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Everything posted by Snarky
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Remembered one of the things I hate about CoH... its RNG.
Snarky replied to Jeuraud's topic in General Discussion
lol my current build for my main is a Dark/Dark PBAoE passive nightmare walking. I use focused accuracy and sets that give accuracy bonuses. +11% to hit, +68% Accuracy. I always assume RNG is out to kill me. Why I avoid Def sets. I think that is why I like Dark as well, Res heavy and debuff opponents to-hit, as well as fear and confuse effects. F Def, go offense! -
You better make sure you launder that money!
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This is my incarnate version on the alt that inspired the project. I will revise this build to tighten it up and add touch of fear. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Snarkmort: Level 50 Natural Brute Primary Power Set: Dark Melee Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(7) Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(11) Level 2: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(15) Level 4: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(23), Arm-Dam%(23) Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27), StdPrt-ResDam/Def+(27), StdPrt-ResKB(34) Level 8: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(29), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(31), SprBrtFur-Rech/Fury(31) Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Max HP%(34) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34) Level 14: Kick -- FrcFdb-Rechg%(A) Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37) Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39) Level 20: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), Rct-ResDam%(40), Rct-Def(40), Ksm-ToHit+(50), LucoftheG-Def(50) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(42) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43) Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(46) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37) Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Rchg/HoldProc(48) Level 35: Oppressive Gloom -- HO:Endo(A) Level 38: Superior Conditioning -- PrfShf-End%(A) Level 41: Physical Perfection -- RgnTss-Regen+(A) Level 44: Soul Transfer -- RechRdx-I(A) Level 47: Focused Accuracy -- RctRtc-Pcptn(A) Level 49: Cloak of Fear -- CldSns-ToHitDeb(A), CldSns-%Dam(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19) Level 0: The Atlas Medallion Level 0: Portal Jockey Level 0: Freedom Phalanx Reserve Level 0: Task Force Commander Level 50: Cardiac Core Paragon Level 50: Void Judgement Level 50: Ageless Core Epiphany Level 50: Spectral Radial Flawless Interface ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1558;712;1424;HEX;| |78DA6594DB6F125110C6CFC22242A140A185DE6CA9140A582C6A8CF746A5356A6B9| |A3431F1C134AB3DB644A464A1897DF4C177AD9A26DABBFAEA3FE58B0FB655AB51A3| |15A767BE02C96E20BF73BE996F6776F6C0F8E39CE7C3B527C3426BBA5A30CAE5A92| |BE67C453A6F199579D32808BA5C9345C37CF868CEAC3869D7A6E253E3B220652647| 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I am running a solo all redside content character and someone on FB asked about the builds: Touch of Fear has a 5 set Oblit, cannot be shoen in mids yet The first is my current levelling build: Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Levelling: Level 50 Magic Brute Primary Power Set: Dark Melee Secondary Power Set: Dark Armor Power Pool: Fighting Power Pool: Sorcery Power Pool: Speed Power Pool: zc_Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Smite -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(48), CrsImp-Dmg/Rchg(48), CrsImp-Acc/Dmg/Rchg(50), CrsImp-Acc/Dmg/EndRdx(50) Level 1: Dark Embrace -- GldArm-3defTpProc(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37) Level 2: Death Shroud -- UnrFur-Acc/Dmg(A), UnrFur-Dmg/Rchg(3), UnrFur-Acc/Dmg/Rchg(3), UnrFur-Dmg/EndRdx/Rchg(5), UnrFur-Acc/Dmg/EndRdx/Rchg(5), UnrFur-Rchg/+Regen/+End(7) Level 4: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(7), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31) Level 6: Murky Cloud -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(39) Level 