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Everything posted by Snarky
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I now want "Bland Basic Costume Man" with the most generic super costume ever.
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You have your known knowns, your known unknowns, and your unknown unknowns.
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No, but you can bet I will now refer to it as Herpes side.... OOPS! Did I typo That? 🙂 Edit: I think it will "catch on"
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a few questions. is that your only account...and are you on the right account? were you messing with the CoH files to shift the order of characters or something like that? basically help desk stuff. is it plugged in? just check it now for me....
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I am going to be part of a team doing Praetoria 1-20 story arcs and then on through the wards. I am planning on running a Dark/Dark. I cannot decide between Defender Controller Corruptor or Dominator Are there certain ATs that do less well Goldside. I know if we were fighting non stop Arachnos holds are less useful (or so i have heard). Anything i should be aware of Goldside before i make my choice?
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I am developing ideas for a character for a long term team project. The team will start Goldside and at 20 start working through the wards. This will be a sloooooow levelling team. First note: There will be no Patron pools available. So any suggestions should keep in mind Epic Pools only. I am trying to choose between theses four Squishy ATs. Corruptor, Defender, Dominator, or Controller. I have never played a Defender or Controller before. I have a tiny bit of experience on Corruptors (although I am Blasting on a Dark/Dark main right now) and a moderate amount of experience with Dominators. I understand most people think that especially after 40 Doms are a third wheel, but the team will be pre 40 for freaking ever and I still enjoy the playstyle even if just killing is faster. Cruelty is fun.
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Here is what I use. I have one of these 50'd and it rocks. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation Blaster Primary Power Set: Ice Blast Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Concealment Power Pool: Speed Power Pool: Leadership Ancillary Pool: Cold Mastery Hero Profile: Level 1: Ice Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Time Wall -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(7), PcnoftheT-Acc/EndRdx(9), PcnoftheT-Rng/Slow(9), PcnoftheT-EndRdx/Rchg/Slow(11), PcnoftheT--Rchg%(11) Level 2: Ice Blast -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(13), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(15), Thn-Acc/Dmg/EndRdx(15), Thn-Dmg/EndRdx/Rchg(17) Level 4: Time Stop -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(17), SprEnt-End/Rchg(19), SprEnt-Acc/Hold/End(19), SprEnt-Acc/Hold/End/Rchg(21), SprEnt-Rchg/AbsorbProc(21) Level 6: Aim -- RechRdx-I(A), RechRdx-I(23) Level 8: Freeze Ray -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(23), Thn-Dmg/Rchg(25), Thn-Acc/Dmg/Rchg(25), Thn-Acc/Dmg/EndRdx(27), Thn-Dmg/EndRdx/Rchg(27) Level 10: Chronos -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(31) Level 12: Ice Storm -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/EndRdx(33), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(34), SprFrzBls-Rchg/ImmobProc(34) Level 14: Fly -- BlsoftheZ-ResKB(A) Level 16: Stealth -- LucoftheG-Def/Rchg+(A) Level 18: Bitter Ice Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(34), SprWntBit-Acc/Dmg/EndRdx(36), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(36), SprWntBit-Rchg/SlowProc(37) Level 20: Temporal Healing -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(48), NmnCnv-Heal/Rchg(48), NmnCnv-Heal/EndRdx/Rchg(50), NmnCnv-Heal(50), NmnCnv-Regen/Rcvry+(50) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 26: Bitter Freeze Ray -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(37), SprDfnBrr-Acc/Dmg/Rchg(39), SprDfnBrr-Acc/Dmg/EndRdx(39), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(39), SprDfnBrr-Rchg/+Status Protect(40) Level 28: Assault -- EndRdx-I(A) Level 30: Tactics -- RctRtc-Pcptn(A) Level 32: Blizzard -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/EndRdx(42), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(42), SprBlsWrt-Rchg/Dmg%(42) Level 