PuG, good game, good evening! (I dared the star tonight)
Snarky replied to Aeroprism's topic in General Discussion
There are two ways I move things from the crowd of alts in my solo base to the 4 I have in two Cosmic SGs. The slow but steady email. sigh. The fast (but clunky) method of booting up CoH on my 2nd comp and logging in my farm account (the one I use to PL my main accts alts when desired) I have the toon holding all the goodies meet the farmer in game. Dump everything on them. switch characters and have the farmer dump everything onto the destination toon. If you do not have a 2nd farm acct I cannot ovestate how great it makes things. I use it rarely, but when I need a 50 and i need it fast....bam. -
Good PuG, good game, good evening! (I dared the star tonight)
Snarky replied to Aeroprism's topic in General Discussion
Cosmic Council Discord is at https://discord.gg/DVksJ4N Go there. in the Rules and info channel read the first post "Welcome to rules and info" Then in the Gateway channel post that you have read the rules, your global, and the character(s) you want in the SG. We have a main SG, and a good number of alt SGs. The reserves, and my current main is in the revenants. very magic themed base. The Cosmic Council hosts daily content (usually in evening US time) with weekly Incarnate Trial badges (usually 4-6 trials) kicked off with Master Magisterium run. (this requires two Magi runs) Anyone who is interested may join. As a group of wacky adult gamers it can get wild. Our SG leaders are firm but fair (I have no idea how they put up with it all) I do recommend the SG to anyone who wants a stable gaming community of top notch gamers. These people do a Really Hard Way Magisterium like it is going to the corner store for milk. Many of our members are speed runners who have top times on things like ITF and ski slopes and all sorts of geeky things. We have character builders who will help anyone get a toon dialed into what the player wants, optimized to each players requests. Not that you need that. But there is just so much that the Council offers. Mostly though, really cool peeps. I hope to see you in game! -
Good PuG, good game, good evening! (I dared the star tonight)
Snarky replied to Aeroprism's topic in General Discussion
can always join Cosmic Council on Excelsior! -
Good PuG, good game, good evening! (I dared the star tonight)
Snarky replied to Aeroprism's topic in General Discussion
there are some GREAT leaders of PUGs on Excelsior. Oklahoman, Confusion, Blitz, just 5 star players. I wish you could give 6 lol. But I think quite a few ?% of the players doing PUGs are not super serious. I joined a PUG Synapse a couple days ago that went nearly an hour and a half. and we got almost ALL small maps. Maybe all even. We mostly stayed together, except a couple bits of chaos in stealth ATT situations. That would have been 45 minutes with dialed in players. Just my 2 inf. -
Good PuG, good game, good evening! (I dared the star tonight)
Snarky replied to Aeroprism's topic in General Discussion
Most of the characters that I am trying to PUG specific things on are lower level, possibly below max level (usually) of event/TF etc. The 50s I run can do whatever, and usually grab w/e ITF, Incarnate Trial, or event that posts in LFG