
WindDemon21
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Everything posted by WindDemon21
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General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
Eh i'd rather have the consistent to hit and then the to hit on the build up lowered. (even 1% just to allow the gaussians proc be slotted) That way your fast snipes can be more consistent without having to delve into tactics. As it stands i'm super psyched about earth blast, and stone/stone scrap sets, but blaster secondary earth seems pretty meh to me. Most of it is the same as stone melee which is better on melee classes IMO. The resist to -to hit is nice thoguh. -
General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
Hopefully they'll also change the hot trash animation time of vengeful slice down to something actually worth using for that combo... -
General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
Oh duh lol. Still though all sleeps should be mag 4 IMO so they get bosses too. Read too fast too excited lol -
General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
Don't suppose we can finally get a crystal and lava version of granite armor for tanks/brutes? -
General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
Earth's Embrace Recharge lowered from 360 seconds to 120 seconds Cast time reduced from 2.1 seconds to 1.0 seconds Duration reduced from 120 seconds to 60 seconds The Max HP buff can no longer be stacked with itself Heal scale reduced from scale 4 to scale 1.35 Can this please be ported to ALL versions of dull pain -
General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
Sleep [Focused Feedback: Sleep and Placate] Player sleep powers are now Auto Hit. This only impacts powers that have a 100% chance for sleep and are not Sleep over Time. This change impacts all player versions of the following powers (unless noted otherwise) : Blind (AoE segment, main target still needs a hit check before this can trigger) Blinding Powder Chilling Ray (Sentinel only power) Flash Freeze Frozen Aura Mass Hypnosis Mesmerize Salt Crystals Siren Song Sleep Grenade Spore Burst You forgot static field. Which also needs to work for dom. But given sleeps already, they should ALL be mag 4 IMO. So guarantees sleep on random mobs but obv sleep stiill breaks easy in combat. -
General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
Looks like, though I really hope the up and "back" isn't back at all and doesn't scatter them everywhere. -
General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
Yeah I'm still reading but earth blast outside of not getting stone spears for the tier 1 (GRRRR) earth blast looks AWESOME! That cone was my number one wish, hopefully the "throw sand" animation like energy torrent etc. -
General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
Totally geeking out and didn't even finish the notes yet. OMG stone/stone scrappers are going to be legit! -
General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
Beryl Crystals Toggle: Self Res(Confuse, Perception, ToHit), +Perception, Accuracy Activating this power summons several rare Beryl Crystals to orbit around you. These Crystals can bring clarity of the mind and increase your Accuracy, Perception to see hidden foes, and grant resistance to Confusion and ToHit debuffs. For the love of god please make this to hit and not acc -
General Feedback: Issue 27, Page 3
WindDemon21 replied to The Curator's topic in [Open Beta] Focused Feedback
First! -
issue 27 Patch Notes for October 19, 2021
WindDemon21 replied to Number Six's topic in Patch Notes Discussion
Oh so not LIVE then the 3rd but open beta on the 3rd. -
issue 27 Patch Notes for October 19, 2021
WindDemon21 replied to Number Six's topic in Patch Notes Discussion
And it's supposed to be live November 3rd when the Halloween event ends? -
issue 27 Patch Notes for October 19, 2021
WindDemon21 replied to Number Six's topic in Patch Notes Discussion
And where are our page 3 patch notes! I need to plan! lol -
Could we also get the AH fixed so that it puts sales on items that have been listed LONGER first. I have noticed forever, and after just putting a bunch of items on sale between multiple toons for the exact same price, the ones that were listed on the most recent toon all sold while the others are just sitting there (and MANY on older toons that have been sitting listed forever that at this point will never sell). It is clear that however it's coded the ah favors the most recently listed item when faced with same listing values. This should be the other way around and if that could be fixed that would certainly help.
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I've been saying since and before conception that recall enemy and especially fold space should have a short like 3 second mag 4 confuse added. That way you could actually slot some sets into them, and be able to actually get decent acc/end/rech stats with less slots without only being able to slot common IOs. It makes an OBSCENE amount of sense as well when you figure, yeah if you got ported somewhere you had no idea it would take you a few seconds to realize WTF just happened and would be attacking anything nearby lol. That and obviously for those two powers and wormhole FIX THE MAG ISSUE SO IT ALWAYS TELEPORTS EVERYTHING EXCEPT AV/MONSTERS!
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I think you just explained why you actually agree lol. And while touch *works* it's far from optimal especially on a blaster where every DPA matters especially when in most cases that's all you're casting it for. Shroud, far too low of a radius too IMO esp for being toggled off constantly. Would be nice if it was a dark version of warshades orbiting death and as mentioned at 20 as the "dynamo" type power that only supresses. Maul, even with the melee version upgrades i would still debate it but at least then it would be WORTH it if you did. And DC, for obvious reasons lol
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Dark Manipulation has a LOT of potential that is being widely underutilized and could use a few tweaks. First off would be to move death shroud to 20 and work like Dynamo does, so it can't detoggle only suppress, and gives a toggle sustain power as well. Then make Touch of the Beyond a ranged and wider area version of the new melee touch of fear. Shadow maul as well should receive the melee version treatment, and then lastly, on ALL versions, fix dark consumption to a much shorter recharge/higher damage/15ft radius. Something like 30-45s double damage of current, and 15ft radius, and boost most of the end vs the 1st target and scale from there.
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Generally you'll want to take both unless you are possibly ice/fire or another melee heavy aoe secondary. I REALLY wish they would change it out to an "ice ball" version like fireball instead of a cone though for these reasons so it's more useful in melee, which most ice blasters need to supplement the aoe anyway.
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They also REALLY need to fix corrosive vial and give the experimentation pool the sorcery treatment. Being at 4% effectiveness of other rain powers is NOT ok, and injection is horribly weak for a non perma single target buff.
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What they SHOULD do is make it a cone and speed up the animation a little.
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I honestly dislike frozen fists more because for one you can't even skip it on tanks, but also cause you should be able to have a faster attack to fill chains, but hate both. Frozen fists in all version should CLEARLY be .83s frost punch like stone fist, energy punch etc. As per GIS, I just wish they'd give its old ice sword slash faster animation and that would fix the problem better IMO.
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Ah capitalism at it's finest. Also if that were true you would be ignoring it and not posting on here :). But in all seriousness, it's sad you choose to be malicious rather than supportive of something that would only benefit even if you personally don't care, where others clearly do.
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FYI, ignoring the problem doesn't make it not a problem anymore. The squeaky wheel gets the oil etc and so forth. This has been an issue for a long time, if not an overhaul to optimize it, at the VERY least for the love of God make it so the drop down from category doesn't RESET after conversion, and instead stays on your last choice aka category.
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Or would be fantastic if this wretched system was ACTUALLY fixed.