35: Snow Storm -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(43), PcnoftheT-Acc/EndRdx(43), PcnoftheT-Rng/Slow(43), PcnoftheT-EndRdx/Rchg/Slow(45), PcnoftheT--Rchg%(45) Level 38: Flash Freeze -- CaloftheS-Heal%(A) Level 41: Time Shift -- PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(45), PcnoftheT-Acc/EndRdx(46), PcnoftheT-Rng/Slow(46), PcnoftheT-EndRdx/Rchg/Slow(46), PcnoftheT--Rchg%(48) Level 44: Time Lord -- GldArm-3defTpProc(A) Level 47: Frozen Armor -- Ksm-ToHit+(A) Level 49: Hoarfrost -- StdPrt-ResDam/Def+(A) Level 1: Defiance Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- PrfShf-End%(A) ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1357;630;1260;HEX;| |78DA4D94DB6E12511486F7C0605B0E45440AA5C54A5B947298B6BE80516A15034A4| |BF5968C6502938C3081C1D84B9FC244A555E3A1555B0FF178E7F1C277F0C217F0F0| |02A62E583F0492E19B599BF5FF3F7B2FC85F5F72EF9DBD7152489E8CA1369BA5D3F| |46E698DE17CCB522DBD5E139DD7105D21AC9456D55A452B2BD9758D3F1CEB2D145B| |A6596F58CA9A7695A81AA5BC5AD3CD96C13AAE42BD6E28CB865EA95ABEEE7DB6764| |D6FEA577443B7369CDD4AD1D4B4B2B77B9BD3D4B2D6685675D377C6D4D7954CDD28| |9360C768234471A6E8CA8ADE6BDF21DA844559D836C12DA67C17BCC73C709F796A8| |E28A17757E2B53DE6F073F005D3F9127CC53CDF6BA55E09BE6EF8BAE13B0ADF51F8| |1E846F867CEDF0B57F9479ED13F3D067F00BF3F057F01B33475D0EF6951C49D61B0| |3F338A68EEE10328D2153089942C81446A630322D51A611641A7960EBD6261F828F| |98471E83DBE00EF30275B9D0EB7ACD398FBE01DF82EF98D1F7E007A68B027B38B3F| |0FC603D0FD5BCAC27BC01BA89C8E2223DF9E0E1DB86C60E73E609F8147CC69CDD65| |2ED377F3A3D7BFC2E737BF0A16998B6BE025F032739AB204B8570A609F67411FAD0| |5913318E0CF17E8691C5EE3023924E6311B680765E67107CE9CF426B0171351F6F0| |532D028F489BF6C72F8B95CEECC363EA969D356E837798736D7013DC625608D3E89| |DC6CC2730F309CC7C02339FC2CCA730F355EA8D214BEC3BD7CED1DEC6A117875E0A| |7A69E8A5A19786DE3CF4B2D49B845EF204E7D3090A6ACA3FD13DFB9F6E2116B02F0| |B419E87A8DCFFEDEE4FCAFDFF0021C2BC6FB9C15A9A6B05B9FF9B1512CEF097936A| |F09366B8F67BB016E7DA9FC15A94B3FE1DACDDE4D9FD0F3CCAC0DC| |-------------------------------------------------------------------|
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Do you play Heroes, villains, or Praetorians?
Snarky replied to UltraAlt's topic in General Discussion
Oh that I could just stay Redside and collect all the badges and do all the teaming. Sigh. Not to be. The Lament of a Redside Brute. I played Brutes as my main for years....yet the Villain Alignment power is off limits. You have to go Rogue to team in the game. So instead of a kick to the engines at the start of combat I get a crap confuse power. FU OG Devs. I have moved onto Blasters. The confuse power is even more worthless. If I am at PB range I either need to be nuking or running. stand there and hope to get a few of the idiots to drool and smack their buddy like the 3 stooges? no thanks. Redside calls to me with themes and good story arcs and a well knit background. But to make it in CoH/V you need to get your butt to Blueside and join teams. Right now my character is Hero alignment for badges, ouro, etc. So much easier to get invited to a team. I can be in any blue zone and get invited to an ITF, Tinmage, or MC. Normally I see an ad I need to hop through one or two dimensions to the correct zone. "Still got room?" "Nope, just filled...." I do not even try for those teams 2/3 of the time because of this. With my coalition at least I can say in coalie chat "I would join that..." and get a seat. But LFG PUG? If I really want one of those I need to go to the zone and wait for a team to form, then join. Usually I craft there while waiting. It is really being a second class citizen to be a Rogue on CoH/V. But that is okay. I let my hate feed me. Screw you heroes. I will still outbadge and outplay 95% of you. Keep your weird story arcs and your belief Kheldians are here to "serve mankind." Serve Mankind? It's a cookbook you idiots. -
This is City of Heroes take on HP Lovecraft. And much like Twilight Vampires glitter in the Sun and are a hundred years old but find a teenage girl fascinating this crap is pretty hard to take. At least in the end the Devs sort of own up to Kheldians being monsters from beyond the stars who are ....shocking....working for their own ends and humanity is either a tool or something in the way. But you have to dig into the lore for that. They also hide it and do not make it explicit enough to turn off the teen vamp..err squid...fanboys.