8: Siphon Life -- BrtFur-Acc/Dmg(A), BrtFur-Dmg/Rchg(11), BrtFur-Acc/Dmg/Rchg(13), BrtFur-Dmg/EndRdx/Rchg(13), BrtFur-Acc/Dmg/EndRdx/Rchg(15), BrtFur-Rchg/Fury(15) Level 10: Obsidian Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(40) Level 12: Kick -- Acc(A) Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(42) Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(23), ThfofEss-+End%(25) Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(23) Level 20: Cloak of Darkness -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(25), LucoftheG-Def/Rchg+(43), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46), Rct-Def/EndRdx(46) Level 22: Weave -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(42), LucoftheG-Def(45) Level 24: Mystic Flight -- BlsoftheZ-ResKB(A) Level 26: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(29) Level 28: Cloak of Fear -- CldSns-%Dam(A), CldSns-Acc/ToHitDeb(34) Level 30: Touch of Fear -- Acc(A), Empty(43), Empty(43), Empty(45), Empty(45) Level 32: Midnight Grasp -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dam%(34) Level 35: Oppressive Gloom -- Acc(A) Level 38: Superior Conditioning -- PrfShf-End%(A) Level 41: Focused Accuracy -- RctRtc-Pcptn(A) Level 44: Physical Perfection -- RgnTss-Regen+(A) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), Mrc-Rcvry+(11) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1440;655;1310;HEX;| |78DA75945B4F134114C767BA5B7A01A4A52D949B08726B8BB5559F352A60226D426| |262948B75296369AC6DB3AD461EFD0AFA60A2E2E50BF8897CF4C10701158D1AC5F5| |30E74F216E6CDAFDEDFCCF9C3DFF393BD3FCC3998EB7571E5D10B2FD72C56A340A9| |7ECFB4DE5CD5BA572D110420472EA81AA54CAD5928F463D3A5AC8AB8A52E919CBBE| |CBB7719667D41D556D2070D1BE57B345E742AD5649CF954BEB4D7A44871E5DABD94| |5656F047950576A2DAA6F73CA5A537663BD5C2FACAAA6D5375B2F17D3B355659736| |0A79ABD1A41C76172727E3F4FB280E3E8E296E13B2A6386D81ABCC6C115C633EDB9| |F2E9173C6D0DAC9AFE037F03B73EC07F3F9418A70BCB2CDD49AC707FA9966000C32| |DBDA995B9465C0A3F1CBC3B1DFCCE37BE01FD061BEA0D95E78F4F6D2CD107981C73| |1789C80C70978DCA1D93E78F4DD602D7893D9B1082E318F2D832BCCCDFDF7CCF58C| |C04F3C17F526516F12753C54A49DEB304D4318A47522BFF39FBC047C2690FF92667| |549A97D76A11F21F423847E44D18F1EF423DE6DE81E7CA6ACB07E138E19466E3772| |BBFF93FB8A6647D89B3732CF1EE2BBCC644C6A9E8A82217087E326AD2BC6B99ED89| |ED01E12C89946CE13DA88BDE847EF3BAEF985467DF0D9079FFDF0D90F9F83F03908| |9FAF69F6003F470E7CF0E85A23EF99DBFBA5B18786D0F3A4431F5CA78F5C77293C8| |C7D30BC489834C5892570195C618EDC020BCC378451AC65147502613A6BDC0331FE| |94BD06499B8236B5495A84F616692968A9F3BC6747A97F69AC299DC2B904ADA4101| |9C432E869163D1D345BE79ABE7A9D2E25E352B22EE5AC4B39E752E6CCD6FF819373| |4517CCD6C917522B8150EB3C3B5B418ACAA3D19D43C523477817F9AFF3AA8257A5E| |EF2B62BEBD3A122257AEC7FCCFC0B6FA00281| |-------------------------------------------------------------------|
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i defer to your obvious knowledge. also, you confirmed a sneaking suspicion i had with your last point. i read from another post that the Korean business culture would frown on a thing being successful after you tossed it away. That struck a chord of truth i think.
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NO on insta 50s. yes. I yelled. My method to 50: 4-6 DFBs, 4 DiB, Posi 1, 2, Synapse, etc TF TF Team, TF, Team. Preferring TF. THis allows me a couple things. 1) Define character. Picking powers, rethinking concept as I am in the drivers seat. If it is a new power choice/build then I get to see how it performs. 2) Generate merits, which I love. If you insta 50s then content that is not incarnate/weekly TF/50 content will be on a death spiral of "only the inner cabal" plays that. Plus, the game (quite successful despite what some corporate wonks think) was designed for the run to 50. The zones, story arcs, enemy groups. all designed to test characters as their powers level up. So, insta 50ing would flush that away as useless. I never thought AE was the death knell of CoX. I have heard it a lot. Never even considered it might be true. Anyone who grinds in there hardcore isnt going nowhere. I do believe insta 50ing would be the death knell of CoX.
