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Everything posted by Snarky
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while we are on it.....i took Spectral radial flawless interfacwe. i do love a theme when the immob proc happens...ice....blinks. wtf? where are the tentacles? really, ice? are you trying to just randomly assign side effects?
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ah, well. i tried updating my vidiot maps. i am a vidiot, that did not work. tried going off these coordinates and /loc....and got Snarky. but i got the thing knocked out.
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those sirens call coordinates are so far off you can consider it moronic or griefing. your choice
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The Tentacles on Soul Mastery are white. They always have been. Used to annoy me years ago. Annoying me again. I am running Dark/Dark/Soul and I have used every trick in the Facemaker book to get the look I want. But Soul Mastery, even colored black/black....has big white tentacles all over the screen. Could we get a no tentacle option like on midnight grasp?
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You are on the right track picking a concept you enjoy and building to that. The opposite extreme is building a Fire Farmer that micro examines every game mechanic and attempts to use only the most perfect build/rotation/macros Finding who you want to run and enjoying that will be a reward in its own. I fell in love with a Dark/Dark I had parked after someone asked me how they ran. I jumped into a farm ands impressed myself lol. Then i ran it as a a main for months. I recentl;y started a new dark/dark and ran the entire redside contact list with it. When I got to 50 (yesterday) I discussed in Brute Forums builds. Turns out my build I ran for months wassnt really optimal. Neither is the one I "upgraded" to i am sure. But they are fun. Fun is the best thing to have. Pick what you like, learn a little, tweak, play it and love it.
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I do not play Bio Armor, and barely play Energy melee. Otherwise I would throw a build up. I was going to just grind out something in MIDs.... Then I tought...What is your budget? What is your build goal? Lot of questions. If I throw up a real expensive build it might be worthless to you.
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Finally 50'd! working 50 hours this week, workouts, life... This is the build I went with. The good news is I did not have to strip the other Dark/Dark. I had to buy one set of Purples, well 5 pieces. The set I had in the base was attuned, and I need the raw. I still need to boost the purps, because it takes so much time lol. But I Incarnated and ran two missions. A little End Hungry, but man does it do damage. Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Snarky 2.1: Level 50 Magic Brute Primary Power Set: Dark Melee Secondary Power Set: Dark Armor Power Pool: Sorcery Power Pool: Fighting Power Pool: Speed Ancillary Pool: Soul Mastery Villain Profile: Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(25) Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(9) Level 2: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(15) Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), StdPrt-ResDam/Def+(23) Level 6: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(15), Arm-Acc/Dmg/Rchg(17), Arm-Acc/Rchg(17), Arm-Dmg/EndRdx(19), Arm-Dam%(19) Level 8: Mystic Flight -- BlsoftheZ-ResKB(A) Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(27), UnbGrd-Max HP%(27) Level 12: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(31), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(31), SprBrtFur-Rech/Fury(33) Level 14: Touch of Fear -- SphIns-%ToHit(A) Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34) Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36) Level 20: Cloak of Darkness -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(29), Rct-ResDam%(42), ShlWal-ResDam/Re TP(50) Level 22: Kick -- Acc-I(A) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37) Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40) Level 28: Cloak of Fear -- HO:Endo(A) Level 30: Weave -- LucoftheG-Def/Rchg+(A) Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Rchg/HoldProc(45) Level 35: Oppressive Gloom -- HO:Endo(A) Level 38: Soul Tentacles -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(43), Bmbdmt-Dam/Rech(45), Bmbdmt-Acc/Dam/Rech(46), Bmbdmt-Acc/Dam/Rech/End(46), Bmbdmt-+FireDmg(46) Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Rgn-Knock%(50) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45) Level 47: Gloom -- Apc-Dam%(A) Level 49: Soul Transfer -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(43), NmnCnv-Regen/Rcvry+(43) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1440;654;1308;HEX;| |78DA65945B4F13511485CF74A6D69616A85C5A6E722B94B6582920DE6354C4446D4| |242E22B69CA581B2B252D24F2E83F50893151EEEAABBFC89F20A0A251A350F79CB5| |44CD4C3AF9BAD7DE6BCE3E7B2ED94793C177371F5F5146DDF552AE5A9DBD56595AB| |4BDD95CA1983795528199F95CE5C172CF683AE393B055A767B376C9B6D39392C1DF| |28E449FB9E3D5F65E26AE561B9A282D3E572293D53AEE4EDCA72480753C5C2FDC5E| |27CE1FF2880C205DB9E8BDC5828E6D3B8E44C79A9349BCD5517C51E950606E4FCA0| |FE1C35AF1AF42895F12B4F9C1C02AD049904A329F0A56333B4D7525F4CAD1DFB4A7| |E038F7F2747C1578E051EAF11B4B4160891F560B0816C04EBC3E0AAB84CAE6772BD| |66AED7CCF55AB95E6B440ABBFC6A47AABDDC9FF71CFAAE3F0F365E202F82272E919| |7C11519900F5EE57B0F6D4D223F7A30FDEC21CA1EDAD943FB0F704FAAEAB8D7BA4D| |689D5BE0C96DF235F906EC790BEE8A2B04AF0A05A1AD4BD4A0075EB31A7EA29F9E5| |FE401D87B48D6C04F521DA6274C4F2F3DFDF4F4D3D34FCF865437718F4D074ACFB1| |B3C5D0B9C43E7AC9DC76E8531E19500B67D4D2AE74CE142D427F84338A714631CE2| |8C6FBF459AADAD09FB76D15F779708D5C2737C0F826B9056E8AAB836B774C287DB3| |2C39BB38B72EF6BC2F5137EAACEE27BCC65330F18C5C01879F835B52DDC76BF7E96| |B9B6ACEC43BE3F43A7080BAE4217D35F094F3B43934480F688B7788DEA151CCF9F4| |18394E9E013313E459B04FF694C29E8C540A331E269D0F4B9A7DA633A8DF9668043| |35523ACEBB48EDE73F9C9A1922E65C4A5645CCA984B19772953D6D177A176C7959D| |B69814C5D08ABF51DE6B28B59DC0D1F781D9BDBF8AC7E8759E1A4B256F891017DE3| |574BCEB727DFC5779E1D155BF01D343EFC3| |-------------------------------------------------------------------|
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this is very good advice. i am implementing this into my new 50 build. Although I will be using the Soul Masteryt attacks. Because, sucker for theme here.
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Nice. I like Touch of Fear as well. I use Dark Regeneration as part of my AoE, it is ALWAYS up lol. THe point about Hasten and Global Recharge is good. However I am using the new guy as a Badger. So I will be doing tons of low level content. Incarnate bonuses only kick in at 50, er, right? I honestly dont know. THe Overkill on Accuracy is probably a good point. However Oppressive Gloom and Cloak of Fear both have crap base accuracy. And I run this guy heavy at Incarnate with peeps that love 50+4. So to make the magic happen I overkill the accuracy. Which of course feeds the Soul Drain hopper and gets the roller coaster zipping too. Also, I love thatit mules Rectified Reticle proc. I can see you, you cannot see me. Maybe the toon has Meh Defenses, but it is a ghetto controller wrapped up on a Brute warchassis.
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Galaxy City is a starting zone again! (Kind of)
Snarky replied to Drakwatch's topic in General Discussion
I just want to start Redside in the Zig again, breakout and get the Arachnos Flyer ride to Fort Darwin. That is the epic start to great storylines lol. Sure, it doesnt fit for every concept. But it works well for a great number. And it always felt right. -
Remembered one of the things I hate about CoH... its RNG.
Snarky replied to Jeuraud's topic in General Discussion
THe Jackson Pollock is the random one. The other is computer generated. Easy to spot. -
You seem very sure of yourself. Which I appreciate. I am going to say you are correct. For me, ....no lol. Maybe I am lazy but I just levelled a Dark/Dark through every contact, including all possible side missions Redside. Now at 47. I had a great time. I think if I had not had Dark Melee I would have literally been sucking wind. Yes, I used every tool at my disposal. Theft of essence is nice, it is not that impressive. It helps. Dark Consumption is what brings home the bacon. For me.
