Night Posted April 23, 2024 Posted April 23, 2024 Zone: Crey's Folly Location: [1225.4 8.7 1984.8] A floating cardboard box ignoring the laws of gravity 1
Rudra Posted April 24, 2024 Posted April 24, 2024 Zone/Mission: SmoothCaves-Rikti_45_Layout_02 Position: [628.0 0.0 128.0] There is an invisible block at the specified coordinates. 1
Ridiculous Girl Posted May 13, 2024 Posted May 13, 2024 i was roleplaying a dead cicada at the foot my tree in ouroboros, and i would like to formally declare here that it's MY TREE 😎, when i noticed that my tree and its base is not actually touching the surface. in fact, none of the trees that ring immediately around the pool are correctly touching the surface. the trees on the upper ring are properly grounded. 😁 [464.6 666.1 -825.0] 1 "I'm not crazy, my reality is just different than yours" the Cheshire Cat "Ce n'est rien de mourir; c'est affreux de ne pas vivre" (It's nothing to die, it's terrible not to live) Jean Valjean "وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب” (Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz
Kai Moon Posted May 13, 2024 Posted May 13, 2024 Atlas Park near 535 0 355 Phone box has its blinking light detached and floating above it. Small, but used in Susan Davies' patrol mission, so fairly visible. 1
ZamuelNow Posted May 18, 2024 Posted May 18, 2024 On 11/28/2022 at 3:18 PM, Six-Six said: This one's near the Driller Badge in Port Oakes. It's from Oct. 12. Haven't seen it again since. Just bumped into this. Maybe it's event based? Roughly above coordinates [365.4 0.0 1714.0] 1 AE Arcs: Search for @ZamuelNow Dhahabu Kingdom and the Indelible Curse of Hate [60044] and Dhahabu Kingdom and the Unfathomable Nightmare of Sand [61528] Consideration of Knowledge [65341]
Lunar Ronin Posted May 26, 2024 Posted May 26, 2024 This is new, I think. Kallisti Wharf, location: 3092.9 94.5 2558.3 Indomitable shard There are two trucks that just keep looping in circles over, and over, and over again. It's reminiscent of the great traffic jam of 2019, except I don't remember it happening here before. 1
lemming Posted June 2, 2024 Posted June 2, 2024 Doing Mr. G's mission: "Send the Family a message" and while fighting Vitto, he ducked under a wall around [-4132.1 -34.9 -635.5] and ran off for a bit. Turns out, players can follow and explore a copy of St. Martial. 1
Night Posted June 4, 2024 Posted June 4, 2024 Zone: Steel Canyon Location: [-3552.9 -61.8 762.1] This specific sign in Steel Canyon seems to lose its physics after a few seconds of swinging. Interacting with the sign makes it swing, but it will shortly get stuck mid-swing instead of continuing to sway until rest like the other physics-having signs. It doesn't even seem an issue of it clipping into the building it's attached to because it's not close enough, neither is it clipping with the metal parts that it's attached to the pole with. 1
ZorkNemesis Posted June 9, 2024 Posted June 9, 2024 Rikti War Zone [4104.5 32.0 -1037.4] Similar to the one I found in The Hollows a couple years back, I've found another ventilation system that's floating a foot above the roof it's installed on. 1 Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
ZorkNemesis Posted June 9, 2024 Posted June 9, 2024 Mission Map: SmoothCaves-Rikti_60_Layout_02 Location: [-126.6 73.0 1375.1] Another instance of invisible geometry in a Rikti base. Did these guys steal Romulan cloaking tech before invading Earth? 1 1 Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
SnoBahr Posted June 10, 2024 Posted June 10, 2024 I'm not sure if it just burped in my specific instance of it, but part of the wall is too high, here: Server: Everlasting Zone/Mission: V_Arachnos_45_Layout_02_02p Position: [-259.0 0.3 -440.0] 1 Power by coffee! Sometimes antisocial, always antifascist.
Calculator Posted June 13, 2024 Posted June 13, 2024 There appears to be a missing utility pole .. or, something using these power lines is invisible 😉 [Torchbearer].[Steel Canyon].[-3587.0 30.0 2341.6] 2
Vic Raiden Posted June 14, 2024 Posted June 14, 2024 Map: V_Sewer_to_Ofc_45_layout_02 The transition room between the office part and the sewer part is bugged to Hell and back. The connectors/doorways on both ends aren't quite properly connected, resulting in views of a black void when looking at them. Collision works fine, but texture culling doesn't. 1 1
Developer Cobalt Arachne Posted June 14, 2024 Developer Posted June 14, 2024 Digging into some of these map bugs from the bottom-up, will use an emoji when I've fixed them.Pineapple = Fixed.Pepperoni = Was not fixed, either due to it not being actually being a map issue, not being something I can fix by myself, or not without a significant time investment that exceeds the scope of quickly getting as many of these done as possible. 1 2 1 1 2 Love this game and its community? Want to give back? Volunteer as a Game Master! Help make Homecoming the best it can be! Writer of the Patch Notes Red side, best side!