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also, Coronavirus. any non essential legal work is now moving at breakneck 2020 speed of 1 mph. check out the news. courts are screwed, meetings are not happening, necessary stuff only. unless people are throwing tons of weight (money) around. no one is doing that in this negotiation.
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Dark Armor is an End Hog. Dark Melee has an End Recovery power that feeds it. Dark Melee pairs well with other sets due to the added sm heal and big end recovery. It has meh damage and is a like it or hate it set. Dark Armor pretty much needs to be paired with a attack set that has an End recovery power or you will have a rough time. SS is solid as ever. Some of my favorite pairing are SS/Inv, Dark,/Invul, and Dark Dark
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Ever Made the same build twice... and not realize it?
Snarky replied to Gentoo's topic in General Discussion
i rehash all my stuff again and again. that is why i love CoX. i have seen artists that paint a hundred oli paintings of bottles. i'm like, i tried it once. hated it. to them each painting is a progression and expression for me each new dark/dark brute, ss/invul brute, ss/will brute, energy/grav dom energy/energy blaster is a chance to work on a concept, a costume, a story. and i love it each time. other games do not give me the customization options that allow me to work deep into my vision. i play an orc in their vision. my current character just made a huge breakthrough in blending three different concepts better than i have ever done before. huzzah. -
i heard the pvp zones did not count. i have hung out in GV. at 40. taking a break for a leg workout. why did i buy a squat rack again lol?
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Looking for help on these critters. I am so close to finishing my pre-50 solo redside project. But I need 50 Toxic Tarantulas to open Number 204 contact in GV. Someone suggested I farm MLTF 1st mission, but that is 45+ and i have to stay 44- for just a while longer. I have found a couple spawn points in GV. I have 7. After....a seemingly long bit or trouble. Any suggestions would be great. Thank you.
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I have been soloing redside every story arc on a dark/dark. I have also ran one fully incarnated. (if you want to see this build in action I can show you in any AE +4/x8) Excelsior, @Snarky. Just ask. I built for recharge more. Although this is my incarnate old build. I will be tweaking it for the one I am doing storylines on. Same build goals, just going to tighten up the slack. The concept behind a high recharge dark/dark is that it brings up Soul Drain, Dark Regeneration, and Dark Consumption amazingly fast. Def > Res > Heal. But Dark Regen is one of the best heals in the game. Having it on a 6 second cycle is insanely powerful. Also, Dark/Dark doesn't have the greatest AoE. Wait. Wait a minute! Everything I just mentioned are AoE, right? A high recharge Dark/Dark uses its buffs as a ghetto AoE chain! That is why it farms well. Not the fastest, but this beast can run incarnate trials and step into ANY farm and do well. Basically, I looked at Dark/Dark and said "I want it all, and more of it please" then i built for that. The army of toggles actually does a tremendous amount of work. Cloak of Fear and Oppressive gloom provide enough damage mitigation for another Dark Regen to pop up 99.9% time. Cloak of Darkness will let you waltz past anything not on your to-do list, just stay 8-10 feet away. Except f-ing rikti drones. Anyways, here is the current incarnation. My story toon has hit GV and will be a slightly different variation of this build, adding Touch of Fear and I am using Sorcery fly for him because he is doing storylines. semi stealth plus flight/teleport rocks for that. CoT caves I mostly just port thru passageways to glowies. On a Brute lol. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Snarkmort: Level 50 Natural Brute Primary Power Set: Dark Melee Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(7) Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(11) Level 2: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(15) Level 4: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(23), Arm-Dam%(23) Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27), StdPrt-ResDam/Def+(27), StdPrt-ResKB(34) Level 8: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(29), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(31), SprBrtFur-Rech/Fury(31) Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Max HP%(34) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34) Level 14: Kick -- FrcFdb-Rechg%(A) Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37) Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39) Level 20: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), Rct-ResDam%(40), Rct-Def(40), Ksm-ToHit+(50), LucoftheG-Def(50) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(42) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43) Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(46) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37) Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Rchg/HoldProc(48) Level 35: Oppressive Gloom -- HO:Endo(A) Level 38: Superior Conditioning -- PrfShf-End%(A) Level 41: Physical Perfection -- RgnTss-Regen+(A) Level 44: Soul Transfer -- RechRdx-I(A) Level 47: Focused Accuracy -- RctRtc-Pcptn(A) Level 49: Cloak of Fear -- CldSns-ToHitDeb(A), CldSns-%Dam(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19) Level 0: The Atlas Medallion Level 0: Portal Jockey Level 0: Freedom Phalanx Reserve Level 0: Task Force Commander Level 50: Cardiac Core Paragon Level 50: Void Judgement Level 50: Ageless Core Epiphany Level 50: Spectral Radial Flawless Interface ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1558;712;1424;HEX;| |78DA6594DB6F125110C6CFC22242A140A185DE6CA9140A582C6A8CF746A5356A6B9| |A3431F1C134AB3DB644A464A1897DF4C177AD9A26DABBFAEA3FE58B0FB655AB51A3| |15A767BE02C96E20BF73BE996F6776F6C0F8E39CE7C3B527C3426BBA5A30CAE5A92| |BE67C453A6F199579D32808BA5C9345C37CF868CEAC3869D7A6E253E3B220652647| 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is he related to Taserface?