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I have a ton of accuracy in my build. The rolling constant effect of Cloak of Fear and Oppressive Gloom, in combination with being mostly stealthed 100% time (Cloak of Darkness) provides the mitigation needed when I jump in for endless alphas. This build does not have Defense Debuff Resistance, and honestly not a high amount of built up defense. Instead it depends on Fear, Stun, to-hit Debuffs, and Stealth. This layered mitigation, (fueled by a ton of accuracy) is extremely effective. I need to talk to a good builder about how much of Energy Mastery and Recharge I need though. My build goals have not changed, but I do want to tighten up the build. I suspect I can slightly back off global recharge, but prob not be able to drop Energy Mastery. But maybe. Touch of Fear is meh. It stacks nicely with cloak of fear on ST. I will be using it in the build. On high recharge this build is a PBAoE monster. Not only do I have the stun, fear, and damage auras, I have Shadow maul and Touch of fear doing okay AoE. AND I have Soul Drain, Dark Consumption and Dark regeneration cycling all the time. It is a ghetto AoE chain, but it works. And it works well.
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Weekly Discussion 80: More Hard Mode or New Zones & Missions?
Snarky replied to GM ColdSpark's topic in General Discussion
Honestly love the new content you guys added. I would love to see more incarnate content. I think if we have a long term goal it might focus a bit on developing the endless possibilities at Incarnate storylines and the end game experience. The more of that the healthier I believe we will be. If you folks can write it with the same quality you put into Buzzsaw's new arc it will blow the doors off the old devs stuff -
Honestly there is no way to recreate it on this server. I got here after CoV but before inherent fitness. And there is the rub isnt it? Because as a lover of lowbie Brutes for over a year I juggled and struggled to keep my End bar filled lol
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Remembered one of the things I hate about CoH... its RNG.
Snarky replied to Jeuraud's topic in General Discussion
lol my current build for my main is a Dark/Dark PBAoE passive nightmare walking. I use focused accuracy and sets that give accuracy bonuses. +11% to hit, +68% Accuracy. I always assume RNG is out to kill me. Why I avoid Def sets. I think that is why I like Dark as well, Res heavy and debuff opponents to-hit, as well as fear and confuse effects. F Def, go offense! -
You better make sure you launder that money!
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This is my incarnate version on the alt that inspired the project. I will revise this build to tighten it up and add touch of fear. Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Snarkmort: Level 50 Natural Brute Primary Power Set: Dark Melee Secondary Power Set: Dark Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(7) Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(11) Level 2: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(15) Level 4: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(23), Arm-Dam%(23) Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27), StdPrt-ResDam/Def+(27), StdPrt-ResKB(34) Level 8: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(29), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(31), SprBrtFur-Rech/Fury(31) Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Max HP%(34) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34) Level 14: Kick -- FrcFdb-Rechg%(A) Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37) Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39) Level 20: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), Rct-ResDam%(40), Rct-Def(40), Ksm-ToHit+(50), LucoftheG-Def(50) Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(42) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43) Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(46) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37) Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Rchg/HoldProc(48) Level 