ZorkNemesis Posted June 18, 2024 Posted June 18, 2024 Zone: Atlas Park Location: [448.0 0.3 -1070.6] Some minor clipping involving the handrail and the nearby wall. More pronounced on the right side compared to the left. Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
SnoBahr Posted June 18, 2024 Posted June 18, 2024 Window detached from overhead walkway. Crey's Folly, [7339.1 155.1 15.5] Power by coffee! Sometimes antisocial, always antifascist.
lineuphere Posted June 24, 2024 Posted June 24, 2024 In the Pandora's Box arc, when using the LFG tab to teleport to Flashfire, I zone into and get stuck in the bridge. 1
Rudra Posted June 25, 2024 Posted June 25, 2024 (edited) Server: Everlasting Zone/Mission: SmoothCaves-Rikti_45_Layout_04 Position: [-448.9 64.0 1244.6] Invisible object on map. (Edit: Middle of corner/turn.) Edited June 25, 2024 by Rudra
mechahamham Posted July 3, 2024 Posted July 3, 2024 Dunno how likely this is to change in an Echo zone, but: [964.6 -46.2 327.4] Server: Excelsior Zone/Mission: Echo: Faultline Position: [964.6 -46.2 327.4] When approached from below, from inside the crevasse, this allows a player to fly up into the geometry of the building above.
Rudra Posted July 6, 2024 Posted July 6, 2024 (edited) Yet another invisible object on a Rikti map. Zone/Mission: SmoothCaves-Rikti_45_Layout_07 Position: [325.7 0.0 478.5] Edit: It actually has two.... Zone/Mission: SmoothCaves-Rikti_45_Layout_07 Position: [256.0 0.0 916.4] Edited July 6, 2024 by Rudra
ZorkNemesis Posted July 10, 2024 Posted July 10, 2024 Zone: Founder's Falls Location: [1042.2 12.0 2132.6] Misaligned texture on top of this wall. Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
Ridiculous Girl Posted July 12, 2024 Posted July 12, 2024 someone on a penny yin tf pointed this out, but the bushes near penny yin and aurora borelis, [-1640.3 0.0 -5774.8], seem to be floating. but on closer inspection, sometimes the bush trunks seem to be very transparent. looking even closer to try to get pictures, if viewed from one angle, unfortunately it seems to be the directions from closest to the walls, the trunks are plainly visible. when viewed from the center of the courtyard, they mostly appear invisible or transparent. it might be as simple as turning the bushes 180° for most of them to appear correctly, as a temporary solution. sorry, it was sort of difficult to get the correctly angled pics, as well as get myself in the photos... 😁 "I'm not crazy, my reality is just different than yours" the Cheshire Cat "Ce n'est rien de mourir; c'est affreux de ne pas vivre" (It's nothing to die, it's terrible not to live) Jean Valjean "وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب” (Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz
Laucianna Posted July 14, 2024 Posted July 14, 2024 In Twinshots second arc when you go back to Manticores mansion, you can fly through the inner chambers celling hole and get out the map ❤️ ❤️ Kheldian Guide ❤️ 🎖️ Friday Fashion Contest 🎖️ 🗒️Character Wiki🗒️Friendly reminder that no matter what anyone or anything is saying, you ARE loved AND valued in life no matter what.
ZorkNemesis Posted July 18, 2024 Posted July 18, 2024 Mission Map: P_TECH_BIO_30_LAYOUT_01_01 Position: [157.1 0.0 42.5] Here's an odd one. Entering this hallway, nothing seemed out of place. Positioning the camera just right reveals that there's a doorway immediately to my left. Although the door frame is invisible under normal circumstances it does have collision. and I can walk into it and get caught on it. You can stand on top of it and cause a camera glitch i've never seen in my 20 years of playing the game. Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
Ridiculous Girl Posted July 18, 2024 Posted July 18, 2024 On 7/14/2024 at 7:12 PM, Laucianna said: In Twinshots second arc when you go back to Manticores mansion, you can fly through the inner chambers celling hole and get out the map ❤️ Server: Excelsior Zone/Mission: MANTICORE_MANSION_2 [6.3 57.2 -681.8] i can confirm this. i can also confirm that it does not happen in the first arc, nor the third arc. i tried them all. so i am assuming that MANTICORE_MANSION_1 and MANTICORE_MANSION_3 maps do not have this geometry error. only in the second arc mission: complete proton's combat tests. you can fly/ around the outside and under of the room. if you exit the room by the door, you will arrive outside, in front of the door, as expected. 🙂 1 "I'm not crazy, my reality is just different than yours" the Cheshire Cat "Ce n'est rien de mourir; c'est affreux de ne pas vivre" (It's nothing to die, it's terrible not to live) Jean Valjean "وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب” (Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz
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