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Playing is...playing. But for me the question is multi faceted. Many times I will start a character (and 50, slap a very expensive build on, incarnate etc) just to see if I like the powersets. These character last a week or two. Almost always deconstructed for parts. On a somewhat regular basis I will take a character and run every contact and mission Redside. I have done this Goldside twice, and never succeeded Blueside, highest I think was low 30s. For my Main characters they are set up on favored power sets and builds. I run these characters on all my gaming, TF, SF, Trials, whatever. Game hard, game often.
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Definitely a coolness thing, and the badge. It is hard to explain. only lasts a while, but does make you very powerful. Ask Gull to make you more powerful.
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Null the Gull will also make you more powerful. It is tedious, as you have to practically beg the bird to do it. Gets you a badge as well.
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I switched to a Dark/Dark Blaster as my main from a Dark/Dark Brute about a week ago. My hair is going to turn white from this crap lol. It IS fun, but it is a ton of work. I play tested quite a few likely Blasters. I learned a lot. My favorite by far was Ice/Ice/Ice. But the character concept won. Check profile pic.... So, the Blaster incarnation of my Vampire is Dark/Dark. One stand out thing. The Dark/Dark is ALWAYS running out of Endurance. Real similar slotting to the Ice/Ice. Thankfully the Dark has a PBAoE End Recovery. But you do have to get right up on them for this, and I dont like to get that close.... I carry Blues. Part of this may be the constant pumping of the Dark sustain by hand. Which I sometimes neglect to do in the heat of burning crap down. But even when I diligently work that thing it only seems to help a little. I do not know the numbers. i "think" that Dark/Dark is putting out more hate than Ice/Ice. The 4 cones is super nice on large spawns when my nukes are down. Stand back and work the crowd from a safe distance. 4 cones and a decent recharge means rarely not having a cone up. When I dont Fast Snipe is a filler. There have been deaths. But there has been way more success and fun than I anticipated. I am still one of the slowest of the cool kids. Always last to the bosses in the MLTF, etc. But I am getting better. And having a Blast.
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Thank you. But.... So, i will never use an ice sword. And I have fly on all the time. We could go further but I think that illustrates our differences in playstyles. Your build is probably tougher and does more DPS. Sewer rat might taste like pumpkin pie too, I'll never know cause I will not eat it. 🙂 I am running two characters with the exact same Ice build I posted above. a 50 that is incarnated and a 42 that is part of a Blue Side slow levelling group. I am real happy with both. My main is a Dark Dark Blaster that feels like way more work. This Ice Blaster is just a ....chilll... experience. Also the Blapping thing never materialized. The best range to be for this toon is 30-50 to stay out of the mix and keep cones available. Therefore the ranged def is better (for me) that s/l. I do appreciate you posting this though. I am sure some Blapper will love it.
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I think I used one of these like once, maybe twice years ago. I do not recall ever running across any object Redside (and i play a LOT of Redside) that offered anything like this. But I dont always explore. For all I know there could be something in the old abandoned labs where you can craft stuff that gives out this info
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,,,we create here. creating, being inspired by 2000 year old legends....it is just natural and perfect personally i say forget the original Devs and dig into where your character would fit. hmmmm....underwater....underground....hmmmm. leviathon.... i am thinking the Coralax made a journey to recover an artifact and made a connection with Atlantean culture....
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The leader was advertising as 45+ I think he eyeballed the toons he got and made an executive decision. This is a guess. If so he was correct. We did accomplish it. So i edited his note from "+4 Kahn" which I know I hate to "+4 Kahn, succeeded" which i know I hate but the leader at least didnt screw everyone. But it was not advertised as a plus run and took at least 10 and possible 20 minutes for the final fight. For...no....reason. There is no extra merits. There is no extra badge. There is shit but a waste of time so the leader can go polish the e-peen.
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not something i use much honestly. can someone tell me a bit about them? oh, do they still work and are there any of them redside?