35: Oppressive Gloom -- HO:Endo(A) Level 38: Superior Conditioning -- PrfShf-End%(A) Level 41: Physical Perfection -- RgnTss-Regen+(A) Level 44: Soul Transfer -- RechRdx-I(A) Level 47: Focused Accuracy -- RctRtc-Pcptn(A) Level 49: Cloak of Fear -- CldSns-ToHitDeb(A), CldSns-%Dam(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19) Level 0: The Atlas Medallion Level 0: Portal Jockey Level 0: Freedom Phalanx Reserve Level 0: Task Force Commander Level 50: Cardiac Core Paragon Level 50: Void Judgement Level 50: Ageless Core Epiphany Level 50: Spectral Radial Flawless Interface ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1558;712;1424;HEX;| |78DA6594DB6F125110C6CFC22242A140A185DE6CA9140A582C6A8CF746A5356A6B9| |A3431F1C134AB3DB644A464A1897DF4C177AD9A26DABBFAEA3FE58B0FB655AB51A3| |15A767BE02C96E20BF73BE996F6776F6C0F8E39CE7C3B527C3426BBA5A30CAE5A92| |BE67C453A6F199579D32808BA5C9345C37CF868CEAC3869D7A6E253E3B220652647| 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I am running a solo all redside content character and someone on FB asked about the builds: Touch of Fear has a 5 set Oblit, cannot be shoen in mids yet The first is my current levelling build: Villain Plan by Mids' Reborn : Hero Designer 2.6.1.25 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Levelling: Level 50 Magic Brute Primary Power Set: Dark Melee Secondary Power Set: Dark Armor Power Pool: Fighting Power Pool: Sorcery Power Pool: Speed Power Pool: zc_Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Smite -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(48), CrsImp-Dmg/Rchg(48), CrsImp-Acc/Dmg/Rchg(50), CrsImp-Acc/Dmg/EndRdx(50) Level 1: Dark Embrace -- GldArm-3defTpProc(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37) Level 2: Death Shroud -- UnrFur-Acc/Dmg(A), UnrFur-Dmg/Rchg(3), UnrFur-Acc/Dmg/Rchg(3), UnrFur-Dmg/EndRdx/Rchg(5), UnrFur-Acc/Dmg/EndRdx/Rchg(5), UnrFur-Rchg/+Regen/+End(7) Level 4: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(7), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31) Level 6: Murky Cloud -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(39) Level 8: Siphon Life -- BrtFur-Acc/Dmg(A), BrtFur-Dmg/Rchg(11), BrtFur-Acc/Dmg/Rchg(13), BrtFur-Dmg/EndRdx/Rchg(13), BrtFur-Acc/Dmg/EndRdx/Rchg(15), BrtFur-Rchg/Fury(15) Level 10: Obsidian Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(40) Level 12: Kick -- Acc(A) Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(42) Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(23), ThfofEss-+End%(25) Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(21), Obl-Acc/Dmg/EndRdx/Rchg(23) Level 20: Cloak of Darkness -- ShlWal-ResDam/Re TP(A), Rct-ResDam%(25), LucoftheG-Def/Rchg+(43), LucoftheG-Def(46), LucoftheG-Def/EndRdx(46), Rct-Def/EndRdx(46) Level 22: Weave -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(42), LucoftheG-Def(45) Level 24: Mystic Flight -- BlsoftheZ-ResKB(A) Level 26: Soul Drain -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(29) Level 28: Cloak of Fear -- CldSns-%Dam(A), CldSns-Acc/ToHitDeb(34) Level 30: Touch of Fear -- Acc(A), Empty(43), Empty(43), Empty(45), Empty(45) Level 32: Midnight Grasp -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(33), TchofDth-Dmg/Rchg(33), TchofDth-Acc/Dmg/EndRdx(33), TchofDth-Dmg/EndRdx/Rchg(34), TchofDth-Dam%(34) Level 35: Oppressive Gloom -- Acc(A) Level 38: Superior Conditioning -- PrfShf-End%(A) Level 41: Focused Accuracy -- RctRtc-Pcptn(A) Level 44: Physical Perfection -- RgnTss-Regen+(A) Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(50) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), Mrc-Rcvry+(11) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1440;655;1310;HEX;| |78DA75945B4F134114C767BA5B7A01A4A52D949B08726B8BB5559F352A60226D426| |262948B75296369AC6DB3AD461EFD0AFA60A2E2E50BF8897CF4C10701158D1AC5F5| |30E74F216E6CDAFDEDFCCF9C3DFF393BD3FCC3998EB7571E5D10B2FD72C56A340A9| |7ECFB4DE5CD5BA572D110420472EA81AA54CAD5928F463D3A5AC8AB8A52E919CBBE| |CBB7719667D41D556D2070D1BE57B345E742AD5649CF954BEB4D7A44871E5DABD94| |5656F047950576A2DAA6F73CA5A537663BD5C2FACAAA6D5375B2F17D3B355