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Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Snarky: Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Willpower Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury(7) Level 1: High Pain Tolerance -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(11), StdPrt-ResDam/Def+(11) Level 2: Haymaker -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(13), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(15), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(17) Level 4: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23) Level 6: Fast Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(23), NmnCnv-Heal/Rchg(25), NmnCnv-Heal/EndRdx/Rchg(25), NmnCnv-Heal(27) Level 8: Knockout Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(27), SprBlsCol-Acc/Dmg/Rchg(29), SprBlsCol-Dmg/EndRdx/Acc/Rchg(29), SprBlsCol-Rchg/HoldProc(31) Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A) Level 12: Kick -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(31), TchofDth-Dmg/Rchg(31), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(33), TchofDth-Dam%(33) Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34), UnbGrd-Max HP%(34) Level 16: Rise to the Challenge -- DmpSpr-ToHitDeb(A), DmpSpr-ToHitDeb/Rchg(36), DmpSpr-ToHitDeb/Rchg/EndRdx(36), DmpSpr-ToHitDeb/EndRdx(36), Prv-Heal(37), Prv-Absorb%(37) Level 18: Rage -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(37), AdjTrg-ToHit/EndRdx/Rchg(39), AdjTrg-EndRdx/Rchg(39), AdjTrg-ToHit/EndRdx(39), AdjTrg-Rchg(40) Level 20: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(40) Level 22: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(42), ShlWal-Def/EndRdx/Rchg(42), ShlWal-Def(42) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(43) Level 26: Combat Jumping -- Ksm-Def/EndRdx(A), Ksm-Def/Rchg(43), Ksm-ToHit+(43) Level 28: Heightened Senses -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(45), ShlWal-Def(45), ShlWal-ResDam/Re TP(45) Level 30: Maneuvers -- Rct-Def(A), Rct-Def/Rchg(40), Rct-Def/EndRdx(46), Rct-ResDam%(46) Level 32: Foot Stomp -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(48) Level 35: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod(50) Level 38: Strength of Will -- Ags-Psi/Status(A) Level 41: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(50) Level 44: Resurgence -- RechRdx-I(A) Level 47: Assault -- EndRdx-I(A) Level 49: Tactics -- RctRtc-Pcptn(A), RctRtc-ToHit(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(19) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19) ------------
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someone asked for a rough draft in game http://www.cohplanner.com/mids/download.php?uc=1445&c=681&a=1362&f=HEX&dc=78DA6594D94F135114C6EFB453B0D0D296026515CB22C852C1E5D9445922D204AD4BE2D634702D8D4D69A625CAA3FF816B7C50A480BE1A35FE332A6E6FBE001A358A89A9A7F37D82B1934E7F33E79CEF9C73CFCC9DE8F511CFD3F11B4794517D2C9DC8E5E247ADF9BC764513C9D4B453295511CB24ACAB0B9572D96CBBE2519DD63A129BCF6A2B1ECB5B3A93CCCF86E01AD1577426A723E752E97476EE9AB694776A6E2E1D194B2567F3A94CB2CABE8B65B59EF1D897933A9115BBEFEFCD8CB672B3A96CD36836351D19CD682BB9108F2672796D2DA0B146E9A35BCE0E43FE4AA72ABA54411A1D369563995C01CD55F23158F1047CA5FED17EA3EF3BB8EB07F913AC3A408644D066AA4E8141ADE1316D9FC74BD680353ED20FFA03E06B5139A1753A59B78E75EB58B78175DF48940BB1A6EBA401DF29B031469E069BCF80DD82D2732A692A6FA266F32DB0F50E7917DC7D0F5C936837EA28773DF238244935F2B8AACF0B7A24FE027911DC7389BC4CC641A768BD5CA3976B0C738D61AE31BC05BE95289F3DCCA2CBF7CCA1549DCCF7B9C3F675BEE0FD4BB0EB13345DEB608FC8020ADAC02368BA96C0BD0572995C017B56C177A20AA24723789FBEDBA029FDD7B3FFFA31D4DA374E1E2727C00E890D614E46A85FD9B63EB2417C4DC8E368DA52F6BBD3F78BFC0DBE17B4B0560B6B0DB0D6006B0C9C000392AF8DB16D1B9CC117707093FCCAFE24AE9DEF41FB433CE7C14570FF125920974177807B4AD6D2C1990C73261F4B7B8EEF48F761BC231E89EF657CEF7FF11FC4DA8FFAAA9FF3A895FE23CC1109C31614DB10730C2D8A3628391E80ADA6E251949F1CAAAFCC325466192EB31C2CB31C2AB38C99DBDF83E2E4CEB56C0CAC67CAA4496C86AD70FB6527C3525CAFDAFE22D0BBB9637118613C13FF59CCAD76C2B0F7C94699EAF38EC53038D15A4EF40FECBBE942
