Murkweave Posted October 17, 2021 Share Posted October 17, 2021 (edited) When a character is mezzed in some fashion, have the health bar change color (to purple maybe, possibly different colors for different mez) in the team or league window so that those teammates with Clear Mind type powers don't need to wait for someone to call out "zzzzzzzzzzzzzzzzzzzzzzzzzzzzz" in chat they may be too busy to watch for. Edited October 17, 2021 by Murkweave 7 29 Link to comment Share on other sites More sharing options...
Communistpenguin Posted October 17, 2021 Share Posted October 17, 2021 Sounds good to me Link to comment Share on other sites More sharing options...
Mr Pierce Posted October 18, 2021 Share Posted October 18, 2021 LOVE this idea!!! Link to comment Share on other sites More sharing options...
Ston Posted October 18, 2021 Share Posted October 18, 2021 What a simple and excellent solution to this problem 👏 Link to comment Share on other sites More sharing options...
ZacKing Posted October 18, 2021 Share Posted October 18, 2021 I like this idea! I would say that Clear Mind recharges so fast it's not hard to keep it on every teammate though. Link to comment Share on other sites More sharing options...
Greycat Posted October 19, 2021 Share Posted October 19, 2021 Aside from maybe "give alternate color options" (since I don't know how colorblind folks might see any selected color - though I'd expect just the change to be a clue,) nice and straightforward idea. 2 1 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
Glacier Peak Posted October 26, 2021 Share Posted October 26, 2021 This is a swell suggestion. I also support Greycat's added option for folks who have vision impairment. I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever.... Link to comment Share on other sites More sharing options...
Wavicle Posted October 26, 2021 Share Posted October 26, 2021 This is a great idea. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
TraumaTrain Posted October 27, 2021 Share Posted October 27, 2021 I dig this idea. It is super good. My suggestion is instead of a color change, have a sad face (or something) appear above the mezzed individuals. Much more noticeable. Link to comment Share on other sites More sharing options...
Wavicle Posted October 27, 2021 Share Posted October 27, 2021 Just now, TraumaTrain said: I dig this idea. It is super good. My suggestion is instead of a color change, have a sad face (or something) appear above the mezzed individuals. Much more noticeable. Maybe both something on the character themself, and also some thing in the team window? 1 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
Marbing Posted October 27, 2021 Share Posted October 27, 2021 (edited) Maybe a different symbol appears based on the type of mez? Otherwise, love this idea and don’t know why it wasn’t thought of sooner! Edited October 27, 2021 by th0ughtGun Find me on Everlasting or Indom as:Marbing (Psi/Rad Corruptor), Fortunata Moon (Fortunata Widow), Dynanight (Fire/DM Tank), Timesync (Elec/Time Corruptor), Static Sparrow (Elec/TA Controller), Cryo Punk (Ice/Cold Controller), Chamelea (SJ/Bio Stalker), Sword Fist (Claws/SR Scrapper), Mangusuu (DP/Nin Blaster), Blink Shot (Beam/Martial Blaster), Ratchet Dog (Beam/Traps Corruptor), Phonoalgia (Pain/Sonic Defender), Powered (FF/Energy Defender), Nullpunkt (Rad/Kin Corruptor), Black Fate (Fire/Therm Corruptor), Mirror Mage (Ill/Dark Controller),Gravoc (Gravity/Energy Dominator), Mind Pyre (Fire/Psi Dominator), Nettlethorn (Plant/Thorn Dominator), Boggle Blade (Psi/Invuln Stalker), Kelvin White (Ice/Regen Stalker), Dead Haze (Katana/DA Scrapper), Echo Boom (Sonic/EM Blaster), Ceyko (Archery/Time Blaster), Sleep Doctor (Mind/Poison Controller), Nachteule (DP/Dark Corruptor), Fulgrax (Axe/Elec Armor Scrapper), Void Knife (DB/Ice Stalker), Tryptophan Zombie (Mind/Kin Controller), Indo Manata (WP/Staff Tank), Masuku (Claws/WP Stalker), Blackbright (Rad/Energy Sentinel), Bedlam Bane (Sonic/Poison Corruptor), Helena Black (Necro/EA Mastermind), Boom Ranger (Sonic/TA Corruptor), Grave Sentinel (FF/Dark Defender), Dead-Life (DM/Regen Brute), Red Gloom (Dark/Pain Corruptor), Marble Marbina (Thugs/FF Mastermind) Link to comment Share on other sites More sharing options...
Daniel_R Posted October 27, 2021 Share Posted October 27, 2021 In 17 years, I've -never- seen this suggested for the game, and now it seems like such an obvious thing to put in. Nicely, done, Murkweave. 3 Link to comment Share on other sites More sharing options...
srmalloy Posted October 27, 2021 Share Posted October 27, 2021 14 hours ago, TraumaTrain said: I dig this idea. It is super good. My suggestion is instead of a color change, have a sad face (or something) appear above the mezzed individuals. Much more noticeable. Much more noticeable... as long as they're spread out; in the kaleidoscope of other effects on a team interspersed with NPC mobs? Not so much. I've got screenshots where you can barely tell the heroes from the NPCs in the glare of all the SFX; adding more visual tinsel to the characters isn't going to make it easier to spot the mezzed ones. The suggestion of making the HP bar in the team window change color is going to be much easier to make out during a fight. 1 Link to comment Share on other sites More sharing options...
Doomguide2005 Posted October 28, 2021 Share Posted October 28, 2021 15 hours ago, srmalloy said: Much more noticeable... as long as they're spread out; in the kaleidoscope of other effects on a team interspersed with NPC mobs? Not so much. I've got screenshots where you can barely tell the heroes from the NPCs in the glare of all the SFX; adding more visual tinsel to the characters isn't going to make it easier to spot the mezzed ones. The suggestion of making the HP bar in the team window change color is going to be much easier to make out during a fight. Yep, I want to say there are visual effects for various mez conditions ... at least for some of them. But I've been unable to log in long enough that I'm unsure at this point. Ditto for an icon showing up in your buff/debuff icon ... I think. Damn I need to get back online! Something large(r) and obvious would be a great addition. Link to comment Share on other sites More sharing options...
Wavicle Posted November 3, 2021 Share Posted November 3, 2021 I wish I could like this again... Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
Arbegla Posted November 3, 2021 Share Posted November 3, 2021 I second, third, and fourth this idea. If there was a way to tell the difference between the various mez'es that would be even better, as some mez'es (sleep, and fear specifically) don't require a full Clear Mind to remove, just a heal. Link to comment Share on other sites More sharing options...
Wavicle Posted November 4, 2021 Share Posted November 4, 2021 @Number Six Let me guess, you guys already thought of this and it's in Page 3? 😜 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
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