659736| |0A79ABD1A41C76172727E3F4FB280E3E8E296E13B2A6386D81ABCC6C115C633EDB9| |F2E9173C6D0DAC9AFE037F03B73EC07F3F9418A70BCB2CDD49AC707FA9966000C32| |DBDA995B9465C0A3F1CBC3B1DFCCE37BE01FD061BEA0D95E78F4F6D2CD107981C73| |1789C80C70978DCA1D93E78F4DD602D7893D9B1082E318F2D832BCCCDFDF7CCF58C| |C04F3C17F526516F12753C54A49DEB304D4318A47522BFF39FBC047C2690FF92667| |549A97D76A11F21F423847E44D18F1EF423DE6DE81E7CA6ACB07E138E19466E3772| |BBFF93FB8A6647D89B3732CF1EE2BBCC644C6A9E8A82217087E326AD2BC6B99ED89| |ED01E12C89946CE13DA88BDE847EF3BAEF985467DF0D9079FFDF0D90F9F83F03908| |9FAF69F6003F470E7CF0E85A23EF99DBFBA5B18786D0F3A4431F5CA78F5C77293C8| |C7D30BC489834C5892570195C618EDC020BCC378451AC65147502613A6BDC0331FE| |94BD06499B8236B5495A84F616692968A9F3BC6747A97F69AC299DC2B904ADA4101| |9C432E869163D1D345BE79ABE7A9D2E25E352B22EE5AC4B39E752E6CCD6FF819373| |4517CCD6C917522B8150EB3C3B5B418ACAA3D19D43C523477817F9AFF3AA8257A5E| |EF2B62BEBD3A122257AEC7FCCFC0B6FA00281| |-------------------------------------------------------------------|
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i defer to your obvious knowledge. also, you confirmed a sneaking suspicion i had with your last point. i read from another post that the Korean business culture would frown on a thing being successful after you tossed it away. That struck a chord of truth i think.
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NO on insta 50s. yes. I yelled. My method to 50: 4-6 DFBs, 4 DiB, Posi 1, 2, Synapse, etc TF TF Team, TF, Team. Preferring TF. THis allows me a couple things. 1) Define character. Picking powers, rethinking concept as I am in the drivers seat. If it is a new power choice/build then I get to see how it performs. 2) Generate merits, which I love. If you insta 50s then content that is not incarnate/weekly TF/50 content will be on a death spiral of "only the inner cabal" plays that. Plus, the game (quite successful despite what some corporate wonks think) was designed for the run to 50. The zones, story arcs, enemy groups. all designed to test characters as their powers level up. So, insta 50ing would flush that away as useless. I never thought AE was the death knell of CoX. I have heard it a lot. Never even considered it might be true. Anyone who grinds in there hardcore isnt going nowhere. I do believe insta 50ing would be the death knell of CoX.
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also, Coronavirus. any non essential legal work is now moving at breakneck 2020 speed of 1 mph. check out the news. courts are screwed, meetings are not happening, necessary stuff only. unless people are throwing tons of weight (money) around. no one is doing that in this negotiation.
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Dark Armor is an End Hog. Dark Melee has an End Recovery power that feeds it. Dark Melee pairs well with other sets due to the added sm heal and big end recovery. It has meh damage and is a like it or hate it set. Dark Armor pretty much needs to be paired with a attack set that has an End recovery power or you will have a rough time. SS is solid as ever. Some of my favorite pairing are SS/Inv, Dark,/Invul, and Dark Dark
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Ever Made the same build twice... and not realize it?
Snarky replied to Gentoo's topic in General Discussion
i rehash all my stuff again and again. that is why i love CoX. i have seen artists that paint a hundred oli paintings of bottles. i'm like, i tried it once. hated it. to them each painting is a progression and expression for me each new dark/dark brute, ss/invul brute, ss/will brute, energy/grav dom energy/energy blaster is a chance to work on a concept, a costume, a story. and i love it each time. other games do not give me the customization options that allow me to work deep into my vision. i play an orc in their vision. my current character just made a huge breakthrough in blending three different concepts better than i have ever done before. huzzah. -
i heard the pvp zones did not count. i have hung out in GV. at 40. taking a break for a leg workout. why did i buy a squat rack again lol?