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I am on a pretty serious non-alt streak. I have run one character (mostly) since late Oct. I did stop to quickly 50 an alt, and have made 1-2 and zoned in then left. I have re-configured this main's costume a dozen times and recently rewrote the whole backstory. Does that count?
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This is how it start's jerk hacking (dupin)
Snarky replied to PSLAnimal's topic in General Discussion
because this needed to be re-posted -
Weekly Discussion 79: Mercenaries. Discuss!
Snarky replied to GM ColdSpark's topic in General Discussion
can we customize them? because if i could make a crew with silly matching outfits like the crews from batman, mystery men, or venture brothers i would run them in a heartbeat. right now the only mastermind i can conceive of using them is a caricature of the mascot from "The General" insurance co -
welcome to Homecoming. It has literally all the best gamers and very few of the worst. (I may be in the 2nd category, time will tell) seriously though this is the most hardcore and helpful crew of mmorpg geeks you will find.
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i had no idea, and since i just started maining a dark as a badger i am running to p2w right now lol
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energy is dominant in incarnate. (this is not scientific, but there is a lot) psi is also used in late game. psi is hard to cover. i am running dark armor, a resist heavy set w/ a great heal. my current build i have tons of resists, but my energy is only 50%. i may tweak this but it prob will not go much higher. The thing with Dark is it has tons of mitigation as well as pure armor. -tohit debuff, a aoe confuse, an aoe fear, oh, and it is pure stealth unless you are in PBAoE of it. I pull what I want when I want. Except Ritki drones. grr. I mention all of Dark's oddness to point out that every set is built to be balanced in different ways. You need to learn the art of a set. No one set is the set. Although Invul comes close it has a Psi hole you can drive an imaginary tank through. Pick a theme and love it.
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i was going to type this so i guess i will second it. although i saw someone write bio armor. rad is beautiful, bio armor is fugly. it sounds like you want fugly, so...
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easy enough, level to 21 doing dfb, tfs in a day, lock in name for a year, park alt. some have even faster ways to 21. i like low level tfs and merits
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i am excited about the EM changes. I leveled a 50 EM/Invul Brute a week or so ago in prep. Then went back to my dark/dark story arc toon. And havent went back. Dark got some twerks too. (yes, twerks) I love the concept of EM getting some love. I am not a fan of *gimmick, special mechanic sets. Having said that EM was pretty deflated and needed something. I really enjoy the current Dev teams tweaks and additions to the game. Personally, I will give them the benefit of the doubt. We really won't have a full understanding, as a community, for months of how good/bad the changes are. Sure, some uber farmers and mad mid scientists know right now. Then there is me. My 'research' is more process and less cut it open and see which organs changed in color. I do support nerfing Regen. It is just too strong on Tanks and Brutes with those big health bars.