Troo Posted January 9, 2020 Posted January 9, 2020 COX is super replay-able. I'm just wondering if there are additional ways we could challenge our characters or teams. Some games have challenge modes. So does this one. We can set missions to have higher difficulties and add timers, travel power usage, number of deaths, etc. They are mostly related to missions already in the game. However the game doesn't cover all the kinds of challenge modes. Troo idea #1 Infinite mode. One thing we don't have is infinite enemies. Troo idea #2 Boss mode. Same is above but with a progression of final bosses, heroes, and arch villains. Troo idea #3 Leader boards. Troo idea #4 Leader board mode. Similar to boss mode but this time, we take on copies of the characters on top of the current leader boards. What other ideas are out there? 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
VileTerror Posted January 9, 2020 Posted January 9, 2020 There actually were leaderboards, back in the day. The Kisoks around Paragon City had such stats as All-Time/Weekly/Daily Defeats per Enemy Group. Been a long while . . . what's the ParagonWiki have to say about the good ol' kiosks of yesterdecade: https://paragonwiki.com/wiki/Kiosk_(Slash_Command) ... wow. Is that really it? Maybe my Search-Fu is just weak. There's gotta be something else . . . Or not? Everything else I can find on the Wiki is just about the Gladiators and the Arena Kiosk. Did the info kiosks have a different name that I'm just not remembering? 1
boggo2300 Posted January 9, 2020 Posted January 9, 2020 19 minutes ago, VileTerror said: There actually were leaderboards, back in the day. The Kisoks around Paragon City had such stats as All-Time/Weekly/Daily Defeats per Enemy Group. Been a long while . . . what's the ParagonWiki have to say about the good ol' kiosks of yesterdecade: https://paragonwiki.com/wiki/Kiosk_(Slash_Command) ... wow. Is that really it? Maybe my Search-Fu is just weak. There's gotta be something else . . . Or not? Everything else I can find on the Wiki is just about the Gladiators and the Arena Kiosk. Did the info kiosks have a different name that I'm just not remembering? yeah thats it, it never got fully to the stage it was advertised to be, and spent most of the games run pretty badly broken Mayhem It's my Oeuvre baby!
Troo Posted January 10, 2020 Author Posted January 10, 2020 (edited) So leader board might be possible. And we already fight player-character-copies in a popular task force. Edited February 29, 2020 by Troo "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Redlynne Posted January 10, 2020 Posted January 10, 2020 22 hours ago, Troo said: I'm just wondering if there are additional ways we could challenge our characters or teams. Pillar of Ice and Flame ... do Flashbacks and enable the challenge modes. No enhancements to powers No Inspiration use Empowered enemies The options are there. Go use them. 1 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer.
Menelruin Posted January 10, 2020 Posted January 10, 2020 BOSS RUSH MODE! And/or maybe a mode where all minions are replaced with Bosses? Turn every skul gravedigger into a gargantuan warwork?
Troo Posted January 10, 2020 Author Posted January 10, 2020 5 hours ago, Redlynne said: The options are there. Go use them. Yep yep. I gave a nod to these and I do use them. I was just wonder if anyone had any ideas on other interesting challenge modes. "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
boggo2300 Posted January 10, 2020 Posted January 10, 2020 4 hours ago, Menelruin said: BOSS RUSH MODE! And/or maybe a mode where all minions are replaced with Bosses? Turn every skul gravedigger into a gargantuan warwork? meh, half measures, the REAL challenge mode Replace every Minion, LT and Boss with a GM Mwahahaha etc 1 1 Mayhem It's my Oeuvre baby!
VileTerror Posted January 10, 2020 Posted January 10, 2020 The Real Challenge lies in Bosses only providing Minion-level Experience. Let's see how many people complete THAT Task Force.
boggo2300 Posted January 10, 2020 Posted January 10, 2020 11 minutes ago, VileTerror said: The Real Challenge lies in Bosses only providing Minion-level Experience. Let's see how many people complete THAT Task Force. can we run bets on it 😄 I can see easy inf in that 😄 Mayhem It's my Oeuvre baby!
Galaxy Brain Posted January 10, 2020 Posted January 10, 2020 Maybe the real challenge was the friends we met along the way? 1
Menelruin Posted January 11, 2020 Posted January 11, 2020 5 hours ago, Galaxy Brain said: Maybe the real challenge was the friends we met along the way? How much XP and INF do we get for defeating those? Any interesting drops? 1
Alchemystic Posted January 11, 2020 Posted January 11, 2020 (edited) I think you can run Task Forces/Trials with different challenge moderators right? Edited January 11, 2020 by Tyrannical
Troo Posted January 11, 2020 Author Posted January 11, 2020 yes with lots of options. "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Alchemystic Posted January 11, 2020 Posted January 11, 2020 51 minutes ago, Troo said: yes with lots of options. Then I would propose adding more options to this, maybe stuff like; - Players do not have natural regeneration (except Rest or with buffs) - Enemies are all promoted (minions to lieutenants, lieutenants to bosses, etc) - Incarnate powers are disabled. - Enemy mez magnitude is higher. - Friendly fire is enabled. 1
VileTerror Posted January 11, 2020 Posted January 11, 2020 - Periodic unresistable Confuse is applied to players at random. 2
Troo Posted January 11, 2020 Author Posted January 11, 2020 (edited) @VileTerror the three stooges picture that popped into my head: teammates suddenly whacking each other and not knowing why. @Tyrannical "Friendly fire is enabled." That would definately make AoE, cones, and PBAoE very interesting. Edited January 11, 2020 by Troo 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Galaxy Brain Posted January 11, 2020 Posted January 11, 2020 Do these settings actually increase rewards? 1
Chronicler J Posted January 11, 2020 Posted January 11, 2020 Play my AE mission Progression Raid. It's challenge mode. 1
Brawlin Posted January 11, 2020 Posted January 11, 2020 whats the arc ID for your raid? 1 I like to fight.
Chronicler J Posted January 11, 2020 Posted January 11, 2020 Just now, Wolvel said: whats the arc ID for your raid? Arc ID 19796 Be sure to bring a full team with a good composition. 1
Troo Posted January 12, 2020 Author Posted January 12, 2020 9 hours ago, Galaxy Brain said: Do these settings actually increase rewards? There are some badges. I don't believe there are any increases. "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Galaxy Brain Posted January 12, 2020 Posted January 12, 2020 10 hours ago, Troo said: There are some badges. I don't believe there are any increases. I think this is part of the issue right here. What incentive is there to run these hard modes if running the easier stuff is just as if not more lucrative? 1
Lines Posted January 12, 2020 Posted January 12, 2020 20 hours ago, Tyrannical said: - Friendly fire is enabled. I want this so much for all the wrong reasons.
Grouchybeast Posted January 12, 2020 Posted January 12, 2020 2 hours ago, Galaxy Brain said: I think this is part of the issue right here. What incentive is there to run these hard modes if running the easier stuff is just as if not more lucrative? I guess if depends on whether the problem we're trying to solve is 'people want more challenging content because more challenge is fun' or 'people want more challenging content because they want better rewards and that's traditionally the only way to get rewards buffed'. 1 1 Reunion player, ex-Defiant. AE SFMA: Zombie Ninja Pirates! (#18051) Regeneratio delenda est!
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