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Yeah. I played a long time on live. This is "our culture" I still hold resentments from a disintegrated old Positron from years ago... The Team Lead did not mention a dam word about +anything until he was setting the first mission. Hence the title of this thread. Yes, I know I said I would leave a TF if this happened again. I will need to train up to that. I really seriously freaking hate leaving TFs. I try to screen my team choices based on the ads. When PUGing there is still a large element of rolling the dice if you want to keep hitting objectives. i did put a note on this global. +4 Kahn, succeeded. I will never knowingly join a TF this person leads again. In the future I might put a date after the note. 6 months later I might see if they are not being a dick anymore. I have to learn to start checking and using notes. I will look on the bright side. Homecoming is so popular we have a lot of new idiots trying to do something. Rather than on the downside. Lot of these people have no idea how to maximize my F-ing enjoyable playtime. But yes, it will be difficult to quit a TF. Part of this is sheer branding. All of my toons are Snark something and this was my main Snarky. While I am Snarky (trademark, pat. pend.) it is not my intention to grief players. While I am not a 'great player' (I know great players, they are seriously two to three orders of magnitude better than me) I am a competent player who runs solid characters. I do not want to "lose face" over a petty incident. For me being the 1st person to quit a TF is a serious No-no. Heck I started on Redside Liberty for over 6 months. Getting ANY team there was rare and a Task Force was a special occasion. You did not quit unless the house caught fire. Even then just use an extinguisher and get back before the next mission. I tried to politely engage the leader and request a lower difficulty, and I specifically only asked for the end mission to be lowered. There was no response. If the had become hostile I would have felt there was an easy out. But passive aggressive is a hard wall to play against. They were going to do what they wanted and screw how any of their team felt about it. So this person earned a note. The first I have put on a global and the start of what could be a new way for me to screen the wildness. Live and learn.
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No, I was being serious. The most likely explanation is bitcoin farmers (or other intensive comp hackers) trying to create nodes that work for them, even for a day or two. It is the Tony Sopranos of the computer world. They will dump toxic waste in a stream if they can avoid a fee for taking it to a proper (and expensive) dumping site. Rather than buy comps and pay horrendous electric bills it is faster and cheaper to hack regular citizens. Things i learned in this thread actually.
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bitcoin farmers trying to create zombie mining nodes.
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current raw is 783 pounds 😮 my best is 5 sets 5 at 212. i have never just went for all out one press. i am old. something might fall off. i am hoping to 5x5 225 this year. but hope is eternal lol. anything over 190 or so feels ....heavy. on a gaming note i have switched over to blasters with a ice/ice i like and a dark/dark that is my new "main"
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Yet it is still the easiet choice for support on a Farm map. Step 1) Find Farmer Step 2) explain you need a "real" outdoor map. Places like the asteroid do NOT count Step 3) rain down T9s AoE and Ranged snipes from extreme range and help farm.
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Wise advice. Thank you. I will NOT stay in the future. I find it amusing that a few of the responders think I do not have good builds or that I do not run hard content. Maybe I am not a great builder. So I ask for great builds from the boards lol. Maybe i am not a leader of hard content. But I am a great follower. I take part in a Really Hard Way Magisterium every weekend. I just do what I'm told, but I take part. We get the Master Badge every weekend I been doing it as well. I will run some content at +4. It makes sense to me to run ITF at +4 kill alls. People need regular experience, incarnate exp, it is group farming, it is fun. There is a team that runs +4 ITF Master run, no temps no deaths. To me this is alien. Why? But, they state what they are doing clearly. I avoid like the plague. Do we say like the Covid now? I see no reason to run a Kahn at +4. there are no significant extra rewards and the time commitment goes way up. I do squats three times a week. They are hard. There are benefits. Doing the squats while standing barefoot on sharp gravel would net the same gains. But why do it? Because I can? Because it proves something? I'm mystified. Thank you everyone for your responses. (Even the wild ones!) Especially big thanks to those who wisely pointed out I just need to clearly state "You did not advertise this as a plus run, can you run it at +0? I do not do + runs on this TF" and then calmly stay or leave depending on how the situation evolves.
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Soooo.... This is getting to be a regular occurrence. Answer a recruitment ad for a PUG. Like the Kahn I just joined. Wait for 8 to fill and go. As we go the leader says casually "I'm going to set at +3, maybe +4" ... Me and another person. "Maybe not a good idea, there are lots of AVs in last mission" "seen this fail a few times at last mission" crickets. We grind through it. Tough team, the last room only went 10-15 minutes.... F THIS with a cricket bat.... If you are running a F-ing +4 Kahn, advertise it as a +4 Kahn. Thats all. Do not make me your F-ing hostage. If I leave I ruin it for the other 6 who just showed up. If i stay I take 2-3 times as long to get the merits / badge I wanted. Did I mention F this with a cricket bat? I never put notes on a player. I put a note. +4 Kahn. I do not run +4 Kahns. If I see this guy on a team lead I will immediately drop, long before they finish recruiting.